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Made in us
Hooded Inquisitorial Interrogator




New York, USA

Well now, color me excited.

I have a two start collecting boxes of Dark Eldar I never got to... Might be a good time to start building these guys up Here's hoping that they release plastic grotesques and Incubi and mandrakes at some point so this range can be all in plastic. Seeing all the latest elven releases for other factions gives me so many conversion ideas. Sslyth for example can be made from these no problem:
Spoiler:


While as someone mentioned, the sea elf swordsmen would make for amazing Mandrakes:
Spoiler:


I always found it interesting how poorly represented DE are considering how fleshed out their range is. (30+ kits!) Hopefully we see more of them out with this new codex.
   
Made in nl
Disassembled Parts Inside a Talos





Well, you could always grab the many leftover bits from your Talos/Cronos and a Crypt Horros/Vargheists kit. That's how I built my grotesques.
   
Made in us
Hooded Inquisitorial Interrogator




New York, USA

 Cruxeh wrote:
Well, you could always grab the many leftover bits from your Talos/Cronos and a Crypt Horros/Vargheists kit. That's how I built my grotesques.


Yes, I'm planning to do just that once I find a suitable body. I know people use Varghaists, rat orges etc. I'm currently admiring this guy's work with some Hordes bodies as a base.
Spoiler:


   
Made in us
Longtime Dakkanaut






 Oaka wrote:
Can you reroll a '1' from the Vect stratagem by using the reroll stratagem?
No die may be rerolled more than once. But you could prevent your opponent from using the Command Reroll strategem when they roll a 1.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 axisofentropy wrote:
 Oaka wrote:
Can you reroll a '1' from the Vect stratagem by using the reroll stratagem?
No die may be rerolled more than once. But you could prevent your opponent from using the Command Reroll strategem when they roll a 1.

That’s not what Oaka asked.
That said, I have to say yes; Agents of Vect is in itself a stratagem played to ‘interrupt’ another so playing a second to interrupt it seems fine. Also kinda crazy.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in se
Regular Dakkanaut





tabletop tactics has a battle report with the new drukhari codex up!
   
Made in us
Longtime Dakkanaut





 Ghaz wrote:
 Imateria wrote:
They've succeded in making the horribly mediocre Crucible of Malediction even worse. It's gone from a short range, 50/50 chance to hurt Psykers once per game to a short range, 50/50 chance to hurt Psykers once per game for 2CP. What moron thought this was a good idea?

It went from a relic that would have never been taken to a stratagem which may occasionally be used.


It wasn't a relic in index xenos, it was free wargear each Haemonculus got and was still seen as being not good.
   
Made in us
Lieutenant General





Florence, KY

blaktoof wrote:
 Ghaz wrote:
 Imateria wrote:
They've succeded in making the horribly mediocre Crucible of Malediction even worse. It's gone from a short range, 50/50 chance to hurt Psykers once per game to a short range, 50/50 chance to hurt Psykers once per game for 2CP. What moron thought this was a good idea?

It went from a relic that would have never been taken to a stratagem which may occasionally be used.


It wasn't a relic in index xenos, it was free wargear each Haemonculus got and was still seen as being not good.

Already answered.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Hooded Inquisitorial Interrogator




New York, USA

NZ preorders are up. Was this book mentioned before???



Spoiler:
   
Made in us
Longtime Dakkanaut






decent video review of new dark eldar codex https://www.youtube.com/watch?v=g-9cjx1A2QI

reaver jetbikes went from 30 points to 19. you'll be seeing more of those. heat lances from 25 to 12.


Automatically Appended Next Post:
disintegrator cannons from 30 points to 15. RIP primaris marines.


Automatically Appended Next Post:
stratagem to consolidate into a transport

This message was edited 2 times. Last update was at 2018/03/31 06:22:33


Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in se
Executing Exarch






 Hive City Dweller wrote:
NZ preorders are up. Was this book mentioned before???



Spoiler:


Oh. My. God.
...and that reaction goes for both the product and the price!
   
Made in nl
Confessor Of Sins






Yes, $1 per page!

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in gb
Longtime Dakkanaut





 Hive City Dweller wrote:
NZ preorders are up. Was this book mentioned before???



I love seeing Jess's sketch work, especially his Eldar stuff. If the UK price is not to crazy I could be tempted.
   
Made in us
Decrepit Dakkanaut




 axisofentropy wrote:
decent video review of new dark eldar codex https://www.youtube.com/watch?v=g-9cjx1A2QI

reaver jetbikes went from 30 points to 19. you'll be seeing more of those. heat lances from 25 to 12.


Automatically Appended Next Post:
disintegrator cannons from 30 points to 15. RIP primaris marines.


Automatically Appended Next Post:
stratagem to consolidate into a transport

So much for wanting to use Aggressors, huh?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Shadowy Grot Kommittee Memba






Whole codex is pretty much leaked at TDC.

Good amount of frustration as the HQ mobility issue wasn't fixed (for those that don't know, DE hqs have no mobility upgrades and because all DE infantdy has a minimum squad size of 5 and extra bonuses for getting to 10 the HQs basically don't fit in transports). besides that one big issue and a few units that are still frustratingly sad (hellions...you coulda been a contendah!) The codex is extremely good.

There are combos that make Coven units just vile in terms of durability (+1T, 4++ rerolling 1s and a FNP anyone?), Wyches are a great deal better at cleaning through chaff hordes, and kabalites are incredibly cheap for what they do.

Overall my impression is pretty positive. I'd have 100% taken 6 and 11 capacity transports over the point drops they were given though. In a heartbeat.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Nasty Nob






the_scotsman wrote:
Whole codex is pretty much leaked at TDC.

Good amount of frustration as the HQ mobility issue wasn't fixed (for those that don't know, DE hqs have no mobility upgrades and because all DE infantdy has a minimum squad size of 5 and extra bonuses for getting to 10 the HQs basically don't fit in transports). besides that one big issue and a few units that are still frustratingly sad (hellions...you coulda been a contendah!) The codex is extremely good.

There are combos that make Coven units just vile in terms of durability (+1T, 4++ rerolling 1s and a FNP anyone?), Wyches are a great deal better at cleaning through chaff hordes, and kabalites are incredibly cheap for what they do.

Overall my impression is pretty positive. I'd have 100% taken 6 and 11 capacity transports over the point drops they were given though. In a heartbeat.



Isnt the fix kinda baked into the game though with the understrength unit rule?

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Swift Swooping Hawk





the_scotsman wrote:
Whole codex is pretty much leaked at TDC.

Good amount of frustration as the HQ mobility issue wasn't fixed (for those that don't know, DE hqs have no mobility upgrades and because all DE infantdy has a minimum squad size of 5 and extra bonuses for getting to 10 the HQs basically don't fit in transports). besides that one big issue and a few units that are still frustratingly sad (hellions...you coulda been a contendah!) The codex is extremely good.

There are combos that make Coven units just vile in terms of durability (+1T, 4++ rerolling 1s and a FNP anyone?), Wyches are a great deal better at cleaning through chaff hordes, and kabalites are incredibly cheap for what they do.

Overall my impression is pretty positive. I'd have 100% taken 6 and 11 capacity transports over the point drops they were given though. In a heartbeat.


Did anyone post actual changes to the Talos? I couldn't find that. I saw a substantial points drop, and maybe some fiddling with the attacks, but was there anything else?
   
Made in us
Nasty Nob






what's TDC?

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Swift Swooping Hawk





 davou wrote:
what's TDC?


The Dark City -- it's a forum for Dark Eldar players. There's most of the book over there, but I'm still hoping GW changed some weapons profiles that haven't been spoiled. If they thought the Blaster needed fixing but not the Liquifier, then they're off their rockers.
   
Made in us
Nasty Nob






Cheers dude!

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in fi
Courageous Space Marine Captain






I have to say the HQ mobility thing is annoying. Would it have killed them to up the capacity of transports by one? I understand that they don't want to give them bikes or wings, but then there really needs to be an easy way to fit them in the transports.

   
Made in us
Decrepit Dakkanaut




 Crimson wrote:
I have to say the HQ mobility thing is annoying. Would it have killed them to up the capacity of transports by one? I understand that they don't want to give them bikes or wings, but then there really needs to be an easy way to fit them in the transports.

Well just use a Transport slot that isn't being used? Not every single unit is gonna be in a Transport like Mandrakes for example. That's when you load up those HQ people and their retinue in a Venom or Raider, right?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Crimson wrote:
I have to say the HQ mobility thing is annoying. Would it have killed them to up the capacity of transports by one? I understand that they don't want to give them bikes or wings, but then there really needs to be an easy way to fit them in the transports.

I'm actually a bit pissed they didn't give access to bikes at least.
   
Made in us
Haemonculi Flesh Apprentice






We haven't had bikes for characters since 3rd. Anyone expecting them to gain those things really shouldn't have given their hopes up. You don't see rhinos or drop pods magically gaining a seat, and nothing is stopping folks from running an extra transport or two for the characters. Plus, the ideal crew for an archon is incubi or a court, or both, they all can easily fit inside a raider without sacrificing gear. Not saying I can't relate with the peoples irritation, but it really should not be such a shocker to anyone that's been playing the army already.

All in all this is easily the best codex the Dark Eldar have ever had, I've been playing them as my favored faction since they were released in the starter back in 3rd 20 years ago. I am actually looking forward to fielding hellions, thats never been a thing lol.

This message was edited 1 time. Last update was at 2018/03/31 17:13:53


   
Made in fi
Courageous Space Marine Captain






Slayer-Fan123 wrote:

Well just use a Transport slot that isn't being used? Not every single unit is gonna be in a Transport like Mandrakes for example. That's when you load up those HQ people and their retinue in a Venom or Raider, right?

AFAIK, a minimum unit size of all units is five, so you can't put HQ with any unit in a Venom, unless you burn a detachment and a command point for an understrength unit. You can fit them in a Raider, but then then the unit that goes with them loses the extra weapons unlocked by being ten elf strong (many Dark Eldar units work like that.)

   
Made in gb
Stubborn White Lion





UK

Archon + 4 court members of your choice + venom? That's the only way I can see fitting them in to a transport without having one on their own





 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Red Corsair wrote:
We haven't had bikes for characters since 3rd.

I was at least hoping for Succubi to get Hellion or Bike options, if only because they fall under that purview.
   
Made in fi
Courageous Space Marine Captain






 Mantle wrote:
Archon + 4 court members of your choice + venom? That's the only way I can see fitting them in to a transport without having one on their own

Which is kinda risky for such expensive models. I just want to have Succubus and a small squad of Wyches in one Venom.

   
Made in us
Decrepit Dakkanaut





 Crimson wrote:
Slayer-Fan123 wrote:

Well just use a Transport slot that isn't being used? Not every single unit is gonna be in a Transport like Mandrakes for example. That's when you load up those HQ people and their retinue in a Venom or Raider, right?

AFAIK, a minimum unit size of all units is five, so you can't put HQ with any unit in a Venom, unless you burn a detachment and a command point for an understrength unit. You can fit them in a Raider, but then then the unit that goes with them loses the extra weapons unlocked by being ten elf strong (many Dark Eldar units work like that.)


As do many other units in the game.
   
Made in us
Shadowy Grot Kommittee Memba






Slayer-Fan123 wrote:
 Crimson wrote:
I have to say the HQ mobility thing is annoying. Would it have killed them to up the capacity of transports by one? I understand that they don't want to give them bikes or wings, but then there really needs to be an easy way to fit them in the transports.

Well just use a Transport slot that isn't being used? Not every single unit is gonna be in a Transport like Mandrakes for example. That's when you load up those HQ people and their retinue in a Venom or Raider, right?


Only problem is if theyre in their own transport, they have a 1/6 chance of getting insta-gibbed when your opponent inevitably decides to focus the one with the commander in it.

Luckily, a lhamean is currently something stupid like 10pts after chapter approved, so I usually will put one court member in each HQ venom, but it feels like such an awkward roundabout way of doing things when A) this is supposed to be THE mobility army and literally everyone else gets fast HQ options (fething Necrons, "the slow faction" has THREE HQ mobility options...) and B) it costs a ton of both points and money/painting to do up all the extra transports I have to have.

The alternative is the incredibly lore-friendly "HQs jogging alongside the transports". i've used the Crossfit Succubus with 10" move drugs more than once, lol.


Automatically Appended Next Post:
 Daedalus81 wrote:
 Crimson wrote:
Slayer-Fan123 wrote:

Well just use a Transport slot that isn't being used? Not every single unit is gonna be in a Transport like Mandrakes for example. That's when you load up those HQ people and their retinue in a Venom or Raider, right?

AFAIK, a minimum unit size of all units is five, so you can't put HQ with any unit in a Venom, unless you burn a detachment and a command point for an understrength unit. You can fit them in a Raider, but then then the unit that goes with them loses the extra weapons unlocked by being ten elf strong (many Dark Eldar units work like that.)


As do many other units in the game.


which is why almost every transport in the game comes with an extra slot or two for sticking commanders in. You know, not many of them, but

Razorbacks wave serpents falcons repressors immolators trukks battlewagons chimeras land raiders stormwolves valkyries starweavers devilfish blackstars

so like, a couple. Give or take 85%.

This message was edited 1 time. Last update was at 2018/03/31 19:09:36


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
 
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