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Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

For the skeleton a quick drybrush of leadbelcher or Necron compound after washing is always good, helps remove some of the spots where washes tend to pool and gives it a bit of shine again.

The colours of the armour plating tend to draw away from the skeleton though, especially when using brighter colours which contrast nicely with the darker skeleton underneath.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Lord of the Fleet






I'd suggest picking out the details before the nuln wash.

Consider picking out things like the bearing surfaces of the pistons in a bright silver.

Other than a few pipes and tubes it's all mechanical gubbins. Not even much in the way of aquillas, etc.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Oh yes, good call!

Pistons look great when in a brighter metal colour, bonus points if you apply a sepia wash to each end to represent the lubrication used.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Really hope I'm coming home to my Castellan today! Need to build more!

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 Krinsath wrote:
Good; so I'm not crazy with that as a plan then.

My box of goodies should arrive today. Like Stormonu, I'm envious of those who got their stuff faster, but ~32% off (vendor discount + coupon) for a 3 day delay is just too good of a deal to pass up, especially with the cost of Knights.

For those who have gotten further along than me on their households, my plan is to primer the bulk of the chassis (similar to the above picture) gunmetal and do a Nuln Oil wash over that. Then pick out a few minor details (eagle heads, pipes/pistons, tubes) but in the main just leave the under-chassis like that. Does that end up looking okay or are there areas that really need more detailing? When I look at the model the armor plates and weapons are what leap out at me, but haven't seen enough built to know for sure if there's a "gotcha" detail to be aware of.
I got my stuff on Friday before it was officially released xp .... by like 5 minutes

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in gb
Lord of the Fleet






 BrookM wrote:
Oh yes, good call!

Pistons look great when in a brighter metal colour, bonus points if you apply a sepia wash to each end to represent the lubrication used.

Actually, the wash should only be at the extension end - at the housing end it'll be wiped clean.



I prefer this for that purpose:

This message was edited 2 times. Last update was at 2018/06/11 13:13:06


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

So what you're saying is don't paint the skeleton gold?



Thanks for the input guys, and for that great picture. Shows me where to stop.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Lord of the Fleet






 H.B.M.C. wrote:
So what you're saying is don't paint the skeleton gold?

Only for Sir Slick, the Pimp Knight.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Ended up getting the Codex and a Valiant with the Fathers Day discount on Ebay (like many others I suspect) but was totally surprised to receive it yesterday (Sunday), just 1 day after official release.

Now I have to create my own House and decide what type of knights to build (I still have the old Renegade box that a friend gave me when he dropped out of the hobby). Magnetizing seems to be the way and I'm sure a search will find some good methods to do that. Initially thinking that a Valiant, Crusader and an Errant is a good place to start. I'm just afraid that this is a start of a bad habit
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Or Mydos Almighty, with an upgraded Knight chassis.



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Fiat justitia ruat caelum

 
   
Made in us
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Sioux Falls, SD

I am actually thinking of spraying the chassis black and then drybrusjing with Necron Compound to achieve the silver look. That way it is a much darker metal than what can be normally made with my Army Painter metal color.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Steadfast Grey Hunter




 Krinsath wrote:
For those who have gotten further along than me on their households, my plan is to primer the bulk of the chassis (similar to the above picture) gunmetal and do a Nuln Oil wash over that. Then pick out a few minor details (eagle heads, pipes/pistons, tubes) but in the main just leave the under-chassis like that. Does that end up looking okay or are there areas that really need more detailing? When I look at the model the armor plates and weapons are what leap out at me, but haven't seen enough built to know for sure if there's a "gotcha" detail to be aware of.


WarhamerTV has a good painting guide on the chassis, which is basically Gunmetal, brass on some details, Nuln and then a dry brush.

That ends up looking good, but stays dark enough to let the armor plates to really stand out. You can pick out a lot of details, it depends on how much time you want to spend on the model.
   
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Fresh-Faced New User




Not sure if this has been posted already but page 87 of the codex expressly states that you can use Armigers to gain 3CP. Super contradictory!
   
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Chaplain with Hate to Spare





Sioux Falls, SD

Nitefly wrote:
Not sure if this has been posted already but page 87 of the codex expressly states that you can use Armigers to gain 3CP. Super contradictory!
Both of the example armies must have been put in there before the design team decided to have a night of drinking, smoking crack, and designing rules.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
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Decrepit Dakkanaut




Nitefly wrote:
Not sure if this has been posted already but page 87 of the codex expressly states that you can use Armigers to gain 3CP. Super contradictory!

Maybe if it's justba detachment of them? Beats me. I hadn't seen the codex yet.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
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Gathering the Informations.

 casvalremdeikun wrote:
Nitefly wrote:
Not sure if this has been posted already but page 87 of the codex expressly states that you can use Armigers to gain 3CP. Super contradictory!
Both of the example armies must have been put in there before the design team decided to have a night of drinking, smoking crack, and designing rules.

It could also be that the rule will be clarified to not work in Matched Play but works in Open/Narrative.
   
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Denison, Iowa

I just cracked my codex open a couple hours ago. People on various forums have been stating that Armigers can't be characters, and thus not your warlord.

As far as I can tell, this is possible. It's a model in your super heavy detachment. It can be chosen to be the character, which makes it viable to be the Warlord and have access to traits and relics. I don't think this would be the best tactic, but it is possible.
   
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Mississippi

Anyone magnetizing their weapons? Got a good tutorial for it to link to?


Automatically Appended Next Post:
BTW, I just realized ...

Lord Hek-whoever doesn't have a model. They deliberately created a datasheet that has no model on release.

This message was edited 1 time. Last update was at 2018/06/12 06:44:24


It never ends well 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The model has already been previewed though, actual pictures of the model are in the codex and is mentioned as being on its way later this year. I wouldn't call it deliberate, perhaps they it has to do with the limitations of their production facilities, which were probably running at max capacity in the weeks leading up to the release as so far, nothing has gone out of stock yet.




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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The model exists, that's why it has rules. That's also why the Preceptor/Sir Whatshisface are the only two that can have a carapace Multi-Laser, because it's on his kit and no one else's. Also the reason why the big 'uns can only had 2 turrets/1 missile or 2 missile/1 turret, as the kit doesn't come with enough for 3 of either.


This message was edited 1 time. Last update was at 2018/06/12 07:57:40


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Longtime Dakkanaut




Looking at the sprue i'm pretty sure they only gave you 2 missile, which is not enough to fill 2 turret point on the carapace. They come in pair so you need 4 missiles for that.
   
Made in se
Jealous that Horus is Warmaster





Both the Castellan and Valiant kits comes with two of the same standard sprue, the "A" sprue. One A sprue has two missiles, so you get four total.

Each of the A sprues also have a cannon, so you can build two cannons and two sets of missiles, allowing you to go two cannons, one set of missiles, or two sets of missiles and one cannon.

The kits are very well optimised actually, especially with the A sprues. Pretty impressive work from GW, and it went together beautifully.

Alpharius? Never heard of him.  
   
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Ridin' on a Snotling Pump Wagon






Chopstick wrote:
Looking at the sprue i'm pretty sure they only gave you 2 missile, which is not enough to fill 2 turret point on the carapace. They come in pair so you need 4 missiles for that.


That sprue is doubled up So a complete Castellan kit is two of those, one of the plasmadakka sprue. Valiant two of those, one of the flameydakka sprue.


Automatically Appended Next Post:
I'm building my Castellan tonight. Before I make a pig's ear of it, has anyone had any success in alternating the leg pose?

This message was edited 1 time. Last update was at 2018/06/12 11:07:20


Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
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 Mad Doc Grotsnik wrote:
I'm building my Castellan tonight. Before I make a pig's ear of it, has anyone had any success in alternating the leg pose?


I built my Valiant at the weekend. As the legs sections are separate, it is really easy to change the leg angle etc (compared to other knights). Mine has the right leg bent at the knee a bit in order for said shiny knight to be standing on a Tau suit that it pierced and dragged back with its GIANTHARPOON! Not at all done yet, but the leg is in place :-)

DED

   
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 BrookM wrote:
Datasheets and unit datacards only list the rough power levels, never the point costs. Main reason for doing so makes it easier to errata or fix point costs without having to reprint a codex or instruction booklet over and over again.


Except the way gw handles updates that advantage was lost. They could put points to datasheets and the
Way they update now it would make no difference

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Made in ca
Deathwing Terminator with Assault Cannon






 Mad Doc Grotsnik wrote:
Chopstick wrote:
Looking at the sprue i'm pretty sure they only gave you 2 missile, which is not enough to fill 2 turret point on the carapace. They come in pair so you need 4 missiles for that.


That sprue is doubled up So a complete Castellan kit is two of those, one of the plasmadakka sprue. Valiant two of those, one of the flameydakka sprue.


Automatically Appended Next Post:
I'm building my Castellan tonight. Before I make a pig's ear of it, has anyone had any success in alternating the leg pose?


It looks to be relatively easy. There are guides in the foot, knee and hip joints to make assembling in the default pose foolproof, however, you can just snip out the guide pegs and get a pretty good range of posability. The main challenge would be that the pistons connecting the foot to the calf come in pre-determined lengths (unlike the FW Cerastus ones that are trimmed to length during assembly) so there's a limited range of foot angles unless you're willing to invest a bit more effort.

This message was edited 1 time. Last update was at 2018/06/12 13:26:13


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

 DeadEyeDuk wrote:
 Mad Doc Grotsnik wrote:
I'm building my Castellan tonight. Before I make a pig's ear of it, has anyone had any success in alternating the leg pose?


I built my Valiant at the weekend. As the legs sections are separate, it is really easy to change the leg angle etc (compared to other knights). Mine has the right leg bent at the knee a bit in order for said shiny knight to be standing on a Tau suit that it pierced and dragged back with its GIANTHARPOON! Not at all done yet, but the leg is in place :-)

DED
Ooh, pics when it's done please, I tried to make my Valiant perch on something, but I found it couldn't lift its leg all that high, might give it another go with the Castellan when I get around to that one, which is more of a big game hunter anyway.

I decided to play it safe myself and just swap out the Siegebreaker cannons for something more to my personal liking:

Spoiler:



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Bits & Kits just put up the parts for these. Would you imagine all the big new Knight guns are already sold out?

And you guys convinced me to do one of them in gold rather than silver.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Legendary Dogfighter




england

I do like the Armigers and could see myself painting those up.
don't care for the £100 thing
   
 
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