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Made in au
Liche Priest Hierophant







 Vector Strike wrote:
 Robin5t wrote:

This may be of interest:

http://bloodofkittens.com/blog/2017/07/13/wetcoast-gt-2017-recap-lists/

A grand tourney win for Orks.


The Tau list isn't legal. A unit of Stealth Suits can buy 1 Homing Beacon, not 2

I think it's meant to be 2x Marker Drones, because even if they could take 2 Homing Beacons the squad would cost 145pts, not 135.
However, 135 is the cost of a Controller/2x Marker Drone/Homing Beacon Burst Stealth unit.
   
Made in ca
Fresh-Faced New User





 Matt.Kingsley wrote:
 Vector Strike wrote:
 Robin5t wrote:

This may be of interest:

http://bloodofkittens.com/blog/2017/07/13/wetcoast-gt-2017-recap-lists/

A grand tourney win for Orks.


The Tau list isn't legal. A unit of Stealth Suits can buy 1 Homing Beacon, not 2

I think it's meant to be 2x Marker Drones, because even if they could take 2 Homing Beacons the squad would cost 145pts, not 135.
However, 135 is the cost of a Controller/2x Marker Drone/Homing Beacon Burst Stealth unit.


Nope, look at the second set of stealth suits they have a marker drone as well as two homing beacons.
   
Made in ca
Longtime Dakkanaut





What would he even want to homing beacons for on one guy anyways? Also good to see some rep. This means two Tau second places at small tournaments now. I would like to have known his competition though. From the sounds of the write up the flyer spam list was taken down.

This message was edited 1 time. Last update was at 2017/07/14 12:31:38


 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Updated.

Tau have made a jump in their W/L %, take from that what you will...

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in ca
Longtime Dakkanaut





Hopefully I'll add to that this weekend at my first ever local tournament. Then again I am up against a list with 3 knights, 3 assassins, gulliman, some primaris guys. As well as a necron list running two necron gauss pylons.

I think I can take the knight list with my Ta'unar. However the Gauss pylon list will prove harder I actually think taking shield drones might be helpful since he might try directly targeting them and if I have a few that get targeted directly they will get their save. I have a relative game plan in mind but it revolves on terrain placement.

This message was edited 1 time. Last update was at 2017/07/14 13:07:42


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Gamgee wrote:
Hopefully I'll add to that this weekend at my first ever local tournament. Then again I am up against a list with 3 knights, 3 assassins, gulliman, some primaris guys. As well as a necron list running two necron gauss pylons.

I think I can take the knight list with my Ta'unar. However the Gauss pylon list will prove harder I actually think taking shield drones might be helpful since he might try directly targeting them and if I have a few that get targeted directly they will get their save. I have a relative game plan in mind but it revolves on terrain placement.


The Pylon's gonna be a bitch, do you have anything to screen your DZ with? Kroot? I know it can deep strike.
   
Made in ca
Longtime Dakkanaut





No kroot and I can't proxy models unless they look similar. I am bringng tons of firewarriors and pathfinders to act as my screen instead. As well as one quad fusion commander and two stealth teams of 3 each one with a drone controller.

My working list so far. Very limited in what models I can take since I used to proxy Kroot with my friends now I can't do that. I was always considering throwing some Ion Rifles on the pathfinders just to add some shock factor.
Spoiler:

1152 Ta'unar with fusion erradicators and pulse ordinance

45 Darkstrider

Commander w/ 4 fusion 2 drones 176

24 Fire Warriors 192

20 Pathfinders 160 + Pulse Accelerator Drone + 1 Gun Drone

1709

Marker Drones x4 (might take shield drones to defend Ta'unar instead.)

4 40

1765

Stealth Team + 2 gun drones + 1 drone controller 111

1876
Stealth Team 3 + 2 gun drones 106

1998


I'm hoping one of the pylons can be blocked by line of sight once deployed so I can play around it.

This message was edited 1 time. Last update was at 2017/07/14 13:34:03


 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

Customary W/L ratios, away! (30+ games)
 mrhappyface wrote:

1) Astra Militarium - 1.889
2) Dark Eldar - 1.692
3) Space Wolves - 1.360
4) Eldar - 1.250
5) Necrons - 1.063
6) Grey Knights - 1.050
7) Ad mech - 1.000
8) Tyranids - 0.889
9) Dark Angels - 0.756
10) Space Marines - 0.753
11) Death Guard - 0.714
12) Orks - 0.687
13) Blood Angels - 0.667
14) Chaos Space Marines - 0.653
15) Tau - 0.582



EDIT: Endless mistakes...

Previous set:
Spoiler:
 Selym wrote:
Deer Lawd, the Tau have been taking it up the ass as of late.

Anyways, here's the customary W/L ratio, of any army with 30 or more games. For inclusion's sake.

 mrhappyface wrote:

1) Astra Militarium - 1.854
2) Thousand Sons - 1.750
3) Dark Eldar - 1.700
4) Space Wolves - 1.524
5) Grey Knights - 1.250
6) Eldar - 1.200
7) Tyranids - 1.028
8) Necrons - 0.889
9) Dark Angels - 0.800
10) Ad mech - 0.778
11) Space Marines - 0.724
12) Chaos Space Marines - 0.721
13) Orks - 0.694
14) Blood Angels - 0.652
15) Tau - 0.425

This message was edited 6 times. Last update was at 2017/07/14 14:33:06


 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

How are Knights at nearly 50/50? I have watched/participated in 14 games, and seen Knights lose 1 of those. They have tabled their opponent in the other 13.

This message was edited 1 time. Last update was at 2017/07/14 13:48:45


Full Frontal Nerdity 
   
Made in ca
Emboldened Warlock




Duncan, B.C

Eldar v.s Space Wolves = Eldar win
Ynnari v.s Eldar = Ynnari win
Ynnari v.s Iron Warriors = Ynnari win
Ynnari v.s Astra Millitarum = Astra Militarum win
Thousand Sons v.s Dark Eldar = Thousand Sons win
Slaanesh Daemons/CSM v.s Astra Millitarum = Slaanesh win

So far I've had pretty decent success rates, having only narrowly lost one game against a conscript/bullgryn guard list. All my other games have ended by about turn 3, with my opponent's army in pretty bad shape. I've noticed getting first turn is a massive deal in 8th, at least against the people I've played, but that may be partly because I've mostly been using pretty shooty armies, and the Slaanesh list was pretty heavy on seekers, and they were so fast I was able to get tons of charges off turn 1.

40k Armies:
Alaitoc 9300 points
Chaos 15000 points
Speed Freeks 3850 points

WHFB Armies:
Lizardmen 1000 points

Check out my blog at http://wayofthedice.blogspot.ca/ 
   
Made in gb
Sinewy Scourge






Columns are now:

Army Name: Obvious
Win Percentage (95% CI): This means the range given contains the real win percentage with a 95% likelihood.
Score: Number of armies to which this army is statistically superior
Change Since Last Time: Change in Score
Tier: Obvious

Feel free to put this in the summary post if you want to.

This message was edited 1 time. Last update was at 2017/07/14 15:31:13


 
   
Made in us
Stubborn Prosecutor





Drager wrote:
ChargerIIC wrote:
AM vs SM: SM win
AM vs SM: AM win

Well, I suppose that didn't affect the averages much



Astra Militarum or Adeptus Mechanicus?


Sorry, Astra Militarium

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in gb
Sinewy Scourge




Top Level Faction Analysis

   
Made in ca
Longtime Dakkanaut





I think on facebook (or some social media) one of the developers was like "we really under tuned and overestimated some weapons" but he wasn't replying to any one faction in particular as far as I can tell. Although I found this quote posted on ATT so perhaps it was about Tau. I sure hope so. Understatement of the year man.

Those numbers make me feel sad man. :(

This message was edited 1 time. Last update was at 2017/07/14 14:19:33


 
   
Made in gb
Sinewy Scourge




Tau got better since last time! And that is the total of my enthusiasm.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 djones520 wrote:
How are Knights at nearly 50/50? I have watched/participated in 14 games, and seen Knights lose 1 of those. They have tabled their opponent in the other 13.


As someone who runs a superheavy tank company (knights on tracks in this edition), the people your Knight player must be playing are either bad at the game, bad at list-building, or don't care enough to try to win.
   
Made in ca
Longtime Dakkanaut





Well my Ta'unar is going to be killing about... 1.75 knights a turn and he only brought three plus some assassins. So... lol. Once I don't have that however I'm unsure how I'll win. I guess Y'vahrah and fusion suit spam.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Gamgee wrote:
Well my Ta'unar is going to be killing about... 1.75 knights a turn and he only brought three plus some assassins. So... lol. Once I don't have that however I'm unsure how I'll win. I guess Y'vahrah and fusion suit spam.


Why wouldn't you have that?
   
Made in ca
Longtime Dakkanaut





 Unit1126PLL wrote:
 Gamgee wrote:
Well my Ta'unar is going to be killing about... 1.75 knights a turn and he only brought three plus some assassins. So... lol. Once I don't have that however I'm unsure how I'll win. I guess Y'vahrah and fusion suit spam.


Why wouldn't you have that?

They are allowing forgeworld for now, but once they start using ITC again the Ta'unar will be banned as it is above 31 power level. If I can get it for some casual games all is well but the tournaments will be moving away from big FW models.

This message was edited 1 time. Last update was at 2017/07/14 15:18:55


 
   
Made in us
Water-Caste Negotiator





 djones520 wrote:
How are Knights at nearly 50/50? I have watched/participated in 14 games, and seen Knights lose 1 of those. They have tabled their opponent in the other 13.


Since they became an army, Knight games have always been determined pretty much solely by the other player's list. Does the other player have enough anti-tank to kill the Knights? If so, the other player generally wins. If not, the Knight player generally wins. This still seems to hold true in 8th, though it has been mitigated a bit by the change to objectives. Since objectives are held by models and not units, Knights kinda suck at taking objectives now. Between that and how traditional anti-tank weapons have just gotten better, I'm not surprised Knights are holding somewhere around 50/50.

Mobile Assault Cadre: 9,500 points (3,200 points fully painted)

Genestealer Cult 1228 points


849 points/ 15 SWC 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Gamgee wrote:
 Unit1126PLL wrote:
 Gamgee wrote:
Well my Ta'unar is going to be killing about... 1.75 knights a turn and he only brought three plus some assassins. So... lol. Once I don't have that however I'm unsure how I'll win. I guess Y'vahrah and fusion suit spam.


Why wouldn't you have that?

They are allowing forgeworld for now, but once they start using ITC again the Ta'unar will be banned as it is above 31 power level. If I can get it for some casual games all is well but the tournaments will be moving away from big FW models.


Womp womp.

I love when 'house rules' aren't 'house' at all, and when they hurt the game. That's always fun.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 Gamgee wrote:
 Unit1126PLL wrote:
 Gamgee wrote:
Well my Ta'unar is going to be killing about... 1.75 knights a turn and he only brought three plus some assassins. So... lol. Once I don't have that however I'm unsure how I'll win. I guess Y'vahrah and fusion suit spam.


Why wouldn't you have that?

They are allowing forgeworld for now, but once they start using ITC again the Ta'unar will be banned as it is above 31 power level. If I can get it for some casual games all is well but the tournaments will be moving away from big FW models.


Tigershark AX-1-0 is PL30

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in ca
Longtime Dakkanaut





 Vector Strike wrote:
 Gamgee wrote:
 Unit1126PLL wrote:
 Gamgee wrote:
Well my Ta'unar is going to be killing about... 1.75 knights a turn and he only brought three plus some assassins. So... lol. Once I don't have that however I'm unsure how I'll win. I guess Y'vahrah and fusion suit spam.


Why wouldn't you have that?

They are allowing forgeworld for now, but once they start using ITC again the Ta'unar will be banned as it is above 31 power level. If I can get it for some casual games all is well but the tournaments will be moving away from big FW models.


Tigershark AX-1-0 is PL30

Only if FW let's it just fire all its guns as it is a big disadvantage otherwise. I don't know why I have to pick and choose which guns to fire each round so dumb especially when it's so expensive.
   
Made in ca
Spawn of Chaos






I got 4 games played with my Chaos so far.

Chaos vs Orks - Chaos Win
Chaos vs Necron - Chaos Win
Chaos vs SW - SW Win
Chaos vs GK - Chaos Win

I am surprised by chaos being that low since I have had really good success with them compared to last edition where I really struggled. My loss vs SW was mostly due to poor objective draws and my opponent accidentally cheating with his long fangs.

"Mankind's greatest threat is Mankind itself"
2000
1500
2000 
   
Made in us
Clousseau





East Bay, Ca, US

Orks and Tau finished 1 & 2 in that tournament, discount it if you want, but in the last two tournaments we've seen, Orks were numbers 2 & 1.

Dakka Dakka: Oh it's an outlier, these armies are actually bad, the data proves it!

Space Marines have a very poor win percentage in the data.

Dakka Dakka: MAREEN PLAYERZ BAD WAREZ MY PLAZTIC SISTERZZZ!!11 L2P MEREENS!! GIT GUD GG WP KTHX BEIIII"


Automatically Appended Next Post:
One thing is certain, parts of the playtesting process for the game didn’t account for certain variables, as noticed by the playtesting tournament community moving quickly to change missions and going first mechanics, even after initial calls for no changes when the hype train was at full steam.
I agree with this analysis. Some of the meta is being driven by ITC's changes to the rules that happened without a vote.

This message was edited 2 times. Last update was at 2017/07/14 16:45:27


 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in gb
Swift Swooping Hawk





I'll note that the Ynnariquin list used in that tourney was almost exactly the same as the 2nd-placing one from that very first 8th-ed grand tourney.
   
Made in us
Longtime Dakkanaut




 Marmatag wrote:
Orks and Tau finished 1 & 2 in that tournament, discount it if you want, but in the last two tournaments we've seen, Orks were numbers 2 & 1.

Dakka Dakka: Oh it's an outlier, these armies are actually bad, the data proves it!

Space Marines have a very poor win percentage in the data.

Dakka Dakka: MAREEN PLAYERZ BAD WAREZ MY PLAZTIC SISTERZZZ!!11 L2P MEREENS!! GIT GUD GG WP KTHX BEIIII


I don't think anyone discounted the idea orks had viable builds, but the bigger issue was they only have 1-2 still, and even those 1-2 look like they may get outperformed by similar builds from other armies. I think orks placing as high as they do currently has a lot to do with most ork players having a lot of boys painted already.
   
Made in us
Consigned to the Grim Darkness





USA

It's funny people are whining about others saying Marine players are unskilled when not too long ago in this thread the Ork w/l ratio was explained by several people as Ork players innately having no skill.

This message was edited 1 time. Last update was at 2017/07/14 18:03:35


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Melissia wrote:
It's funny people are whining about others saying Marine players are unskilled when not too long ago in this thread the Ork w/l ratio was explained by several people as Ork players innately having no skill.
I don't think it's the same people. Each army has it's own base of people who think they are the only skilled players in the world...
   
Made in us
Consigned to the Grim Darkness





USA

And yet they made no objection when Ork players were labeled as unskilled.

Hypocrisy amuses me.

This message was edited 1 time. Last update was at 2017/07/14 18:06:15


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
 
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