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![[Post New]](/s/i/i.gif) 2018/05/17 22:41:10
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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Icreased invul would be nice. I've had games where I never rolled a single 5+. 4++ to 3++ with stratagem.
Sad that the codex will not see any of the FW Knights...GW Knights are just so boring...
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![[Post New]](/s/i/i.gif) 2018/05/17 22:44:54
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Regular Dakkanaut
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4++ to 3++ with a strat sounds really good. But a 3++ to 2++ sounds ridiculous.
The missiles however would be exactly what a knight army needs against pesty characters that they would normally never been able to reach.
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![[Post New]](/s/i/i.gif) 2018/05/18 05:53:25
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Locked in the Tower of Amareo
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That rumour had already incorrect stuff though. And would mean GW managed to screw up 40k releases big time by saying they would release all factions in a year and then make it like 1.5 years. When around this time last year this year releases would be generally pretty well be known...
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/18 06:48:37
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Battlewagon Driver with Charged Engine
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tneva82 wrote:
That rumour had already incorrect stuff though. And would mean GW managed to screw up 40k releases big time by saying they would release all factions in a year and then make it like 1.5 years. When around this time last year this year releases would be generally pretty well be known...
I would really want them quicker than that, but in what world are orks not released in the month of orktober? Make it a big release, put it on the white dwarf cover and call it orktoberfest.
Anyways I think Knights are imminent, why else would they put up that regimental standard article?
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![[Post New]](/s/i/i.gif) 2018/05/18 07:35:19
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Resolute Ultramarine Honor Guard
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If Orks arent always released in Orktober i vote we go to GW and waaagh.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2018/05/18 07:36:21
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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It would be fun if Orktober was a thing again.
But this is the Imperial Knight thread, so let's stick to that shall we?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/18 07:39:26
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Resolute Ultramarine Honor Guard
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BrookM wrote:It would be fun if Orktober was a thing again.
But this is the Imperial Knight thread, so let's stick to that shall we?
Hopefully we will get Gerantius as a special character, because his thing was killing Orks and being a ghost. Hopefully that means we get big stomoy Ork robot rules to fight him... around orktober.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2018/05/18 17:51:31
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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https://spikeybits.com/2018/05/imperial-knight-houses-rules-rumors.html
Yo dawg these are nice and imma let you finish but where my house Terryn rules at
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2018/05/18 18:02:08
Subject: Re:Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Quoting the relevant bit of that crapshow article:
9 houses for the knights, Questor Imperialis- Terryn, Griffith, Hawdhrous, Cadmus and Mortan. Questor Mechanicus- Raven, Krast, Taranis, Vulker.
Griffith +1A on change, when charged or HI, ya lots of ways to heroiclly intervene with all knights. Raven advance & shoot with no penaly, heavy weap become assault type. Vulker Reroll 1’s to hit if shooing closest target
A new class desg of Knight for the Valiant / Casteallan DOMINUS
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/18 18:19:59
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.
I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.
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![[Post New]](/s/i/i.gif) 2018/05/18 18:24:41
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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This could easily be fixed with a note stating that in order to get the full House benefits you must field a super-heavy detachment and not a super-heavy auxiliary detachment.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/18 19:06:35
Subject: Re:Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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Given the whole feudal theme a force of mixed houses(and freeblades) could be quite thematic IMO.
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![[Post New]](/s/i/i.gif) 2018/05/18 19:15:04
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Towering Hierophant Bio-Titan
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drazz wrote:See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.
I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.
Is that really worth losing 3/6CP though?
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![[Post New]](/s/i/i.gif) 2018/05/18 19:51:45
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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xttz wrote: drazz wrote:See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.
I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.
Is that really worth losing 3/6CP though?
Its viability is all up in the air until the codex arrives. But if you add a couple of Armiger frames alongside any of those knights you have a proper lord of war detachment.
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![[Post New]](/s/i/i.gif) 2018/05/18 20:01:46
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Battlewagon Driver with Charged Engine
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GoatboyBeta wrote: xttz wrote: drazz wrote:See, the thing about the Houses for me in that its probably going to mean mixed Houses on the table. After all, each knight is its own detachment, and therefore Battleforged.
I'd rather see a Knight army all from the same house, rather than a Castellian from Raven, a Gallant from Griffith and a Warden from Vulker.
Is that really worth losing 3/6CP though?
Its viability is all up in the air until the codex arrives. But if you add a couple of Armiger frames alongside any of those knights you have a proper lord of war detachment.
And if the new price for armigers is really less than a leman russ as rumoured then they're suddenly real interesting if you run them with house raven.
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![[Post New]](/s/i/i.gif) 2018/05/18 20:54:17
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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House raven? Why?
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2018/05/18 21:39:21
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Decrepit Dakkanaut
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Because of this rumor:
Raven advance & shoot with no penaly, heavy weap become assault type.
Not too shabby, especially since they're Questor Mechanicus and so get access to Canticles on top of that if brought with AdMech.
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![[Post New]](/s/i/i.gif) 2018/05/19 09:54:54
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Dakka Veteran
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As much as I'm running my own house for my knights..Raven seems REALLY good to count as..
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Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
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![[Post New]](/s/i/i.gif) 2018/05/19 12:55:13
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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why is everyone so up on raven it really only gives bonuses to the mini walkers the big ones can already move and shoot.
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2018/05/19 12:57:30
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Advance and shoot.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/19 13:16:20
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Resolute Ultramarine Honor Guard
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So they all get to be Gerantius?
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2018/05/19 14:00:28
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/05/19 14:50:02
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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An advancing Knight Errant or Warden can also be quite a juicy thing to throw at the enemy, it certainly gives them a better chance at striking first hard given the limited range of their primaries.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/19 15:05:55
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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Cephalobeard wrote:Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?
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011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110 |
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![[Post New]](/s/i/i.gif) 2018/05/19 15:42:20
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Dakka Veteran
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The stomp is more effective than any available CC weapon in most situations. The only exception is when you're facing off against a vehicle heavy army.
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Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
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![[Post New]](/s/i/i.gif) 2018/05/19 15:45:14
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Regular Dakkanaut
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gendoikari87 wrote: Cephalobeard wrote:Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?
Because mobility. having 1-6 extra inches could make the difference when trying to get them near an objective.
We also do not know the other house abilities. But if there is no ranged specific one, then I really think this is a great way to add a lot of mobility to a ranged knight.
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![[Post New]](/s/i/i.gif) 2018/05/19 15:49:56
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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Arlen wrote:gendoikari87 wrote: Cephalobeard wrote:Advance and shoot will be very, very good especially if the dual ranged Armiger option is a heavy weapon. Zipping them around 15-20inches and shooting on their cheaper platform will be quite formidable.
no just no. Dual ranged means no CC weapons. so why ever care about advancing?
Because mobility. having 1-6 extra inches could make the difference when trying to get them near an objective.
We also do not know the other house abilities. But if there is no ranged specific one, then I really think this is a great way to add a lot of mobility to a ranged knight.
https://spikeybits.com/2018/05/6-new-knight-house-rules-spotted-rumors.html
we do now.
Questor Imperial Houses
Terryn: extra d6 advance or change
Cadmus: reroll wounds in CC on anything with less than 12w profile
Griffith: +1A when charging, charged, or via Heroic Intervention.
Mortan: +1 to hit when charging, charged, or via Heroic Intervention.
Hawkshroud: has double wounds for statline purposes when damaged
forgoten knight walpaper
Questor Mechanicus Houses
Raven: When they make Advance moves, treat Heavy weapons as Assault weapons.
Taranis: 6+ FNP against Mortal Wounds.
Krast: RR hits when charging, charged, or via Heroic Intervention against TITAN keyword
Vulker: Rerolls 1’s when targeting the closest enemy unit during the shooting phase.
an extra D6 on the charge on something that already has a 14" move is super dangerous T1 charges potentially
BUUUUUT i'll probably run hawkshroud
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This message was edited 1 time. Last update was at 2018/05/19 15:50:46
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![[Post New]](/s/i/i.gif) 2018/05/19 16:00:28
Subject: Re:Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Battlewagon Driver with Charged Engine
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Terryn seems good. Hawkshroud I think depends a bit on if questor imperialis gets a version of machine spirit resurgence (or if admech even gets to keep that). If that stratagem still exists then hawkshroud doesn't seem as tempting in my opinion. As of right now Raven still seems really solid in my eyes.
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![[Post New]](/s/i/i.gif) 2018/05/19 16:22:02
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Longtime Dakkanaut
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A lot is going to be determined by Stratagems and relics I expect, given that each one is going to boost 20% of your army in one go.
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![[Post New]](/s/i/i.gif) 2018/05/19 16:25:00
Subject: Imperial Knights Codex / New Knight models 2018 - Update: New rumors
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Resolute Ultramarine Honor Guard
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Pretty much. If Terryn gets a crotch banner that makes nearby IMPERIUM units have +1 LD, but Cadmus gets a Gatling Cannon that generates two wound rolls for every successful hit, I suspect we'll see a lot of counts as green bois rather than Terryn.
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This message was edited 1 time. Last update was at 2018/05/19 16:26:04
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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