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Made in ie
Regular Dakkanaut




I have a 1500pt game vs Death Guard tomorrow, lists beliw, would love some tips:


++ Battalion Detachment +5CP (Aeldari - Craftworlds) [54 PL, 1031pts] ++

+ No Force Org Slot +

Craftworld Attribute: Biel-Tan: Swordwind

+ HQ +

Farseer Skyrunner [7 PL, 137pts]: 2. Doom, 4. Executioner, Biel-Tan: Natural Leader, Craftworlds Warlord, Shuriken Pistol, Singing Spear, The Spirit Stone of Anath'lan, Twin Shuriken Catapult

Spiritseer [3 PL, 65pts]: 4. Protect/Jinx, Shuriken Pistol

+ Troops +

Guardian Defenders [5 PL, 105pts]: 10x Guardian Defender
. Guardian Heavy Weapons Platform: Aeldari Missile Launcher

Guardian Defenders [5 PL, 105pts]: 10x Guardian Defender
. Guardian Heavy Weapons Platform: Aeldari Missile Launcher

Rangers [3 PL, 60pts]: 5x Ranger

+ Elites +

Wraithblades [10 PL, 225pts]: Ghostaxe and Forceshield, 5x Wraithblade

+ Fast Attack +

Vypers [12 PL, 165pts]
. Vyper: Starcannon, Twin Shuriken Catapult
. Vyper: Starcannon, Twin Shuriken Catapult
. Vyper: Starcannon, Twin Shuriken Catapult

+ Dedicated Transport +

Wave Serpent [9 PL, 169pts]: Crystal Targeting Matrix, Shuriken Cannon, Spirit Stones, Twin Starcannon

++ Spearhead Detachment +1CP (Aeldari - Craftworlds) [29 PL, 459pts] ++

+ No Force Org Slot +

Craftworld Attribute: Biel-Tan: Swordwind

+ HQ +

Autarch [4 PL, 77pts]: Forceshield, Star Glaive

+ Heavy Support +

Support Weapons [9 PL, 111pts]
. Support Weapon: Shadow Weaver
. Support Weapon: Shadow Weaver
. Support Weapon: Shadow Weaver

War Walkers [8 PL, 160pts]
. War Walker: Bright Lance, Bright Lance
. War Walker: Aeldari Missile Launcher, Aeldari Missile Launcher

Wraithlord [8 PL, 111pts]: Shuriken Catapult, Shuriken Catapult, 2x Starcannon

++ Total: [83 PL, 1490pts] ++

Created with BattleScribe (https://battlescribe.net)

###############################################

++ Battalion Detachment +5CP (Chaos - Death Guard) [59 PL, 8CP, 997pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

+ HQ +

Chaos Lord [5 PL, 76pts]: Chainsword, Combi-bolter

Daemon Prince of Nurgle [9 PL, 180pts]: 4. Blades of Putrefaction, 6. Arch-Contaminator, Fugaris' Helm, Hellforged sword, Warlord, Wings

+ Troops +

Plague Marines [7 PL, 111pts]
. Plague Champion
. . Codex: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher
. Plague Marine w/ Special Weapon: Blight launcher

Plague Marines [7 PL, 111pts]
. Plague Champion
. . Codex: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher
. Plague Marine w/ Special Weapon: Blight launcher

Plague Marines [7 PL, 111pts]
. Plague Champion
. . Codex: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher
. Plague Marine w/ Special Weapon: Blight launcher

+ Fast Attack +

Foetid Bloat-drone [8 PL, 136pts]: Fleshmower, Plague probe

Foetid Bloat-drone [8 PL, 136pts]: Fleshmower, Plague probe

Foetid Bloat-drone [8 PL, 136pts]: Fleshmower, Plague probe

++ Battalion Detachment +5CP (Chaos - Death Guard) [31 PL, 5CP, 503pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

+ HQ +

Chaos Lord [5 PL, 85pts]: Chainsword, Combi-plasma

Chaos Lord [5 PL, 85pts]: Chainsword, Combi-plasma

+ Troops +

Plague Marines [7 PL, 111pts]
. Plague Champion
. . Codex: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher
. Plague Marine w/ Special Weapon: Blight launcher

Plague Marines [7 PL, 111pts]
. Plague Champion
. . Codex: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher
. Plague Marine w/ Special Weapon: Blight launcher

Plague Marines [7 PL, 111pts]
. Plague Champion
. . Codex: Plague knife, Plasma gun
. 2x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher
. Plague Marine w/ Special Weapon: Blight launcher

++ Total: [90 PL, 13CP, 1500pts] ++

Created with BattleScribe (https://battlescribe.net)
   
Made in gb
Regular Dakkanaut




so ive bought myself a wraithknight whats the best load out to run?

Thinking suncannon and scatter shield?

   
Made in de
Boosting Black Templar Biker




daismith906 wrote:
so ive bought myself a wraithknight whats the best load out to run?

Thinking suncannon and scatter shield?


Pretty much yes. The sword one is cheaper and slightly better than stomps against Knights and stuff, but other than that the suncannon wins. There's a point to be made for the wraithhost detachment, which would allow a double wraitch cannon Knight to get the invuln off of a spiritseer, but it's costly in CP and real bad against snipers of any kind.





 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Eldar Trickery

Hey folks. I've not played with my Eldar for a while and was wondering what tricks and combos are proving effective these days. From memory there's:

-Ynnari Dark Reapers shooting twice with Word Of The Phoenix, then using fire and fade to hide.

-Shining Spears moving twice with Quicken/WotP and/or using the Saim Hann strat to advance and charge.

-Shining Spears arriving from the Webway and using the Court of the Young King strat for a 7" charge.

-The Guardian Bomb from the webway + buffs. Or perhaps dropping Wraithguard or Firedragons instead.

-Wraithblades getting a silly number of attacks from the Psycotroke, +1 to hit, Supreme Disdain, SfD.


Which of these are considered viable/competitive?
Are there any other hard hitting combos people have been using?


And on a somewhat related note: What type of anti-horde are Eldar players using to remove the chaff screens that can disrupt a lot of these tricks?

   
Made in gb
Screaming Shining Spear





The guy who came second at lvo ran seven flyers with two squads of nine scat bikes for the ynarri shenanigans, that may be the new hotness.

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Moosatronic Warrior wrote:
Eldar Trickery

Hey folks. I've not played with my Eldar for a while and was wondering what tricks and combos are proving effective these days. From memory there's:

-Ynnari Dark Reapers shooting twice with Word Of The Phoenix, then using fire and fade to hide.

-Shining Spears moving twice with Quicken/WotP and/or using the Saim Hann strat to advance and charge.

-Shining Spears arriving from the Webway and using the Court of the Young King strat for a 7" charge.

-The Guardian Bomb from the webway + buffs. Or perhaps dropping Wraithguard or Firedragons instead.

-Wraithblades getting a silly number of attacks from the Psycotroke, +1 to hit, Supreme Disdain, SfD.


Which of these are considered viable/competitive?
Are there any other hard hitting combos people have been using?


And on a somewhat related note: What type of anti-horde are Eldar players using to remove the chaff screens that can disrupt a lot of these tricks?


When it comes to Ynnari, you could have a look into https://www.dakkadakka.com/dakkaforum/posts/list/771142.page

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Trustworthy Shas'vre



california

That poor thread is so small and has only a few things about the ynnari, it’s probably why he came here to ask us..
   
Made in ie
Regular Dakkanaut




Lost my game to the Death Guard... Bad deployment on my part exacerbated a brutal scenario, but I killed way more stuff than in our previous game, and my Farseer survived until the end so happy enough

In other news, getting two pre-built Crimson Hunters for cheap! Wondering 1) if there are extra bits I need to add to make ‘em Exarchs, or o I just declare it? 2) are Starcannons worth it, or should both just have Bright Lances?

Cheers

This message was edited 1 time. Last update was at 2019/03/10 15:23:43


 
   
Made in us
Trustworthy Shas'vre



california

Stick to bright lances, and I believe most people use the little fin that goes on the middle of the back end to usually signify it’s a exarch, at least I do, however I never DONT run mine as exarchs, so as long as you do the same if you state it’s an exarch or all are exarch you’ll be fine
   
Made in gb
Walking Dead Wraithlord






1. if you really really must run biel-tan, why would you not take a all shuriken cannons and drop all the heavy weapons on your everything?

At the moment you are getting no benefit from your craftworld at all apart from leadership. All of your heavy weapons are expensive....with shuriken cannons you'll be rerolling 1s across all of your units , get one more shot per weapons and be -3ap on 6's anyway and save yourself a lot of points in the process.
Your vipers are currently getting -1 to hit if they move and have 1 less shot with a star cannon. You would be saving 60 points on your weapon platforms alone...

With doom you will be re-rolling all day to get those 6;s anyway. and your only dropping some range and chance to deal d3 dmg but your hits/wound conversion will be much higher anyway because of the volumes of shots.

2. with the points you save, why would you not run alitoic on your 2nd detachment and move the wraithblades and wave serpent in there along with some more stuff.

3. the star cannon exarch seem to be more efficient. I listened to Lawrence on Table Top tactics and I agree. I would listen to his LVO talk.

Call me a mad man but that's what Id do.

This message was edited 1 time. Last update was at 2019/03/11 04:16:22


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in ie
Regular Dakkanaut




The main reason I run Biel Tan is because I’ve wanted to emulate the 1998 GW Eldar army (I.e. just at the 2nd-3rd edition changeover) ever since... well, 1998. I like the color scheme, and I like to play painted!

And FWIW Biel Tan are more than just the Craftworld Trait; the warlord trait and relic are both pretty good too. My Farseer now hangs around with the Starcannon Vypers (which are cheap, fast, and soak up wounds for him) while he flits around Dooming, Smiting and Executing enemies, all the while giving them passive re-rolls to with EVERYTHING, not just Shuriken. Last battle he then zoomed over to the Warwalkers once the Vypers were destroyed, and continued in much the same vein.

Actually, Starcannons were great vs the Death Guard - the D3 wounds per hit forced my opponent to roll multiple “disgustingly resilient “ saves per model. That said, the missile launchers on the guardians were useless, but I built them that way to take advantage of the Starhawk (?) stratagem, as I don’t yet have any Dark Reapers. Going forward, I want to pick up some extra platforms, maybe some classic metal ones ‘cause they go really cheap on eBay, so I can have options.

All that said... I’m going to be really torn about my new Airwing! No reason at all to make them Biel Tan, so should I paint them Alaitoc!?

Anyway, I have another game tonight, and I’m bring THE AVATAR! The list is pretty terrible, but game should be quick and enjoyable . I will let y’a know how I get on.

Neil
   
Made in us
Trustworthy Shas'vre



california

NuhJuhKuh wrote:
The main reason I run Biel Tan is because I’ve wanted to emulate the 1998 GW Eldar army (I.e. just at the 2nd-3rd edition changeover) ever since... well, 1998. I like the color scheme, and I like to play painted!

And FWIW Biel Tan are more than just the Craftworld Trait; the warlord trait and relic are both pretty good too. My Farseer now hangs around with the Starcannon Vypers (which are cheap, fast, and soak up wounds for him) while he flits around Dooming, Smiting and Executing enemies, all the while giving them passive re-rolls to with EVERYTHING, not just Shuriken. Last battle he then zoomed over to the Warwalkers once the Vypers were destroyed, and continued in much the same vein.

Actually, Starcannons were great vs the Death Guard - the D3 wounds per hit forced my opponent to roll multiple “disgustingly resilient “ saves per model. That said, the missile launchers on the guardians were useless, but I built them that way to take advantage of the Starhawk (?) stratagem, as I don’t yet have any Dark Reapers. Going forward, I want to pick up some extra platforms, maybe some classic metal ones ‘cause they go really cheap on eBay, so I can have options.

All that said... I’m going to be really torn about my new Airwing! No reason at all to make them Biel Tan, so should I paint them Alaitoc!?

Anyway, I have another game tonight, and I’m bring THE AVATAR! The list is pretty terrible, but game should be quick and enjoyable . I will let y’a know how I get on.

Neil


I had great success using my avatar to hold 40 guardians from
Running without having to use CP to do so. My opponent hated it. But I also ran Ulthwé so.. my guardians refilled ones and had a 4+ inch land we’re fearless..
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Pain4Pleasure wrote:
That poor thread is so small and has only a few things about the ynnari, it’s probably why he came here to ask us..


I actually commented in that thread but forgot it existed. Shame it didn't take off more!

When people talk about scat bikes I assume they're referring to Scatter Laser Jetbikes not Shurken Catapults? If so are they playing Saim Hann or just accepting that you hit on 4+ if you move?

   
Made in us
Fixture of Dakka






Moosatronic Warrior wrote:
Pain4Pleasure wrote:
That poor thread is so small and has only a few things about the ynnari, it’s probably why he came here to ask us..


I actually commented in that thread but forgot it existed. Shame it didn't take off more!

When people talk about scat bikes I assume they're referring to Scatter Laser Jetbikes not Shurken Catapults? If so are they playing Saim Hann or just accepting that you hit on 4+ if you move?



Most people talk about Ynnari still need CWE/DE/Quins information, b.c it is their datasheets after all, only makes since that it wouldnt take off

Scat bikes are indeed Scatter Laser, Scatbikes are great at Anti-horde, with 36" range you dont really need to move turn 1 (unless you need to re-position), 4 shots vs 3 and longer range. Personally i would take them with Alaitoc, -1 to hit is huge, especially when you add cover and powers, you can have a very survivable large unit sitting back for a couple turns shooting 36 dice.

   
Made in us
Trustworthy Shas'vre



california

 Amishprn86 wrote:
Moosatronic Warrior wrote:
Pain4Pleasure wrote:
That poor thread is so small and has only a few things about the ynnari, it’s probably why he came here to ask us..


I actually commented in that thread but forgot it existed. Shame it didn't take off more!

When people talk about scat bikes I assume they're referring to Scatter Laser Jetbikes not Shurken Catapults? If so are they playing Saim Hann or just accepting that you hit on 4+ if you move?



Most people talk about Ynnari still need CWE/DE/Quins information, b.c it is their datasheets after all, only makes since that it wouldnt take off

Scat bikes are indeed Scatter Laser, Scatbikes are great at Anti-horde, with 36" range you dont really need to move turn 1 (unless you need to re-position), 4 shots vs 3 and longer range. Personally i would take them with Alaitoc, -1 to hit is huge, especially when you add cover and powers, you can have a very survivable large unit sitting back for a couple turns shooting 36 dice.

I use 12 scatbikes in one of my ynnari lists that can be found on the front page of the army lists forum subsection. Also when it comes to the Shuriken cannons, I usually, when taking guardians as my troops, choose between one or 2 units of 20 man guardians w/ 2 cannons in each to deepstrike. Whether I choose 1 or 2, the rest is bare bones storm guardians w/ chainswords. Only if I somehow have extra points do I add more than 8. I use to give fusion guns, but I’d rather have the bodies than the guns in my storm guardian squads.
   
Made in gb
Walking Dead Wraithlord






NuhJuhKuh wrote:
The main reason I run Biel Tan is because I’ve wanted to emulate the 1998 GW Eldar army (I.e. just at the 2nd-3rd edition changeover) ever since... well, 1998. I like the color scheme, and I like to play painted!

And FWIW Biel Tan are more than just the Craftworld Trait; the warlord trait and relic are both pretty good too. My Farseer now hangs around with the Starcannon Vypers (which are cheap, fast, and soak up wounds for him) while he flits around Dooming, Smiting and Executing enemies, all the while giving them passive re-rolls to with EVERYTHING, not just Shuriken. Last battle he then zoomed over to the Warwalkers once the Vypers were destroyed, and continued in much the same vein.

Actually, Starcannons were great vs the Death Guard - the D3 wounds per hit forced my opponent to roll multiple “disgustingly resilient “ saves per model. That said, the missile launchers on the guardians were useless, but I built them that way to take advantage of the Starhawk (?) stratagem, as I don’t yet have any Dark Reapers. Going forward, I want to pick up some extra platforms, maybe some classic metal ones ‘cause they go really cheap on eBay, so I can have options.

All that said... I’m going to be really torn about my new Airwing! No reason at all to make them Biel Tan, so should I paint them Alaitoc!?

Anyway, I have another game tonight, and I’m bring THE AVATAR! The list is pretty terrible, but game should be quick and enjoyable . I will let y’a know how I get on.

Neil


The rule of cool trumps all so do what you will

Ps. I run my own craft world colour scheme and assign craft worlds according to needs. I'll always have an ulthwe detahcement for Eldrad. He is obnoxiously good for only 25 points more than a normal farseer.

I take a spearhead with Eldrad to be my farseer, and an Autarch on foot as warlord with fate reader and 3x support weapons. Warlord snugs up out of LOS to farm one or two cp per battle whilst Eldrard is out in the tfront lines. Re-rollable nest of shadow weaver x3 (or more) every shooting turn is very reliable. 323 points is very decent for all that. I think

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Longtime Dakkanaut




Cpt. Icanus wrote:
daismith906 wrote:
so ive bought myself a wraithknight whats the best load out to run?

Thinking suncannon and scatter shield?


Pretty much yes. The sword one is cheaper and slightly better than stomps against Knights and stuff, but other than that the suncannon wins. There's a point to be made for the wraithhost detachment, which would allow a double wraitch cannon Knight to get the invuln off of a spiritseer, but it's costly in CP and real bad against snipers of any kind.


I am sorry, how is a spirit seer giving out an invunerable save to a wraith knight? Did i miss something somewhere? I just got myself a knight as well and would love to not have to take the scatter shield.
   
Made in gb
Walking Dead Wraithlord






Azuza001 wrote:
Cpt. Icanus wrote:
daismith906 wrote:
so ive bought myself a wraithknight whats the best load out to run?

Thinking suncannon and scatter shield?


Pretty much yes. The sword one is cheaper and slightly better than stomps against Knights and stuff, but other than that the suncannon wins. There's a point to be made for the wraithhost detachment, which would allow a double wraitch cannon Knight to get the invuln off of a spiritseer, but it's costly in CP and real bad against snipers of any kind.


I am sorry, how is a spirit seer giving out an invunerable save to a wraith knight? Did i miss something somewhere? I just got myself a knight as well and would love to not have to take the scatter shield.


Ina nut shell; They both need to be in the spirit host specialist detachment from Vigilius. (Costs 1cp). and then you use a stratagem for 2cp to give over the invuln for a turn.

This message was edited 1 time. Last update was at 2019/03/12 03:41:47


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Regular Dakkanaut




If you have to choose, Hemlocks or Crimson Hunters?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

karandrasss wrote:
If you have to choose, Hemlocks or Crimson Hunters?

Crimson Hunters for anti-tank all the way.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Longtime Dakkanaut




Ah vigulus. Gotcha. Thanks.
   
Made in us
Trustworthy Shas'vre



california

 wuestenfux wrote:
karandrasss wrote:
If you have to choose, Hemlocks or Crimson Hunters?

Crimson Hunters for anti-tank all the way.

Both have their place. I have 2 crimson ecarchs built and one hemlock though, simply because generally
I do agree with you
   
Made in au
Hissing Hybrid Metamorph






I have a quick question: should I get a Shurikan Cannon Wave Serpent for my Wraithblades, or use 5 Shurikan Cannon bikes?

Reason I ask is because I already own the bikes but would have to buy the Serpent haha.

This message was edited 1 time. Last update was at 2019/03/13 11:57:58


 
   
Made in us
Trustworthy Shas'vre



california

 Tiberius501 wrote:
I have a quick question: should I get a Shurikan Cannon Wave Serpent for my Wraithblades, or use 5 Shurikan Cannon bikes?

Reason I ask is because I already own the bikes but would have to buy the Serpent haha.

So, one protects your blades with wounds while they sit safely inside, the other is expensive and doesn’t protect your blades. Wave serpeants are a good thing to have for ANY Aeldari force. On the flip side, give your bikes scatter lasers, run them in 2 squads of 6, pump your wraiths up to 10, and ESPECIALLY if you are running axe and board, deepstrike then turn 2 9.01” away from whatever you want dead and point, click, delete! Voila, all for 1 cp! Now yes the initial charge is 9”, but that is highly possible to do so. And if it doesn’t, you Have a 4+ invul 3 wound models they, 10 of em, they have to attempt to mow down.

This message was edited 1 time. Last update was at 2019/03/13 13:01:17


 
   
Made in us
Screaming Shining Spear





USA

So has anyone tried the new Wraith Host stratagem with a night titan. Combine with Protect and get a 3+ invul.

If you did, did you take a Spirit Seer or BoneSinger for swaping out the Psychic power ( I think both are eligible??)

With the re roll all misses wraith strat if within 12" does 1 or 2 knight lists do any better.

And on that note ...a 2 Knight list would probably be bad correct? as your opponent could just rotate fire on the easier target....am I missing anything

 koooaei wrote:
We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice.
 
   
Made in gb
Walking Dead Wraithlord






 admironheart wrote:
So has anyone tried the new Wraith Host stratagem with a night titan. Combine with Protect and get a 3+ invul.

If you did, did you take a Spirit Seer or BoneSinger for swaping out the Psychic power ( I think both are eligible??)

With the re roll all misses wraith strat if within 12" does 1 or 2 knight lists do any better.

And on that note ...a 2 Knight list would probably be bad correct? as your opponent could just rotate fire on the easier target....am I missing anything


I don't think that's the way it works. the power is unit specific and doesn't transfer with the invuln save.
Protect adds 1 to saving throws for the infantry/biker unit. So the 4++ would transfer to the wraith construct but the protects effect would not IMO.
The way I understand it, the spiritseer would still have protect on him but with just his normal 6+ making it a 5+.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in fr
Longtime Dakkanaut




 Argive wrote:
 admironheart wrote:
So has anyone tried the new Wraith Host stratagem with a night titan. Combine with Protect and get a 3+ invul.

If you did, did you take a Spirit Seer or BoneSinger for swaping out the Psychic power ( I think both are eligible??)

With the re roll all misses wraith strat if within 12" does 1 or 2 knight lists do any better.

And on that note ...a 2 Knight list would probably be bad correct? as your opponent could just rotate fire on the easier target....am I missing anything


I don't think that's the way it works. the power is unit specific and doesn't transfer with the invuln save.
Protect adds 1 to saving throws for the infantry/biker unit. So the 4++ would transfer to the wraith construct but the protects effect would not IMO.
The way I understand it, the spiritseer would still have protect on him but with just his normal 6+ making it a 5+.

That's correct.
   
Made in us
Dakka Veteran





How would you guys expect this list to perform against Swarmlord/Kraken Tyranids + Genestealer Cults? I'm anticipating this to be a pretty defensive game so I wonder if the two 5-man ranger squads and the 3 wraithlords will be enough to screen for my reapers/spears. I suppose I could also webway the reapers. Don't have a ton of experience playing Ynnari/CWE so any tips would be hugely appreciated.

Ynnari Battalion - 5CP
1x Yvraine - Word of the Phoenix, Ancestor's Grace
1x Warlock - Conceal/Reveal
8x Shining Spears, 1x Exarch, Star Lance
9x Dark Reapers, 1x Exarch
19x Guardian Defenders, Shuriken Cannon Platform
2 x 5 Rangers


Ulthwe Spearhead - 1CP

1x Eldrad Ulthran, Doom, Guide, Fortune
1x Spiritseer - Protect/Jinx
1x Hemlock, Jinx
1x Hemlock, Restrain
3x Wraithlord, 2x Shuriken Catapults, Fists


Total 1999pts - 9CP

Should I drop the Hemlocks and take 3 cheapo Wave Serpents with twin scatter lasers? Nids have a massively difficult time killing hemlocks, but then again once swarmy/flyrants go down, there aren't too many great targets for the hemlocks to after. Maybe the hive guard after that? Also T1 move-blocking genestealers could be useful.

This message was edited 4 times. Last update was at 2019/03/14 11:51:39


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Made in au
Hissing Hybrid Metamorph






Thanks Pain4Pleasure for the response. This is my list, trying to squeeze in a Wave Serpent, but I'm currently over by 36pts :/

What could I change to get it to 1500? Not trying to make a tournament worthy list btw, just struggling to make the points with the models I have.

Spoiler:

HQ
- Farseer w/ Singing Spear (Warlord)
- Spiritseer w/ Psytronome of Iyanden
TROOP
- 5x Dire Avengers
- 5x Dire Avengers
- 20x Guardians w/ 2x Shurikan Heavy Weapon Platforms
ELITE
- 5x Axe/Shield Wraithblades
- 5x Wraithcannon Wraithguard
HEAVY SUPPORT
- Fire Prism
- Wraithlord w/ 2x Shurikan Cannons/Catapults, Ghostglaive
FLYER
- Hemlock Wraithfighter
TRANSPORT
- Wave Serpent w/ 3x Shurikan Cannons

Total: 1536pts


My original list was the same but with minor changes:

Spoiler:

HQ
- Farseer w/ Singing Spear, w/ Psytronome of Iyanden (Warlord)
- Wraithseer w/ D-Cannon
TROOP
- 5x Dire Avengers
- 5x Dire Avengers
- 20x Guardians w/ 2x Shurikan Heavy Weapon Platforms
ELITE
- 5x Axe/Shield Wraithblades
- 5x Wraithcannon Wraithguard
FAST ATTACK
- 5x Shurikan Cannon Wind Riders
HEAVY SUPPORT
- Fire Prism
FLYER
- Hemlock Wraithfighter

Total: 1499pts
   
Made in us
Painlord Titan Princeps of Slaanesh




Question- According to the Codex you have 3 types of auturchs, 1 on a bike, 1 with wings and, 1 on foot. Now, am I correct that the 1 on foot has no options for other war gear? So that all he has is his glaive and no other weapon and he can't swap the glaive out for any other melee weapon. If this is the case which figure would be appropriate to use for him (with wysiwyg)?
   
 
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