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2017/10/28 23:36:03
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Cog in the Machine
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Wulfey wrote:Magnus and Mortarian:
If you didn't bring 5x dakkabots and Cawl, you lose. Nothing in the codex can efficiently hurt these guys because we don't have a source of mortal wounds that isn't 90 shots with Wrath of Mars.
Is 4 dakkabots enough? That's all I got that I can run WYSIWYG and the tournament is ITC format so I have to run REASONABLE proxies.
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2017/10/28 23:53:57
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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LexOdin9 wrote:Wulfey wrote:Magnus and Mortarian:
If you didn't bring 5x dakkabots and Cawl, you lose. Nothing in the codex can efficiently hurt these guys because we don't have a source of mortal wounds that isn't 90 shots with Wrath of Mars.
Is 4 dakkabots enough? That's all I got that I can run WYSIWYG and the tournament is ITC format so I have to run REASONABLE proxies.
I use 4 Kastelans and 2 Icarus Crawlers. You do need to bring roughly 600 points of anti-Daemon Primarch though. Cawl is also rather mandatory for shooting.
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2017/10/29 00:10:37
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Dakka Veteran
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Anyone try rust stalkers with stygie? Seems like their strategam eleviates the one big flaw they have of no transport to get them up the board. I know they aren't .000000001% most effective by spreadsheeting in a vacume that doesn't account for actual tactics and army composition, but I'm not interested in taking an army that's cawl+12 robots *yawn*. so I'm wondering if anyone has actually tried it who can comment.
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This message was edited 1 time. Last update was at 2017/10/29 00:11:26
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2017/10/29 00:30:36
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Enginseer with a Wrench
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Danny slag wrote:Anyone try rust stalkers with stygie? Seems like their strategam eleviates the one big flaw they have of no transport to get them up the board. I know they aren't .000000001% most effective by spreadsheeting in a vacume that doesn't account for actual tactics and army composition, but I'm not interested in taking an army that's cawl+12 robots *yawn*. so I'm wondering if anyone has actually tried it who can comment.
I ran some today as a counter charge unit and all they succeeded in doing was allowing my opponent to tie his venoms in combat with them so I couldn’t shoot them. They lasted 2 rounds of combat and did virtually nothing, about 3 wounds on a venom. They’re essentially vanguard that can’t shoot for double the cost.
I only took them to be a target and fill points. I won’t be taking them again, snapping them and making them Infiltrators next chance I get....or I might leave them because they look badass in the hopes they somehow get a buff later. Unlikely. I’d go staff priests if I wanted to infiltrate a melee unit that wasn’t dragoons. Which incidentally my 3 strong unit of dragoons took out and entire incubi unit in one round, but that’s largely down to conqueror strat. Exploding on 4s at str 8 -1 and 2 dmg is probably better than the priests could do anyway.
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2017/10/29 00:49:54
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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Ruststalkers are probably the worst unit in AdMech. I would sooner take Servitors than them. >_> Automatically Appended Next Post: Ugh, finally finished another Dragoon. These things take forever, and I've been in crunch time at work all month.
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This message was edited 1 time. Last update was at 2017/10/29 05:30:45
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2017/10/29 10:09:23
Subject: Re:Tactica Mechanicus 3.1 - FAQ Edition
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Cog in the Machine
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Are we posting pics? Yesterday's WIP counts-as Celestine AdMech conversion for the upcoming Nov tourney I mentioned earlier.
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This message was edited 1 time. Last update was at 2017/10/29 10:11:28
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2017/10/29 13:35:01
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stalwart Tribune
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I never depend on one unit. I use 4* robots and 5-10 staff priests stygia
Automatically Appended Next Post:
But recently I'm considering 2 neutron and the third an icarus since I don't want to spend cp s. But but but. I use it in stygies cause I don't have room in Mars batt and then I gotta take a dominus and I'm still organising a list . Soup list is easy pure admech is the problem!!!
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This message was edited 2 times. Last update was at 2017/10/29 13:37:08
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2017/10/29 13:46:01
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Mysterious Techpriest
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Danny slag wrote:Anyone try rust stalkers with stygie? Seems like their strategam eleviates the one big flaw they have of no transport to get them up the board. I know they aren't .000000001% most effective by spreadsheeting in a vacume that doesn't account for actual tactics and army composition, but I'm not interested in taking an army that's cawl+12 robots *yawn*. so I'm wondering if anyone has actually tried it who can comment.
Never tried them with the stratagem yet, but I don't think I intend to neither. I use them as anti- TEQ due to the number of mortal wounds they can deal. Of all the games I've had with them in 8th I've almost always been satisfied with them. I believe Ryza might be good for them, since they'll reroll their 1s to Wound, giving more chance for mortal wounds.
I admit they should be cheaper though, like 80 pts instead of 100 for five of them with Razors & Chordclaws.
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40K: Adeptus Mechanicus
AoS: Nighthaunts |
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2017/10/29 18:00:23
Subject: Re:Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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LexOdin9 wrote:Are we posting pics? Yesterday's WIP counts-as Celestine AdMech conversion for the upcoming Nov tourney I mentioned earlier.
LOL. The entire idea of a Celestine with a Skitarius head is hilarious. Automatically Appended Next Post: Anyway, we might have spoken too soon. Here comes the Tyranid codex! (I wonder if they will combine with Genestealers.)
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This message was edited 1 time. Last update was at 2017/10/29 18:12:27
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2017/10/29 18:31:28
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Dakka Veteran
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Suzuteo wrote:Ruststalkers are probably the worst unit in AdMech. I would sooner take Servitors than them. >_>
Automatically Appended Next Post:
Ugh, finally finished another Dragoon. These things take forever, and I've been in crunch time at work all month.
Yeah. Lance and front shield style. I do it that way so I can swap them back to ballistari if the rules change.
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2017/10/29 19:53:52
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Faced down the Eldar yesterday. Their new book is way way way way stronger. Definitely jealous of the number of buffs they have while we got none. Really close game, but I won. Pictures here:
https://imgur.com/a/uEQlj
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2017/10/29 21:20:21
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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ph34r wrote:Faced down the Eldar yesterday. Their new book is way way way way stronger. Definitely jealous of the number of buffs they have while we got none. Really close game, but I won. Pictures here:
https://imgur.com/a/uEQlj
Yeah, Scat Bikes are back, and they're really mean too, with no penalties for moving AND a 20% cost reduction. The overall durability of their infantry improved as well.
What is the front-most Crawler conversion? The one that got blown up really fast. Breakdown of how it was made?
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2017/10/29 21:44:06
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stalwart Tribune
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Nice pics what's your list?
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2017/10/29 22:25:11
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Enginseer with a Wrench
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Wulfey wrote:Suzuteo wrote:Ruststalkers are probably the worst unit in AdMech. I would sooner take Servitors than them. >_>
Automatically Appended Next Post:
Ugh, finally finished another Dragoon. These things take forever, and I've been in crunch time at work all month.
Yeah. Lance and front shield style. I do it that way so I can swap them back to ballistari if the rules change.
I’ve inverted the shield, makes magnetising the guns much easier I find. I’m quite proud of my ironstrider magnetising, no paint on them yet though, painting stuff is a whole other story of pain for me lol
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2017/10/30 00:26:52
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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I'm thinking of building PHEAR Crawlers and repurposing some Skitarii as my Master of Ordnance and Company Commander. (On a side note, I find it highly amusing how easy it is to backronym P.H.E.A.R. into Precision/Penetrating High Explosive Artillery Round/Rover.)
I will do some knife work and unseat the top half of my existing Crawlers, magnetize them; build one more of the legs and abdomen only. I will have 5 Crawler heads with 2 weapon choices each as well as 3 PHEAR heads to choose from.
Here is a list:
If Tyranids make a huge comeback though, ontop of the Eldar and Daemon Primarchs jetting around, I might just dock a Kastelan and 2x Neutron for 3x Icarus. I'm actually quite confident of the Earthshakers' ability to kill vehicles now that they have AP-3.
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This message was edited 2 times. Last update was at 2017/10/30 00:46:37
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2017/10/30 00:35:40
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Suzuteo wrote: ph34r wrote:Faced down the Eldar yesterday. Their new book is way way way way stronger. Definitely jealous of the number of buffs they have while we got none. Really close game, but I won. Pictures here:
https://imgur.com/a/uEQlj
Yeah, Scat Bikes are back, and they're really mean too, with no penalties for moving AND a 20% cost reduction. The overall durability of their infantry improved as well.
What is the front-most Crawler conversion? The one that got blown up really fast. Breakdown of how it was made?
Bikes were just cheap mobility units. Ulthwe Craftworld, everything was quite tough.
The one that got one-shot by 5 deep striking wraithguard was a Catachan Leman Russ Conqueror.
Assembly instructions: crawler legs like normal, cut off the hemissphere same as with my earthshakers to have a flat join. Then add one of these with bits to taste:
https://bitsofwar.com/home/113-heavy-tank-turret-with-crusher-cannon-.html
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This message was edited 2 times. Last update was at 2017/10/30 00:37:06
ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2017/10/30 00:48:38
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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Haha. I wonder where they keep the ammo. That barrel is as wide as the entire turret.
I think the Quantum Gothic aesthetic fits the Crawler better. I will probably put mine on skids.
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2017/10/30 01:27:49
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Suzuteo wrote:Haha. I wonder where they keep the ammo. That barrel is as wide as the entire turret.
I think the Quantum Gothic aesthetic fits the Crawler better. I will probably put mine on skids.
Yeah, not sure if I will make the turret barrel smaller. It needs a bit more overall, in addition to paint being in progress.
Post pics if you finish some artillery!
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2017/10/30 04:56:48
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Regular Dakkanaut
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Aaranis wrote:Danny slag wrote:Anyone try rust stalkers with stygie? Seems like their strategam eleviates the one big flaw they have of no transport to get them up the board. I know they aren't .000000001% most effective by spreadsheeting in a vacume that doesn't account for actual tactics and army composition, but I'm not interested in taking an army that's cawl+12 robots *yawn*. so I'm wondering if anyone has actually tried it who can comment.
Never tried them with the stratagem yet, but I don't think I intend to neither. I use them as anti- TEQ due to the number of mortal wounds they can deal. Of all the games I've had with them in 8th I've almost always been satisfied with them. I believe Ryza might be good for them, since they'll reroll their 1s to Wound, giving more chance for mortal wounds.
I admit they should be cheaper though, like 80 pts instead of 100 for five of them with Razors & Chordclaws.
I love the models but I can't get over how bad their rules are. I've tried to make them work in over 6 games and they just don't do it for me. I use Discosticks as my counter assault unit as they are more deadly and oddly enough more survivable and kick out almost as many mortal wounds. Lets us pray to the Cog God that they revamp Ruststalkers in the end of the year update.
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8th Overhaul!
Over 18,000 SM
Over 7000 Tyranids
About 3000 Genestealer cult
About 6000 IG
About 2500 Chaos
About 5000 Skitarii/Admech *Current focus
About 3000 Deamons
2 Imperial Knigts... Soon to be a third
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2017/10/30 06:27:15
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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Whoaaa. I just realized: Earthshaker Battery is not a vehicle! Cadia and Catachan doctrines don't work on them. And they can't be repaired!
So... I guess I will use the Militarum Tempestus doctrine instead? Thing is, I believe that I am not allowed to use that faction's keyword, so I guess it would have to be a custom regiment that just uses the MT doctrine. That means no Warlord trait, stratagem, or relic, just like Forge World regiments?
Also, this makes me wonder if the HQ tax in my Stygies detachment is worth it; I expected to park my Enginseers next to them. Maybe I will make a Mars Battalion and take the Dragoons as an Auxiliary detachment? Or just bite the bullet and pay the 104 points for 2 CP.
FInally, 130mm is okay for these Earthshaker batteries right? I read online that the legs of the original are 8.5" wide, but I'm not sure how reliable that is; that is MASSIVE relative to the size of an Earthshaker.
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This message was edited 2 times. Last update was at 2017/10/30 07:34:25
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2017/10/30 07:39:19
Subject: Re:Tactica Mechanicus 3.1 - FAQ Edition
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Earthshaker Battery is not a vehicle!
Well you are certainly right. Huh. Manticore Battery is a vehicle. Hydra Battery is a vehicle. Earthshaker Carriage is a vehicle.
The only thing I can think is "Forgeworld Can't Write Rules".
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2017/10/30 08:03:00
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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Oh I flubbed my last statement though. Cadian doctrine works with all models. So yeah, we can use that instead. But now that I mention it, Take Aim! + MT doctrine is pretty sick, since we get the Catachan volume reroll by default.
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2017/10/30 09:14:44
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Suzuteo wrote:Oh I flubbed my last statement though. Cadian doctrine works with all models. So yeah, we can use that instead. But now that I mention it, Take Aim! + MT doctrine is pretty sick, since we get the Catachan volume reroll by default.
I am under the impression right now that the Militarum Tempestus doctrine cannot be taken by anyone other than units that have the actual Militarum Tempestus word written in.
I'd love that to not be the case, though. Any reasoning in particular you think it is doable?
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2017/10/30 18:19:09
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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ph34r wrote:Suzuteo wrote:Oh I flubbed my last statement though. Cadian doctrine works with all models. So yeah, we can use that instead. But now that I mention it, Take Aim! + MT doctrine is pretty sick, since we get the Catachan volume reroll by default.
I am under the impression right now that the Militarum Tempestus doctrine cannot be taken by anyone other than units that have the actual Militarum Tempestus word written in.
I'd love that to not be the case, though. Any reasoning in particular you think it is doable?
You are correct that you cannot take <Militarum Tempestus> because it is also a keyword, and there is a rule specifically forbidding it. However, you can make a custom regiment, like "Phear's Phollies" and, per the "pick the regiment doctrine that best represents your own" rule, select the MT doctrine. The downside though is that you cannot use anything that specifically needs the <Militarum Tempestus> keyword to work: orders, Warlord traits, stratagems, relics, unit abilities, etc.
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This message was edited 2 times. Last update was at 2017/10/30 18:28:35
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2017/10/30 18:32:01
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Suzuteo wrote:You are correct that you cannot take <Militarum Tempestus> because it is also a keyword, and there is a rule specifically forbidding it. However, you can make a custom regiment, like "Phear's Phollies" and, per the "pick the regiment doctrine that best represents your own" rule, select the MT doctrine. The downside though is that you cannot use anything that specifically needs the <Militarum Tempestus> keyword to work: orders, Warlord traits, stratagems, relics, unit abilities, etc.
Is this true? I would certainly like to use that keyword, but I have my doubts.
By your logic, if you had a Catachan doctrine list, but were not specifically Catachans, you could not take their Warlord Trait?
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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2017/10/30 18:54:44
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Longtime Dakkanaut
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So anyone in the market for mars bots and crawlers thinking about going guard till fires comes out.
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2017/10/30 19:01:35
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Fresh-Faced New User
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So I was looking into allies with my AdMech. Could Space Marines make a decent ally? I was thinking about maybe a dreadnought heavy list or Primaris. Thoughts? Might be nice to have tanky dreads with IH FnP to help soak some of the damage.
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2017/10/30 19:44:51
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Longtime Dakkanaut
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Hellblasters if you can get them to within 12" are 2x as good for the points as anti tank thannonagers or close to it Automatically Appended Next Post: Intercessors are wholly crap but good objective sitters Automatically Appended Next Post: Your standard tac squad will always be the same old low threat jack of all trades objective grabbers they've always been
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This message was edited 2 times. Last update was at 2017/10/30 19:47:27
011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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2017/10/30 19:54:50
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Quick-fingered Warlord Moderatus
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ph34r wrote:Suzuteo wrote:You are correct that you cannot take <Militarum Tempestus> because it is also a keyword, and there is a rule specifically forbidding it. However, you can make a custom regiment, like "Phear's Phollies" and, per the "pick the regiment doctrine that best represents your own" rule, select the MT doctrine. The downside though is that you cannot use anything that specifically needs the <Militarum Tempestus> keyword to work: orders, Warlord traits, stratagems, relics, unit abilities, etc.
Is this true? I would certainly like to use that keyword, but I have my doubts.
By your logic, if you had a Catachan doctrine list, but were not specifically Catachans, you could not take their Warlord Trait?
It's in the codex. It's also in our own codex in the Dogma section.
Correct. It is for cases like Salvar Chem-Dogs or Praetorian Guard.
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2017/10/30 21:22:05
Subject: Tactica Mechanicus 3.1 - FAQ Edition
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Longtime Dakkanaut
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militarum tempestus doesn't count for all that stuff. same for crusaders and the like they won't prevent the rest of the detatchment from getting the abilities but they themselves won't benefit.
also IIRC the way it works in the SM codex you can give them the specific traits for the warlord.
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