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Made in gb
Regular Dakkanaut




 Kanluwen wrote:


Also, interestingly enough we do have a troop type without Bionics...the standard Servitor! Why he doesn't have Bionics, who knows.



Another thing the standard servitor appears not to have is any sort of purpose. They really should be able to contribute in some way, such as assisting tech priests with repairs (which it alludes to in the description, but then they completely lack a rule to do even that), bodyguarding characters (some rule to intercept hits) or providing fire support (being immune to mindlock if stationary, or having a more flexible loadout so you don't need to take the useless servo arms, though they are iconic...)

Has anyone ever found a purpose for them, or even fielded them?

Mark.

This message was edited 2 times. Last update was at 2018/05/08 15:15:10


 
   
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Gathering the Informations.

Not really in 8th. In the last edition, Techpriests using "Blessings of the Omnissiah" added +1 for each Servitor with a Servo-Arm in their unit to the D6 roll for repairing.

Repairs were on a 5+ then versus the "it just happens" that it is now.
   
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Dakka Veteran




 ph34r wrote:
Neat shadowsword. What list to support it?


When it is done I was thinking of running a STYGIES brigade with a dragoon bomb, some rangers, and some icarus onagers. I think there is a lot of synergy there because the icarus shoots what the shadowsword can't, the dragoons fight, and the enginseers can fix the shadowsword. What I don't get is what Joshua Death (number 1 global ITC ranking) is running at the London GT. Death is running something like:

CADIA battalion - 2x com (5+/5+), 3x guards
BLANGELS command - 2x smash captain (I knew I was onto something), techpriest on bike with conversion beamer (holds the 5+ refund relic)
STYGIES vanguard? battalion? - enginseer, 1x6 dragoons, 2x19 fulgurite staff priests

This guy is the top ranked player in the world going to a hard as nails tournament ... and he brings 2x priest bomb.
   
Made in gb
Aspirant Tech-Adept






Wulfey wrote:
 ph34r wrote:
Neat shadowsword. What list to support it?


When it is done I was thinking of running a STYGIES brigade with a dragoon bomb, some rangers, and some icarus onagers. I think there is a lot of synergy there because the icarus shoots what the shadowsword can't, the dragoons fight, and the enginseers can fix the shadowsword. What I don't get is what Joshua Death (number 1 global ITC ranking) is running at the London GT. Death is running something like:

CADIA battalion - 2x com (5+/5+), 3x guards
BLANGELS command - 2x smash captain (I knew I was onto something), techpriest on bike with conversion beamer (holds the 5+ refund relic)
STYGIES vanguard? battalion? - enginseer, 1x6 dragoons, 2x19 fulgurite staff priests

This guy is the top ranked player in the world going to a hard as nails tournament ... and he brings 2x priest bomb.


Techpriest on bike?! Sign me up for that! Could make a mars biker gang called Cawls Angels
   
Made in us
Quick-fingered Warlord Moderatus






Wulfey wrote:
 ph34r wrote:
Neat shadowsword. What list to support it?


When it is done I was thinking of running a STYGIES brigade with a dragoon bomb, some rangers, and some icarus onagers. I think there is a lot of synergy there because the icarus shoots what the shadowsword can't, the dragoons fight, and the enginseers can fix the shadowsword. What I don't get is what Joshua Death (number 1 global ITC ranking) is running at the London GT. Death is running something like:

CADIA battalion - 2x com (5+/5+), 3x guards
BLANGELS command - 2x smash captain (I knew I was onto something), techpriest on bike with conversion beamer (holds the 5+ refund relic)
STYGIES vanguard? battalion? - enginseer, 1x6 dragoons, 2x19 fulgurite staff priests

This guy is the top ranked player in the world going to a hard as nails tournament ... and he brings 2x priest bomb.

Yeah. Icarus and Kastelans essentially kill the same things, with the former being better against flying and the latter against characters.

Ohhh... I can see that Command detachment working. I just would not put the Vitae relic on a Slamguinius; Hammer of Baal seems preferable. The Techmarine is interesting. If it's barebones, it's a relatively cheap character. A Lieutenant can also work.

I think he is counting on the fact that he can alpha harder than the opponent with the Electro-Priests. I mean, EPs aren't bad. They are just inconsistent as hell.
   
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Melbourne, Australia

For anyone interested, here's the actual list:

Spoiler:
PLAYER NAME: Joshua Death
ARMY FACTIONS: Adeptus Mechanicus/Astra Militarum/Blood Angels
TOTAL COMMAND POINTS: 10
TOTAL ARMY POINTS: 1999

Battalion Detachment, Adeptus Mechanicus (Stygies VIII) [1386 Points] + 5 CP
HQ1: Tech-Priest Enginseer (47) - [47 pts]
HQ2: Tech-Priest Enginseer (47) - [47 pts]
Troop1: 5 Skitarii Rangers (7), 3 Galvanic Rifles (0), Ranger Alpha (0), 2x Transonic Arquebus (25), Omnispex (7) – [92 pts]
Troop2: 5 Skitarii Rangers (7), 3 Galvanic Rifles (0), Ranger Alpha (0), 2x Transonic Arquebus (25), Omnispex (7) – [92 pts]
Troop3: 5 Skitarii Rangers (7), 3 Galvanic Rifles (0), Ranger Alpha (0), 2x Transonic Arquebus (25), Omnispex (7) – [92 pts]
Elite1: 19x Fulgrite Electro-Priests (16), 19 Electroleech Staves (0) – [304 pts]
Elite2: 19x Fulgrite Electro-Priests (16), 19 Electroleech Staves (0) – [304 pts]
FA1: 6x Sydonian Dragoons (408), 6x Taser Lance (0) – [408 pts]

Supreme Command Detachment, Blood Angels (Lamenters) [352 Points] +1 CP
HQ1: Captain (74), Jump Pack (19), Storm Shield (15), Thunder Hammer (21), Frag and Krak Grenades (0) – [129 pts]
HQ2: Captain (74), Jump Pack (19), Storm Shield (15), Thunder Hammer (21), Frag and Krak Grenades (0) – [129 pts]
HQ3: Techmarine on Bike (70), Chainsword (0), Conversion Beamer (20), Twin Boltgun (2), Storm Bolter (2), Frag and Krak Grenades (0) – [94 pts]

Vanguard Detachment, Astra Militarum (Elysian Drop Troops) [261 Points] +1 CP
HQ1: Elysian Company Commander (40) (Warlord), Trait (Grand Strategist), Relic (Kurov’s Aquila), Auxillary Grenade Launcher (0), Frag and Krak Grenades (0) – [40 pts]
Elite1 3x Elysian Sniper Squad (7), Frag Grenade (0), Lasgun (0), Sniper Rifle (0) – [21 pts]
Elite2: 3x Elysian Sniper Squad (7), Frag Grenade (0), Lasgun (0), Sniper Rifle (0) – [21 pts]
Elite3: 3x Elysian Sniper Squad (7), Frag Grenade (0), Lasgun (0), Sniper Rifle (0) – [21 pts]
Flyer1: 1x Valkyrie (110), Multilaser (10), 2x Multiple Rocket Pods (11), 2x Heavy Bolters (8), – [158 pts]

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So I ran my simulations on the VERITAS VITAE + GRAND STRATEGIST + KUROVS. Yes. Yes it makes a huge difference.

Here is the basic node code:

https://github.com/wulfey/vitaeTest

Here are the results:

on 18 base CP with the above configs: 34.163975 spent CP on average over 40000 executions d6 avg: 3.491 average dice roll on my d6() function

not taking the VITAE and spending only 3CP at the start of the game gives: average: 26.510925 d6 avg: 3.5134

So YES YES YES spend those 2 CP to get the VITAE. DO IT. Joshua Death is onto something really good.

This message was edited 1 time. Last update was at 2018/05/09 04:59:53


 
   
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Melbourne, Australia

Not entirely sure I've understood - is that saying the vitae nets you an extra 8CP over the course of a battle?

Edit: surely you should just take the vitae if you know you're going to use more than 6 stratagems (after deployment)

Edit 2: you'd also have to factor in how long your smash captain is going to hang around. I'm yet to run one, but if they die fairly early on it might be hard to earn the vitae's CP back in time

This message was edited 2 times. Last update was at 2018/05/09 10:24:13


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PDX

I love this Blood Angel Tactica thread....

   
Made in de
Enginseer with a Wrench






So folks, we got a new tournament series in Germany. Some quick facts:

- ITC like missions
- 1750 points
- max 2 Detachments, from which one has to be a battalion
- like GW they have a anti-spam rule, but with a limit of 2 units of each type. (exception standards, from which you can have max. 5 of each type)
- max 1 LoW

How would you run your army under such restrictions?

If was thinking about a Stygies Batallion with 2 Onagers, 2 Kastellans + 1x3 Destroyer, Dragoon Bomb + a Guard artillery batallion.
   
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I feel like there should probably be seperate tactics threads for pure AdMech and allied armies. Its just way too much non-AM stuff in here, imo. And yeah, I know, pure AM is underpowered and wont win tournaments, sure. But if I wanted to use a tiny AM detachment in a BA army, Id be looking at the BA thread, no?
   
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PDX

 Tyr13 wrote:
I feel like there should probably be seperate tactics threads for pure AdMech and allied armies. Its just way too much non-AM stuff in here, imo. And yeah, I know, pure AM is underpowered and wont win tournaments, sure. But if I wanted to use a tiny AM detachment in a BA army, Id be looking at the BA thread, no?


Probably should have a Soup thread at this point, since I know most Tactica threads don't like divergent lists as much.

Wulfey, get on that bro!

   
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Regular Dakkanaut




 Brother Payne wrote:
For anyone interested, here's the actual list:

Spoiler:
PLAYER NAME: Joshua Death
ARMY FACTIONS: Adeptus Mechanicus/Astra Militarum/Blood Angels
TOTAL COMMAND POINTS: 10
TOTAL ARMY POINTS: 1999

Battalion Detachment, Adeptus Mechanicus (Stygies VIII) [1386 Points] + 5 CP
HQ1: Tech-Priest Enginseer (47) - [47 pts]
HQ2: Tech-Priest Enginseer (47) - [47 pts]
Troop1: 5 Skitarii Rangers (7), 3 Galvanic Rifles (0), Ranger Alpha (0), 2x Transonic Arquebus (25), Omnispex (7) – [92 pts]
Troop2: 5 Skitarii Rangers (7), 3 Galvanic Rifles (0), Ranger Alpha (0), 2x Transonic Arquebus (25), Omnispex (7) – [92 pts]
Troop3: 5 Skitarii Rangers (7), 3 Galvanic Rifles (0), Ranger Alpha (0), 2x Transonic Arquebus (25), Omnispex (7) – [92 pts]
Elite1: 19x Fulgrite Electro-Priests (16), 19 Electroleech Staves (0) – [304 pts]
Elite2: 19x Fulgrite Electro-Priests (16), 19 Electroleech Staves (0) – [304 pts]
FA1: 6x Sydonian Dragoons (408), 6x Taser Lance (0) – [408 pts]

Supreme Command Detachment, Blood Angels (Lamenters) [352 Points] +1 CP
HQ1: Captain (74), Jump Pack (19), Storm Shield (15), Thunder Hammer (21), Frag and Krak Grenades (0) – [129 pts]
HQ2: Captain (74), Jump Pack (19), Storm Shield (15), Thunder Hammer (21), Frag and Krak Grenades (0) – [129 pts]
HQ3: Techmarine on Bike (70), Chainsword (0), Conversion Beamer (20), Twin Boltgun (2), Storm Bolter (2), Frag and Krak Grenades (0) – [94 pts]

Vanguard Detachment, Astra Militarum (Elysian Drop Troops) [261 Points] +1 CP
HQ1: Elysian Company Commander (40) (Warlord), Trait (Grand Strategist), Relic (Kurov’s Aquila), Auxillary Grenade Launcher (0), Frag and Krak Grenades (0) – [40 pts]
Elite1 3x Elysian Sniper Squad (7), Frag Grenade (0), Lasgun (0), Sniper Rifle (0) – [21 pts]
Elite2: 3x Elysian Sniper Squad (7), Frag Grenade (0), Lasgun (0), Sniper Rifle (0) – [21 pts]
Elite3: 3x Elysian Sniper Squad (7), Frag Grenade (0), Lasgun (0), Sniper Rifle (0) – [21 pts]
Flyer1: 1x Valkyrie (110), Multilaser (10), 2x Multiple Rocket Pods (11), 2x Heavy Bolters (8), – [158 pts]


Well if you can get first turn the infiltrating electropriests will kill something (even chaff bubblewrap) to get their shields up ... not sure how it works if you don't get first turn though...

Also, a metric buttload of snipers will force the enemy to keep his HQs in reserves/transports.

Mark.
   
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Thinking about building a GRAIA force out of my forgebane. Ive heard lots say they arent worth it over MARS but I like Vanguard a lot.

Anyone with GRAIA experience?
   
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Springfield, VA

 THUNDERHAMMER wrote:
Thinking about building a GRAIA force out of my forgebane. Ive heard lots say they arent worth it over MARS but I like Vanguard a lot.

Anyone with GRAIA experience?


I use Graia with my superheavy tanks. It's fantastic psychic defense - the stratagem is just bonkers. Some little gak gets like +3 or +5 or whatever to cast? Tell him to bugger off on a 4+! But the dogma is strictly mediocre, and while the relic is good, I'm using mine to support Guard tanks and so don't have a TPD.
   
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Aspirant Tech-Adept






 Unit1126PLL wrote:
 THUNDERHAMMER wrote:
Thinking about building a GRAIA force out of my forgebane. Ive heard lots say they arent worth it over MARS but I like Vanguard a lot.

Anyone with GRAIA experience?


I use Graia with my superheavy tanks. It's fantastic psychic defense - the stratagem is just bonkers. Some little gak gets like +3 or +5 or whatever to cast? Tell him to bugger off on a 4+! But the dogma is strictly mediocre, and while the relic is good, I'm using mine to support Guard tanks and so don't have a TPD.


What HQ are you using?
   
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Enginseer with a Wrench






Well since it is Graia and he isn't using TPD it has to be TPE ;-)
   
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Dakka Veteran




 em_en_oh_pee wrote:
 Tyr13 wrote:
I feel like there should probably be seperate tactics threads for pure AdMech and allied armies. Its just way too much non-AM stuff in here, imo. And yeah, I know, pure AM is underpowered and wont win tournaments, sure. But if I wanted to use a tiny AM detachment in a BA army, Id be looking at the BA thread, no?


Probably should have a Soup thread at this point, since I know most Tactica threads don't like divergent lists as much.

Wulfey, get on that bro!


I could see a broader IMPERIUM-SOUP-ITC tactica thread. There has to be other guys like me out there. I would be willing to migrate.

Back on that Josh Death list tho, the VERITAS VITAE is what is allowing him to consistently threaten to have this Electropriests fight twice. Even if he loses a full brick of electropriests, the second one will fight twice and go super sayan. Must ... not ... buy ... $240 MSRP of electropriests ... urrrr he better not win .... EDIT: the VITAE could be key to putting my admech over the top on saturday, so I still think it is an admech tactica point.

This message was edited 1 time. Last update was at 2018/05/09 17:24:09


 
   
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Aspirant Tech-Adept






 lash92 wrote:
Well since it is Graia and he isn't using TPD it has to be TPE ;-)


Haha well observed yes but I wondered if he was doing mixed and wasn’t adhering to tourney beta rules.

Nope joke is on me as I forgot it’s not just Admech that can use a TPE.

Oh dear time to go to bed I reckon




Automatically Appended Next Post:
Wulfey wrote:
 em_en_oh_pee wrote:
 Tyr13 wrote:
I feel like there should probably be seperate tactics threads for pure AdMech and allied armies. Its just way too much non-AM stuff in here, imo. And yeah, I know, pure AM is underpowered and wont win tournaments, sure. But if I wanted to use a tiny AM detachment in a BA army, Id be looking at the BA thread, no?


Probably should have a Soup thread at this point, since I know most Tactica threads don't like divergent lists as much.

Wulfey, get on that bro!


I could see a broader IMPERIUM-SOUP-ITC tactica thread. There has to be other guys like me out there. I would be willing to migrate.

Back on that Josh Death list tho, the VERITAS VITAE is what is allowing him to consistently threaten to have this Electropriests fight twice. Even if he loses a full brick of electropriests, the second one will fight twice and go super sayan. Must ... not ... buy ... $240 MSRP of electropriests ... urrrr he better not win .... EDIT: the VITAE could be key to putting my admech over the top on saturday, so I still think it is an admech tactica point.


Aw I would miss the input the soupers have to offer. I find it interesting even if it isn’t everyone’s cup of tea

This message was edited 2 times. Last update was at 2018/05/09 17:33:42


 
   
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 THUNDERHAMMER wrote:
Thinking about building a GRAIA force out of my forgebane. Ive heard lots say they arent worth it over MARS but I like Vanguard a lot.

Anyone with GRAIA experience?

I use graia exclusively, which obviously isn't the best, but I try to stay away from hyper compeitive games more and more and it makes our basic troops surprisingly durable. Anything specific you're wondering about?
   
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PiñaColada wrote:
 THUNDERHAMMER wrote:
Thinking about building a GRAIA force out of my forgebane. Ive heard lots say they arent worth it over MARS but I like Vanguard a lot.

Anyone with GRAIA experience?

I use graia exclusively, which obviously isn't the best, but I try to stay away from hyper competitive games more and more and it makes our basic troops surprisingly durable. Anything specific you're wondering about?


Im kind of in the same boat (avoiding Mars and Stiges), Ive got half of a Forgebane and a start collecting box so I've got enough for a battalion.

How best to equip a Dominus? Relics? Warlord Traits?
Are Engiseers preferable to a second Dominus?
Plasma on vanguard Arbequis on rangers?
Next additions to consider to the army?
General Tactics?
   
Made in us
Mauleed




Highly recommend checking out this site for some overall AdMech review, as it may help you decide upon relics/equipment etc.


https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Adeptus_Mechanicus(8E)
   
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 THUNDERHAMMER wrote:
PiñaColada wrote:
 THUNDERHAMMER wrote:
Thinking about building a GRAIA force out of my forgebane. Ive heard lots say they arent worth it over MARS but I like Vanguard a lot.

Anyone with GRAIA experience?

I use graia exclusively, which obviously isn't the best, but I try to stay away from hyper competitive games more and more and it makes our basic troops surprisingly durable. Anything specific you're wondering about?


Im kind of in the same boat (avoiding Mars and Stiges), Ive got half of a Forgebane and a start collecting box so I've got enough for a battalion.

How best to equip a Dominus? Relics? Warlord Traits?
Are Engiseers preferable to a second Dominus?
Plasma on vanguard Arbequis on rangers?
Next additions to consider to the army?
General Tactics?

Alright, so some of these questions are more geared towards admech in general and obviously all of these answers depend on how strong you need your army to be. But I'll try and answer them from my own experience.
1, I always equip the Tech priest dominus (TPD) with his stock equipment, so the macrostubber and volkite blaster. They seem to be the most versatile to me and also the cheapest. He's my warlord with monitor malevolus and autocadeceus of arkhan land.
2, I do one TPD and the rest enginseers, I guess you can splurge for another TPD if you want to but if feel like the benefit to cost ratio isn't there. The enginseers are horrible at anything other than filling detchment slots and repairs but they're pretty cheap.
3,Yeah, pretty much. I also like the arc rifle cause it's cheap so if you have some leftover points, a few of those are never a bad idea to sprinkle in I feel.
4, I'd do another start collecting. Honestly I'd do two more if you like skitarii infantry. I hate painting them but they feel pretty solid with the graia buff and more board presence helps with our unique stratagem. They are awful to build and paint though. Three onagers are great for pure admech so the box is a good deal, even if you'll end up with leftover TPD's. (everyone on here probably has 2-3 unbuilt laying around)
Other than that dragoons are great, but costly in real money and very tedious to build and paint. Two kastelan robots are basically a must have in pure admech, most people here would argue for 5-6 but unless you're playing against really tough lists even two will be a powerful tool.

The amigers are, as of right now pre-codex, pretty bad. Hopefully the inbound codex will give them some special rules and a 50-60ish point drop. Their damage is just too random and they are not as durable as one might think, the models are great though.
   
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Alright, so some of these questions are more geared towards admech in general and obviously all of these answers depend on how strong you need your army to be. But I'll try and answer them from my own experience.
1, I always equip the Tech priest dominus (TPD) with his stock equipment, so the macrostubber and volkite blaster. They seem to be the most versatile to me and also the cheapest. He's my warlord with monitor malevolus and autocadeceus of arkhan land.
2, I do one TPD and the rest enginseers, I guess you can splurge for another TPD if you want to but if feel like the benefit to cost ratio isn't there. The enginseers are horrible at anything other than filling detchment slots and repairs but they're pretty cheap.
3,Yeah, pretty much. I also like the arc rifle cause it's cheap so if you have some leftover points, a few of those are never a bad idea to sprinkle in I feel.
4, I'd do another start collecting. Honestly I'd do two more if you like skitarii infantry. I hate painting them but they feel pretty solid with the graia buff and more board presence helps with our unique stratagem. They are awful to build and paint though. Three onagers are great for pure admech so the box is a good deal, even if you'll end up with leftover TPD's. (everyone on here probably has 2-3 unbuilt laying around)
Other than that dragoons are great, but costly in real money and very tedious to build and paint. Two kastelan robots are basically a must have in pure admech, most people here would argue for 5-6 but unless you're playing against really tough lists even two will be a powerful tool.

The amigers are, as of right now pre-codex, pretty bad. Hopefully the inbound codex will give them some special rules and a 50-60ish point drop. Their damage is just too random and they are not as durable as one might think, the models are great though.



Extremely helpful stuff to know! A shame the Dragoon and Engiseers are extreme expensive $$$ wise though im not opposed to converting the latter. I haven't tried out the armiger as of yet but It seems a bit expensive for what it does.

Electropriests?

For the Dominus have you tried the Graia WL trait? It seems appealing when combined with a big chunk of vanguard or am I hoping for too much?

I actually loved painting my first vanguard so lets hope it doesn't get old too fast
   
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 THUNDERHAMMER wrote:

Extremely helpful stuff to know! A shame the Dragoon and Engiseers are extreme expensive $$$ wise though im not opposed to converting the latter. I haven't tried out the armiger as of yet but It seems a bit expensive for what it does.

Electropriests?

For the Dominus have you tried the Graia WL trait? It seems appealing when combined with a big chunk of vanguard or am I hoping for too much?

I actually loved painting my first vanguard so lets hope it doesn't get old too fast

Dragoons are a pain but even just two of them are a pretty good counter-charge threat. I've never personally used electropriests because I hate those models and they're pretty expensive in real money. I feel like, as graia, speed is going to be the biggest drawback. They just don't have any way of getting up the board, also the big FAQ gave graia a slight nerf for the electropriests (no more stacking feel no pain). They do have some potential though. I think a unit of infiltrators can help with harassing soft targets and stealing backfield objectives for a fairly reasonable cost.

I've tried the trait but in neither of the games I used it, it made any difference. Whereas generating command points is always practical. It has some utility (especially if you remember that vanguard give -1 toughness in close combat) I hope your love for the skitarii troops continue, I love the models but have a 10-pack unbuilt as of right now that I'm just never in the mood to finish.
   
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My only concern about the Death list is that it can really go splat depending on who goes first.

Also, I don't understand why there are so many sniper rifles. I mean, yes, I see how he resolved the assault vs. artillery problem with them, but I question the point efficiency. Mortar spam might be more efficient.

Concerning the Soup talk, I honestly doubt there would be much to say about pure AdMech. Fact is, Mars and Stygies are the only good Forge Worlds, with Graia and Lucius being a distant and very situational second place.
   
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Hey folks, those of you stacking multiple CP relics/ warlord traits.

Do you envisage GW nerfing the way that they can all stack/insisting CP gains be specific and bound to single army/detachments or it it all part of the fun?

I’m not sure if it has been discussed previously us but was curious myself

This message was edited 1 time. Last update was at 2018/05/09 22:08:03


 
   
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If anything, I am surprised they let non-Warlord armies take relics at all.
   
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Suzuteo wrote:
If anything, I am surprised they let non-Warlord armies take relics at all.


Some more data. Assuming these variables:

const CP = 14;
const visions_sanguinus = 2;
const relic_spends = 3;
const opponent_strats = 8;
const execs = 40000;
const VERITAE = true;
const GRAND_STRATEGIST = true;
const KUROVS = true;
const STRATS = { 1: 1, 2: 1, 3: 1, 4: 2, 5: 2, 6: 3 };

I get these results over 40k executions:

average spent CP during game [excluding pre game]:
27.7443
average refunds:
{ VERITAE: 5.828425,
KUROVS: 2.663625,
GRAND_STRATEGIST: 9.25225 }

Each of the refunds feed onto each other, so adding VERITAE on top of the other two is effectively paying 2CP to get back 7 more spent CP over the course of the game.
   
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So... barebones Techmarine is 57 points and 2 CP for a Veritas Vitae.

I wonder why Death decided to make a shooting biker Techmarine that costs 94 points. Seems like a good way to get your relic bearer killed.
   
 
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