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Made in no
Longtime Dakkanaut






Honestly, i think this edition is just ment to be a casual mini side game.
Part experiment from GW(perhaps in model prep for revival of epic), part revival of the original FW game.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in au
Grizzled Space Wolves Great Wolf





 Mr_Rose wrote:
Yeah, it’s a fun little diversion but it does lack the tactical depth of the original. Literally; there used to be nine altitudes. Though the hex grid does remove most of the arguing about position, I miss the freedom of the 1st edition.
I wonder if there’s a market for replacement dials marked 0-9…
I've actually been trying to come up with other ways to represent altitude than the dials, because from across the board I can't really see what altitude aircraft are at on the new bases.

For me, the biggest change from the first game is the general increase in manoeuvrability. It gives too much flexibility and makes even sluggish aircraft too agile. The least agile aircraft currently is the Eavy Bommer, but it can still do a complete 180° in a single turn. More manoeuvrable aircraft have way too much flexibility in where they'll end up, as they effectively make 3 turns meaning choosing a manoeuvre doesn't limit much what you end up pointing at (before they move they change heading, then mid move they change heading again, then at the end of the move change heading again, each time getting to choose from a couple of options and also choose how far you go before making the middle turn).

The old AI wasn't perfect, from memory it had 3 levels of manoeuvrability, low, high and very high, it probably needed a third "medium" or a numeric system like the current version, but it was still just restrictive enough to force you to think a couple of turns in advance.

It also added some nice flavour the way that in old AI the choice of manoeuvre could also affect your speed and altitude, it kinda mimicked the real world concept of "energy" in a dogfight, trading speed for altitude and tight turns causing you to burn off energy.

Also the ammo system in the old game made you think twice about each shot you took, you potentially wouldn't waste the ammo if you weren't in optimum range.

This message was edited 1 time. Last update was at 2020/09/21 09:43:30


 
   
Made in se
Regular Dakkanaut




GW no longer sells the cards for orks and navy...Where are people supposed to find the stats for their planes?

Are all Navy cards present in the joint cardpack for Astra Militarum?

This message was edited 1 time. Last update was at 2020/09/22 18:47:52


 
   
Made in no
Longtime Dakkanaut






Nope, just the 2nd wave planes.

Could ask the same thing about the boards, they both have been limited run without any info about it, leaving late comers to only use the 2p box paper mat.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in au
Grizzled Space Wolves Great Wolf





Soulless wrote:
GW no longer sells the cards for orks and navy...Where are people supposed to find the stats for their planes?

Are all Navy cards present in the joint cardpack for Astra Militarum?


They’re in the campaign books. The Rynns World Air War book has all the orks and the first wave Imperium stuff, the Taros Air War book has all the Tau and 2nd wave Imperium stuff.

The full rules are also in the campaign books as the starter set rule book is a cut down version (with Taros having updated rules).

So if you want the rules for all the Imperium aircraft, you need both campaign books, the orks you can get away with only the first campaign book but then you’ll have the older set of rules, and if you only want to play Tau you could get only the newer campaign book.

It’s all a bit anti-consumer if you ask me, the way they’ve released stuff it’s hard to really get into the game without spending a lot of money.


Automatically Appended Next Post:
 FrozenDwarf wrote:
Nope, just the 2nd wave planes.

Could ask the same thing about the boards, they both have been limited run without any info about it, leaving late comers to only use the 2p box paper mat.
Yeah, and the paper mat from the starter set is really too small. I was hoping FW would release a mouse mat style board, but nothing yet. I’m not a fan of those cardboard fold out maps.

This message was edited 2 times. Last update was at 2020/09/22 19:49:52


 
   
Made in se
Regular Dakkanaut




AllSeeingSkink wrote:
Soulless wrote:
GW no longer sells the cards for orks and navy...Where are people supposed to find the stats for their planes?

Are all Navy cards present in the joint cardpack for Astra Militarum?


They’re in the campaign books. The Rynns World Air War book has all the orks and the first wave Imperium stuff, the Taros Air War book has all the Tau and 2nd wave Imperium stuff.

The full rules are also in the campaign books as the starter set rule book is a cut down version (with Taros having updated rules).

So if you want the rules for all the Imperium aircraft, you need both campaign books, the orks you can get away with only the first campaign book but then you’ll have the older set of rules, and if you only want to play Tau you could get only the newer campaign book.

It’s all a bit anti-consumer if you ask me, the way they’ve released stuff it’s hard to really get into the game without spending a lot of money.


Automatically Appended Next Post:
 FrozenDwarf wrote:
Nope, just the 2nd wave planes.

Could ask the same thing about the boards, they both have been limited run without any info about it, leaving late comers to only use the 2p box paper mat.
Yeah, and the paper mat from the starter set is really too small. I was hoping FW would release a mouse mat style board, but nothing yet. I’m not a fan of those cardboard fold out maps.


Rynns World book is only available as e-book now.
   
Made in au
Grizzled Space Wolves Great Wolf





Soulless wrote:
AllSeeingSkink wrote:
Soulless wrote:
GW no longer sells the cards for orks and navy...Where are people supposed to find the stats for their planes?

Are all Navy cards present in the joint cardpack for Astra Militarum?


They’re in the campaign books. The Rynns World Air War book has all the orks and the first wave Imperium stuff, the Taros Air War book has all the Tau and 2nd wave Imperium stuff.

The full rules are also in the campaign books as the starter set rule book is a cut down version (with Taros having updated rules).

So if you want the rules for all the Imperium aircraft, you need both campaign books, the orks you can get away with only the first campaign book but then you’ll have the older set of rules, and if you only want to play Tau you could get only the newer campaign book.

It’s all a bit anti-consumer if you ask me, the way they’ve released stuff it’s hard to really get into the game without spending a lot of money.


Automatically Appended Next Post:
 FrozenDwarf wrote:
Nope, just the 2nd wave planes.

Could ask the same thing about the boards, they both have been limited run without any info about it, leaving late comers to only use the 2p box paper mat.
Yeah, and the paper mat from the starter set is really too small. I was hoping FW would release a mouse mat style board, but nothing yet. I’m not a fan of those cardboard fold out maps.


Rynns World book is only available as e-book now.


Really? That sucks. I dunno what game GW are playing at, but it's not encouraging. Maybe they intend to release a more complete rulebook in future?
   
Made in no
Longtime Dakkanaut






AllSeeingSkink wrote:
Soulless wrote:
AllSeeingSkink wrote:
Soulless wrote:
GW no longer sells the cards for orks and navy...Where are people supposed to find the stats for their planes?

Are all Navy cards present in the joint cardpack for Astra Militarum?


They’re in the campaign books. The Rynns World Air War book has all the orks and the first wave Imperium stuff, the Taros Air War book has all the Tau and 2nd wave Imperium stuff.

The full rules are also in the campaign books as the starter set rule book is a cut down version (with Taros having updated rules).

So if you want the rules for all the Imperium aircraft, you need both campaign books, the orks you can get away with only the first campaign book but then you’ll have the older set of rules, and if you only want to play Tau you could get only the newer campaign book.

It’s all a bit anti-consumer if you ask me, the way they’ve released stuff it’s hard to really get into the game without spending a lot of money.


Automatically Appended Next Post:
 FrozenDwarf wrote:
Nope, just the 2nd wave planes.

Could ask the same thing about the boards, they both have been limited run without any info about it, leaving late comers to only use the 2p box paper mat.
Yeah, and the paper mat from the starter set is really too small. I was hoping FW would release a mouse mat style board, but nothing yet. I’m not a fan of those cardboard fold out maps.


Rynns World book is only available as e-book now.


Really? That sucks. I dunno what game GW are playing at, but it's not encouraging. Maybe they intend to release a more complete rulebook in future?


no, it is moust likely everything but the planes has a very limited production run of 1, and the low popularity of the game dont justify further production runs.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in us
Powerful Ushbati





United States

 FrozenDwarf wrote:
Honestly, i think this edition is just ment to be a casual mini side game.
Part experiment from GW(perhaps in model prep for revival of epic), part revival of the original FW game.


I really want to see epic make a comeback.

Honestly, we set up our titans and the new AT terrain kits with our AI planes and they all just look like they fit together, so well.
   
Made in fi
Longtime Dakkanaut






 Togusa wrote:
 FrozenDwarf wrote:
Honestly, i think this edition is just ment to be a casual mini side game.
Part experiment from GW(perhaps in model prep for revival of epic), part revival of the original FW game.


I really want to see epic make a comeback.

Honestly, we set up our titans and the new AT terrain kits with our AI planes and they all just look like they fit together, so well.


They are in the same scale, so yeah. All of those models work nicely with various Epics already, as well as with the new Apocalypse system.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Not a patch on AI 1 from Forgeworld and Warwick Kinrade. That is one of the better games I have played.

You actually have to think about how you maneuver, and where your enemy is likely to maneuver.

Support Blood and Spectacles Publishing:
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Made in us
Powerful Ushbati





United States

 Sherrypie wrote:
 Togusa wrote:
 FrozenDwarf wrote:
Honestly, i think this edition is just ment to be a casual mini side game.
Part experiment from GW(perhaps in model prep for revival of epic), part revival of the original FW game.


I really want to see epic make a comeback.

Honestly, we set up our titans and the new AT terrain kits with our AI planes and they all just look like they fit together, so well.


They are in the same scale, so yeah. All of those models work nicely with various Epics already, as well as with the new Apocalypse system.


There is something so cool about seeing those thunderbolts and ork bombers zipping through the skyscrapers from AT.
   
Made in au
Grizzled Space Wolves Great Wolf





 Easy E wrote:
Not a patch on AI 1 from Forgeworld and Warwick Kinrade. That is one of the better games I have played.

You actually have to think about how you maneuver, and where your enemy is likely to maneuver.


The funny thing is, the rules as written are so close to each other, it's just some really subtle changes that completely changed how the game plays.

Just swap in the manoeuvre cards from the first game, give ammo limits to weapons, reduce the bomb loads of the fighters, and give ground strafing type aircraft the ground attack rule and it'll play much the same as the original AI.



This message was edited 2 times. Last update was at 2020/09/24 03:30:39


 
   
Made in no
Longtime Dakkanaut






Mega Bommer went up for preorder at FW, price 93 USD (rules comes with the model)

Perhaps fair price for that hunk of resin but idk, its double the cost of the two vultures and they are deffo overpriced.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in se
Regular Dakkanaut




Too much for such a bloated model lacking even an ounce of imagination...

And the model just look stupid being that big on the hexgrid.

Im not a fan, not even slightly
   
Made in au
Grizzled Space Wolves Great Wolf





Soulless wrote:
Too much for such a bloated model lacking even an ounce of imagination...
What were you hoping for?

It's pretty much what I expected a big Orc plane to look like.

I actually like it more having seen the unpainted version. GW really shot themselves in the foot with the way they do the red on their Ork aircraft, it is far too retina-burning for a display model.

Still don't love it.

To me, it just seems like a model which you can build scenarios around. It doesn't seem terribly good for its points cost. It has a big bomb, but GW haven't released rules for any ground targets that have more than 2 structure points, so it's just a waste unless you write a scenario which has some super tough ground target that needs to be destroyed.

And the model just look stupid being that big on the hexgrid.
That was always my gripe for them going to a bigger scale (8mm) compared to the original game (6mm). When you start getting bigger aircraft, 8mm is just too big.

The nice thing about 8mm is that infantry can look nicer in 8mm than 6mm, at 6mm it turns into a bit of a blob... but they haven't released any 8mm infantry models yet and without infantry I'd much rather have AT and AI at 6mm.

This message was edited 2 times. Last update was at 2020/10/18 15:31:49


 
   
Made in se
Regular Dakkanaut




AllSeeingSkink wrote:
Soulless wrote:
Too much for such a bloated model lacking even an ounce of imagination...
What were you hoping for?

It's pretty much what I expected a big Orc plane to look like.

I actually like it more having seen the unpainted version. GW really shot themselves in the foot with the way they do the red on their Ork aircraft, it is far too retina-burning for a display model.

Still don't love it.

To me, it just seems like a model which you can build scenarios around. It doesn't seem terribly good for its points cost. It has a big bomb, but GW haven't released rules for any ground targets that have more than 2 structure points, so it's just a waste unless you write a scenario which has some super tough ground target that needs to be destroyed.

And the model just look stupid being that big on the hexgrid.
That was always my gripe for them going to a bigger scale (8mm) compared to the original game (6mm). When you start getting bigger aircraft, 8mm is just too big.

The nice thing about 8mm is that infantry can look nicer in 8mm than 6mm, at 6mm it turns into a bit of a blob... but they haven't released any 8mm infantry models yet and without infantry I'd much rather have AT and AI at 6mm.


I wasnt hoping for anything, and it IS pretty much what I was expecting as well.

But the scale and hexgride just dont mix well IMO.
It looks way oversized and on that little base and short flightstem it looks plain stupid. Ive tried telling myself, just as with BFG that the plane is actually just a dot in the center and the model just a fancy representation, but in this case that doesnt work. I wouldnt mind the size as a showpiece, though in this case I think its unimaginative and boring, but wouldnt wanna play at a table with it.

Just my opinion and I wouldnt wanna take anything away from anyone else, but im mostely done with the game overall so maybe I shouldnt be posting at all :/
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I have definitely played scenarios where the "Big Bomb" would be useful. of course, that was V1 AI.

https://bloodandspectacles.blogspot.com/2018/02/aeronautica-imperialis-wall-breaker-on.html

I hope this means the Harbinger will be making a comeback!


Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in no
Longtime Dakkanaut






 Easy E wrote:
I have definitely played scenarios where the "Big Bomb" would be useful. of course, that was V1 AI.



Kinda why i dont understand why they roll out the plane now, there is nothing in the game that cant be bombed and destoyed by a fighter.

And why this before the Remora drones.......... Are they going to be like the Tau AA, aka no models will be made just imagine they are there.......

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in au
Grizzled Space Wolves Great Wolf





 FrozenDwarf wrote:
 Easy E wrote:
I have definitely played scenarios where the "Big Bomb" would be useful. of course, that was V1 AI.



Kinda why i dont understand why they roll out the plane now, there is nothing in the game that cant be bombed and destoyed by a fighter.

And why this before the Remora drones.......... Are they going to be like the Tau AA, aka no models will be made just imagine they are there.......


I can only assume GW are making this game for collectors rather than gamers. Which is a shame, there's no reason it can't be for collectors AND gamers.
   
Made in no
Longtime Dakkanaut






rofl, and today they prev the ground defence models, half a year after the book was released..........
well atleast they will be out in about a months time, limited run as usual, whitout any info that they are.

Lets see,if this trick works again, i want a new exenos race! (watches this post 6 months from now)

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in fi
Longtime Dakkanaut






 FrozenDwarf wrote:
rofl, and today they prev the ground defence models, half a year after the book was released..........
well atleast they will be out in about a months time, limited run as usual, whitout any info that they are.

Lets see,if this trick works again, i want a new exenos race! (watches this post 6 months from now)


And aren't they just the prettiest. I want a pile of those things and I don't currently even play Guard in Epic for those Earthshakers

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in no
Longtime Dakkanaut






Gea, i dident get the first imp ground weps cuz i dident know they where limited. By the time i was planning to grab them they where gone from my dealer.

Going to grab one of each this time.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in us
Disciplined Sea Guard





United States

Preview up of the new ground assets. Love the new Hydras.

"The world's best swordsman doesn't fear the second best; he fears the worst swordsman, because he can't predict what the idiot will do."-Admiral Honor Harrington (David Weber's take on Twain's original quote) 
   
Made in au
Grizzled Space Wolves Great Wolf





 FrozenDwarf wrote:
rofl, and today they prev the ground defence models, half a year after the book was released..........
well atleast they will be out in about a months time, limited run as usual, whitout any info that they are.

Lets see,if this trick works again, i want a new exenos race! (watches this post 6 months from now)
In the news and rumours thread people have said they're going to be resin, so maybe not limited.

The old set that was limited was one of the made-in-china sets, which is probably why they made it limited (which sucks, but it's probably cheaper for them that way).
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

Novan Regulars – Heavy Anti-aircraft Cannon - £9.00






Description
High altitude heavy anti-aircraft cannon of 90mm calibre on static cruciform mounting.

This set contains:

3 x heavy anti-aircraft cannon sprues

3 x cruciform mounts

https://vanguardminiatures.co.uk/shop/novan-regular-heavy-anti-aircraft-cannon/

Paintjob by Khan.

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in no
Longtime Dakkanaut






deffo alot cheaper then what the FW resin model is going to be.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in au
Grizzled Space Wolves Great Wolf





Wrong scale though.
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

Oh no...not this discussion again...

Vanguard Miniatures tends to produce stuff in true scale 6mm, which is a lot closer to the 1/4 scale GW is currently using for Adeptus Titanicus and Aeronautica Imperialis than the old Epic 6mm scale (which was basically anything between 2mm and 6mm scale).

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in no
Longtime Dakkanaut






AllSeeingSkink wrote:
Wrong scale though.


They are objectives, size realy dont matter in an airplane game when it comes to ground models.
And tbh with anti air ground weps for this game, the smaller the better imo.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
 
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