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Made in ca
Fresh-Faced New User





Tau vs Death Guard - DG win
Tau vs Dark Angels - DA win
Tau vs Dark Angels - Tau Win

Seems like the Tau suffer under unit loss way harder since it tends to correspond with enemy units getting in charge range, resulting in anything without fly losing purpose.
   
Made in au
Missionary On A Mission





Australia

had a game on the weekend.
Sisters v Daemonds - Sisters win

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in ca
Longtime Dakkanaut





Rockfish wrote:
Tau vs Death Guard - DG win
Tau vs Dark Angels - DA win
Tau vs Dark Angels - Tau Win

Seems like the Tau suffer under unit loss way harder since it tends to correspond with enemy units getting in charge range, resulting in anything without fly losing purpose.

I've been saying that for weeks before launch that Tau are lunch. We got nothing this edition. The data supports my case and it's only growing by the day. Where is the evidence that Tau are doing fine? Show me dakka.
   
Made in us
Potent Possessed Daemonvessel





 Gamgee wrote:
Rockfish wrote:
Tau vs Death Guard - DG win
Tau vs Dark Angels - DA win
Tau vs Dark Angels - Tau Win

Seems like the Tau suffer under unit loss way harder since it tends to correspond with enemy units getting in charge range, resulting in anything without fly losing purpose.

I've been saying that for weeks before launch that Tau are lunch. We got nothing this edition. The data supports my case and it's only growing by the day. Where is the evidence that Tau are doing fine? Show me dakka.


So every Tau player is obviously using optimized 8th lists? I'm not saying I know what that would be as I have not tried I don't play Tau. But more than many other armies what was good for Tau in 7th got hit hard, and if people are still working with those models they are going to struggle.


Automatically Appended Next Post:
As for results thus far mine are

Orks V Ad Mech - Orks win
Orks V Dark Angels - Orks win
Orks V Space Wolves - Orks lose

This message was edited 1 time. Last update was at 2017/07/11 12:48:04


 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Updated.

Also added the games I played/saw today,
Two doubles games (4000pts per team):
World Eaters (Myself) + World Eaters VS Necrons + Imperial Knights
Double WE win.
Imperial Guard + Imperial Guard VS Orks + Eldar
Double IG win.

I then played one of the winning IG players afterwards and beat him.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Kid_Kyoto






Probably work

I've only had time to get three games in so far.

AM vs Eldar : AM loss
AM vs Eldar : AM loss
AM vs GK : GK loss

I think this new edition has been difficult for me to wrap my head around. I think I'm starting to get the hang of it though now.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Battlewagon Driver with Charged Engine





The orks are coming back, now at 41% win rate. Almost all armies with a lot of games are within +/- 10 % of 50/50. IG is a little warm at 65%. Still not bad, all things considered.

For the orks, I'm suspecting some of the games were from people who haven't played their orks in a long time and weren't used to the shenanigans we had to play in 7th. Presumably they now know that boyz are back. 40% and climbing is good enough.

People must have really been complaining hard to GW about Tau. I should know, I was one of them.

But oy.
   
Made in it
Chaos Space Marine dedicated to Slaanesh




italy

Ouch..i just got almost tabled by 20 hellblasters with captain at 1000 pts... i ran world eaters with zerkers and daemon prince + bikers... hellblaster is truly a deadly weapon. Also, never seen so many 1s in along time

So WE vs Vanilla marines - Vanilla wins!
   
Made in gb
Sinewy Scourge




Stat updates! Still using a <0.005 cutoff for significance and with some new entries this time, as we now have some more armies at >20 games. World Eaters have really made a splash.

   
Made in gb
The Last Chancer Who Survived




United Kingdom

Deer Lawd, the Tau have been taking it up the ass as of late.

Anyways, here's the customary W/L ratio, of any army with 30 or more games. For inclusion's sake.

 mrhappyface wrote:

1) Astra Militarium - 1.854
2) Thousand Sons - 1.750
3) Dark Eldar - 1.700
4) Space Wolves - 1.524
5) Grey Knights - 1.250
6) Eldar - 1.200
7) Tyranids - 1.028
8) Necrons - 0.889
9) Dark Angels - 0.800
10) Ad mech - 0.778
11) Space Marines - 0.724
12) Chaos Space Marines - 0.721
13) Orks - 0.694
14) Blood Angels - 0.652
15) Tau - 0.425

This message was edited 2 times. Last update was at 2017/07/11 20:17:02


 
   
Made in gb
Sinewy Scourge




I should probably add that as a column in the table Selym. Will do next time.
   
Made in us
Sinewy Scourge




Murfreesboro, TN

Dark Eldar vs Ynnari: Win
Dark Eldar vs Necrons: Win
Dark Eldar vs Marines: Win
Dark Eldar vs Grey Knights: Loss
Dark Eldar vs Dark Angels: Win
Dark Eldar vs Tau: Win
Dark Eldar vs Adeptus Militarum: Win
Dark Eldar vs Eldar: Win

"I'm not much for prejudice, I prefer to judge people by whats inside, and how much fun it is to get to those insides." - Unknown Haemonculi 
   
Made in us
Consigned to the Grim Darkness





USA

Drager wrote:
Stat updates! Still using a <0.005 cutoff for significance and with some new entries this time, as we now have some more armies at >20 games. World Eaters have really made a splash.


You forgot Sisters.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Sinewy Scourge




Adeptus Sororitas - 15W 4L

Sisters only have 19 games. They'll probably be in next time if someone adds a sisters game. Someone like me. Who will be adding one soon.
   
Made in us
Clousseau





East Bay, Ca, US

To be fair, people are playing Tau like they did in 7th.

Every game people drop stuff minimum distance away from my heavy assault army expecting to shoot 1000+ points off of the table in 1 turn.

Basically the big difference between 7th and 8th is that I get to fight back. They're not used to me fighting back.

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Marmatag wrote:
To be fair, people are playing Tau like they did in 7th.

Every game people drop stuff minimum distance away from my heavy assault army expecting to shoot 1000+ points off of the table in 1 turn.

Aye, the very first game of 8th ed I watched was between a Tau player and a GSC player; the Tau player deployed far too far forward, didn't kill enough in his shooting and got swamped by a genestealer horde. Think some of the Tau players around here learned from their first encounters because I see them deploying further and further back.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Battlewagon Driver with Charged Engine





 mrhappyface wrote:
 Marmatag wrote:
To be fair, people are playing Tau like they did in 7th.

Every game people drop stuff minimum distance away from my heavy assault army expecting to shoot 1000+ points off of the table in 1 turn.

Aye, the very first game of 8th ed I watched was between a Tau player and a GSC player; the Tau player deployed far too far forward, didn't kill enough in his shooting and got swamped by a genestealer horde. Think some of the Tau players around here learned from their first encounters because I see them deploying further and further back.

Making the gunline even more of a gunline. I wished GW had developed Tau the other way.
   
Made in us
Clousseau





East Bay, Ca, US

 JimOnMars wrote:
 mrhappyface wrote:
 Marmatag wrote:
To be fair, people are playing Tau like they did in 7th.

Every game people drop stuff minimum distance away from my heavy assault army expecting to shoot 1000+ points off of the table in 1 turn.

Aye, the very first game of 8th ed I watched was between a Tau player and a GSC player; the Tau player deployed far too far forward, didn't kill enough in his shooting and got swamped by a genestealer horde. Think some of the Tau players around here learned from their first encounters because I see them deploying further and further back.

Making the gunline even more of a gunline. I wished GW had developed Tau the other way.


Well look at AM.

Although being able to shoot anywhere on the board without LOS, and with no penalty, is a pretty big deal.

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in us
Fresh-Faced New User




Played in a 30+ tournament over the weekend:

BA vs harlequins: BA WIN
BA vs Thousand Sons: DRAW
BA vs IG: BA WIN
   
Made in us
Loyal Necron Lychguard





Not surprised Thousand Sons is doing well, but surprised we're statistically doing THAT well. Maybe we're benefiting from the increase in horde armies? The best thing about our stuff other than survivability is the ability to rip through MEQ's and GEQ's with inferno boltguns, so we might almost be a counter army to conscript spam and such. My personal meta has a lot more tanks and superheavies in it which is harder to deal with in an army barred from taking Havocs.
   
Made in us
Longtime Dakkanaut




Northridge, CA

Are World Eaters winning so much due to Super Heavies or just local metas not ready for Berzerkers ripping through their units wholesale? I'm having a bitch of a time making mine work as well as everyone else it seems.
   
Made in gb
Sinewy Scourge




NO idea about World Eaters, but I've seen a few 1KSons armies with Chaos Preds and Contemptors backing up Rubrics or Scarab Occults. The Scarab Occults seem really good and the vehicles backing them takes care of the weaknesses they have. I played against a list that was something like:

Sorcerer in Terminator Armour
Exalted Sorcerer

5 Scarab Occults, Missiles, Warpflamer
5 Scarab Occults, Missiles, Warpflamer
5 Scarab Occults, Missiles, Warpflamer
5 Scarab Occults, Missiles, Warpflamer

Hellforged Predator, 4 Lascannons
Hellforged Predator, 4 Lascannons
Hellforged Contemptor, 2x Chainclaw and Soulburner

It was a lot of fun to play against. The duel Soulburners where a pain in the arse, but all the terminators in my face meant I couldn't deal with it straight away.
   
Made in us
Fresh-Faced New User




have played about... 5 full games with a clear winner
orks vs Eldar (Eldar win)
orks vs Eldar (Eldar win)
orks vs Eldar (Orks win)
orks vs Eldar (Orks STOMP)
game orks vs tau (Tau win)
   
Made in us
Fresh-Faced New User




 Gamgee wrote:

I've been saying that for weeks before launch that Tau are lunch. We got nothing this edition. The data supports my case and it's only growing by the day. Where is the evidence that Tau are doing fine? Show me dakka.


I never played Tau in 7th ed. I played in 6th and have come back to 40k here in 8th. I have to say Tau works nothing like it did in 6th. Back then I worked damn hard to avoid getting assaulted. If i succeeded I won, otherwise I usually lost. Here in 8th its virtually impossible to avoid getting assaulted, but I'm a lot more likely to survive. If the assaulted unit has fly I just fall back and shoot. If I don't have fly I fall back and let every other nearby unit shoot. Rinse and repeat mass overwatch.

Anyway so far I'm undefeated as Tau . Note most of my games were pre-FAQ where drones got a pretty hard nerf. I was heavily using deep striking Crisis suits as primary DPS and drones to mitigate damage to them. I'm sure I'll get some losses post faq.

Here's my win/loss rate and also a bunch of other games i've witnessed at the shop.

2k point games
Tau vs. Death Guard - Win: Tau
Tau vs. Chaos Space Marines - Win: Tau
Tau vs. Blood Angels - Win: Tau
Tau vs. Death Guard - Win: Tau

1k games
Tau vs. Deathwatch - Win: Tau
Tau vs. Tyranids - Win Tau

Other games i've witnessed
Khorne Daemons vs. Dark Eldar - Winner: Khorne
Death Guard vs. Dark Eldar - Winner Death Guard
Death Guard vs. Necrons - Winner Death Guard
Death Guard vs. Necrons - Winner Death Guard
Tau vs. Chaos Space Marines - Winner: Tau.

edit: virtually no one at my shop played 40k in 7th edition. Everyone's digging through dusty boxes and reviving long retired armies. All of us are loving 8th ed. rules. Also lots of mistakes are being made. Also have two new players making armies after they watched us old guard get in some games.

This message was edited 3 times. Last update was at 2017/07/12 03:35:42


 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Ethereal's 'FnP' is just 6+... :/

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Fresh-Faced New User




 Vector Strike wrote:
Ethereal's 'FnP' is just 6+... :/


Ah yea. my bad.
   
Made in us
Snivelling Workbot




Gypsy Life

SM vs Tau result SM win
SM + Space Wolves vs IG + Tau result IG + Tau win

 Selym wrote:
So far, an interesting collection of unreliable data.
 
   
Made in us
Loyal Necron Lychguard





Drager wrote:
NO idea about World Eaters, but I've seen a few 1KSons armies with Chaos Preds and Contemptors backing up Rubrics or Scarab Occults. The Scarab Occults seem really good and the vehicles backing them takes care of the weaknesses they have. I played against a list that was something like:

Sorcerer in Terminator Armour
Exalted Sorcerer

5 Scarab Occults, Missiles, Warpflamer
5 Scarab Occults, Missiles, Warpflamer
5 Scarab Occults, Missiles, Warpflamer
5 Scarab Occults, Missiles, Warpflamer

Hellforged Predator, 4 Lascannons
Hellforged Predator, 4 Lascannons
Hellforged Contemptor, 2x Chainclaw and Soulburner

It was a lot of fun to play against. The duel Soulburners where a pain in the arse, but all the terminators in my face meant I couldn't deal with it straight away.

Did your opponent deep strike all of those terminators? Seems an odd choice over the Soulreaper Cannon, given you wouldn't be able to use the warpflamer on the turn you come in.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

My most recent outing this past Saturday in an ITC tournament saw the following:
Dark Angels vs. Orks: DA victory, by 1 point
Dark Angels vs. Tyranids/Genestealer Cult: Tyranids major victory
Dark Angels vs. Daemons: Daemons major victory

The Daemon list was 8 Nurgle Princes, Epidemius, and like 6 units of Nurglings. I just couldn't kill stuff fast enough since the princes could hide behind the Nurglings for the first couple of turns and throw Smites out. The Nid list had a bunch of cheap Genestealers (GW screwed up making those buggers only cost 10 points; should be 13 or more), plus 3 Mawlocs and a bunch of Hive Guard, Termagants, and Warriors that just hid inside a ruin and threw shots that didn't need LOS to hit. Both of those games were really horrible matchups for my Primaris-heavy DA list. The Ork player's list wasn't bad either, with 3 big units of Boyz, 3 Morkanauts, 2 Big Meks on bikes, a Warboss, and a Wierdboy casting Da Jump. I could have won bigger had I just played smarter.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 21 | Current main painting project: Warhammer 40k Leviathan set
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in ru
!!Goffik Rocker!!






Orks and ba seem to be doing better lately. As for tau losses, it's probably all due to riptides and broadsides being nerfed. And that's like 90% of what i've seen being fielded in 7-th.
   
 
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