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2018/04/06 09:21:48
Subject: Tactica Mechanicus - Chapter Approved upon us
ph34r wrote: My area has a unique problem where one guy has a Scorpion that will 1-shot a squad of robots pretty much regardless of how many are in the unit.
Elysian BS 3+ got the 7->13 point plasma nerf.
Special weapon squads are BS 4+, so they are the exact same as they have been the entire time. They're really good. 51 points, 3 plasma guns, deep striking and fixing all your problems.
A Scorpion? As in the Eldar Super-heavy tank? That's so random...
Ohhh. Interesting.
2018/04/06 09:52:27
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
Finally got around to completing a larger amount of Elysian infantry so I can field them in full force.
I like your list, especially the Elysians are a nice replacement for Scions after they got hit with the nerf bat from GW.
Against which armies did you play?
2018/04/06 10:51:39
Subject: Tactica Mechanicus - Chapter Approved upon us
Iago40k wrote: So does anyone got a good idea for mixing custodes with AdMech? I am honest here the more I test Custodes, the less AdMech units are in my list. I used the Custodes part of InControl (Battalion with a unit of 5 bikes) and some necesseraay stuff (Patrol with Culexus, Callidus, Scout Squad, Kurlovs Aquila idiot) paired with some Dragoons in a game and that seems good enough (tabled me some chaos).
What is it that AdMech bring to the table that Custodes need or vice versa? a lot of people say they complement each other very well but to this point I have my issues with finding those synergies despite of "together we smash face if we get first turn and the opponent has no way of blocking us".
I tried a test game with 3x shield captains. You can check my post in the previous pages. In summary, they seem good in theory but suffer because they dilute the purpose of you army. In a competitive setting, you need to have an army that is good at something to defeat an opponent. 3x shield captains + some shooting admech results in a diluted army that wants to fight a TAC army in the middle of the board. But if your opponent has an all shooting army, then your fighters aren't going to do anything and your shooters will be outshot. The other problem is that the shield captains really want a lot of CP fed into them to get powered up, but so does admech. I am eating my words here, but just go dragoons over shield captains. Dragoons need less CP to work and take less points to bring a wider screen. They threaten fewer things than the shield captains, but they are also less of an investment for a comparable mid board melee punch. I think the shield captains make more sense with guard, where you have more CPs and less good places to spend them. After trying the shield captains I am going back to celestine. Celestine is much more flexible and is a better threat against that critical character that thinks they are safe.
So what’s the latest wulfey tournament build?
Cawl
5xDakabots
2x Icarus
Celestine
Company Comander
3x scouts
And then 500ish points of dragoons and other goodness?
Yes. Run the army as a shooting army and keep celestine to win objectives and cripple characters. Putting 500-600 points of fighting unit points into melee doesn't make sense if I am already 1000 points deep in shooting.
EDIT: this is what my current plan to paint up for next weekend is:
MARS
Cawl + 1x5 dakkabot + 1x icarus + 2x neutron
SOUP
Celestine + Commander + 3x5 scouts
CADIA
Commander + 2x basilisk + 4x mortar team
It is very similar to the list I took to the last tournament, but with scouts in place of guardsmen (who didn't save me from deepstrikers), and one of the basilisks turned into more mortars and another robot. If the mortars aren't nerfed, they are all stars. 33 points for 10 something bolter shots is great. I have found that they do a good job of covering up the rear of the deployment zone and cheaply denying a rear deepstrike. They give up kill points like crazy ... but so do guardsmen. This list also nicely has just the right amount of commanders(2) to mortars(4) to maximize the reroll order. I am hoping my opponents fear the icarus and target it for destruction first. Spacing is kinda tough on Cawl, but he just needs to be base 6" base to the onagers, which just need those giant pie plates in range. I am basically dead against an unnerfed flyrant list, an unnerfed nick nanavati 220 models list, a true super heavy 3 baneblade / 3 stormsurge lists that gets the first turn, or a tier 1 craftworld/ynnari list from LVO. But I would take this list over anything else out there.
So you are dead to basically every good list out there? oO Plus I dont see any chance versus Imperial Soup with a blood Angels main. I dont know why you love basilisks and mortars that much. I used mortars for my last tournament instead of one dragoon and in every match I would have liked the Dragoon better. Their output is basically null (since everything you are shooting at is usually in cover). They are good for denying board though, no doubt. Basilisks are cool but too expensive for what they do and easy to shot down with close combat. I won several games against flyrant spam, ynnari and poxspam but there is always the feeling that AdMech is less helpful than other things. I tried an outrider custodes with 3x3 bikes and 1 captain plus -1 hit banner combined with 3 eradication onagers (Stygies) running upfield against the new tau with 3 Riptides. Damn those Onagers are tough, he got one down on one wound after 1 round of shooting^^
Anyway, enough with storytime. I just have the feeling that "bringing more dakka" is just not the way to play AdMech atm (maybe its just my local meta), so I am going for all stygies detachment (not totally sure what to put in though^^), custodes biker goodness and a patrol with company commander, 1 unit of scouts and that culexus assassin that is in every list i take.
This message was edited 1 time. Last update was at 2018/04/06 10:51:58
2018/04/06 11:14:48
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
PiñaColada wrote: https://www.forgeworld.co.uk/en-SE/Terrax-Pattern-Termite-Assault-Drill-2018?_requestid=1165716
Look, we're not even getting rules for this. Even though they're releasing 40k rules. Like what the hell?
Wait so space marines can use but not Admech?
2018/04/06 11:36:50
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
PiñaColada wrote: https://www.forgeworld.co.uk/en-SE/Terrax-Pattern-Termite-Assault-Drill-2018?_requestid=1165716
Look, we're not even getting rules for this. Even though they're releasing 40k rules. Like what the hell?
Wait so space marines can use but not Admech?
'
This is beyond unfathomable. My only thought p[rocess behind our exclusion is they haven't figured out a way to balance a transport with the rest of our army list yet....or that our melee options would be too good if they had a transport.
The preview images even show it being used by Mechanicum :|
2018/04/06 11:43:54
Subject: Tactica Mechanicus - Chapter Approved upon us
Ordana wrote: Has someone informed FW that there is an AdMech army in 40k?
Maybe they don't know.
I understand you're half-joking but I actually did. I suggested this (as part of a longer mail) "Seems to me that it should be able to transport skiitari rangers, vanguards, electropriests, servitors, enginseers and the cybernetica datasmith for 1 slot each and the sicarians & tech priest dominus take 2 slots each."
I'll post whatever (if any) reply they give in regards to admech rules for it
2018/04/06 11:59:51
Subject: Tactica Mechanicus - Chapter Approved upon us
Seriously - it's Mechanicus for Horus Heresy, but Astartes for 40k???!? This is not an accident, this kind of snub takes real effort!!! And yet MORE gak for Space Marines!!!!!
Ordana wrote: Has someone informed FW that there is an AdMech army in 40k? Maybe they don't know.
I understand you're half-joking but I actually did. I suggested this (as part of a longer mail) "Seems to me that it should be able to transport skiitari rangers, vanguards, electropriests, servitors, enginseers and the cybernetica datasmith for 1 slot each and the sicarians & tech priest dominus take 2 slots each." I'll post whatever (if any) reply they give in regards to admech rules for it
Who did you contact? I'm sure if enough of us are creating a stink about it, there would be some impetus to look into it rather than just one person asking as part of a larger email Edit: Sent email to forgeworld@gwplc.com also asking for clarification
This message was edited 5 times. Last update was at 2018/04/06 12:21:10
2018/04/06 12:14:40
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
I wrote to forgeworld@gwplc.com, and they did actually very promptly get back to me. But it was a non-answer basically where they don't answer individual rules questions (which this wasn't really I'd argue) but if the question is frequent enough it gets sent to their rules department. So, by all means, write to them.
2018/04/06 12:20:45
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
PiñaColada wrote: https://www.forgeworld.co.uk/en-SE/Terrax-Pattern-Termite-Assault-Drill-2018?_requestid=1165716
Look, we're not even getting rules for this. Even though they're releasing 40k rules. Like what the hell?
Wait so space marines can use but not Admech?
'
This is beyond unfathomable. My only thought p[rocess behind our exclusion is they haven't figured out a way to balance a transport with the rest of our army list yet....or that our melee options would be too good if they had a transport.
The preview images even show it being used by Mechanicum :|
Mechanicum != Mechanicus.
Anyways with that out of the way, we've known for a long time that Fires of Cyraxus whenever it actually manifests is supposed to have rules for Heresy era stuff for Mechanicus.
2018/04/06 12:29:21
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
Mechanicum != Mechanicus.
Anyways with that out of the way, we've known for a long time that Fires of Cyraxus whenever it actually manifests is supposed to have rules for Heresy era stuff for Mechanicus.
Sure, but you had to assume that was because making up 40k rules for those models is time consuming. It's already done in this case, so why not just include admech? The mythical fires of cyraxus shouldn't be some alibi for why they don't include us in my opinion. Who knows if that thing is even getting released in 8th? I'm just bitter I guess
2018/04/06 12:48:25
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
And Horus Heresy Astartes != 40k Astartes. Yet there there 40k Astartes are - somehow with access to their buddies vehicles, while the Ad Mech have what, lost theirs behind a sofa over the 10,000 years?
2018/04/06 13:55:11
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
And Horus Heresy Astartes != 40k Astartes. Yet there there 40k Astartes are - somehow with access to their buddies vehicles, while the Ad Mech have what, lost theirs behind a sofa over the 10,000 years?
The Adeptus Mechanicus is about as similar to the Mechanicum as the Imperial Guard is to the Imperial Army.
2018/04/06 14:09:34
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
And Horus Heresy Astartes != 40k Astartes. Yet there there 40k Astartes are - somehow with access to their buddies vehicles, while the Ad Mech have what, lost theirs behind a sofa over the 10,000 years?
The Adeptus Mechanicus is about as similar to the Mechanicum as the Imperial Guard is to the Imperial Army.
But that is kinda my point. Sure, the organisation of Imperial Army changed and splintered, but you don't now see the Inquisition with exclusive rights to use Valkyries, or Astartes as the only force that you'd see a Baneblade. However, this is exactly what we're seeing here.
This message was edited 3 times. Last update was at 2018/04/06 14:11:21
2018/04/06 16:30:01
Subject: Re:Tactica Mechanicus - Chapter Approved upon us
And Horus Heresy Astartes != 40k Astartes. Yet there there 40k Astartes are - somehow with access to their buddies vehicles, while the Ad Mech have what, lost theirs behind a sofa over the 10,000 years?
This made me chuckle. Somewhere deep within the bowels of an industrial plant. An Archmagos of considerable stature is rummaging between the cushions of a rather fetching red leather 3 piece corner suite. He discovers 2 warn batteries, a pen lid, 18p of assorted change and a 400 ton Baneblade
This message was edited 1 time. Last update was at 2018/04/06 16:30:42
2018/04/06 18:16:29
Subject: Tactica Mechanicus - Chapter Approved upon us
I think he means fall. Since we're currently in financial Q3.
I meant which year.. I'm not salty about that never arriving FoC, at all. (I get where you're coming from though, I just never assume people are talking about fiscal years unless specifically stated)
This message was edited 1 time. Last update was at 2018/04/06 18:34:30
2018/04/06 18:41:57
Subject: Tactica Mechanicus - Chapter Approved upon us
Also, I find it funny that Forgeworld has an automated reply for the Custodes rules they put out recently:
Many thanks for contacting Forgeworld Customer Service, we aim reply to your email within 24 hours, however, during busy times it may take a little longer. If your enquiry is urgent please call us on 0115 900 4995 during the hours below:-
Monday to Friday - 10.00am to 6.00pm (GMT)
If you are emailing regarding the new experimental rules for Custodes, thanks for taking the time to send us some feedback. We are collating all of this information and passing it along to the Forgeworld studio who will not be able to reply directly, but keep an eye out for updates on the community site!
Regards
Forgeworld
This message was edited 2 times. Last update was at 2018/04/06 18:42:43
2018/04/06 19:03:49
Subject: Tactica Mechanicus - Chapter Approved upon us
Also if you go by uk govt quarters it’s q1. Standardquarters its 2 and various governments it’s whatever. When talking releases q1 is Jan feb and March q2 is April may June ect ect
gendoikari87 wrote: Also if you go by uk govt quarters it’s q1. Standardquarters its 2 and various governments it’s whatever. When talking releases q1 is Jan feb and March q2 is April may June ect ect
I think we're getting off track, you meant in the July-September range, correct? Do you have any source for that or some such? I'd love for it to come out sooner but I'll take Q3
2018/04/06 19:37:21
Subject: Tactica Mechanicus - Chapter Approved upon us
Thanks man. Surely we're getting admech rules for the "Terrax Pattern Termite Assault Drill" in Fires of Cyraxus (whenever it comes out, Q3 or not) I like the model but I'd never buy it if I can't use it
2018/04/06 21:10:10
Subject: Tactica Mechanicus - Chapter Approved upon us
Questions to FW Customer services are looking to receive this stock response:
"Thanks for the email and for your feedback regarding the New Termite Assault drill.
We hope all of our customers will be able to enjoy this model for many different reasons, as it stands, our studio writers have issued the digital version of the rules on our web store and are taking in all feedback for future improvements and for potential FAQ updates. These include the available factions for the Horus Heresy universe and available factions for the Warhammer 40,000 universe.
I am afraid at this time we have no further information on additional rules being produced though we are aware our design team are in the process of designing a new campaign book said to feature the Adeptus Mechanicus, Red Scorpions and T'au. We may see new and updated rules in this publications.
I will forward a copy of your feedback and any questions on to our rules team to review."
So hopefully Fires of Cyraxus in Q3?
2018/04/06 22:34:52
Subject: Tactica Mechanicus - Chapter Approved upon us