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Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

Random thought. How many rhinos would you say is a good number to run in a World Eaters army? I've currently got 2. I usually run 3- 4 zerk squads.
   
Made in us
Decrepit Dakkanaut




Probably 3 or 4.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

8. The answer for anything related to numbers and Khorne is always eight.

(but yah, 3-4 sounds good)

   
Made in us
Wondering Why the Emperor Left




Oklahoma City

Gotta have all the rhinos.
   
Made in ca
Insect-Infested Nurgle Chaos Lord






 Nevelon wrote:
8. The answer for anything related to numbers and Khorne is always eight.

(but yah, 3-4 sounds good)


What he said. It's like my DG who have 7 Rhinos for squads of 7 Plague Marines.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in ca
Fixture of Dakka





Surrey, BC - Canada

 Nevelon wrote:
8. The answer for anything related to numbers and Khorne is always eight.


Made me laugh.

Cheers,

CB

   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

So basically one rhino for every squad then.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 chimeara wrote:
So basically one rhino for every squad then.


<grain of salt, I’m a Ultramarine player, but MEQ have a lot of overlap tactically>

I never footslog marines. I take a reasonable of tac squads, and they always have a transport. If it doesn’t have wheels or jets on it, it rides in a box. Or drop pods. Unless it’s job is to sit and camp (devs, sniper scouts). But I’ve been meched up for years, barring one-off theme lists.

MEQ in the open are just targets. While you might make it across the table, you will arrive late and shot up. And leaving units slow and exposed will let your opponent dictate the engagement. He can shoot up the ones he needs to, and maneuver the correct units to deal with the survivors. Unless you are going full maximum threat overload, where you have so many boots in so many places it’s impossible to deal with them, you need to protect and speed up your assault.

Now I’ll admit to being unfamiliar with the tricks available to you. If you have things that will slingshot you across the table, that can substitute for metal boxes. You still might eat a round of fire, but then it’s time for the blood and the screaming. Or distraction units. Give them something that needs to be dealt with now to give your troops a turn of grace. The problem is that it can’t be too expensive, and needs to be a legitimate threat. I’d suggest sorcery, as that’s a traditional source of shenanigans, but you are talking Khorne, so that’s out (or should be).

   
Made in gb
Longtime Dakkanaut




Rhinos are ace, you can use them to tie up all kinds of things (multi-charge!) and eat overwatch, and they protect your Zerkers so they can get across the table to WRECK FACE.
   
 
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