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Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Worst case scenario, if I can't manage to pop the strat on Ahriman while riding his daemonic Disc of Tzeentch, I am still going to take a small patrol detachment of Tzeentch demons just for access to Gaze of Fate. That free re-roll is great when I am already burning so many CPs on Cabalistic Ritual.

Heck, that could be the difference between one of my predators doing 1 damage or 6 damage at no cost to my CP pool. Or a bad d3 Perils result. Or, dare I say, a big d6 smite from Ahriman

This message was edited 1 time. Last update was at 2018/01/04 05:25:35


 
   
Made in us
Regular Dakkanaut




Poxbringer and bloodmaster are just the new names for the heralds we already have.
   
Made in us
Savage Khorne Berserker Biker





Yeah, continuity with AoS. :(
   
Made in es
Longtime Dakkanaut





It only remains to know what sloppity does.
   
Made in gr
Nurgle Veteran Marine with the Flu





Athens, Greece

Can we please confirm if there is a specific keyword that separates daemons from csm daemons or death guard daemons?
Because as it seems now, the most important thing is if the Primarchs can DS.

Killing is easy. Being politically correct is a pain in the ass...
My Chaos Space Marines showcase so far: http://www.dakkadakka.com/dakkaforum/posts/list/437151.page (too old - i will update it soon) 
   
Made in gb
Regular Dakkanaut




I'm curious to see if Blue horrors have changed at all, other than the reduced invun, while it sounds like pinks will be viable again, at 5 points each, 5++ and zero offensive capacity, they are looking really weak.

That said 25 pinkies with points for splitting and a Herald providing +1 Str and flickering flames is a great proposition. Hard to argue with 75 Str4 shots with +1 to wound.
   
Made in il
Warplord Titan Princeps of Tzeentch






The question remains, why waste points for splitting when you can have more pinks?

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in it
Longtime Dakkanaut





Because 25 pink with points to split keeps the 20+ bonus longer than 30 pinks.

Contrarily to the AM and Nids stratagems who bring back whole units (and are close to useless, since it is almost always better to have another unit on the table), this puts models back into the unit, which has a lot of advantages in protecting the pinks left.

Anyway, deepstriking 30 pink horrors is now the official Devilbomb of Tzeentch and will be used as a complement to khorne lists to clear the screens before the assault. Bonus if you can get flickering flames on them.

This message was edited 2 times. Last update was at 2018/01/04 09:33:34


 
   
Made in gb
Cultist of Nurgle with Open Sores




Birmingham, UK

Another big thank you Hikaru - very happy to see those GUO stats!

As above though. How are the DS Stratagems written - is is purely the <DAEMON> keyword that it refers to? Any further restriction?
   
Made in us
Regular Dakkanaut





 BoomWolf wrote:
The question remains, why waste points for splitting when you can have more pinks?


If you're using a couple of units as a screen for other stuff and want to be able to make it very obnoxious, you could reserve just enough points for a unit to split, then use them to gum up whatever was foolish enough to engage them or get engaged. If you end up not needing to split them, hey that's now points you could use on some screamers or flamers instead.

The idea is that the threat of a full split will greatly change how your opponent decides to deal with horror units, and as long as you have the points left, your opponent has no idea what to expect
   
Made in fi
Locked in the Tower of Amareo





Wouldn't that depend on initial volley not killing 6+ pinks? Or is the bonus for 20+ models regardless of type? If not then 6 killed, some split, your bonus goes down. And 6 pinks in 8th ed is dirt easy to kill.

2024 painted/bought: 109/109 
   
Made in il
Warplord Titan Princeps of Tzeentch






On another note.
Anyone noticed the article about tzeentch links to the gaunt summoner?

Is he making a 40k appearance?

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in se
Regular Dakkanaut






tneva82 wrote:
Wouldn't that depend on initial volley not killing 6+ pinks? Or is the bonus for 20+ models regardless of type? If not then 6 killed, some split, your bonus goes down. And 6 pinks in 8th ed is dirt easy to kill.


Since each save is resolved one at a time, with points in reserve for split killing 6 pinks would still mean dealing 6+12+12 wounds. (+any other horrors you'd use the final 5 unit slots for, potentially bringing an additional 10 wounds to the pool)
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Dedwoods42 wrote:
Another big thank you Hikaru - very happy to see those GUO stats!

As above though. How are the DS Stratagems written - is is purely the <DAEMON> keyword that it refers to? Any further restriction?

Hikaru has said many times that the stratagem currently has no restrictions and so Primarch deep striking is a thing. However I do think that will get a swift errata stamping a week after Codex: Daemons is released.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in it
Longtime Dakkanaut





It is not a problem of restrictions or keywords on the stratagem.

The norm here is that at the start of the section you have a note saying:

"The term daemon used in this section refers only to the daemons presented in this book because fluffity, fluffity, fluff."
   
Made in us
Loyal Necron Lychguard





Spoletta wrote:
Because 25 pink with points to split keeps the 20+ bonus longer than 30 pinks.

Contrarily to the AM and Nids stratagems who bring back whole units (and are close to useless, since it is almost always better to have another unit on the table), this puts models back into the unit, which has a lot of advantages in protecting the pinks left.

Anyway, deepstriking 30 pink horrors is now the official Devilbomb of Tzeentch and will be used as a complement to khorne lists to clear the screens before the assault. Bonus if you can get flickering flames on them.

Someone's going to need to do the math on if 30 horrors (210 points) or 9 flamers (252 points) clear out more guardsmen. 45 hits for the horrors vs. 31.5 for the flamers, but the flamers have +1 to wound and -1 AP.
   
Made in fr
Dakka Veteran






Vs Imperial Guardsmen:

30 Pink Horrors
15 dead

30 Pink Horrors with S4 from Herald OR+1 to wound from stratagem
20 dead

30 Pink Horrors with S4 from Herald AND +1 to wound from stratagem
25 dead

9 Flamers
17.5 dead

9 Flamers with +1 to wound from stratagem
21.875 dead






Automatically Appended Next Post:
So Horrors are better with support, but Flamers are better without support.

This message was edited 3 times. Last update was at 2018/01/04 11:04:14


 
   
Made in gb
Regular Dakkanaut




Do we know what the nurgle tree does yet please?
   
Made in gb
Fresh-Faced New User




With the increased range on the flamers, summoning them might not be a bad idea. Take the base of 30 horrors (to deep strike), several squads of brimstones and furies to be the chaff and fill the brigade. Exalted flamers for anti tank and summoning ability.

A demon prince for re-roll 1s, herald on chariot for +1S and some other HQ (maybe the big chicken with 3++ relic or the +1 to smite staff to keep the chaff from running). Not sure what to take for heavy... Chariots might be ignored if the big bird is on the table i guess. Or the grinders.

Shame we can't take daemon princes as heavy if we have a lord of change, like in old book...

Overall seems like a solid mono-tzeentch build
   
Made in us
Tunneling Trygon





NJ

Spoletta wrote:
It is not a problem of restrictions or keywords on the stratagem.

The norm here is that at the start of the section you have a note saying:

"The term daemon used in this section refers only to the daemons presented in this book because fluffity, fluffity, fluff."


But then there’s also the precedent where even though a statement like that is in both the CSM and DG books, they FAQ’d it to say that any models that are able to use stratagems based on keywords from both books can as long as you have one full detachment that is pure DG and/or pure CSM. Could see that precedent being extended here. But, then again, the literal opposite happened for Tyranids and GSC, so I really have no idea what goes on in GW’s head. Would be very very surprised if DS-ing primarchs was a thing.
   
Made in it
Longtime Dakkanaut





The one for SM still stands also. BA cannot use SM stratagems.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 luke1705 wrote:
Spoletta wrote:
It is not a problem of restrictions or keywords on the stratagem.

The norm here is that at the start of the section you have a note saying:

"The term daemon used in this section refers only to the daemons presented in this book because fluffity, fluffity, fluff."


But then there’s also the precedent where even though a statement like that is in both the CSM and DG books, they FAQ’d it to say that any models that are able to use stratagems based on keywords from both books can as long as you have one full detachment that is pure DG and/or pure CSM. Could see that precedent being extended here. But, then again, the literal opposite happened for Tyranids and GSC, so I really have no idea what goes on in GW’s head. Would be very very surprised if DS-ing primarchs was a thing.

Aye, the problem with only in book restrictions is the number of daemons in the index that aren't in the codex.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in es
Longtime Dakkanaut





Nurgle focus
https://www.warhammer-community.com/2018/01/04/faction-focus-daemons-nurglegw-homepage-post-4/
   
Made in us
Longtime Dakkanaut





Connecticut

Those trees are... very good.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in es
Longtime Dakkanaut





 Cephalobeard wrote:
Those trees are... very good.


Yes, because have a plaguebearer with 4+ armor and fell back and shoot is a must...

Said hello to some obliterators.

All that i see its to improve chaos space marine with nurgle + daemon keyword

   
Made in us
Longtime Dakkanaut





Connecticut

zamerion wrote:
 Cephalobeard wrote:
Those trees are... very good.


Yes, because have a plaguebearer with 4+ armor and fell back and shoot is a must...

Said hello to some obliterators.

All that i see its to improve chaos space marine with nurgle + daemon keyword



I mean, for 50 points, it's a massive boost to saves on these things. Depending on the wording in the end, yes, it's entirely possible they work with some CSM units which pushes them even further.

You're also intentionally misrepresenting the abilities of the tree, because it will allow them to advance and charge, or charge/fall back, all things I believe even large blobs of plague bearers would love to do, considering their speed.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in lt
Mysterious Techpriest






@Zamerion Nice to see you missed advance and charge...........

This message was edited 1 time. Last update was at 2018/01/04 14:52:15


Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in us
Commoragh-bound Peer




Syracuse, NY

Can someone explain the wording of "Can add a new Feculent Gnarlmaw to your army (containing 1 Feculent Gnarlmaw)"? What does that even mean? As long as the tree was paid for, you can plant it on the table? Or you have to have had one tree already and this lets you plant another (obviously with reserved points). It's odd wording to say the least.
   
Made in us
Longtime Dakkanaut





Connecticut

 Klor wrote:
Can someone explain the wording of "Can add a new Feculent Gnarlmaw to your army (containing 1 Feculent Gnarlmaw)"? What does that even mean? As long as the tree was paid for, you can plant it on the table? Or you have to have had one tree already and this lets you plant another (obviously with reserved points). It's odd wording to say the least.


You summon 1 tree, basically. Think of it that way.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in es
Longtime Dakkanaut





 rvd1ofakind wrote:
@Zamerion Nice to see you missed advance and charge...........


I didnt miss it. Thanks.

One rule that is good for plaguebearers, and 3 for obliterators.

I want a book for daemons. Not a book to do better chaos space marines.
   
 
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