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![[Post New]](/s/i/i.gif) 2018/05/31 04:27:13
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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ph34r wrote:I'm honestly expecting Chaos Knights to get absolutely nothing from this codex, perhaps not even a FAQ to lower their price. Ok that would really suck hopefully any hull reductions they will get also. Definitely don't think they will get castellans and armigers.
We have been aware of the fact that Chaos Knights and Renegade Knights will be getting absolutely nothing for a while now. Perhaps they will get a PDF like what has come out for the Primaris Space Marines that allowed their use in the armies that didn't have codexes yet (currently only Space Wolves actually need it). That could give points values for those Knights for Renegade or Chaos Knights to be used with their packed in rules.
I would send GW a message on Facebook in the mean time.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/05/31 04:50:58
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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To be honest, I don't know why they didn't allow Chaos players to use the new Knight Codex by just replacing keywords; all it does is limit the number of sales of the Codex by only offering the content to one of the two factions that could have used it. That is unless GW plan on releasing a Renegade Knights Codex.
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2018/05/31 06:20:35
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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On Facebook they mentioned that Renegade Knights would receive an update somewhere down the road.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/31 06:22:39
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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And no doubt eventually they will get codex as well. Why sell one codex when you can sell two and some players will probably get both!
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This message was edited 1 time. Last update was at 2018/05/31 06:23:12
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/31 07:45:54
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Powerful Chaos Warrior
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StarHunter25 wrote:It's not a relic, its a warlord trait that just adds 1 to their invulnerable save. And the stratagem just says "pick a knight that has been targeted, improve its invuln by 1".
Oh wow, I thought it was a relic. Fair play then!! That's not very friendly at all. It will also make your Warlord next to impossible to kill, which is always handy
Looks like I'll need to pack some of those Invulnerable ignoring missiles just in case
In regards to the comment about Cawl boosting the Plasma Weapons stats with a Relic: I'm not familiar with Mechanicum so is that actually possible?
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![[Post New]](/s/i/i.gif) 2018/05/31 07:56:12
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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Lord Borak wrote:
In regards to the comment about Cawl boosting the Plasma Weapons stats with a Relic: I'm not familiar with Mechanicum so is that actually possible?
Well...That would seem to be new relic in the codex so mechanicum codex is irrelevant. Doubtful any rule in knight codex requires model from other codex being included.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/31 08:44:02
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Resolute Ultramarine Honor Guard
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That or the relic is an upgraded plasma weapon a la Hellblasters gifted to the Knightly Hosts, and doesnt require Cawl. He just made it.
C'mon guys!
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This message was edited 1 time. Last update was at 2018/05/31 08:44:40
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2018/05/31 08:59:49
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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Crazyterran wrote:That or the relic is an upgraded plasma weapon a la Hellblasters gifted to the Knightly Hosts, and doesnt require Cawl. He just made it.
C'mon guys!
Um precisely my point. Relic specific to the knight codex. Cawl being on fluff side. Either way highly unlikely it requires Cawl model to be fielded on army. Is there ANY such cross codex requirement in 40k?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/31 09:01:03
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fireknife Shas'el
Lisbon, Portugal
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Where did you guys see any info on relics and warlord traits?
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2018/05/31 10:10:30
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Poxed Plague Monk
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![[Post New]](/s/i/i.gif) 2018/05/31 12:29:28
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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That link is essentially BOLS copy and pasting the information someone posted here a few pages ago.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/05/31 13:37:23
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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so any german present?
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This message was edited 2 times. Last update was at 2018/05/31 13:53:49
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![[Post New]](/s/i/i.gif) 2018/05/31 13:39:03
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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That's German, not Dutch.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/31 13:47:23
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Always a chance they're saving chaos knights for the Slaanesh book whenever that is. They were the chaos knights in Epic
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![[Post New]](/s/i/i.gif) 2018/05/31 13:48:32
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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uh.
Appears to say:
In any turn in which you've attacked, been attacked or performed a Heroic intervention you can reroll hits. Additionally, you can reroll hits against titanic units in the fight phase.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/05/31 13:49:06
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Regular Dakkanaut
Baltimore
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Something something can heroically intervene as if it were a character something something I don't actually speak german
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![[Post New]](/s/i/i.gif) 2018/05/31 14:12:16
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Huge Bone Giant
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Cephalobeard wrote:uh.
Appears to say:
In any turn in which you've attacked, been attacked or performed a Heroic intervention you can reroll hits. Additionally, you can reroll hits against titanic units in the fight phase.
Yep.
Well, assault, not attack, but you know.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2018/05/31 14:17:28
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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Cephalobeard got it right.
It seems to be an error in the FB picture that the name of the tradition is again "Firestorm protocols".
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![[Post New]](/s/i/i.gif) 2018/05/31 14:21:36
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Geifer wrote: Cephalobeard wrote:uh.
Appears to say:
In any turn in which you've attacked, been attacked or performed a Heroic intervention you can reroll hits. Additionally, you can reroll hits against titanic units in the fight phase.
Yep.
Well, assault, not attack, but you know.
0% German, typed it into google translate and did my best. Lol
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/05/31 14:28:27
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Huge Bone Giant
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Cephalobeard wrote: Geifer wrote: Cephalobeard wrote:uh.
Appears to say:
In any turn in which you've attacked, been attacked or performed a Heroic intervention you can reroll hits. Additionally, you can reroll hits against titanic units in the fight phase.
Yep.
Well, assault, not attack, but you know.
0% German, typed it into google translate and did my best. Lol
Looks like Google is getting smarter. Used to be a time you could count on Google Translate for easy laughs. Next thing you know they'll build robots and gain access to nuclear launch codes.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2018/05/31 14:29:37
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ork-Hunting Inquisitorial Xenokiller
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Interesting to hear the Long War podcast... discussing the new combat gauge thing and Rob Baer said "spoiler alert - there's a way for knights to interact in melee with units in ruins so it's more useful than you think".
OoooOOOOooooOOO
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TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.
Read the blog at:
https://deathbeforedishonour.co.uk/blog |
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![[Post New]](/s/i/i.gif) 2018/05/31 14:32:18
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Silentz wrote:Interesting to hear the Long War podcast... discussing the new combat gauge thing and Rob Baer said "spoiler alert - there's a way for knights to interact in melee with units in ruins so it's more useful than you think".
OoooOOOOooooOOO
this has always been the case, just blow up the ruin. You know what they say a bullet has your name on it, a grenade is addressed to whom it may concern, but a 20 ton power fist is just marked: public announcement
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This message was edited 1 time. Last update was at 2018/05/31 14:35:04
011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2018/05/31 14:33:02
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ork-Hunting Inquisitorial Xenokiller
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Just in case anyone doesn't know you are joking - there are no rules to blow up scenery pieces in 40k.
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TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.
Read the blog at:
https://deathbeforedishonour.co.uk/blog |
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![[Post New]](/s/i/i.gif) 2018/05/31 14:35:32
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Towering Hierophant Bio-Titan
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ph34r wrote:I'm honestly expecting Chaos Knights to get absolutely nothing from this codex, perhaps not even a FAQ to lower their price. Ok that would really suck hopefully any hull reductions they will get also. Definitely don't think they will get castellans and armigers.
Why would they get anything from an Imperial codex? Did CSM or Deathguard get any changes when each new loyalist marine codex came out?
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![[Post New]](/s/i/i.gif) 2018/05/31 14:36:36
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Silentz wrote:Just in case anyone doesn't know you are joking - there are no rules to blow up scenery pieces in 40k.
correct. At least not by default. Rules exist as extra rules however. And since the ruling on ruins I’ve held that tournaments and match play should include these
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2018/05/31 14:49:43
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2018/05/31 15:04:01
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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![[Post New]](/s/i/i.gif) 2018/05/31 15:13:37
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Cephalobeard wrote: BrookM wrote:I wonder if Imperial Knights: Renegade will also have rules for the Valiant. It already has rules for most other walking super-heavies out there.
I'm not so secretly hoping Renegades retain the ability to double down on primary weapons, so I can rock a double flamer triple auto cannon Dominus into battle.
For those pointing out that there is no reason this book will have chaos stuff just as I said, this is the post I was aimed at.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2018/05/31 15:23:31
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Painlord Titan Princeps of Slaanesh
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Has anyone noticed a release date for Renegades? If I want it I need to budget appropriately.
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![[Post New]](/s/i/i.gif) 2018/05/31 15:31:45
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Leo_the_Rat wrote:Has anyone noticed a release date for Renegades? If I want it I need to budget appropriately.
It should be up for pre-order this weekend.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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