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![[Post New]](/s/i/i.gif) 2018/05/31 22:48:25
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fresh-Faced New User
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The community article says rolling for both is an option which suggests that choosing both is also an option. They are probably chosen or rolled separately from each other. There will probably need to be more clarity in the full rules/faq to see if there is any order of operations or you can choose/roll in any order/simultaneously.
"For MAXIMUM GALLANTRY, throw caution to the wind and roll on both tables for the best results – while you’ll lose out on choice, the potential rewards are well worth it.
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![[Post New]](/s/i/i.gif) 2018/05/31 23:53:02
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Knight Freeblade Quality:
Reroll 1’s to hit against squads of 10 or more
Reroll 1’s against warlord, and obsec
Heroic Intervention of 6″
One reroll per round
Peerless Warrior
Indomitable
Knight Freeblade Burdens:
Can not be targeted by strats
Reroll 6’s to hit
Can only target the closest unit with shooting
Driven to Slaughter
Impetuous Nature
A freeblade gallant can be beastly with 2 chosen detriments that hurt shooting but who cares what your stubber hits. You could take 2 random benefits and a relic chainsword or guantlet and be pretty good for a cheap knight. I’d probably just choose reroll he warlord and obj secured for a cheap gallant freeblade. He would be my obj grabbing melee bot.
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This message was edited 1 time. Last update was at 2018/05/31 23:56:23
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![[Post New]](/s/i/i.gif) 2018/06/01 00:15:13
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Source?
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/06/01 00:24:26
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Decrepit Dakkanaut
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gungo wrote:Knight Freeblade Quality:
Reroll 1’s to hit against squads of 10 or more
Reroll 1’s against warlord, and obsec
Heroic Intervention of 6″
One reroll per round
Peerless Warrior
Indomitable
Knight Freeblade Burdens:
Can not be targeted by strats
Reroll 6’s to hit
Can only target the closest unit with shooting
Driven to Slaughter
Impetuous Nature
A freeblade gallant can be beastly with 2 chosen detriments that hurt shooting but who cares what your stubber hits. You could take 2 random benefits and a relic chainsword or guantlet and be pretty good for a cheap knight. I’d probably just choose reroll he warlord and obj secured for a cheap gallant freeblade. He would be my obj grabbing melee bot.
Yeah I'm basically okay with all the Qualities besides the Heroic Intervention one. Then just choose the "Shoot at the closest target" detriment.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/06/01 00:37:08
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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http://natfka.blogspot.com/2018/05/building-your-freeblade-rules-being.html?m=1
You got to choose 2 or roll 1. Some detriments are crippling(can’t be targeted by strats or reroll 6s). However on gallant choose shoot closet target and the no fallback bs6 one. Even if you fail leadership your forced to shoot a stubber at closet target at bs6 who cares.
However the ability to add a cheap melee gallant that is obj secured and rerolls vs warlords w a relic melee weapon is likely worth it to get as many obj secured knights on the table as possible and get the most use out of the melee relics.
You want to say to load up on CP though and outside of an AM detachment battalion with commander point farm. I don’t know how else your going to load up on CP unless you spam 3 super heavy detachments w Armigers.
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This message was edited 3 times. Last update was at 2018/06/01 01:20:02
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![[Post New]](/s/i/i.gif) 2018/06/01 02:42:55
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Decrepit Dakkanaut
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gungo wrote: I don’t know how else your going to load up on CP unless you spam 3 super heavy detachments w Armigers.
Rule of 3 will prevent that.
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This message was edited 1 time. Last update was at 2018/06/01 02:43:05
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![[Post New]](/s/i/i.gif) 2018/06/01 02:54:11
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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Slayer-Fan123 wrote: BrookM wrote:Pick one benefit, roll for two drawbacks.
Roll two benefits, pick one drawback.
As long as the benefits are pretty generic and universal, I can't really really see an issue with just rolling for them. A melee Knight will probably just roll for two drawbacks based on that reveal, but we obviously need to see the rest.
No he will roll for 1 drawback. Whole point of rolling is you get more benefits or less drawbacks than when picking. Balance mechanism. You choose what you want, you get less benefits/more drawbacks. Or you leave it to luck and get more benefits/less drawbacks.
Pick one or roll 2 drawbacks would be stupid. Albeit GW makes stupid rules but at least even they weren't THAT stupid. Automatically Appended Next Post: Wulfey wrote:The benefits and detriments are going to be super annoying to remember and execute in a tournament without some cards or having them written down. They better be simple.
That's why I'm betting those WILL be in knight card deck ;-) Automatically Appended Next Post: Mad Doc Grotsnik wrote:And I very much suspect there’ll be cards for that,
Will make Knights interesting in a tournament, given the detriments have no option to pick. Unless of course for sake of expedience, all Knight players, at the beginning, make the roll in front of a Judge, and keep them for the event.
You can pick detriments. But then you have to pick 2 of them. If you leave yourself to hands of fate you'll get by 1. And presumably in tournament that would be start of each game so you do it in front of your opponent.
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This message was edited 2 times. Last update was at 2018/06/01 02:56:36
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/06/01 05:07:41
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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Well, some of the Burdens are downright awful. Could you imagine getting Driven to Slaughter on a Knight Crusader or Knight Castellan? That would be catastrophic.
It is a little curious to me that there are only five Burdens leaked. It would be really cool if a roll of a 6 was that there was no burden. I am sure they forgot to list one though. But a Gallant with Impetuous Nature and can only Target the closest unit wouldn't be too bad. Or even with Driven to Slaughter.
I am curious what Canis Rex will have as Qualities and Burdens. Hopefully nothing too dumb. I like his model a lot.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/06/01 05:13:25
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fixture of Dakka
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casvalremdeikun wrote:Well, some of the Burdens are downright awful. Could you imagine getting Driven to Slaughter on a Knight Crusader or Knight Castellan? That would be catastrophic.
It is a little curious to me that there are only five Burdens leaked. It would be really cool if a roll of a 6 was that there was no burden. I am sure they forgot to list one though. But a Gallant with Impetuous Nature and can only Target the closest unit wouldn't be too bad. Or even with Driven to Slaughter.
I am curious what Canis Rex will have as Qualities and Burdens. Hopefully nothing too dumb. I like his model a lot.
Who's to say he has either? What if freeblades MAY have traits, but don't have to?
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![[Post New]](/s/i/i.gif) 2018/06/01 05:16:02
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ship's Officer
London
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Gallants are still pretty dreadful. Not really better in cc than any other knight and no guns. Just as there are detriments that don’t affect them because they have no guns there are also benefits that don’t either.
I think I’d pick impetuous and reroll 6s to hit. That’s really not so bad, given that 2/3 of the attacks will hit anyway. Then roll for 2 benefits. A knight with guns benefits from all of them.
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This message was edited 1 time. Last update was at 2018/06/01 05:44:28
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![[Post New]](/s/i/i.gif) 2018/06/01 05:27:12
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Resolute Ultramarine Honor Guard
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It’s only on a failed leadership test, so even impetuous nature isn’t awful on a Crusader.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2018/06/01 05:57:38
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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cuda1179 wrote: casvalremdeikun wrote:Well, some of the Burdens are downright awful. Could you imagine getting Driven to Slaughter on a Knight Crusader or Knight Castellan? That would be catastrophic.
It is a little curious to me that there are only five Burdens leaked. It would be really cool if a roll of a 6 was that there was no burden. I am sure they forgot to list one though. But a Gallant with Impetuous Nature and can only Target the closest unit wouldn't be too bad. Or even with Driven to Slaughter.
I am curious what Canis Rex will have as Qualities and Burdens. Hopefully nothing too dumb. I like his model a lot.
Who's to say he has either? What if freeblades MAY have traits, but don't have to?
I would be totally fine with the idea of a Freeblade just being an extra Knight without a Tradition. Though at that point, why not just take the Freeblade as a Knight with a House Tradition. Automatically Appended Next Post: Crazyterran wrote:It’s only on a failed leadership test, so even impetuous nature isn’t awful on a Crusader.
Especially if you have Indomitable. Knights are already Leadership 9.
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This message was edited 1 time. Last update was at 2018/06/01 05:59:46
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/06/01 06:08:10
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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casvalremdeikun wrote:Well, some of the Burdens are downright awful. Could you imagine getting Driven to Slaughter on a Knight Crusader or Knight Castellan? That would be catastrophic.
It is a little curious to me that there are only five Burdens leaked. It would be really cool if a roll of a 6 was that there was no burden. I am sure they forgot to list one though. But a Gallant with Impetuous Nature and can only Target the closest unit wouldn't be too bad. Or even with Driven to Slaughter.
I am curious what Canis Rex will have as Qualities and Burdens. Hopefully nothing too dumb. I like his model a lot.
Well depends on how they work. They aren't always on so wouldn't be automatic disaster.
But that's why you can pick yourself 2 if you want to avoid worst of potential harm at the cost of having more of lesser harms.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/06/01 06:33:00
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Lord of the Fleet
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Reroll 6s could really hurt.
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![[Post New]](/s/i/i.gif) 2018/06/01 06:36:12
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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Especially if you take that hot new artifact gatling gun. You WANT those sixes.
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Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
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![[Post New]](/s/i/i.gif) 2018/06/01 06:57:48
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Regular Dakkanaut
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Re-rolling 6s is -1/18 chance of hitting (assuming no to hit mods). On a regular Knight this takes you from 66.66% -> 61.11% which is a very small decrease. It would be silly to take the relic gatling cannon with that Burden though.
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![[Post New]](/s/i/i.gif) 2018/06/01 07:00:33
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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saint_red wrote:Re-rolling 6s is -1/18 chance of hitting (assuming no to hit mods). On a regular Knight this takes you from 66.66% -> 61.11% which is a very small decrease. It would be silly to take the relic gatling cannon with that Burden though.
Yeah with that gatling rolling for 1 rather than pick 2 might be risky. Though again it's not automatic happentance.
I'm actually tempted to go for freeblade with my knights for fun. Was thinking either extra charge distance or the double W for degrade but freeblade and rolling for both sounds like fun. In case of multiple knights in detachment is that btw rolls for every knight or same result for all? Or was freeblade even possible for multiple knights?
The inner ork on me is tempting for this gamble
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/06/01 08:33:12
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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I'm tempted to find two burdens that aren't garbage for my knight and then maybe roll for the qualities. I kinda wonder if we'll be allowed to use the Canis Rex gun on other knights.
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Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
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![[Post New]](/s/i/i.gif) 2018/06/01 09:33:37
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Jealous that Horus is Warmaster
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Well, that's a Renegade box for me.. and a Lancer..... and I need to finish my Atropos. My Porphyrion needs friends!
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Alpharius? Never heard of him. |
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![[Post New]](/s/i/i.gif) 2018/06/01 11:33:12
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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tneva82 wrote: casvalremdeikun wrote:Well, some of the Burdens are downright awful. Could you imagine getting Driven to Slaughter on a Knight Crusader or Knight Castellan? That would be catastrophic.
It is a little curious to me that there are only five Burdens leaked. It would be really cool if a roll of a 6 was that there was no burden. I am sure they forgot to list one though. But a Gallant with Impetuous Nature and can only Target the closest unit wouldn't be too bad. Or even with Driven to Slaughter.
I am curious what Canis Rex will have as Qualities and Burdens. Hopefully nothing too dumb. I like his model a lot.
Well depends on how they work. They aren't always on so wouldn't be automatic disaster.
But that's why you can pick yourself 2 if you want to avoid worst of potential harm at the cost of having more of lesser harms.
Yeah, that is true. I keep forgetting that they are only on a failed Leadership check (something that only really happens like 1/9th of the time). I would place money on Canis Rex having Indomitable anyway since it seems fluffy. This makes me a lot less apprehensive about running a Freeblade.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/06/01 11:44:52
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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I agree knight bs and ws isn’t that great to begin with and only gets worse with the damage profile rerolling 6s is crippling.
The reason I say gallant is best for a freeblade is because it’s cheap, you take a relic melee and the gallant is much better in melee. Also the ONLY benefit I think taking a freeblade is worth it over knight houses is the obj secured one....which makes the gallant useful since it means you are using the freeblade to move and adavance and charge onto objectives in missions and kill other units near that objective. It’s a cheap roll player and I don’t see any other freeblade benefit worth building around.
Automatically Appended Next Post:
Daedalus81 wrote:gungo wrote: I don’t know how else your going to load up on CP unless you spam 3 super heavy detachments w Armigers.
Rule of 3 will prevent that.
Well 2 datasheets at least so can fill 6 low detachment slots. So 6x armigers at rumored 163 points and 3 knights at 285 base should fit into a triple superheavy detachment army. Is 3 knights and 6 armigers a viable 2k point army I don’t know however it sure is an easy army to transport to the local gaming store for a quick game.
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This message was edited 2 times. Last update was at 2018/06/01 12:52:33
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![[Post New]](/s/i/i.gif) 2018/06/01 11:55:23
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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alleus wrote:Well, that's a Renegade box for me.. and a Lancer..... and I need to finish my Atropos. My Porphyrion needs friends!
If the Lancer can advance and charge I'm 100% with you on that.
Run him flanked by 2 wardens, move everyone up, or even just jam in some Armigers to roll with him, I dig it.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/06/01 12:08:57
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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gungo wrote: I agree knight bs and ws isn’t that great to begin with and only gets worse with the damage profile rerolling 6s is crippling.
The reason I say gallant is best for a freeblade is because it’s cheap, you take a relic melee and the gallant is much better in melee. Also the ONLY benefit I think taking a freeblade is worth it over knight houses is the obj secured one....which makes the gallant useful since it means you are using the freeblade to move and adavance and charge onto objectives in missions and kill other units near that objective. It’s a cheap roll player and I don’t see any other freeblade benefit worth building around.
Uh in what world we live when 2nd best values aren't that great?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/06/01 12:11:03
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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I don't know if this was posted yet, but from BoLS (salt...), Canis Rex is as follows:
Canis Rex has the re-roll one’s quality, closest target burden and -1 ld to all enemies within 12″ warlord trait for 450 points.
Not bad. He has the burden that isn't the worst, IMO. And 450 pts is fairly decent. That is 70 pts cheaper than my current Knight.
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This message was edited 1 time. Last update was at 2018/06/01 12:12:53
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/06/01 12:24:28
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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tneva82 wrote:gungo wrote: I agree knight bs and ws isn’t that great to begin with and only gets worse with the damage profile rerolling 6s is crippling.
The reason I say gallant is best for a freeblade is because it’s cheap, you take a relic melee and the gallant is much better in melee. Also the ONLY benefit I think taking a freeblade is worth it over knight houses is the obj secured one....which makes the gallant useful since it means you are using the freeblade to move and adavance and charge onto objectives in missions and kill other units near that objective. It’s a cheap roll player and I don’t see any other freeblade benefit worth building around.
Uh in what world we live when 2nd best values aren't that great?
when a 3+ rerolls 6s and goes to a 4+ at half wounds. Meaning you have just over 1/3 Chance to hit or 50% chance if you pass a LD check.
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![[Post New]](/s/i/i.gif) 2018/06/01 12:33:37
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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casvalremdeikun wrote:I don't know if this was posted yet, but from BoLS (salt...), Canis Rex is as follows:
Canis Rex has the re-roll one’s quality, closest target burden and -1 ld to all enemies within 12″ warlord trait for 450 points.
Not bad. He has the burden that isn't the worst, IMO. And 450 pts is fairly decent. That is 70 pts cheaper than my current Knight.
Yes, I hope that Knights drop in points by a minimum of 75 points.
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![[Post New]](/s/i/i.gif) 2018/06/01 12:38:05
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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casvalremdeikun wrote:I don't know if this was posted yet, but from BoLS (salt...), Canis Rex is as follows:
Canis Rex has the re-roll one’s quality, closest target burden and -1 ld to all enemies within 12″ warlord trait for 450 points.
Not bad. He has the burden that isn't the worst, IMO. And 450 pts is fairly decent. That is 70 pts cheaper than my current Knight.
Is that reroll 1s vs 10 or more or reroll 1 vs warlords. Because in my opinion the obj secured on warlord is the main reason to take freeblade is you actually want to win games!
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![[Post New]](/s/i/i.gif) 2018/06/01 12:40:54
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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gungo wrote: casvalremdeikun wrote:I don't know if this was posted yet, but from BoLS (salt...), Canis Rex is as follows:
Canis Rex has the re-roll one’s quality, closest target burden and -1 ld to all enemies within 12″ warlord trait for 450 points.
Not bad. He has the burden that isn't the worst, IMO. And 450 pts is fairly decent. That is 70 pts cheaper than my current Knight.
Is that reroll 1s vs 10 or more or reroll 1 vs warlords. Because in my opinion the obj secured on warlord is the main reason to take freeblade is you actually want to win games!
It doesn't say on the rumors. I would love for it to be the rerolls v. Warlords and Ob Sec. 10/10 will use if that was the case.
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This message was edited 1 time. Last update was at 2018/06/01 12:41:19
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/06/01 12:47:17
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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So if we can go up to two knights pretty much at 4++ against shooting, do we even need the price drops?
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![[Post New]](/s/i/i.gif) 2018/06/01 13:00:03
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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gendoikari87 wrote:So if we can go up to two knights pretty much at 4++ against shooting, do we even need the price drops?
I still see the single knight(maybe with 2 cheap armigers) in an Guard army as ideal. Since you get enough CP to use for character hunting missiles or 3++ strat etc and it takes the place as a more efficient baneblade in competitive lists that use them. However knight armies by themselves aren’t that strong even if you spam a triple super heavy detach.
So 6x armigers at rumored 163 points and 3 knights at 285 base should fit into a triple superheavy detachment army. Is 3 knights and 6 armigers a viable 2k point army I don’t know however it sure is an easy army to transport to the local gaming store for a quick game. Two of those knights can be very durable but you are going to have a hard time playing missions and claiming objectives with 9 models. Which is why the obj secured knights that count as 10 models is extremely useful.
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