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Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Only if you're still playing 7th edition.
   
Made in us
Longtime Dakkanaut





Are there really no generic reserves rules this edition?

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Auspicious Aspiring Champion of Chaos






Kdash wrote:
 BrookM wrote:

- 2 6-sided dice and a transfer sheet for each Knight.


Well, this would take slow rolling to a new extreme!


Lol! Those are for Renegade. You roll the dice to determine the hit location. One die represents vertical drift and one represents horizontal.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Powerful Phoenix Lord





gendoikari87 wrote:
Are there really no generic reserves rules this edition?


Reserves is a rule, but generally limited to Narrative missions, and it'll be called out in those specific instances.
   
Made in us
Longtime Dakkanaut





Connecticut

So do we know whether or not a auxiliary super heavy Detachment will confer the character bonus?

I'm not too keen on having to run three knights just to make one of them a character.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Dakka Veteran





so is it me of Mortan allows reroll hits w/o condition compare to krast that only during charge/charged/HI & against titanic?
   
Made in us
Towering Hierophant Bio-Titan






 Cephalobeard wrote:
So do we know whether or not a auxiliary super heavy Detachment will confer the character bonus?

I'm not too keen on having to run three knights just to make one of them a character.


NZ preorders just went up and

"...Command Benefit of each IK Super-heavy Detachment is changed None unless it contains any combinations of at least three QUESTORIS CLASS or DOMINUS CLASS"

This message was edited 2 times. Last update was at 2018/06/01 22:19:43


 
   
Made in us
Longtime Dakkanaut





Can someone translate horrible resolution?

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

If you have an Imperial Knights super heavy detachment you can select one Knight to be a Character.

This detachments command benefit is changed to none unless you have at least three questor or dominus class units.
   
Made in us
Longtime Dakkanaut





 XT-1984 wrote:
If you have an Imperial Knights super heavy detachment you can select one Knight to be a Character.

This detachments command benefit is changed to none unless you have at least three questor or dominus class units.
fair enough. You get warlord traits regardless, just not cp

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Towering Hierophant Bio-Titan






Forgeshrine


Valiant


Castellan
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Okay, so it looks like you can make a character even if you have a bunch of Armigers, which is good. Which means you can make them a Warlord and give them Relics. So at least that rumor was bunk.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Longtime Dakkanaut





 casvalremdeikun wrote:
Okay, so it looks like you can make a character even if you have a bunch of Armigers, which is good. Which means you can make them a Warlord and give them Relics. So at least that rumor was bunk.
and guard battalions are cheap, and I’m already running one

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Ferocious Blood Claw



Michigan

So am I interpreting correctly that 1 titan +2 baby titans= 1 can be a character but you get no cp?

Bits box, I ain't got no bits box...I have a bits room...
 
   
Made in us
Longtime Dakkanaut





Doctor-boom wrote:
So am I interpreting correctly that 1 titan +2 baby titans= 1 can be a character but you get no cp?
yup.... hey wait does it specify an armiger can’t be a character?!

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gb
Longtime Dakkanaut




Only two cannon turrets and two missile turrets per kit. Thought so, but damn.

If you can take three cannon turrets I’m converting it somehow regardless, but I’ll not get my hopes up.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Yep.

Defo two big’uns, box of little’uns, and the Codex.

Bro is getting me another box of little’uns, because it was my birthday yesterday. Which is convenient.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Bummer that the Helverin doesn't have the parts for Warglaives.
   
Made in nl
Been Around the Block




 xttz wrote:
 Cephalobeard wrote:
So do we know whether or not a auxiliary super heavy Detachment will confer the character bonus?

I'm not too keen on having to run three knights just to make one of them a character.


NZ preorders just went up and

"...Command Benefit of each IK Super-heavy Detachment is changed None unless it contains any combinations of at least three QUESTORIS CLASS or DOMINUS CLASS"


So does 2 Questoris class and one Dominus give you CP or is that also out of the question?? This is already the dumbest restriction ever, GW really hates elite armies.

EDIT: missed any combination

This message was edited 1 time. Last update was at 2018/06/01 22:44:30


 
   
Made in us
Lone Wolf Sentinel Pilot






Iowa

 xttz wrote:
 Cephalobeard wrote:
So do we know whether or not a auxiliary super heavy Detachment will confer the character bonus?

I'm not too keen on having to run three knights just to make one of them a character.


NZ preorders just went up and

"...Command Benefit of each IK Super-heavy Detachment is changed None unless it contains any combinations of at least three QUESTORIS CLASS or DOMINUS CLASS"


By the throne, I skipped “any combinations.” I was gonna be right pissed if I couldn’t take a Dominus class and two regular Knights and not get the benefits.

If the truth can destroy it, then it deserves to be destroyed. 
   
Made in us
Towering Hierophant Bio-Titan






What's hilarious is that FW knights don't have either of those keywords. So over half of all existing Knight units can't generate CP for a Knight army.

It's like GW don't want our money.
   
Made in us
Longtime Dakkanaut





Connecticut

Wow. I didn't even think of that.

Wait, FW ones have Questoris. Does this not count?

If so, I'm Angron levels of mad.
[Thumb - received_2151390371557488.jpeg]

This message was edited 1 time. Last update was at 2018/06/01 22:42:11


Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 xttz wrote:
What's hilarious is that FW knights don't have either of those keywords. So over half of all existing Knight units can't generate CP for a Knight army.

It's like GW don't want our money.

And the Knights were supposed to be in a certain book.
   
Made in us
Quick-fingered Warlord Moderatus





 xttz wrote:
What's hilarious is that FW knights don't have either of those keywords. So over half of all existing Knight units can't generate CP for a Knight army.

It's like GW don't want our money.


Gw said on stream today there would be an errata for the FW knight types to be able to qualify for the Knight lance benefit

This message was edited 1 time. Last update was at 2018/06/01 22:48:20


3000
4000 
   
Made in us
Battlewagon Driver with Charged Engine




The NZ preorders are up and if the armiger chassis doesn't help to give CP in a SHD then the "Imperial knight lance" bundle the sell on the site is really stupidly named.. I mean it would still give you the character keyword I guess but it still seems very confusing

https://www.games-workshop.com/en-NZ/Imperial%20Knight-Super-heavy-Detachment-2018
   
Made in us
Longtime Dakkanaut





PiñaColada wrote:
The NZ preorders are up and if the armiger chassis doesn't help to give CP in a SHD then the "Imperial knight lance" bundle the sell on the site is really stupidly named.. I mean it would still give you the character keyword I guess but it still seems very confusing

https://www.games-workshop.com/en-NZ/Imperial%20Knight-Super-heavy-Detachment-2018
nearly choked at the price then realized nz. Currently drinking , gonna pour one out for our nz homies.

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gb
Longtime Dakkanaut




https://www.tabletoptactics.tv/battle-reports/warhammer-40000-new-codex-battle-report-imperial-knights-vs-deathguard-2000pts/





The review game from the guys over at Tabletop Tactics is up... Time to strap in for a 2 hour 25 min video!


A video up on the Valiant as well, by Winters.


This message was edited 3 times. Last update was at 2018/06/01 23:36:34


 
   
Made in us
Regular Dakkanaut




I feel as tho the 3 large kinght CP restriction should be lifted if you have a full knights list, they are basically telling us dont tun pure knights.
   
Made in gb
Longtime Dakkanaut




BIG BIG BIG stratagem reveal at ~11:40 - Exalted Court.

1/3CP. Pick a Knight, it gains the Character keyword. They get a warlord trait for free (but aren't the warlord). All must be different though.

Guessing it is pick 1 Knight for 1CP and 2 Knights for 3CP.

1 of the warlord traits gives +1 CP, so you essentially can get a 2nd Character for free!

Valiant Relic is called the "Traitors Pyre". Gives the big flamer re-roll wounds. lol!

Valiant also costs UNDER 600 points!!!


Automatically Appended Next Post:
Wow, rotate ion shield stratagem costs 3CP when used on the new Dominus Knights. 1CP for normal Knights.

This message was edited 3 times. Last update was at 2018/06/01 23:51:25


 
   
Made in us
Longtime Dakkanaut




Was that 120 pounds price legit?

I thought it was supposed to be 165 pounds.
   
 
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