Switch Theme:

Thousand sons codex rumors!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut





Denison, Iowa

 nintura wrote:
 cuda1179 wrote:
I play both TS and Grey Knights. While I would LOVE to up the psychic game of the TS, the GK player in me wants to cry foul.

No way in heck should any squad leader in a psychic-heavy list be a full-on psycher when even GK librarians (supposedly one of the best Marines psychers) are totally gimped.


GK Psykers have two powers, smite plus their special. Before, 1k Sons only had smite light. This only brings them to par, with a little bit of a buff allowing them to pick their power. But we dont even know how big the list will be they can pick from. It could be as small as 2. GK's also have far more in their army.


Par?????? TS got the smite "boosts" on tests of 10+, everyone else is on 11+. GK only have Smite light as well. It also applies to their characters. Know of any other psychic HQ in the game that is limited to smite light? That's the point I'm trying to make. If having squad leaders with full-smite is a thing, at the very least make GK hq's have the full smite too.

This message was edited 1 time. Last update was at 2018/01/21 03:20:25


 
   
Made in us
Lieutenant General





Florence, KY

 Thousand-Son-Sorcerer wrote:
SilverAlien wrote:
Question: were the skyfires being used on foot or on disc? Do we know if they will have a non disc option?


They were all on Discs, As of right now I believe they can be brought on foot in AoS no clue if we can get them on foot.

Skyfires can not be used on foot in Age of Sigmar. Enlightened (the ones armed with Tzeentchian Spears) can be used on foot, but since Age of Sigmar basically uses power levels for points you never see that happen. Why would you lose a Wound, lose FLY, lose D3 attacks and cut 10" off of their move for the exact same points?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in ca
Automated Rubric Marine of Tzeentch





don't use language like this please. Reds8n is that?

It could be a modeling decision, but it could be a sniper rifle.

Edit: Never mind just a staff sticking forward.
[Thumb - Screenshot (9).png]

This message was edited 2 times. Last update was at 2018/01/21 08:17:46


 
   
Made in ca
Automated Rubric Marine of Tzeentch





Shaman Entry cant clean it up...but below it looks like Flamers
[Thumb - Screenshot (12)_LI.jpg]


 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

So, daemons in codex confirmed.

I'm sitting on pins and needles waiting for this book!

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Longtime Dakkanaut






Chillicothe, OH

 cuda1179 wrote:
 nintura wrote:
 cuda1179 wrote:
I play both TS and Grey Knights. While I would LOVE to up the psychic game of the TS, the GK player in me wants to cry foul.

No way in heck should any squad leader in a psychic-heavy list be a full-on psycher when even GK librarians (supposedly one of the best Marines psychers) are totally gimped.


GK Psykers have two powers, smite plus their special. Before, 1k Sons only had smite light. This only brings them to par, with a little bit of a buff allowing them to pick their power. But we dont even know how big the list will be they can pick from. It could be as small as 2. GK's also have far more in their army.


Par?????? TS got the smite "boosts" on tests of 10+, everyone else is on 11+. GK only have Smite light as well. It also applies to their characters. Know of any other psychic HQ in the game that is limited to smite light? That's the point I'm trying to make. If having squad leaders with full-smite is a thing, at the very least make GK hq's have the full smite too.


No. For all we know, we still have smite light as well. And when did they get big smite on 10+? From what I remember, it was over 10. GK's get access to far more psykers dont they? Nearly every squad? I can't recall, Ive played against them plenty of times, it's always been bloody between the two armies.

My Painting Blog, UPDATED!

Armies in 8th:
Minotaurs: 1-0-0
Thousand Sons: 15-3

 
   
Made in us
Longtime Dakkanaut





Denison, Iowa

 nintura wrote:
 cuda1179 wrote:
 nintura wrote:
 cuda1179 wrote:
I play both TS and Grey Knights. While I would LOVE to up the psychic game of the TS, the GK player in me wants to cry foul.

No way in heck should any squad leader in a psychic-heavy list be a full-on psycher when even GK librarians (supposedly one of the best Marines psychers) are totally gimped.


GK Psykers have two powers, smite plus their special. Before, 1k Sons only had smite light. This only brings them to par, with a little bit of a buff allowing them to pick their power. But we dont even know how big the list will be they can pick from. It could be as small as 2. GK's also have far more in their army.


Par?????? TS got the smite "boosts" on tests of 10+, everyone else is on 11+. GK only have Smite light as well. It also applies to their characters. Know of any other psychic HQ in the game that is limited to smite light? That's the point I'm trying to make. If having squad leaders with full-smite is a thing, at the very least make GK hq's have the full smite too.


No. For all we know, we still have smite light as well. And when did they get big smite on 10+? From what I remember, it was over 10. GK's get access to far more psykers dont they? Nearly every squad? I can't recall, Ive played against them plenty of times, it's always been bloody between the two armies.


Ever since the index list TS get the extra wounds from smite on "any roll of a ten or more". Everyone else is limited to "more than 10". If TS still have smite-light, sure GK aren't getting too shafted, except for the Librarians who deserve full smite. I was just arguing that if TS do get full smite on their squad leaders it would be a bit of a slap in the face to GK players.
   
Made in us
Loyal Necron Lychguard





 Thousand-Son-Sorcerer wrote:
SilverAlien wrote:
Question: were the skyfires being used on foot or on disc? Do we know if they will have a non disc option?


They were all on Discs, As of right now I believe they can be brought on foot in AoS no clue if we can get them on foot.

Re-watched the video again looks like Skyfires get 1 attack each, (4 models 9 attacks, Discs give 1, Tzaangors get 1 each, Twistbray gets 2)

Edit: Nope never mind he rolled the Discs separately looks like 2 Base attacks on Skyfires, and Thier bows have AP of -1

In Age of Sigmar Enlightened can be taken on foot but Skyfires only come on discs (thus the name "Skyfires"). Since they've been apparently combined into a single unit there's no telling if we'll be able to run them without a disc in 40k, though I feel like you would probably want to put them on discs regardless.

 Manfred von Drakken wrote:
So, daemons in codex confirmed.

I'm sitting on pins and needles waiting for this book!

This was to be expected since Nurgle daemons are in the Death Guard book. They won't have the <Thousand Sons> keyword of course, they're basically just there for summoning purposes (iirc the DG book doesn't have any HQ's in it so you are still expected to have the chaos daemons book if you want to run a daemons detachment alongside your DG/TS).

This message was edited 1 time. Last update was at 2018/01/21 05:03:19


 
   
Made in us
RogueSangre





The Cockatrice Malediction

 Lorek wrote:
 Abadabadoobaddon wrote:
 Lorek wrote:
This thread has been WAYYYY too off-topic. This is a thread-wide warning here, but further OT posts will be dinged.

So, I guess this thread is intended for discussion of the rules only and not the models or fluff? If so, apologies for the off topic.


Nice snark. No, you missed the point. This wasn't aimed at you at all, it was the posts on page four that were no relevant to the codex at all.

No snark intended! I just assumed since people were calling for permanent bans, immediately followed by a mod warning, it must have been something I said.

Anyhow, questionable weapon selections aside, it's really hard for me to be too negative about this codex. Who would have thought in a million years we'd ever see a Codex: Thousand Sons? Ultimately any army with a standalone codex has a lot going for it.
   
Made in us
Regular Dakkanaut




Japan

 cuda1179 wrote:


Ever since the index list TS get the extra wounds from smite on "any roll of a ten or more". Everyone else is limited to "more than 10". If TS still have smite-light, sure GK aren't getting too shafted, except for the Librarians who deserve full smite. I was just arguing that if TS do get full smite on their squad leaders it would be a bit of a slap in the face to GK players.


Only Magnus and the squad level sorcerers get the 10+ bonus. Exalted Sorcerers and Ahriman still have the regular 11+ smite.

Still have my fingers crossed that we get an option for an Exalted Sorcerer with terminator armor
   
Made in de
Enginseer with a Wrench






What do we know about this -1 to hit power?
Is it only against shooting or also against melee? Can it be casted on Magnus or is there some kind of restriction, like only infantry?
   
Made in us
Regular Dakkanaut




It’s a psychic power so most likely the only restriction will either be only on tzeentch, heretic astartes, or thousand sons key words. Which means Magnus can be affected
   
Made in us
RogueSangre





The Cockatrice Malediction

 wana10 wrote:
Still have my fingers crossed that we get an option for an Exalted Sorcerer with terminator armor

I'd say that's highly unlikely unfortunately. Going by the way they handled Death Guard HQs, I'd expect Exalted Sorcerers to have exactly the options that can be built out of their box. No models no rules.
   
Made in us
Regular Dakkanaut




Abadaboon is right most likely, you may be able to turn a termi sorceror into an exalted with warlord traits and relics though.
   
Made in au
Screeching Screamer of Tzeentch




Was re-watching the stream while i was painting my tzaangors and notice that Tzaangor enlightened do in fact have 2 wounds. At about 2:20:30 eddie fails to save 1 wound on the unit but instead of taking 1 away he puts a wound counter on 1. The units maximum size is 9 and from the sounds of it the disc might be standard war gear as they described as fast and are like the eldar windriders. I'm thinking the whole unit was designed around being the thousand sons "bike" unit.
[Thumb - 1 wounded enlightened_LI.jpg]

   
Made in us
Regular Dakkanaut




I would tend to agree, 2 wounds seems to be the standard.

Hopefully this "T5" choice bleeds over to the Exalted and Ahriman. Let alone the extra Wound.

Other HQ's gain wounds and Toughness on their "bikes" so hopefully we do as well. that would go a long way to making exalteds on disc worth it. Not to mention other bonuses were already getting.

I doubt we will get an Exalted Terminator Sorcerer. But with warlord trait, our legion trait, relics, and spell options he mas as well be after all those buffs are thrown onto him. GW has that very strict "no model, no rules" policy.
   
Made in ca
Automated Rubric Marine of Tzeentch





Nova Scotia

Preorder is next week according to the Warhammer Community! Exciting times are ahead!
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

https://www.warhammer-community.com/2018/01/21/next-weeks-pre-orders-ever-changing-ever-vigilant/

So it is confirmed. 18 psychic powers and probably you will be able to equip skyfires with chainsword+bolt pistol.

Indeed, to help you add Tzaangors to your army, we’re making the Tzaangor Upgrade Pack available separately. You’ll be able to use this to arm any Tzaangors in your collection with autopistols and chainswords – indeed, combine a few of these with the Changecult Battleforce set and you’ll be able to transform it into a very fluid Warhammer 40,000 force.


Yeah, that box is now basically both for AoS and 40k. Those Kairic can be made chaos cultists with ease. And they'll look beatefully.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Regular Dakkanaut




Japan

 Abadabadoobaddon wrote:
 wana10 wrote:
Still have my fingers crossed that we get an option for an Exalted Sorcerer with terminator armor

I'd say that's highly unlikely unfortunately. Going by the way they handled Death Guard HQs, I'd expect Exalted Sorcerers to have exactly the options that can be built out of their box. No models no rules.


That's annoying (even more so considering the cover of the codex is a sorcerer in termie armor!). I have the FW praetor so I'll keep running him, he's too pretty to leave behind, but it's annoying for him to be the only model that doesn't have 'All is Dust' or the Inferno ammo, both for me and my opponent.

Even so, can't wait to get the book!
   
Made in us
Longtime Dakkanaut






Chillicothe, OH

 wana10 wrote:
 Abadabadoobaddon wrote:
 wana10 wrote:
Still have my fingers crossed that we get an option for an Exalted Sorcerer with terminator armor

I'd say that's highly unlikely unfortunately. Going by the way they handled Death Guard HQs, I'd expect Exalted Sorcerers to have exactly the options that can be built out of their box. No models no rules.


That's annoying (even more so considering the cover of the codex is a sorcerer in termie armor!). I have the FW praetor so I'll keep running him, he's too pretty to leave behind, but it's annoying for him to be the only model that doesn't have 'All is Dust' or the Inferno ammo, both for me and my opponent.

Even so, can't wait to get the book!


Probably doesn't help much, but I converted mine from a Scarab Occult Sorc with some extra bits from the Exalted Sorc box.

My Painting Blog, UPDATED!

Armies in 8th:
Minotaurs: 1-0-0
Thousand Sons: 15-3

 
   
Made in us
Automated Rubric Marine of Tzeentch





Zhothac Thoth wrote:
Was re-watching the stream while i was painting my tzaangors and notice that Tzaangor enlightened do in fact have 2 wounds. At about 2:20:30 eddie fails to save 1 wound on the unit but instead of taking 1 away he puts a wound counter on 1. The units maximum size is 9 and from the sounds of it the disc might be standard war gear as they described as fast and are like the eldar windriders. I'm thinking the whole unit was designed around being the thousand sons "bike" unit.


That means that Heavy bolter does 2 wounds damn.

 
   
Made in gb
Regular Dakkanaut




So army list wise we’re looking at
HQ
Ahriman
Exaulted disc
Exaulted

Elites
Scarab occult
Helbrute
Shaman
Flamers
Exaulted flamer?

Troops
Rubrics
Horrors
Cultists
Tzangors

FA
Enlightened
Screamers
Heldrake

Heavy
Mutilath beast
Predator
Defiler
Burning chariot??
Mauler/forge fiends??

Low
Magnus

Looking pretty good so far
   
Made in gb
Lethal Lhamean




Birmingham

Guyver 3 wrote:
So army list wise we’re looking at
HQ
Ahriman
Exaulted disc
Exaulted

Elites
Scarab occult
Helbrute
Shaman
Flamers
Exaulted flamer?

Troops
Rubrics
Horrors
Cultists
Tzangors

FA
Enlightened
Screamers
Heldrake

Heavy
Mutilath beast
Predator
Defiler
Burning chariot??
Mauler/forge fiends??

Low
Magnus

Looking pretty good so far

Heldrake would be a Flyer wouldn't it?
   
Made in gb
Regular Dakkanaut




No it’s a flying monsterous creature now!


Automatically Appended Next Post:
Though your right it is in the flyer section!

This message was edited 1 time. Last update was at 2018/01/21 22:05:52


 
   
Made in us
Regular Dakkanaut




For HQ I would imagine Sorcerer and Sorcerer in Terminator armor will definitely be in. Daemon Princes are confirmed.

For Heavy Forgefiend and Maulerfiend are more then likely going to be in. I would imagine that we will keep all the index options. also in Fast slot is Spawns.

Its a very good roster.
   
Made in gb
Regular Dakkanaut




Yeah forgot daemon princes and spawn! (Been a long day lol!!)

Definatly gonna be using kaioric acolytes as cultists!

This message was edited 1 time. Last update was at 2018/01/21 22:58:18


 
   
Made in au
Longtime Dakkanaut




It's a great roster indeed. We can cover pretty much all of our bases, the new units do give us some stuff we needed; a Biker equivalent that can fill an anti-tank/monster role, a beefy monster to try and draw some fire away from Magnus and our other valuable stuff, and an easy way to fill out Elites slots while adding more psykers. That's awesome news about the Enlightened getting T5 and +1 Wound, we can only hope that applies to anyone riding a Disk...like our characters.

Also means my points extrapolation might have some merit again. I'm once again very confident we are getting points drops on our exclusive non-Tzaangor units, namely Rubrics and Scarab Occult. Here's hoping, I imagine Warhammer Community will start putting up articles sooner rather than later so we won't have too long to find out.

This message was edited 1 time. Last update was at 2018/01/21 22:56:55


 
   
Made in gb
Regular Dakkanaut




If preorders are next Saturday I’d expect an article per day from Warhammer community and a codex review from winters seo on preorder day
   
Made in ca
Automated Rubric Marine of Tzeentch





Guyver 3 wrote:
If preorders are next Saturday I’d expect an article per day from Warhammer community and a codex review from winters seo on preorder day


Kinda weird the Codex release went from mid/late feb to late Januaury

 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Southern New Hampshire

 Thousand-Son-Sorcerer wrote:
Guyver 3 wrote:
If preorders are next Saturday I’d expect an article per day from Warhammer community and a codex review from winters seo on preorder day


Kinda weird the Codex release went from mid/late feb to late Januaury


The release is in two weeks, so it's gonna be early February.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
 
Forum Index » News & Rumors
Go to: