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![[Post New]](/s/i/i.gif) 2017/10/24 15:33:25
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Liche Priest Hierophant
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Mad Doc Grotsnik wrote: H.B.M.C. wrote:It's like none'a y'all even saw what they did to poor Mockingbird on her 8 issue and very quickly cancelled comic.
Talk about character assassination.
Anyway...
Necromunda is coming up. It is my fav GW game of all time. It's the type of game that would make me have rose-tinted nostalgia goggles embedded in my eye sockets... but then I have to consider that this box, which will have 2 boxes of miniatures and cardboard tiles, is going to be AUD$250-280 when it comes out, and I just can't get behind that.
It's scary enough when they release fantastic new pieces of terrain that, individually, cost about as much as the bundle boxes from last real major 40K terrain release. Now there's a whole game where these types of buildings, that I love, will be a requirement.
The entry price is too damned high!
I really hope they release the rulebook separately so we've got wider options. Some will still have their old setups, so just need the new rules.
All about a variety of entry costs.
I don't mean to be all gloomy and doomy, but after Blood Bowl and Shadespire require you to have the boxed set (league play and various other things in the season books; I'd consider buying skeletons for Shadespire but I really need someone else to provide the boards, plus there may be generic cards of use to my band in the starter box) I'm going to assume that you need the starter box of Necromunda for the basic rules and campaign play on a normal tablet top is the only thing added in a separate book rather than a choice between starter set with tunnel fights and single, complete rulebook.
I hope that's not the case, but I expect November to be unnecessarily expensive.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2017/10/24 15:54:20
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Fresh-Faced New User
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Geifer wrote: Mad Doc Grotsnik wrote: H.B.M.C. wrote:I
I hope that's not the case, but I expect November to be unnecessarily expensive.
I know. Man, i just cant keep up!
New Codex for my armies every other month (Eldar for my Ynnari this week), Shadespire, and everything else. Its an awesome time to be a gamer, but, I hope I can just buy the kit w/o the figs. I only play Skaven and Dark Elves, and have little to no desire to paint Sigmarines or lame ass chaos humans.
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![[Post New]](/s/i/i.gif) 2017/10/24 16:19:04
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lieutenant Colonel
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@TangoTwoBravo.
''Gamers'' play games without minatures.(Good games do not need 'fancy 'minatures . )
The minatures simply improve the visual appeal of the game play.
In the same way ''Collectors' are happy collect minatures without rules or games to use them in.
And if there are games /rules to allow collectors to show off their minatures with like minded people, then that adds to their enjoyment of collecting.
As Jervis Johnson put it,''.. the ( GW) games are just the 'icing on the cake', for ( GW minature )collectors...''
GW customers play 40k despite the 'lackluster rules.'
Gamers do not bother playing 40k because of the 'lackluster rules.'
Just because some people put paint on a minature to meet a minimum standard.(EG minimum of 3 colours for some events.)
Does not mean they really care what the minature looks like at the end.
In the same way GW sell you rule books and army lists.It does not mean they care what the game play ends up like.
I hope that makes my point a bit clearer?
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This message was edited 2 times. Last update was at 2017/10/24 21:34:09
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![[Post New]](/s/i/i.gif) 2017/10/24 16:54:34
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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H.B.M.C. wrote:It's like none'a y'all even saw what they did to poor Mockingbird on her 8 issue and very quickly cancelled comic.
Talk about character assassination.
Anyway...
Necromunda is coming up. It is my fav GW game of all time. It's the type of game that would make me have rose-tinted nostalgia goggles embedded in my eye sockets... but then I have to consider that this box, which will have 2 boxes of miniatures and cardboard tiles, is going to be AUD$250-280 when it comes out, and I just can't get behind that.
It's scary enough when they release fantastic new pieces of terrain that, individually, cost about as much as the bundle boxes from last real major 40K terrain release. Now there's a whole game where these types of buildings, that I love, will be a requirement.
The entry price is too damned high!
Has the cost of the Necromunda box been confirmed? I tought they only said that it was gonna be less than 100€, so probably something similar to the Bloodbowl box in cost?
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/10/25 02:10:51
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Secretive Dark Angels Veteran
Canada
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Lanrak wrote:@TangoTwoBravo.
''Gamers'' play games without minatures.(Good games do not need 'fancy 'minatures . )
The minatures simply improve the visual appeal of the game play.
In the same way ''Collectors' are happy collect minatures without rules or games to use them in.
And if there are games /rules to allow collectors to show off their minatures with like minded people, then that adds to their enjoyment of collecting.
As Jervis Johnson put it,''.. the ( GW) games are just the 'icing on the cake', for ( GW minature )collectors...''
GW customers play 40k despite the 'lackluster rules.'
Gamers do not bother playing 40k because of the 'lackluster rules.'
Just because some people put paint on a minature to meet a minimum standard.(EG minimum of 3 colours for some events.)
Does not mean they really care what the minature looks like at the end.
In the same way GW sell you rule books and army lists.It does not mean they care what the game play ends up like.
I hope that makes my point a bit clearer?
Crystal. I consider myself a bit of a gamer, and I also play 40K. Maybe I'm the exception that proves the rule?
What are the people that put three colours on their models?
I think that people who play 40K are gamers - they are playing the game. Not all gamers play miniatures or by extension play 40K, but I figure that somebody who builds a list, moves the models around the table and rolls dice to determine outcomes is a gamer. I like to think that the gaming tent is a big tent.
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![[Post New]](/s/i/i.gif) 2017/10/25 07:09:59
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Calculating Commissar
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3 colour is the normally accepted minimum paint level for lots of events, particularly in GW. So something with 3 colours on tends to imply someone who's done the minimum to get in because they either don't have time (me) or don't care enough about the minis.
There are lots of gamers who also play 40K, but that doesn't mean that 40K's rules are any good. I played 40K despite the rules, rather than because of them, and prefer various other games based on the rules.
Even collectors tend to have gaming in mind - GW claim that a lot of their customers don't actually play, which is reasonable enough - it's a time consuming game. But the rules usually provide a framework - lots of collectors or lapsed gamers still collect armies as bound by the rules with the intention of being able to play them at some point.
Whether that's collecting things to an army list, or painting them in squads, or only having appropriate allies in your collection and so on, it's still based in the rules.
If the rules didn't exist, the sales from collectors would be far lower. If the rules were better, everyone would benefit.
Don't get my wrong, I like playing 40K. But then I also like Sharknado. It's possible to accept that something is garbage and still enjoy it.
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This message was edited 1 time. Last update was at 2017/10/25 07:10:52
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![[Post New]](/s/i/i.gif) 2017/10/25 07:27:36
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lieutenant Colonel
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@TangoTwoBravo.
I will acknowledge that you are a 'bit of a gamer'.Is it the smaller 'bit' of your hobby that is not minature collecting /painting to a list.
How many hours do you spend collecting assembling painting, and list building?
How many hours do you spend playing the game?
If these values are roughly equal, or you spend more time playing than anything else, you are a ''gamer'', who collects and paints minatures to play games.
If you spend more time collecting painting and list building you are a ''collector'' who plays games.
People who identify as gamer first and collector second, do not see much value in 40k, because the rules are crap.
Basically gamers are prepared to play a game without minatures, (using bits of paper/card board)IF the rules are good enough.They play because they love the tactical depth and challenge of the game play.
Would you play 40k without minatures?No, neither would anyone else.
There was a time when some people would field armies of grey plastic. So some organized events enforced a 3 colours minimum painting standard.
Some of the results were the same minimal begrudging effort, that GW puts into game development.
I am not having a go at the current GW customers.But minature collectors really are not that interested in game play .
If GW sold you a minature with awesome artwork on the packaging.But when you opened it up , you just got a bare bones wire frame( TM) and some green stuff ( TM) and had to sculpt the minature yourself.
Thats how gamers feel about the GW rules.Overpriced poorly shaped bare bones you have to flesh out and re shape yourself.
Its just neglecting a big part of the hobby, the game play.
This is effecting the traction GW games have, limiting the size of the player pool ,and positive word of mouth.
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This message was edited 1 time. Last update was at 2017/10/25 07:29:18
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![[Post New]](/s/i/i.gif) 2017/10/25 07:39:39
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Locked in the Tower of Amareo
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Lanrak wrote:
Would you play 40k without minatures?No, neither would anyone else.
Does paper counter counts as miniature?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/10/25 16:27:07
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Decrepit Dakkanaut
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Lanrak wrote:
If these values are roughly equal, or you spend more time playing than anything else, you are a ''gamer'', who collects and paints minatures to play games.
If you spend more time collecting painting and list building you are a ''collector'' who plays games.
Who made you the arbiter of who is and isn't a gamer??
If a person considers themselves to be a gamer, then they are. End of. For many, if not most 40k gamers, the collecting, painting, and list building aspects are extensions of gaming, as is creating a character for PnP RPGs.
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![[Post New]](/s/i/i.gif) 2017/10/25 16:36:10
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Norn Queen
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I try and be positive that GW is turning a corner and there have been some good signs. But then I see snippets like these:
https://www.games-workshop.com/en-IE/Skyrunner-Seer-Council-2017-SS
130 quid for 5 bikes? Cmon
https://www.games-workshop.com/en-IE/Bonesinger-2017-mto
Why not release the datasheet as a free PDF rather than in the box?
Having said that, this is a juicy deal
https://www.games-workshop.com/en-IE/Start-Collecting-Craftworlds-2017
Swings n roundabouts I 'pose.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2017/10/25 17:01:26
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Blood-Raging Khorne Berserker
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Re the Bonesinger... they did. It’s on the Warhammer community site
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![[Post New]](/s/i/i.gif) 2017/10/25 17:04:40
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Norn Queen
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Bah, foiled again!
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2017/10/25 17:43:39
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Infiltrating Prowler
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I'm seeing Euros not GBP.
Though feel everything they did right with AoS, they abandoned for 40k 8th. Having the unit rules available via pdf has was great and allowed for quicker adjustment of rules when there would be a FAQ or update due to a new rulebook. Now we're running back into the problem with people not knowing changes what the latest rules are because everything is in the army books.
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![[Post New]](/s/i/i.gif) 2017/10/25 18:18:55
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Executing Exarch
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still £100 for 5 bikes is kind of steep, and its not like they won't sell as these are to first offical psykerbikers
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"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
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![[Post New]](/s/i/i.gif) 2017/10/25 18:24:20
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lord of the Fleet
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Ensis Ferrae wrote:Lanrak wrote:
If these values are roughly equal, or you spend more time playing than anything else, you are a ''gamer'', who collects and paints minatures to play games.
If you spend more time collecting painting and list building you are a ''collector'' who plays games.
Who made you the arbiter of who is and isn't a gamer??
If a person considers themselves to be a gamer, then they are. End of. For many, if not most 40k gamers, the collecting, painting, and list building aspects are extensions of gaming, as is creating a character for PnP RPGs.
I can consider myself to be a doctor or an artist but it doesn't mean that I am. Everyone judges and evaluates everyone around them.
He absolutely has a point - there is a big portion of the 40K customer base for whom playing the game is a relatively small portion of the hobby. Other games with tighter rules attract people for whom playing is a larger part of the hobby (and fail to attract that first audience because in many cases the models, background, scope for army customisation, etc. is lacking in comparison). There is a lot that 40K does right, it's a shame that the GW dev team can't find it in themselves to produce a tight, robust ruleset.
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![[Post New]](/s/i/i.gif) 2017/10/25 18:29:27
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Infiltrating Prowler
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Turnip Jedi wrote:still £100 for 5 bikes is kind of steep, and its not like they won't sell as these are to first offical psykerbikers
It's also a "one-click" bundle. So no discount. It's just five of the single farseer character on bike that came out a couple years ago.
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![[Post New]](/s/i/i.gif) 2017/10/25 19:11:25
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Executing Exarch
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yep still baffled by that whole one click fuppwittery
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"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
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![[Post New]](/s/i/i.gif) 2017/10/25 21:12:12
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lieutenant Colonel
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@Ensis Ferrae.
I was just trying to show the group of people GW do not appeal to.
I use the term ''gamer'' to refer to those people who put game play as their top priority in their table top game hobby.
In the same way painters and collectors prioritize painting and collecting in their table top game hobby.
(People generally spend more time doing the thing they like best in the table top game hobby.  )
My point is it would not take much to appeal to a wider audience, if GW could be bothered to engage in actual game development.
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![[Post New]](/s/i/i.gif) 2017/10/25 21:20:16
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Executing Exarch
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Lanrak wrote:@Ensis Ferrae.
My point is it would not take much to appeal to a wider audience, if GW could be bothered to engage in actual game development.
It would be a fine thing indeed but it would still be heck of a struggle to lure back players they've driven away, and 8th proves there is a rut the devs are unwilling or unable to climb out of, granted that might be wider 40k issues
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"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." |
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![[Post New]](/s/i/i.gif) 2017/10/25 23:28:45
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Secretive Dark Angels Veteran
Canada
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Lanrak wrote:@TangoTwoBravo.
I will acknowledge that you are a 'bit of a gamer'.Is it the smaller 'bit' of your hobby that is not minature collecting /painting to a list.
How many hours do you spend collecting assembling painting, and list building?
How many hours do you spend playing the game?
If these values are roughly equal, or you spend more time playing than anything else, you are a ''gamer'', who collects and paints minatures to play games.
If you spend more time collecting painting and list building you are a ''collector'' who plays games.
People who identify as gamer first and collector second, do not see much value in 40k, because the rules are crap.
Basically gamers are prepared to play a game without minatures, (using bits of paper/card board)IF the rules are good enough.They play because they love the tactical depth and challenge of the game play.
Would you play 40k without minatures?No, neither would anyone else.
There was a time when some people would field armies of grey plastic. So some organized events enforced a 3 colours minimum painting standard.
Some of the results were the same minimal begrudging effort, that GW puts into game development.
I am not having a go at the current GW customers.But minature collectors really are not that interested in game play .
If GW sold you a minature with awesome artwork on the packaging.But when you opened it up , you just got a bare bones wire frame( TM) and some green stuff ( TM) and had to sculpt the minature yourself.
Thats how gamers feel about the GW rules.Overpriced poorly shaped bare bones you have to flesh out and re shape yourself.
Its just neglecting a big part of the hobby, the game play.
This is effecting the traction GW games have, limiting the size of the player pool ,and positive word of mouth.
I consider myself a wargamer. I have played boardgames such as Squad Leader and miniatures wargames starting with Chainmail since I was a teen. The boardgame world for me has shrunk due to computer games, but the miniatures wargaming side has continued. Not every wargamer likes boardgames such as Squad Leader, and not every wargamer has the inclination for miniatures. That's OK - they are all wargamers and then gamers. Wargaming with miniatures involves having to make judgements on things like ranges, LOS and fitting models on the terrain. Some folks may not be comfortable with this level of looseness, preferring the iron-clad rules lawyering of map/counter-based wargames like Advanced Squad Leader where judgement and discernment are not required. Its all good.
I think that the proportion of time spent assembling/painting vs time spent playing is a misleading metric. I paint my Norman cavalry, T72s and Dark Angels on weeknights at times when I would not be gaming. I game on Saturdays and the odd Wednesday. While I do have a bit of a collector thing going (like when I expand a force well beyond a playable size), they are not things to sit in a cabinet. They are meant to fight on the tabletop.
The continued success of GW games has been that they are a lingua franka for wargamers, at least on the miniatures side. We all have our niche game that we admire, but we know that we can get a game of 40K. So yes, I agree in part that GW game design involves some form of compromise to keep the enterprise going. I don't think that they would ever win over folks who lack the inclination for miniatures wargaming. Perfect rules are not going to attract people who do not like miniatures wargaming.
They do, of course, need to have rules that wargamers find suitable. 40K players do care about the rules and game design, and I think that the designers do make the effort to make clean rules. They don't always succeed!
Cheers,
Iain
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2017/10/25 23:51:24
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Lanrak wrote:My point is it would not take much to appeal to a wider audience, if GW could be bothered to engage in actual game development.
After being burned by 7th Ed I was more willing to give 8th a go, but the Death Guard Codex persuaded me otherwise.
The Chaos Lord, Sorcerer and Possessed not getting Nurgle-based rules simply because GW don't make specific Death Guard Lord/Sorc/Possessed models just left me cold. It showed to me that they have zero interest in creating a set of rules to make cohesive armies that exist within the great setting for their game, but rather rules that service nothing but the exact miniatures they sell.
I mean, there is literally no reason outside of "They don't make a super-specific Nurgle-based model for it!" to not give Death Guard Possessed T5 and Disgustingly Resilient. The player would still be buying their Possessed miniatures, so why make an incongruous -normal- unit in a DG Codex?
The fact that the artwork is beginning to only show the miniatures (pay close attention to all the recent Thousand Sons artwork - matches a lot of miniatures exactly!) just shows me that they are strangling themselves creatively for the purposes of the miniatures first/everything else last approach.
Kinda highlights the absurdity of their character prices (if things like the Nurgle Herald didn't already).
5 Jetbikes is AUD$116. This 5 Jetbike 'bundle' is AUD$280, and, I'd argue, comes with fewer options. Why is it 240% the cost of the regular Jetbikes?
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![[Post New]](/s/i/i.gif) 2017/10/26 15:44:50
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Cause it's 5 of the character bikes perhaps?
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2017/10/26 16:48:28
Subject: Re:Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lieutenant Colonel
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@TangoTwoBravo.
I was simply trying to point out that those people who care most about game play are not best served by GW plc lack of interest in actual game development.
There is indeed a wide spectrum of people in the war games hobby.In specific the table top minature games hobby,
There are those that begrudgingly assemble /paint to minimum standards just to play games.
All the way to those that turn up to games just to show off their cool paint jobs on their minatures.
The former is not that interested in sculpt quality or painting to ''Eavy Metal'' standards.
The latter just wants to push their cool minatures around the table and roll some dice to see what happens.
Most are some where in between.As long as they get enjoyment from the hobby that is all that matters.
''The continued success of GW games has been that they are a lingua franka for wargamers, ONLY on the miniatures side.''
There fixed that for you.
GW are known for quality minatures, (apart from the 'Finecrap' debarcle.)Coupled with crap rules and overpriced hobby supplies.
You posted..
''They do, of course, need to have rules that wargamers find suitable. 40K players do care about the rules and game design, and I think that the designers do make the effort to make clean rules. They don't always succeed! ''
Many wargamers would not go anywhere near 40k, because of its awful rules, poor game design /balance,and lack of direction from a game play point of view.
40k players, play 40k despite the rules, not because of them.
The game developers at GW towers work to their design brief.(Set by GW Corporate Managers.)
Their design brief is to write inspiring rules to support short term minature sales.
(Change enough to allow re selling of the same stuff to the customers, but keep it familiar enough not to alienate anyone.)
If they were asked to write a war game rule set for a ''company level'' battle game in the 40k setting.Using the most appropriate game mechanics and resolution methods.I am quite sure it would look completely different to the 8th ed 40k rules GW published.
Better rules from actual game development would benefit everyone. GW plc, still has not learned that lesson.
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This message was edited 1 time. Last update was at 2017/10/26 16:49:34
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![[Post New]](/s/i/i.gif) 2017/10/27 07:18:30
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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And that makes it ok?
It's still 5 bikes.
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![[Post New]](/s/i/i.gif) 2017/10/27 07:35:01
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lord of the Fleet
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What do you think the ratio of sales on normal jetbikes vs. psyker jetbikes will be?
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![[Post New]](/s/i/i.gif) 2017/10/27 08:15:54
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Locked in the Tower of Amareo
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While pricing is overpriced you don't seriously expect to get character model for same price as rank&file trooper? Not many companies do that. GW, PP, Warlord. All have character/leader models more pricey than basic guys which actually makes sense business wise if you think how price of models is formed and how much of each you expect to sell.
But if you disagree call when you see GW selling chaplain for price of tactical marine
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/10/27 08:39:31
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Tunneling Trygon
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@Jetbike price differences
Isn't that the point H.B.M.C. was making? We know they're more expensive because they're heroes, but the sheer difference is cost is ludicrous. A unique character has every right to cost more than a line trooper, but these aren't characters in the sense that you can only include one per force. The existence of the bundle is proof in itself that you're not only able to, but even to a degree expected to, take more than one of them in an army. And it's the same bike, from the same template; the only difference between the standard Jetbike troopers and the Farseer/Warlock versions are the riders, who make up at most 40% of the overall miniature. More than double the price for 40% of a miniature is insane, regardless of the established norm for pricing heroes.
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![[Post New]](/s/i/i.gif) 2017/10/27 09:01:34
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Locked in the Tower of Amareo
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Tim the Biovore wrote:@Jetbike price differences
Isn't that the point H.B.M.C. was making? We know they're more expensive because they're heroes, but the sheer difference is cost is ludicrous. A unique character has every right to cost more than a line trooper, but these aren't characters in the sense that you can only include one per force. The existence of the bundle is proof in itself that you're not only able to, but even to a degree expected to, take more than one of them in an army. And it's the same bike, from the same template; the only difference between the standard Jetbike troopers and the Farseer/Warlock versions are the riders, who make up at most 40% of the overall miniature. More than double the price for 40% of a miniature is insane, regardless of the established norm for pricing heroes.
Yes and I agree price difference is ridiculously high but still you really expect them to sell SAME AMOUNT of character bikes as regular bikes?
There's difference between selling 9 regular bikes and 1 character bike and selling 9 regular bikes and 5 character bikes. Here character bike still needs to cost more to ensure they make same amount of money after expenses.
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This message was edited 1 time. Last update was at 2017/10/27 09:01:44
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/10/27 11:38:35
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Lord of the Fleet
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Tim the Biovore wrote:@Jetbike price differences
Isn't that the point H.B.M.C. was making? We know they're more expensive because they're heroes, but the sheer difference is cost is ludicrous. A unique character has every right to cost more than a line trooper, but these aren't characters in the sense that you can only include one per force. The existence of the bundle is proof in itself that you're not only able to, but even to a degree expected to, take more than one of them in an army. And it's the same bike, from the same template; the only difference between the standard Jetbike troopers and the Farseer/Warlock versions are the riders, who make up at most 40% of the overall miniature. More than double the price for 40% of a miniature is insane, regardless of the established norm for pricing heroes.
Do you think that makes any difference at all? They're two completely different moulds.
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![[Post New]](/s/i/i.gif) 2017/10/27 11:44:57
Subject: Smoke and Mirrors? Or has [GW] really learned their lesson?
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Locked in the Tower of Amareo
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Yep. Different moulds and 2 rather than 1 for normal jetbike for added fun. And even if they shared bike sprue(which does not exist) they would need to recoup cost of new rider sprue so unless they sell equal amounts of characters as grunts(somehow I doubt that...Scatbikes sure seemed to be more numerous than seer council) they need to factor in price of that sprue into price of model.
As it is character bike requires TWO new sprues. Now that is annoying. Guess they didn't want to offer complete regular biker sprue + additional sprue for biker character.
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This message was edited 1 time. Last update was at 2017/10/27 11:45:40
2024 painted/bought: 109/109 |
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