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Made in ru
Screaming Shining Spear




Russia, Moscow

Thanks.
   
Made in es
Swift Swooping Hawk





Spartacus wrote:
 Shadenuat wrote:
So the fact that Autarches & Hemlock are "equipped" with their stuff... do we pay for it or what?


Yes. The argument previously was that the soulstones and forceshield were listed as an ability rather than wargear so you didn't have to purchase them. Now they're clearly equipment and you have to play the points.


Just this, should GW adressed properly like this the 1st time everything should been easier since day first.

It also means our Autarchs got 6 points more expensive, but the possiblity of a Reaper launcher on foot one, make me giggle.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Lord Perversor wrote:
It also means our Autarchs got 6 points more expensive, but the possiblity of a Reaper launcher on foot one, make me giggle.

Or better yet, use a Skyrunner Autarch which has "Peerless Agility" instead of a Force Shield and give him a Reaper Launcher for only 22pts. That's a nice even 130pt model that can do pretty much any task.

   
Made in us
Screaming Shining Spear





USA

where is That located at? which FAQ?



Automatically Appended Next Post:
The nice thing is we can use banshee masks with the new rules on our autarchs


Automatically Appended Next Post:
Lord Perversor wrote:

It also means our Autarchs got 6 points more expensive, but the possiblity of a Reaper launcher on foot one, make me giggle.


Except for the warp jump autarch costs a whopping 2 points more than a footslogger one from the codex. why would you ever choose that option now?


Automatically Appended Next Post:
I found it:

https://www.warhammer-community.com/faqs/

This message was edited 3 times. Last update was at 2017/11/16 20:47:58


 koooaei wrote:
We are rolling so many dice to have less time to realise that there is not much else to the game other than rolling so many dice.
 
   
Made in gb
Fresh-Faced New User




Anyone think eldar will make it into a top 10 list now Ynnari isn't worth taking?

Im not overly concerned by it as I'm sticking with craftworld now the codex is out, but I am a little disappointed by the apparent lack of diversity in competitive lists. Just seems a bit dull to see guard/marines and chaos all the time.
   
Made in us
Regular Dakkanaut




Ynnari is still good and extra shooting phase or charge phase on a turn is still very nice. It's just toned down so thier is a reason to play craftworld eldar, and so I can enjoy my saim-hann shining spears with out being heckled lol.
   
Made in gb
Fresh-Faced New User




I agree the extra shots or charge from one unit is still good. It your also giving up all the craftworld attributes for a much reduced soul burst. Really don't see the point in taking them any more, but that could be down to my lack of experience.

Just don't see eldar being that competitive, despite the new codex, and it a shame as I'd like to see different armies winning (I didn't want to see Ynnari win all the time either)
   
Made in nz
Unshakeable Grey Knight Land Raider Pilot




Ynnari were middling at best in the last (only) competitive 8th Ed event I've been to, and recent results I've seen say the same thing. From a high power competitive standpoint, this is a massive over-reaction to a problem that doesn't really exist.

From a casual gaming perspective, SfD probably did need a tone down as it is easily exploitable by most list builds, especially now that Dark Reapers can be spammed cheaply. Perhaps the 'one action per type per turn' is justified from that point of view, but to stack that on top of losing the effect totally in your opponents turn just seems ludicrous to me.

Anyway, happy I didn't sink any money into a Triumvirate now...
   
Made in us
Regular Dakkanaut




Fred the Farseer wrote:
.

Just don't see eldar being that competitive, despite the new codex, and it a shame as I'd like to see different armies winning (I didn't want to see Ynnari win all the time either)


No see now this is where I think people being too human. Just because ynnari which were obviously bonkers when combined with the now 20-50% cheaper craftworld eldar got nerfed. Doesnt mean the super cheap eldar woth stratagem and free buffs isn't still good.

Shining spears are really good woth alot of evasion optuons. We have the best two fliers in the game. Forearm of a crimson hunter is really really dumb. 2+ to hit (you don't move on the enemy turn) refilling 1s bright lances and pulse laser will ace any tank or fat character that tries to deep strike. While scatter bikes in units of 9 will ices MEQ and GEQ squads. Basicly, eldar can be deep strikes on.

Our big melee units can be buffed to obsurd levels and woth quicken these buffs can be applied out side of deny range and then boosted into charge range.

Among other great things in our book.
   
Made in es
Bounding Assault Marine



Madrid, Spain

NexAddo wrote:
I don't know why GW limited the use of SfD in the opponent's turn. I think that the nerf of not being able to use the same action for soulburst twice in the same turn was enough of a limitation. Now the only good use of the Word of the Phoenix power is on double-shooting dark reapers that stay in the back of your deployment zone.

There's going to be a lot more lists that are craftworld focused with a little ynnari rather than most of the competitive lists being Ynnari with a little bit of craftworlds.

Spartacus
Post 2017/11/16 18:30:19 Subject: Codex: Eldar Craftworlds - A Portal Opens, The Craftworlds Emerge, Battle Begins!
Shadenuat wrote:
https://www.warhammer-community.com/faqs/
Press 40k.

Wrap your Triumvirate box in tape and mail to GW, demand a refund.


Holy hell that is groundbreaking. Was Ynnari really so powerful that they had to demolish it completely? I'm gonna flat out say no.

For all those who haven't seen it, this is in the new Xenos 1 FAQ, see page 2:

https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_index_xenos_1_en-1.pdf

Damn... either one of those conditions would have been a massive nerf, to be hammered with both is just astounding.



Pretty salty ay. Ynnari was not dominating n the tournament scene. Just made my Harlequin part of my army a waste of time and money. In fact my whole army was built around Ynnari (I only started playing with 8th edition) and now I'm back to the drawing board.


Bye bye Ynnari! That's the last nail in the coffin. Yvraine will be Eldrad (or a Farseer), the Yncarne will be the Avatar of Khaine and my Harlequins will be Banshees.
I had already toyed with the idea, but now that SfD is half as useful I think Battle Focus, Warlord Traits, Relics and Craftworld traits outweight its loss (Word of the Phoenix only gets you so far).
I may even save points!
I hope people will be understanding with the count-as. I will try to make it very clear beforehand.
   
Made in gb
Fresh-Faced New User




Agree with the above point. Let's hope that once all the codex's are out it becomes a more balanced gaming experience at all levels, for all players. Seems like GW are in a spin at the moment adjusting lots of things at once, but they are reacting to community feedback, which is good.

I already have the Triumvirate :( probably just keep it and wait for the Ynnari codex. Ynnari are still new in relative terms so teething problems are expected.
   
Made in us
Regular Dakkanaut




Spartacus wrote:
Ynnari were middling at best in the last (only) competitive 8th Ed event I've been to, and recent results I've seen say the same thing. From a high power competitive standpoint, this is a massive over-reaction to a problem that doesn't really exist.



What?? Did you see the socal open results?? All the ynnari list that were brought did better than 50% and one of them made 3rd place...

Ynnari just got a super buff in the form of craft world eldar by having massive cost reductions accross the board and giving ynari access to craftworld stratagem. This nerd compensates for CW and the coming DE books coming out.
   
Made in nz
Unshakeable Grey Knight Land Raider Pilot




mmimzie wrote:
Spartacus wrote:
Ynnari were middling at best in the last (only) competitive 8th Ed event I've been to, and recent results I've seen say the same thing. From a high power competitive standpoint, this is a massive over-reaction to a problem that doesn't really exist.



What?? Did you see the socal open results?? All the ynnari list that were brought did better than 50% and one of them made 3rd place...

Ynnari just got a super buff in the form of craft world eldar by having massive cost reductions accross the board and giving ynari access to craftworld stratagem. This nerd compensates for CW and the coming DE books coming out.


Nah I didnt look at the Socal results yet. Okay so maybe they got a boost?

I stand by my point though. Id wager that if this FAQ was in force, you would not see a 3rd place Ynnari or many Ynnari lists above 50%, or many lists at all in fact. Competitive Ynnari is dead until we see a codex most likely.
   
Made in us
Unhealthy Competition With Other Legions




Lost Carcosa

Ynnari will be fine, im sure, with the release of their Codex and or any Chapter Approved updates leading up to that.

Standing in the light, I see only darkness.  
   
Made in es
Bounding Assault Marine



Madrid, Spain

 Marius Xerxes wrote:
Ynnari will be fine, im sure, with the release of their Codex and or any Chapter Approved updates leading up to that.


It's a shame that could be in a year from now (Chapter Approved will come sooner, but there is no confirmation Ynnari will get something there)
   
Made in us
Fresh-Faced New User




I have to imagine that Strength from Death will get a complete reworking when the Ynnari codex comes out. As angry as I am about the overnerfing it sounds like GW suddenly realized that 8th edition 40K is not designed to handle out-of-turn activations from a balance standpoint and is putting this out as a bandaid until they figure out what they want SfD to do.
   
Made in us
Regular Dakkanaut




Spartacus wrote:
mmimzie wrote:
Spartacus wrote:
Ynnari were middling at best in the last (only) competitive 8th Ed event I've been to, and recent results I've seen say the same thing. From a high power competitive standpoint, this is a massive over-reaction to a problem that doesn't really exist.



What?? Did you see the socal open results?? All the ynnari list that were brought did better than 50% and one of them made 3rd place...

Ynnari just got a super buff in the form of craft world eldar by having massive cost reductions accross the board and giving ynari access to craftworld stratagem. This nerd compensates for CW and the coming DE books coming out.


Nah I didnt look at the Socal results yet. Okay so maybe they got a boost?

I stand by my point though. Id wager that if this FAQ was in force, you would not see a 3rd place Ynnari or many Ynnari lists above 50%, or many lists at all in fact. Competitive Ynnari is dead until we see a codex most likely.


Well so the socal open was just before the eldar book dropped. .

So technically ynnari was buffed since then thanks to all the eldar buffs and stratagems. That ynnari can still uae. Now they are getting nerfed because when DE gets thier points adjusted in the chapter approved book coming out. Ynnari will once again get a buff, and even more so if the same happens to hatliquins. So I wouldn't qorry.
   
Made in nl
Longtime Dakkanaut




mmimzie wrote:


Well so the socal open was just before the eldar book dropped. .

So technically ynnari was buffed since then thanks to all the eldar buffs and stratagems. That ynnari can still uae. Now they are getting nerfed because when DE gets thier points adjusted in the chapter approved book coming out. Ynnari will once again get a buff, and even more so if the same happens to hatliquins. So I wouldn't qorry.


I consider this the TRUTH!!! Ynnari is fundamentally a hard faction to balance, because everytime Craftworld, Deldar or Clowns gets rebalanced the changes propagates onto Ynnari with strange and unfathomable consequences. Like a dog pissing in the river melting the polar icecaps.
   
Made in us
Regular Dakkanaut




pismakron wrote:
mmimzie wrote:


Well so the socal open was just before the eldar book dropped. .

So technically ynnari was buffed since then thanks to all the eldar buffs and stratagems. That ynnari can still uae. Now they are getting nerfed because when DE gets thier points adjusted in the chapter approved book coming out. Ynnari will once again get a buff, and even more so if the same happens to hatliquins. So I wouldn't qorry.


I consider this the TRUTH!!! Ynnari is fundamentally a hard faction to balance, because everytime Craftworld, Deldar or Clowns gets rebalanced the changes propagates onto Ynnari with strange and unfathomable consequences. Like a dog pissing in the river melting the polar icecaps.


Yeah i agree. Ynnari in my opinion would be best suited by 2 changes:

1. If they only had access to troops, unnamed Has, and dedicated transports. That way the other armies can keep thier flavor, but ynnari still has a lot of nice diversity. While these base units tend to be the primary benefactors in ynnari anyway.

2. Change are from death to a blood turn style system. Where units friend or foe who die within x" of your HQ give them some kind of psykic power boost that allows them to basicly bank soul burst' s power level, but delays it for only things done on your own turn. Thus way opponents habe the power to counter you efforts, and encourages the ynnari player to skillfully deploy thier units.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

In the wake of the (much needed, IMO, Ynnari always struck me as a very poorly designed faction), I think a lot of people missed the big change to Fire Prisms. The double-tap now only works if you shoot at the same unit as the original shot. Managing for overkill isn't massive, but you'll have to be more careful with them to get the most efficiency with your Prisms now.
   
Made in gb
Longtime Dakkanaut




UK

Didn't Starcannons get changed from 2 Damage to D3 damage? The codex seems to have put them back to 2 Damage again?
   
Made in us
Steadfast Grey Hunter





Niiru wrote:
Didn't Starcannons get changed from 2 Damage to D3 damage? The codex seems to have put them back to 2 Damage again?

English codex wargear index pg. 111 shows starcannon and twin starcannon at d3 dmg.
Crimson Hunter Exarch entry pg. 107 also shows d3 dmg.
Wave Serpent entry pg 106 shows d3 dmg for twin starcannon
Wraithknight entry pg 109 shows d3 dmg for starcannon

That is every entry pertaining to the starcannon I could find in a brief scan of the English language codex. Where in the codex did you see them being 2 damage?
   
Made in us
Fixture of Dakka





 Fafnir wrote:
In the wake of the (much needed, IMO, Ynnari always struck me as a very poorly designed faction), I think a lot of people missed the big change to Fire Prisms. The double-tap now only works if you shoot at the same unit as the original shot. Managing for overkill isn't massive, but you'll have to be more careful with them to get the most efficiency with your Prisms now.

This is already how it worked. The change made it clear that you could still do it if the Fire Prism were stationary.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Well gak, I just need to read better.

Whatever, I'm just happy I got half of what I wanted from the Avatar (well, a 50-75 point reduction also wouldn't be out of order, but I'll take what I can get).

This message was edited 1 time. Last update was at 2017/11/17 06:22:32


 
   
Made in es
Bounding Assault Marine



Madrid, Spain

mmimzie wrote:

1. If they only had access to troops, unnamed Has, and dedicated transports. That way the other armies can keep thier flavor, but ynnari still has a lot of nice diversity. While these base units tend to be the primary benefactors in ynnari anyway.
.

Yeah because frail, fast infantry with Shuriken weapons and fast, frail infantry with poison weapons are sooo diverse. Only Troupes would bring some variation.
The real flavor of CWE is in Aspect Warriors and Wraiths. As happens with Dark Eldar and their more colorful units in elites, fast and heavy. Take that away from Ynnari, and you would need to release at least 4 new kits to make them work as an interesting faction.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Which they should. Because of all the Eldar factions that should not be conducive to soup lists (from a gameplay perspective), Ynnari is number one.
   
Made in au
Fresh-Faced New User




I've never used an Avatar, but have one on the painting table looking at me.

With Falcon's Swiftness are people of the view he will be quick enough now?

Him not keeping up seems to be the major gripe I'm hearing ...
   
Made in au
Liche Priest Hierophant







 Fafnir wrote:
Well gak, I just need to read better.

You might be thinking of the Suncannon, which was changed from D3 to a flat 2 iirc.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

pessa wrote:
I've never used an Avatar, but have one on the painting table looking at me.

With Falcon's Swiftness are people of the view he will be quick enough now?

Him not keeping up seems to be the major gripe I'm hearing ...


I'll definitely be taking Swiftness on him from here on out. 2" might not be huge, but every little bit helps in closing the gap and getting stuck in with the targets you want (and avoiding those you don't).

He's still a bit slow to hunt the big game that he's built to actually go after, but at the very least, it should make him harder to completely ignore. Being able to advance and charge would help him a lot (which is something GW would be more likely to give than letting him be affected by Eldar buffs, because... reasons).

Fate's Messenger and Incomparable Hunter could be potentially worth taking depending on the matchup. If your opponent is going to spend the bulk of their time coming to you, it might be preferable to take one of those instead.

This message was edited 1 time. Last update was at 2017/11/17 07:10:17


 
   
Made in gb
Longtime Dakkanaut




So, the more I think about it, the more I believe that Ynnari won’t disappear completely -rather they will change.

I think, going forward, we won’t see anymore “pure” Ynnari armies, rather we will see small, allied detachments built with the aim of maximising certain soulburst actions.
For example, we’ll likely see Yvarine with 10 Dark Reapers still, but prob then alongside a couple of fast, hard hitting combat units that can happily take advantage of a double move, or fighting twice.

Overall, I think that style of setup is a lot better for everyone, rather than, take dozens of min squads and just continually shoot over and over again with half of them.
   
 
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