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Made in us
Furious Fire Dragon




USA

 Gene St. Ealer wrote:
Bharring wrote:
"+1 attack" means "Find the 'Attack' characteristic, and add one". It does not mean "And roll one more time to hit".


Plus, the strat actually does say to add 1 to the attacks characteristic. The only thing that doesn't is the text of the ghostsword, which I don't think anybody can claim gets multiplied anyways (by PEMDAS). So all in all, I think this has to be 9 attacks per wraithdude (doesn't this sound fun???)
Apologies, I incorrectly remembered how that stratagem read. I thought it was something along the lines of "may make an additional attack" which would not modify the characteristic. That's what I get for not double checking.

This message was edited 1 time. Last update was at 2018/12/07 21:47:37


We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k 
   
Made in gb
Screaming Shining Spear





8 man storm guardians aren't bad as the cheapest troops for screening, avengers have a bit more firepower and range, plus the exarch has his invulnerable, it's probably a toss up.
Shuriken cannon windriders look a bit overpriced, that's why I'd stick to twin catapults. Chapter approved seems to have done its job though, spears were the only competitive choice out of the three, now at least we can have a debate!
I'll take swooping hawks over rangers for late game objective grabbing personally, but they're not troops so that's in rangers favour.

 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

kingheff wrote:
8 man storm guardians aren't bad as the cheapest troops for screening, avengers have a bit more firepower and range, plus the exarch has his invulnerable, it's probably a toss up.
Shuriken cannon windriders look a bit overpriced, that's why I'd stick to twin catapults. Chapter approved seems to have done its job though, spears were the only competitive choice out of the three, now at least we can have a debate!
I'll take swooping hawks over rangers for late game objective grabbing personally, but they're not troops so that's in rangers favour.
Yeah, when 8E dropped and removed my only Troop choice (WRs) I had to go out and get Rangers as the next best option. Storm Guardians and Dire Avengers going down give more options for me.
I still like Rangers best because they basically have a Webway Portal for free. Since units cannot drop in Turn 1 at all in Matched Play I don't fee the urgent need for a Turn 1 Screen.
So Rangers can drop down when and where I need them

Still. Those Storm Guardians have me thinking.

-

   
Made in es
Swift Swooping Hawk





Worth to notice the Sword and Board Wraithknight will be 375 points with CA, since they upped the Scattershield to 30p instead 20p, so maybe there is a slight chance it may grant a 4++ now?

one can wish.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Lord Perversor wrote:
Worth to notice the Sword and Board Wraithknight will be 375 points with CA, since they upped the Scattershield to 30p instead 20p, so maybe there is a slight chance it may grant a 4++ now?

one can wish.
If it does, that isn't even the "final nail" in the HWC WK's coffin. It's more like ripping open the coffin, dumping flaming refuse onto the WK, putting the lid back on, then putting the final nail in it.
Because no one in their right mind would take a 415pt WK with no invul over a 375-405 variant with 4++

Now if the WK gets an new datasheet in CA granting it a 5++ (even if it's just against shooting) on all variants, than we are in business.
But not such leak has been hinted at.

-

This message was edited 1 time. Last update was at 2018/12/07 22:39:56


   
Made in au
Devastating Dark Reaper




Australia

NexAddo wrote:
Now that rangers are nerfed horribly


Sorry I've missed something. How have they been nerfed?
The changes in big FAQ #2 mean that they can either deploy normally, or be forced to arrive by 'deep strike' on turn 2, with a -1 to hit with their already weak long rifles. This is pretty horrible compared to their old ability to deploy wherever and screen/shoot at full BS right away on turn one. \

They're still good at camping one or two objectives in your deployment zone, but other than that, they're a pretty iffy choice IMO, especially if you are trying to fill out double battalion.

This message was edited 2 times. Last update was at 2018/12/07 22:49:43


 
   
Made in ca
Dakka Veteran




I'm pretty sure that things that modify attack value (the new Stratagem I believe) are added to the base value, and then that number is doubled via the Psytronome. Attacks added for Wargear options (you may make an additional attack with this weapon) is done after all other modifiers have gone off... as it is "an additional" attack after the normal attacks have been resolved.

It would look like this:

Wraithblades: 2 Attacks
Stratagem: +1 Attack Characteristic (says to add directly to the characteristic)
Their charge trait also states that they gain +1 attack characteristic when they charge, exact same language.

The would bring them up to 4 Attacks, which the Psytronome would double to 8. Then when they actually start making their attacks, they elect to make 8 attacks with their blades, and an additional attack with the blades (per the wargear) for a total of 9.
   
Made in mt
Regular Dakkanaut



Sweden

Has anyone with really good eyesight been able to decipher what the cost of the Wraithlord is going to be?
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

Looks like 85 points based off what I can see. Pretty good if you as me.

I see War Walkers got reduced to 40ppm from 50ppm. That's kinda awesome. I always loved war walkers but I reckon that'll make it a serious consideration in higher point games.

   
Made in gb
Screaming Shining Spear





Really happy with the war walkers, six wounds at toughness 6 with the invulnerable save and scouting for 40 points is great value.
I'm wondering about a big blob of storm guardians to accompany the avatar, using his fearless aura. With chainswords for the extra attack, they could do some work with the 4+ invulnerable strategy and protect. 24 for 144 pts they could be a nasty tarpit.

 
   
Made in gb
Longtime Dakkanaut





UK

 Tyranid Horde wrote:
Agusto wrote:
Has anyone with really good eyesight been able to decipher what the cost of the Wraithlord is going to be?
Looks like 85 points based off what I can see. Pretty good if you as me.

Definitely. With WKs coming down 80 ppm and Wraithlords nearly 20 (plus the drops in various weapons), I can see my Wraithhost getting dusted off.

I stand between the darkness and the light. Between the candle and the star. 
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

 Karhedron wrote:
 Tyranid Horde wrote:
Agusto wrote:
Has anyone with really good eyesight been able to decipher what the cost of the Wraithlord is going to be?
Looks like 85 points based off what I can see. Pretty good if you as me.

Definitely. With WKs coming down 80 ppm and Wraithlords nearly 20 (plus the drops in various weapons), I can see my Wraithhost getting dusted off.


It might see me digging into my start collecting box that has been languishing in the pile of shame. Seeing D-scythes cut by 2 points doesn't seem like a lot but it makes up for the marginal increase of Wave Serpents. Plus, I don't have any wraith units so with the focus on them in the Vigilus maybe another SC! box might be a solid investment.

I'm also very happy about the drop in points for Dire Avengers, I take them anyway and making them cheaper just makes it better. Asurmen might be worth giving a try once CA is released/

   
Made in es
Swift Swooping Hawk





The full irony it's the wraithguard changes, making them 10 points cheaper by reducing both weapons cost by 2, while keeping the model at same price seems odd.

Even more so when Wraithblades took no changes at all.

Also just add Storm guardians and Guardian defenders to the mix, so melee version it's 6 points worth but shooty one 8 points just for 1 extra shoot , means that unless you want a guardian bomb Storm defenders are always better.

Best change so far, for 88 points you can get a 8 man dire avenger squad with 18" range and 5++ save wich may become a decent all around troop right now.
   
Made in us
Regular Dakkanaut





No has mentioned this but striking scorpions went down 3 points. Bitting blade went down 3 point and scorpion claw went down 3 points. 5 man squad of scorpions with exarch with claw cost 64 points. That might make them useful.
   
Made in gb
Screaming Shining Spear





I'm guessing that blades didn't get a drop because they've got more strats and the psytronome to buff them? I'll take a 20 point drop to my webway ten cannon blob quite happily. The psytronome charge combo for blades isn't that easy to pull off but it's mighty effective when it does.
Wraithguard and Wraithblades are expensive but they're tough as old boots and can dish out a lot of damage. They give us a real board presence along with wave serpents. They didn't need much adjusting. Roll in cheaper wraithlords and sword and board knights and you've got a fast melee army that hits like a truck and is very tough to take down quickly.

 
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

 clodax66 wrote:
No has mentioned this but striking scorpions went down 3 points. Bitting blade went down 3 point and scorpion claw went down 3 points. 5 man squad of scorpions with exarch with claw cost 64 points. That might make them useful.


I really want to hope that they'll do something now that they're a cheap combat unit but I honestly don't think they can compete outside of casual games. I'll give them another try, but they have no fast and reliable way of getting into combat unless you use that stratagem to give them +2" to their charge when they deepstrike. On a similar note, I'm disappointed that nothing happened to Banshees, they're in a similar spot.

   
Made in gb
Screaming Shining Spear





Yeah, scorpions look interesting as objective grabbers. With a 2+ in cover and their deepstrike. Still probably prefer hawks myself for the speed after deepstrike but scorpions become a decent option at that price.


Automatically Appended Next Post:
Banshees do ok from a wave serpent, they're not special in combat but they eat overwatch and the exarch with executioner is nice plus her debuff. Deploying 3" from the serpent, moving, advancing and then charging? Sounds good to me, great for shutting down screening units with decent firepower, making flamers even more useless.


Automatically Appended Next Post:
I couldn't read the avatar points value, I guess he must have changed?

This message was edited 2 times. Last update was at 2018/12/08 01:19:36


 
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

So it took me a while to find out where things were and where the discussion was happening, but I figured that I'd rip someone's point change list from Reddit and post it here for conveinience's sake.

Spoiler:
Dark reapers : 12 (no change)

Falcon : 110 (-15)

Farseer : 110 (no change)

Fire Dragons : 10 (+3)

Night Spinner : 110 (-25)

Shining Spears : 24 (+6)

Spiritseer : 65 (no change)

Storm Guardians : 6 (-1)

Striking Scorpions : 10 (-3)

Support Weapons : 25 (-5)

vyper : 40 (-10)

war walkers : 40 (-10)

warlock : 55 (no change)

warlock conclave : 45 (no change)

wave serpent : 120 (+13)

windriders : 16 (-2)

wraithknight : 315 (-87)

wraithlord : 85 (-18)

Avatar : 220 (-30)

Eldrad : 135 (-15?)

Fuegan : 140 (-10)

Jain Zar : 117? (-23?)

Karandras 125 (-25)

Yriel : 70 (-30)

Missile Launcher : 20 (-5)

Avenger Catapult : 3 (-1)

Biting Blade : 5 (-3)

D-Scythe : 20 (-2)

Death Spinner : 6 (-2)

Dragons Breath Flamer : 14 (-3)

Firepike : 17 (-3)

Flamer : 6 (-3)

Fusion gun : 14 (-3)

Fusion pistol : 7 (-2)

Scatter Laser : 7 (-3)

Scattershield : 30 (+10)

Scorpions Claw : 9 (-3)

Shadow Weaver : 12 (-13)

Shimmershield : 10 (-10)

Starcannon : 13 (-2)

Suncannon : 60 (- 58)

Twin Missile Launcher : 40 (-10)

Twin Scat Laser : 12 (-5)

Twin Shuri Catapult : 2 (-3)

Twin Starcannon : 24 (-4)

Vibro cannon : 15 (-15)

Wraithcannon : 15 (-2)

Forgeworld:

Corsair Cloud Dancer Band: 20

Corsair Cloud Dancer Felarch: 25

Corsair Reaver Band: 7

Corsair Reaver Felarch: 12

Corsair Skyreaver Band: 10

Corsair Skyreaver Felarch: 15

Hornet: 60 -25

Phoenix: 183

Revenant Titan: 2000

Scorpion: 700

Skathach Wraithknight: 420

Vampire Hunter: 1500

Warp Hunter: 275? hard to read

Wasp Assault Walker: 55

Wraithseer: 100 -25

Aeldari missile launcher: 20 -5

d-cannon: 45

deathshroud cannon: 45

flamer: 6

Fusion gun: 14

Hornet pulse laser: 25 -5

Prism Blaster: 25 -5

Prism Rifle: 20 -5

Scatter Laser: 7

Shuriken cannon: 10

Sonic Lance: 60

starcannon: 13 -2

Twin shuriken cannon: 17

Twin shuriken catapult: 2 -3

twin starcannon: 24 -4

wraithcannon: 15 -2


I hope this helps somewhat.

On another note, does the point reductions for Support Batteries tickle anyone's fancy? I like the models but they were not worth it. Cheapest for them now is 37 points for a shadow weaver so does a reduction of 18 points make a big difference per platform?

Avatar dropped 30 points which in my opinion makes a footdar list pretty viable.

*Edited for clarity and spoilers

This message was edited 4 times. Last update was at 2018/12/08 01:44:13


   
Made in nz
Devastating Dark Reaper




I hope this helps somewhat.


You are the man.... Thanks
   
Made in de
Boosting Black Templar Biker




Lovely tyranid horde, thank you.

Support weapons seem really interesting, shadow weavers as well as vibros. Take that, mongkeigh mortar spammers!
So much choice, it's wonderful





 
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

Also updated it to show the Forgeworld units that got point reductions and increases. I don't know the original costs from CA 2017 so it's not much of a use but I'll update it should anyone tell me.

Skatach Knight got dropped 100 points I think? Does that make it much better than the other options on the codex knights?

This message was edited 1 time. Last update was at 2018/12/08 01:38:45


   
Made in gb
Screaming Shining Spear





I wish the d cannon had a 36" range, it's so close to being a great choice for support weapons.

 
   
Made in us
Dakka Veteran





 Tyranid Horde wrote:
Also updated it to show the Forgeworld units that got point reductions and increases. I don't know the original costs from CA 2017 so it's not much of a use but I'll update it should anyone tell me.

Skatach Knight got dropped 100 points I think? Does that make it much better than the other options on the codex knights?


Your values for prism blaster/prism rifle are reversed. They actually went up by 5 points each, not down :(


Automatically Appended Next Post:
Also RIP Scorpion, Phoenix, Vampire Hunter, and Revenant Titan.

Not like any of these actually saw play but I've always loved the idea of fielding a Scorpion someday.

This message was edited 1 time. Last update was at 2018/12/08 02:46:50


--- 
   
Made in us
World-Weary Pathfinder




Were prism rifles/blasters changes in CA 2017? If not those are 5 less than they are listed as in FW's Index Xenos. Shadow Spectres are now 28 a piece and the Exarch 32 (with rifle). Not bad at all.
   
Made in nz
Devastating Dark Reaper




Your values for prism blaster/prism rifle are reversed. They actually went up by 5 points each, not down :(


Automatically Appended Next Post:
Also RIP Scorpion, Phoenix, Vampire Hunter, and Revenant Titan.


I'm pretty sure thats all from last CA.

My Vampire Hunter has only ever seen the shelf.
Scorpion is still playable and could even pull out into competitive. The changes to Deep strike make it a little less appealing though.
   
Made in us
Dakka Veteran





My bad, you're right. CA 2018 puts prism blasters/rifles squarely in the middle in pts value between original index points and the nerfed pts from last CA.

--- 
   
Made in kw
Agile Revenant Titan




Florida

Thanks for the compilation. 3x3 Shadow Weaver batteries seem pretty tempting at the new price point.

I run a footdar list and I like a lot of the price point reductions. Storm Guardians may even make a return.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in ca
Swift Swooping Hawk





Oklahoma

Loving the look of those point decreases. I think that night spinners and warp spiders might see some time on the table with their points decrease. I think warp spiders might become more important to have some -1 to hit modifiers around the army and having S6 weapons to clear screens like grots and guardsmen. The night spinners will help solve problems like smasha guns and the newly priced intercessors

Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





OK, so you want your HWC knight to have a 4+ invuln, there is a 2CP strat in the new wraith host detachment that allows the spiritseer to swap his invuln with a wraith host model (I think mode, maybe unit?).. That's solid.
   
Made in ca
Regular Dakkanaut





What does everyone think about a 10 man D-Scythe Wraithguard blob, popping an auto-advance stratagem and then quicken to move again + advance (I think they can only advance normally now). This with their guns gives them a 25-30" threat range turn one and the only real coin toss is the quicken ability but you can get a plus one to that with another strat.


Automatically Appended Next Post:
Or is a 10 man Wraithcannon blob from the webway usually a better play?

This message was edited 1 time. Last update was at 2018/12/08 13:59:15


 
   
 
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