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Made in us
Preacher of the Emperor




Boston, MA

Finished second at the Goldensprue Cup this weekend. I’ll do a full AAR later when I’m back at a proper computer with some time.

Big adjustment I want to do before LVO though is add a little flexibility to my core list. Which of these two units would you prefer for melee support: 8 flagellants, Priest and Rhino or 9 Death Company with bolters, 2 powerfists and a powersword?
   
Made in us
Fixture of Dakka






I've been testing out Arco-flagelletns and liking them, but they are not very effective against power Armor where DCA would be. I dont have problems with Power armor tho and thats why i'm playing them with a Priest in a Rhino.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Mmmpi wrote:
Does anyone still use "easy bake" retributers, or are they too expensive now?

They've been too expensive since 3rd, unfortunately.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in jp
Longtime Dakkanaut





That's a shame, I guess they'll stay in the box unless I somehow feel the need for Tri-flamer BSS.
   
Made in us
Hooded Inquisitorial Interrogator




I like the priest and Flagents because the rhino and priest synergies better with the rest of the list.

This message was edited 1 time. Last update was at 2018/01/15 17:22:17


 
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

What's a solid choice for a knight in a sisters army? I'm new to this style of army so I don't really know what they need out of a knight.
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

 chimeara wrote:
What's a solid choice for a knight in a sisters army? I'm new to this style of army so I don't really know what they need out of a knight.


Sisters lack in dependable long range antitank, which a Knight Crusader could give you. It also can do close combat damage with its stomp attacks.

 
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

 davidgr33n wrote:
 chimeara wrote:
What's a solid choice for a knight in a sisters army? I'm new to this style of army so I don't really know what they need out of a knight.


Sisters lack in dependable long range antitank, which a Knight Crusader could give you. It also can do close combat damage with its stomp attacks.

Great thanks!
   
Made in gb
Mighty Vampire Count






UK

Looks Like Celestine gets to be released on her won (presumably with the twins though....

http://natfka.blogspot.co.uk/2018/01/this-weeks-pre-orders-with-prices.html


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Regular Dakkanaut




What do you think will do better at Lvo repressor spam or seraphim spam ?
   
Made in us
Badass "Sister Sin"






Camas, WA

IVIOOSE wrote:
What do you think will do better at Lvo repressor spam or seraphim spam ?

Pretty sure Seraphim spam is not a thing competitively.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Regular Dakkanaut




I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.
   
Made in us
Badass "Sister Sin"






Camas, WA

IVIOOSE wrote:
I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.

Did you post a list and recap?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Stealthy Sanctus Slipping in His Blade






IVIOOSE wrote:
What do you think will do better at Lvo repressor spam or seraphim spam ?


How many Sisters armies (not soup with SoB on the side) are going to LVO? Unless wierdly spelled moose is going I don't suspect Seraspam will show.

A ton of armies and a terrain habit...


 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

I think the problem with seraphims is T3 with a 12” bolter and negligible close combat capability. Since AoF can’t keep up with them I think more than one Seraphim Unit would be seeing diminishing returns.

 
   
Made in us
Stealthy Sanctus Slipping in His Blade






IVIOOSE wrote:
I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.


I would put up my Repressor Doms against your Seraspam any day. I know how to use Seraphim too, but You get a lot more mileage out of the Repressor taking your hits with its T8 than Seraphim with their T3. Doms get Vanguard, you would have to sink a ton of points into Imagifers to get anything close to the amount of Alpha Repressor Doms give you for 1pt a model. Even if you did spend those points, that 4+ would leave you sadly disappointed.

A ton of armies and a terrain habit...


 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

Unfortunately, in my opinion, Seraphim are a one-trick pony (Inferno Pistols) that Dominions in Repressors can do more durably. Seraphim have slightly greater durability than Guardsmen with arguably less firepower due to their 12” max reach, and cost nearly 3 times as much. Don’t get me wrong, I love Seraphim and they do have a role to play, just not in spam.

This message was edited 2 times. Last update was at 2018/01/15 23:55:21


 
   
Made in us
Hooded Inquisitorial Interrogator




IVIOOSE wrote:
I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.


You also spammed mortars and smite.
   
Made in us
Preacher of the Emperor




Boston, MA

I’m taking a unit of seraphim in my list, but I’m pretty balanced Sisters and Marines at this point.
   
Made in us
Loyal Necron Lychguard






South Dakota

Huge congrats, Panzer.
I still expect to see a lot of Repressors. Small squads of Serephim just give up too many points in the LVO format.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

I’ve got a question for my more reasonably minded Sisters players...

In another thread there has been a discussion about the chainsword and how to count its attacks. So I pose this unlikely scenario-

A Canoness takes a Power Sword and keeps her Chainsword. When she is in melee she decides to use the Power Weapon for all 4 of her attacks.
Does she get an extra (5th) attack with the Chainsword???
Argument for has been that the Chainsword rule says that “when the Bearer FIGHTS it can make 1 additional attack with this weapon” regardless of wether or not that weapon had an attack allocated it.

Thoughts???

I have my opinion but don’t want to muddy this up with my thoughts yet, I’d rather hear what you think...

This message was edited 2 times. Last update was at 2018/01/16 02:16:00


 
   
Made in us
Monster-Slaying Daemonhunter





dracpanzer wrote:
IVIOOSE wrote:
I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.


I would put up my Repressor Doms against your Seraspam any day. I know how to use Seraphim too, but You get a lot more mileage out of the Repressor taking your hits with its T8 than Seraphim with their T3. Doms get Vanguard, you would have to sink a ton of points into Imagifers to get anything close to the amount of Alpha Repressor Doms give you for 1pt a model. Even if you did spend those points, that 4+ would leave you sadly disappointed.


This. Mechanized Dominions are so much stronger than Seraphim, because they don't need Imagifiers and hit on turn 1. As I said, Seraphim are both fragile and hit on turn 2, while Dominions are far less fragile but hit on turn 1. Dominions do the same thing, but just better.

davidgr33n wrote:Unfortunately, in my opinion, Seraphim are a one-trick pony (Inferno Pistols) that Dominions in Repressors can do more durably. Seraphim have slightly greater durability than Guardsmen with arguably less firepower due to their 12” max reach, and cost nearly 3 times as much. Don’t get me wrong, I love Seraphim and they do have a role to play, just not in spam.


I think their one-trick is "lock up tanks". They routinely pull more than their weight engaging things in assault, which preserved my Dominions that much longer. They're pretty strong too.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in ca
Preacher of the Emperor






 davidgr33n wrote:
A Canoness takes a Power Sword and keeps her Chainsword. When she is in melee she decides to use the Power Weapon for all 4 of her attacks.
Does she get an extra (5th) attack with the Chainsword???
Argument for has been that the Chainsword rule says that “when the Bearer FIGHTS it can make 1 additional attack with this weapon” regardless of wether or not that weapon had an attack allocated it.


As I understand it, she can make four power sword attacks and one chainsword attack.

Early on, people were wondering if they could take a lightning claw in one hand and get an extra lightning claw attack just for holding a chainsword in the off hand, but it was made clear that that extra attack had to be a chainsword attack. I don't see anywhere that says you only get that extra attack if you made at least one attack with the chainsword.

   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

 Captain Joystick wrote:
 davidgr33n wrote:
A Canoness takes a Power Sword and keeps her Chainsword. When she is in melee she decides to use the Power Weapon for all 4 of her attacks.
Does she get an extra (5th) attack with the Chainsword???
Argument for has been that the Chainsword rule says that “when the Bearer FIGHTS it can make 1 additional attack with this weapon” regardless of wether or not that weapon had an attack allocated it.


As I understand it, she can make four power sword attacks and one chainsword attack.

Early on, people were wondering if they could take a lightning claw in one hand and get an extra lightning claw attack just for holding a chainsword in the off hand, but it was made clear that that extra attack had to be a chainsword attack. I don't see anywhere that says you only get that extra attack if you made at least one attack with the chainsword.


If the Canoness had just one attack and chose to use the Power Sword would she still get the chainsword attack as well? Would it matter?


Automatically Appended Next Post:
 Inquisitor Lord Katherine wrote:
dracpanzer wrote:
IVIOOSE wrote:
I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.


I would put up my Repressor Doms against your Seraspam any day. I know how to use Seraphim too, but You get a lot more mileage out of the Repressor taking your hits with its T8 than Seraphim with their T3. Doms get Vanguard, you would have to sink a ton of points into Imagifers to get anything close to the amount of Alpha Repressor Doms give you for 1pt a model. Even if you did spend those points, that 4+ would leave you sadly disappointed.


This. Mechanized Dominions are so much stronger than Seraphim, because they don't need Imagifiers and hit on turn 1. As I said, Seraphim are both fragile and hit on turn 2, while Dominions are far less fragile but hit on turn 1. Dominions do the same thing, but just better.

davidgr33n wrote:Unfortunately, in my opinion, Seraphim are a one-trick pony (Inferno Pistols) that Dominions in Repressors can do more durably. Seraphim have slightly greater durability than Guardsmen with arguably less firepower due to their 12” max reach, and cost nearly 3 times as much. Don’t get me wrong, I love Seraphim and they do have a role to play, just not in spam.


I think their one-trick is "lock up tanks". They routinely pull more than their weight engaging things in assault, which preserved my Dominions that much longer. They're pretty strong too.


LOL Inquisitor Lord Katherine, in one sentence you say that Seraphim are “fragile” then a few sentences later you refer to them as being “pretty strong too”, just curious if I’m reading this right?

This message was edited 2 times. Last update was at 2018/01/16 03:53:15


 
   
Made in us
Monster-Slaying Daemonhunter





 davidgr33n wrote:
Spoiler:
 Captain Joystick wrote:
 davidgr33n wrote:
A Canoness takes a Power Sword and keeps her Chainsword. When she is in melee she decides to use the Power Weapon for all 4 of her attacks.
Does she get an extra (5th) attack with the Chainsword???
Argument for has been that the Chainsword rule says that “when the Bearer FIGHTS it can make 1 additional attack with this weapon” regardless of wether or not that weapon had an attack allocated it.


As I understand it, she can make four power sword attacks and one chainsword attack.

Early on, people were wondering if they could take a lightning claw in one hand and get an extra lightning claw attack just for holding a chainsword in the off hand, but it was made clear that that extra attack had to be a chainsword attack. I don't see anywhere that says you only get that extra attack if you made at least one attack with the chainsword.


If the Canoness had just one attack and chose to use the Power Sword would she still get the chainsword attack as well? Would it matter?


Automatically Appended Next Post:
 Inquisitor Lord Katherine wrote:
dracpanzer wrote:
IVIOOSE wrote:
I played seraphim spam at the renegade and got fourth. It is a real thing if you know how to use it.


I would put up my Repressor Doms against your Seraspam any day. I know how to use Seraphim too, but You get a lot more mileage out of the Repressor taking your hits with its T8 than Seraphim with their T3. Doms get Vanguard, you would have to sink a ton of points into Imagifers to get anything close to the amount of Alpha Repressor Doms give you for 1pt a model. Even if you did spend those points, that 4+ would leave you sadly disappointed.


This. Mechanized Dominions are so much stronger than Seraphim, because they don't need Imagifiers and hit on turn 1. As I said, Seraphim are both fragile and hit on turn 2, while Dominions are far less fragile but hit on turn 1. Dominions do the same thing, but just better.

davidgr33n wrote:Unfortunately, in my opinion, Seraphim are a one-trick pony (Inferno Pistols) that Dominions in Repressors can do more durably. Seraphim have slightly greater durability than Guardsmen with arguably less firepower due to their 12” max reach, and cost nearly 3 times as much. Don’t get me wrong, I love Seraphim and they do have a role to play, just not in spam.


I think their one-trick is "lock up tanks". They routinely pull more than their weight engaging things in assault, which preserved my Dominions that much longer. They're pretty strong too.


LOL Inquisitor Lord Katherine, in one sentence you say that Seraphim are “fragile” then a few sentences later you refer to them as being “pretty strong too”, just curious if I’m reading this right?


You're reading it wrong.

I meant "strong" as is "powerful". They're a good unit, but they're very fragile, and any units after the first will always have to weather at least a round of shooting before getting to act.

There's good reason to have a single squad, because the first unit is really good, but after that they're Mech Dominions -1.

This message was edited 1 time. Last update was at 2018/01/16 04:05:15


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

Gotcha, totally agree

 
   
Made in us
Regular Dakkanaut




Have any Sisters armies been competitively successful without using Repressors?

I feel like they're basically the perfect example of the sort of thing people complain about when they complain about overpowered Forgeworld units and I don't want to be "that guy" who's converting an out of production Forgeworld-only unit with powerful, unique rules and an amazing statline.

Can Battle Sisters in Immolators move across the board quickly enough to reach an enemy gunline before they've torn the rest of my army apart (with the loss of efficiency of not having those units shoot out of fire ports) or would it be strictly Dominions for the vanguard move?
   
Made in jp
Longtime Dakkanaut





I'm going to say it up front, I'm not a tournament player.

The repressors seem to be useful simply because you don't have to get out before you move, so your squads have a 12" movement range, while still being able to fire. With Immolators and rhinos, you have a less mobility, as you have to scout, then get out, rather then scout move, shoot. Sure the distance is reletivly short (repressor is 12" + 12" + 12" [melta range]= 36" threat), while the immolator is (12" + 3" [disembark] +6" [infantry move] +12" (MG threat]= 33"). Assuming you don't advance of course.

So, basically you get a similar threat range, but your squad is now more exposed. And while I agree that 3" isn't much, it could come into play with a weapon as short ranged as a melta gun.

Personally, I don't see why not though. From what I understand there have been several people who swear by immo spam, though the changes to vehicle shooting in 8th has made them less effective for the heavy bolter and multi-melta roll.

I'm planning on using Repressors for my dominions, and take immolators for every other Sisters unit. With their flamers being assault, I can use them as sprint tanks to dash around and do "stuff".

This message was edited 1 time. Last update was at 2018/01/16 05:01:51


 
   
Made in us
Regular Dakkanaut




Everyone knows why Repressors are superior, lol, I'm wondering if it's possible to be competitive without using them.
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

Lanlaorn wrote:
Everyone knows why Repressors are superior, lol, I'm wondering if it's possible to be competitive without using them.


If Sisters had dozens of other transport / deep strike / outflank options like most armies do then probably we could find other options to synergize with, but if you ask us to stop using one of the two or three units (out of like 9 real units available to pure Sisters) that make us competitive, I don’t think we would be. If you took Guilliman out of any of the dozens of Guilliman gunline builds would they be competitive?

This message was edited 1 time. Last update was at 2018/01/16 07:00:34


 
   
 
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