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Made in id
Speed Drybrushing





t.dot

I mean, it also really depends on what you're taking Tomb Blades for and the role they fill in your list.

I run Nihilakh, so my Tomb Blades gain no additional benefit from being up close. In my more casual list, I have a block of 20 Warriors and Ghost Ark to form my blockers, and I use my TBs as longer range firepower and mobility.

In my more competitive list, my entire army is highly mobile, and so I'm less concerned about screening (since I'll be actively seeking to keep my opponent at arms length, I find the risk of combat too great with TBs against any semi decent assault unit).

The balance of S6 vs S5 also depends on what you require the TBs to target. I find Destroyers fill the S6 department very well with better AP and damage, so I'd rather be using my TBs to bring the volume of fire that my Destroyers lack (since I don't take a lot of Immortals too).

An argument could be had for Particles over Tesla if you need to use the TBs as more objective grabbers than damage dealers as well, where movement and advancing with opportunity firepower is more important than optimal damage output.

Bottom line, regardless of how you equip or use them, I feel TBs are a staple in every Necron list because of their sheer flexibility.

This message was edited 2 times. Last update was at 2018/08/16 04:48:23


   
Made in de
On a Canoptek Spyder's Waiting List




Soooo

I had another 1800 Pt. Game against Dark Eldar today.
My Destroyers (Nepherek) used deepstrike at the end of T2. They were actually quite decent this Time. I could handle to destroy 2 Raiders and cripple a Ravager ( Used my one surviving and mostly destroyed DDA).
But there was still no Chance to win at any time of the match.
My Immortals (2x10) and my Wraiths (6) were completly wipped out by poison and Weapons like the Shredder or Desintegration Cannons.

My Ctan pulled some MW but was focused down by Blasters and Lances.

Still dont see a reliable Way to deal with DE...

This message was edited 1 time. Last update was at 2018/08/16 19:24:28


 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Manous wrote:
Soooo

I had another 1800 Pt. Game against Dark Eldar today.
My Destroyers (Nepherek) used deepstrike at the end of T2. They were actually quite decent this Time. I could handle to destroy 2 Raiders and cripple a Ravager ( Used my one surviving and mostly destroyed DDA).
But there was still no Chance to win at any time of the match.
My Immortals (2x10) and my Wraiths (6) were completly wipped out by poison and Weapons like the Shredder or Desintegration Cannons.

My Ctan pulled some MW but was focused down by Blasters and Lances.

Still dont see a reliable Way to deal with DE...


I mean, Poison weapons don't have AP...did you use cover? Did you deploy right on the edge of your zone, or farther back. To be that devastating, they had to have been close. Shredders are close range guns. Why not deep strike the destroyers turn 1 in your own deployment zone since they'd be in range?
C'tan really don't seem worthwhile vs DE, probably was wasted points. Too much poison and quality shooting.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Longtime Dakkanaut





warrior spam works well against DE.

Wraiths are kind of a waste against them.

Scarabs are also good, even small units of 3 scarabs are a significant threat to most DE (it's usually 5-10 kabalites...)
   
Made in no
Grisly Ghost Ark Driver





blaktoof wrote:
warrior spam works well against DE.

Wraiths are kind of a waste against them.

Scarabs are also good, even small units of 3 scarabs are a significant threat to most DE (it's usually 5-10 kabalites...)


Would you need something like Anrakyr to make them viable in the eventual CC?
   
Made in us
Longtime Dakkanaut





torblind wrote:
blaktoof wrote:
warrior spam works well against DE.

Wraiths are kind of a waste against them.

Scarabs are also good, even small units of 3 scarabs are a significant threat to most DE (it's usually 5-10 kabalites...)


Would you need something like Anrakyr to make them viable in the eventual CC?


I haven't used anrakyr this edition, he obviously would buff your unit but againts Dark Eldar you usually won't need it.

I tend to run 2 units of 19 warriors( we play ITC format so 19 gives up less points than 20). And an unit of immortals.

19 warriors with MWBD hits with most of their attacks, usually 15-16 hits. Against T3 models that's 10-12 wounds, models with a 5+ save tend to die to that. The 6+++ doesn't really help much, you still end up killing 7-8 kabalite warriors. Even without MWBD an unit of 10 warrior will usually kill 3-4 kabalite warriors in assault, many DE players run units of 5 so this is significant.

Kabalite Warriors return attacks on necron warriors are negligible. If you charge 10 warriors into 10 kabalite warriors and kill 4 (likely result 3-5). The remaining kabalites will likely hit 5 times, wound twice, and you will likely fail one 4+ save. You are checking morale at -1, they are checking at -4.

Warriors are viable on their own in cc againts units that are T3 5+ save a d want to be shooting you.

Ideally you don't want to necessarily wipe out the warriors a lot of the times, because you are going to hurt them more than they hurt you in assault you are somewhat protected if your opponent doesn't fall ack with them.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I've used Anrakyr a lot.
For warrior blob support I suggest the following

Anrakyr
Cryptek w/ Chronometron, Warlord w/ Immortal Pride, Veil of Darkness
Lord

x19 Warriors
x19 Warriors
x10 Tesla Immortals


Run the block high and tight, spaghetti lining in to the core of the army, your 3 HQs. Keep the immortals on top of them to prevent enemy from shooting them.

The block is fearless, +1 attack, rerolling 1s to wound. And, Anrakyr can give out 2 MWBD using Phaeron's will. If a block of warriors gets caught in CC with Wyches...use the VoD to just *poof* teleport them out of combat, leaving the wyches open to sustained shooting. Position the warrior brick on the other side of the first warrior brick to keep your fearless bubble intact.

That being said, I have moved away from Anrakyr recently, and run this build from time to time, just using a normal OL now to save points.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in de
Nihilistic Necron Lord






Germany

I was at the warhammer fest in Düsseldorf and talked to the FW guys about the big spyder thing. No rules yet, release date before the end of the year, so you will be able to give yourself a christmas gift. I made some pictures, but nothing new to see. One is with a vehicle which is little smaller than a rhino.
[Thumb - DSCF2503.jpg]

   
Made in no
Grisly Ghost Ark Driver





 p5freak wrote:
I was at the warhammer fest in Düsseldorf and talked to the FW guys about the big spyder thing. No rules yet, release date before the end of the year, so you will be able to give yourself a christmas gift. I made some pictures, but nothing new to see. One is with a vehicle which is little smaller than a rhino.


Cool, thanks!

Just.. can't really make up my mind what to think of it (which could be good).

Weird thing.
   
Made in nl
Regular Dakkanaut





 p5freak wrote:
I was at the warhammer fest in Düsseldorf and talked to the FW guys about the big spyder thing. No rules yet, release date before the end of the year, so you will be able to give yourself a christmas gift. I made some pictures, but nothing new to see. One is with a vehicle which is little smaller than a rhino.


I'm actually suprised by it's size. I thought it would be Titan-sized. But this looks like a regular super-heavy unit, which means he will probably be around 500 points and can at least be an option in a 2000 point army.
   
Made in ie
Deranged Necron Destroyer





 p5freak wrote:
I was at the warhammer fest in Düsseldorf and talked to the FW guys about the big spyder thing. No rules yet, release date before the end of the year, so you will be able to give yourself a christmas gift. I made some pictures, but nothing new to see. One is with a vehicle which is little smaller than a rhino.


Awesome picture. Any chance you have some more?

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in de
Nihilistic Necron Lord






Germany

Its meant to be a titanic unit like knights, so its probably gonna be the same points range, around 400-500 pts., i guess. It has two different main guns, which are interchangeable without magnets. Here are more pics.
[Thumb - DSCF2493.jpg]

[Thumb - DSCF2494.jpg]

[Thumb - DSCF2495.jpg]

[Thumb - DSCF2497.jpg]

[Thumb - DSCF2498.jpg]

[Thumb - DSCF2499.jpg]

[Thumb - DSCF2500.jpg]

[Thumb - DSCF2501.jpg]

   
Made in ca
Discriminating Deathmark Assassin





Stasis

I'm gonna be running this list for our 40k night.
It my attempt at a semi competitive list.

Spoiler:

++ Outrider Detachment +1CP (Necrons) [24 PL, 452pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Novokh

+ HQ +
Destroyer Lord [7 PL, 131pts]: Artefact: The Nanoscarab Casket, Phylactery, Warscythe
. Warlord: Warlord Trait (Novokh): Crimson Haze

+ Fast Attack +
Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm
Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm
Canoptek Wraiths [9 PL, 165pts]: 3x Canoptek Wraith

++ Spearhead Detachment +1CP (Necrons) [73 PL, 1548pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)
Dynasty Choice: Dynasty: Novokh

+ HQ +
Lord [5 PL, 84pts]: Artefact (Novokh): The Blood Scythe, Warscythe

+ Troops +
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior

+ Fast Attack +
Canoptek Scarabs [6 PL, 104pts]: 8x Canoptek Scarab Swarm

+ Heavy Support +
Canoptek Spyders [4 PL, 90pts]
. Canoptek Spyder: Fabricator Claw Array
. . Two Particle Beamers: 2x Particle Beamer

Canoptek Spyders [4 PL, 90pts]
. Canoptek Spyder: Fabricator Claw Array
. . Two Particle Beamers: 2x Particle Beamer

Sentry Pylon [15 PL, 350pts]
. Sentry Pylon: Heat Cannon
. Sentry Pylon: Heat Cannon

Sentry Pylon [15 PL, 350pts]
. Sentry Pylon: Heat Cannon
. Sentry Pylon: Heat Cannon

++ Total: [97 PL, 2000pts] ++


The plan is to split the list into thirds, 2 Sentry Pylons with a repair Spyder in the middle, with warriors in from and Scarabs screening them, so mirror this on either side of the board, and use the D Lord, big Scarab squad and Wraiths as a fast ball up the middle.

This message was edited 1 time. Last update was at 2018/08/19 08:39:37


213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in de
Nihilistic Necron Lord






Germany

3 wraith arent enough. You will probably lose 1 or 2 until they get into CC. Once the unit is killed you cant reanimate them. Novokh wraith are really good in melee. More wraith are harder to wipe out, and you can roll more reanimation dice. Sentry pylons with heat cannons arent competitive. They are expensive and die pretty easy. If one gets destroyed your spyder can do nothing. You should add a teleportation matrix to protect them turn 1, in case you dont get first turn. Novokh isnt a good dynasty for them, they should be sautekh, or nihilakh. Use gloom prisms on your spyders to be able to deny the witch.

This message was edited 2 times. Last update was at 2018/08/19 09:59:49


 
   
Made in no
Grisly Ghost Ark Driver





 p5freak wrote:
3 wraith arent enough. You will probably lose 1 or 2 until they get into CC. Once the unit is killed you cant reanimate them. Novokh wraith are really good in melee. More wraith are harder to wipe out, and you can roll more reanimation dice. Sentry pylons with heat cannons arent competitive. They are expensive and die pretty easy. If one gets destroyed your spyder can do nothing. You should add a teleportation matrix to protect them turn 1, in case you dont get first turn. Novokh isnt a good dynasty for them, they should be sautekh, or nihilakh. Use gloom prisms on your spyders to be able to deny the witch.


Yeah, what he said, DDAs are probably better bang for the buck, and more versatile. If you own them. 3 DDAs should have the same DMG output. Might afford you those extra wraiths too.


Automatically Appended Next Post:
 p5freak wrote:
Its meant to be a titanic unit like knights, so its probably gonna be the same points range, around 400-500 pts., i guess. It has two different main guns, which are interchangeable without magnets. Here are more pics.


Did he say anything what those weapons would be like?

This message was edited 1 time. Last update was at 2018/08/19 10:48:14


 
   
Made in de
Nihilistic Necron Lord






Germany

torblind wrote:
[
Did he say anything what those weapons would be like?


No, he didnt. No rules yet, with a smile There is probably some game testing already going on.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 p5freak wrote:
torblind wrote:
[
Did he say anything what those weapons would be like?


No, he didnt. No rules yet, with a smile There is probably some game testing already going on.




Hnnggg I want it so bad

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in no
Grisly Ghost Ark Driver





 iGuy91 wrote:
 p5freak wrote:
torblind wrote:
[
Did he say anything what those weapons would be like?


No, he didnt. No rules yet, with a smile There is probably some game testing already going on.




Hnnggg I want it so bad


What about price? I'm thinking something oi no the 130£ range (ugh!)
   
Made in dk
Loyal Necron Lychguard






 Blndmage wrote:
I'm gonna be running this list for our 40k night.
It my attempt at a semi competitive list.

Spoiler:

++ Outrider Detachment +1CP (Necrons) [24 PL, 452pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Novokh

+ HQ +
Destroyer Lord [7 PL, 131pts]: Artefact: The Nanoscarab Casket, Phylactery, Warscythe
. Warlord: Warlord Trait (Novokh): Crimson Haze

+ Fast Attack +
Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm
Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm
Canoptek Wraiths [9 PL, 165pts]: 3x Canoptek Wraith

++ Spearhead Detachment +1CP (Necrons) [73 PL, 1548pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)
Dynasty Choice: Dynasty: Novokh

+ HQ +
Lord [5 PL, 84pts]: Artefact (Novokh): The Blood Scythe, Warscythe

+ Troops +
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior

+ Fast Attack +
Canoptek Scarabs [6 PL, 104pts]: 8x Canoptek Scarab Swarm

+ Heavy Support +
Canoptek Spyders [4 PL, 90pts]
. Canoptek Spyder: Fabricator Claw Array
. . Two Particle Beamers: 2x Particle Beamer

Canoptek Spyders [4 PL, 90pts]
. Canoptek Spyder: Fabricator Claw Array
. . Two Particle Beamers: 2x Particle Beamer

Sentry Pylon [15 PL, 350pts]
. Sentry Pylon: Heat Cannon
. Sentry Pylon: Heat Cannon

Sentry Pylon [15 PL, 350pts]
. Sentry Pylon: Heat Cannon
. Sentry Pylon: Heat Cannon

++ Total: [97 PL, 2000pts] ++


The plan is to split the list into thirds, 2 Sentry Pylons with a repair Spyder in the middle, with warriors in from and Scarabs screening them, so mirror this on either side of the board, and use the D Lord, big Scarab squad and Wraiths as a fast ball up the middle.

Giving your Destroyers Lord that WL trait just for some Scarabs and a unit of 3 Wraiths is a waste, you'd be better off giving the Lord the 6" Fearless bubble, he's less likely to die against anything other than snipers as well, so that's another plus. Giving the Blood Scythe to a Lord is a waste, he's hitting on 3s and dies to a stiff breeze. Planning on splitting your forces is planning to be outmanoeuvred, you want your opponent to go through all your chaff before getting to the juicy bits of your army instead of only having to go through half. Create two layers of chaff instead of one on each side of the board.

Your list is not competetive at all for several reasons, that's not a problem if that is the intention, I love playing fun lists, but your list is terrible for any level of competetiveness other than super casual. One thing you don't have to worry about is small units of Wraiths, you're not going to give them Reanimation or attack twice with your list anyways, making them bigger just makes them bigger targets for Stratagems and psychic powers, the only reason to take big squads is if you're bringing a Cryptek and plan on reviving them, if you have enough CP to burn to make them attack twice or if you want more than 9 Wraiths in your list.

You don't have any OP units and you have several bad units. Spyders of any kind are bad, taking more than one is terrible. Sentry Pylons are meh at best and they're bad when in a Novokh Detachment, you did pick the right weapon at least. Warriors are bad if they're not in a Sautekh Batallion or Mephrit Batallion, or in a Novokh Batallion backed by Anrakyr.

Easiest way to improve your list is to get rid of the Warriors, they're not doing anything for your list. Next is cutting out a Spyder from your list and making the Sentry Pylons into a Dynasty that's more worthwhile.

A Sautekh Spearhead with your D-Lord with Hyperlogical Strategist WL-trait and a Relic, however many Sentry Pylons (with heat cannons and the Deep Strike wargear) you feel like and a single Spyder with a fab claw.

A Novokh Outrider with a Cryptek with a Canoptek Cloak and depending on terrain and opponent the Veil of Darkness Relic (if there's a spot far back where your Destroyers can hide against an opponent with fewer drops than you, a unit of 6 Wraiths, a unit of 6 Destroyers, 3 units of Scarabs, as few 3x3 and as many as 3x7.

You could also do a Sautekh Spearhead with your D-Lord with Hyperlogical Strategist WL-trait and a Relic and a Spyder with a fab claw and however many Sentry Pylons you feel like and a Novokh Batallion with a Cryptek of some kind, Lord, 3x10 Warriors and as many Scarabs and Wraiths you can fit.

Lastly you could get Sautekh Spearhead with your D-Lord with Hyperlogical Strategist WL-trait and a Relic and a Spyder with a fab claw and however many Sentry Pylons you feel like and a Novokh Batallion with Anrakyr, a Cryptek, a Lord and a Ghost Ark and then either 10 Tesla Immortals or 20 more Warriors for a Battalion.

None of these lists are tournament competetive, if anyone tells you they are you have my permission to kick out a couple of their teeth while educating them (teeth are for teaching fees).
Spoiler:
I forfeited a game against a grog who claimed I was a munchkin because I was spamming Destroyers in a casual game because I brough two units of 1 Heavy Destroyer to bring out from one of the two Night Scythes I was bringing (in my apparently competetive list), one unit of 3 Heavy Destroyers and then finally a single unit of 6 regular Destroyers. My opponent was bringing two Land Raiders, but I don't think any list with three Necron flyers could be called competetive just because I'm bringing a single squad of 6 Destroyers, at least not if you're playing BA and you're using a smash captain and Mephiston and that doesn't make your list competetive. I always ask after every game I play if there was anything I could do to make our games in the future more fun, but if you're going to accuse me of being a munchkin because you're ill informed and rude then I guess I don't want you to have fun either. If you think your opponent is bringing a too competetive list maybe talk with them after the game, or before the game, but don't bring it up in the game.


Won a 1500 pt game with a Nihilakh list featuring 20 Flayed Ones against a CSM Iron Warriors list with a Land Raider. My opponent split his forces and I focussed down one half of his forces while his heavy weapons were advancing towards me, unable to fire. Flayed Ones failed their charge and took some heavy casualties, but thankfully survived. Things slowed down and after my opponent lost half his army without doing any real damage he surrendered.

Lost a 1000 pt intro game with a Novokh Lychguard spam list with four characters and two res-orbs against a Nid list with 40 Genestealers. One unit of 20 Genestealers destroyed 500 pts worth of Lychguard in a single turn, I never got the chance to use my res orbs and I was wiped out turn 3. My opponent had a lot of fun, but thinking back I'm not sure if the list was great for introductory game, it's weak but it also has a chance of never suffering a single loss, an MSU list with both shooting and melee would probably be the safest bet for making a good introductory game. I think I would have had a chance if I didn't help my opponent pilot his force, but I think he learned a lot, he was definitely surprised when what he thought was a what was going to be a tough fight basically ended turn 2. I also learned I need to fear Genestealers more, I'm not sure why they did so little damage in my previous games against them, perhabs it's more important to soften them up with shooting than I thought. One thing I definitely should have done is make it so my opponent could not charge both my units of Lychguard turn 2, because if they were further apart the second unit would not have been destroyed by the Nid fight twice Stratagem or if I had perhabs mixed them inbetween eachother the second unit could have made a counter-attack instead of just being obliterated.
   
Made in de
Nihilistic Necron Lord






Germany

torblind wrote:

What about price? I'm thinking something oi no the 130£ range (ugh!)


I didnt ask about that, and i would guess the same.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

 vict0988 wrote:
 Blndmage wrote:
I'm gonna be running this list for our 40k night.
It my attempt at a semi competitive list.

Spoiler:

++ Outrider Detachment +1CP (Necrons) [24 PL, 452pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Novokh

+ HQ +
Destroyer Lord [7 PL, 131pts]: Artefact: The Nanoscarab Casket, Phylactery, Warscythe
. Warlord: Warlord Trait (Novokh): Crimson Haze

+ Fast Attack +
Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm
Canoptek Scarabs [4 PL, 78pts]: 6x Canoptek Scarab Swarm
Canoptek Wraiths [9 PL, 165pts]: 3x Canoptek Wraith

++ Spearhead Detachment +1CP (Necrons) [73 PL, 1548pts] ++

+ No Force Org Slot +

Dynastic Heirlooms: Dynastic Heirlooms: 1 Extra Artefact (-1CP)
Dynasty Choice: Dynasty: Novokh

+ HQ +
Lord [5 PL, 84pts]: Artefact (Novokh): The Blood Scythe, Warscythe

+ Troops +
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior
Necron Warriors [12 PL, 240pts]: 20x Necron Warrior

+ Fast Attack +
Canoptek Scarabs [6 PL, 104pts]: 8x Canoptek Scarab Swarm

+ Heavy Support +
Canoptek Spyders [4 PL, 90pts]
. Canoptek Spyder: Fabricator Claw Array
. . Two Particle Beamers: 2x Particle Beamer

Canoptek Spyders [4 PL, 90pts]
. Canoptek Spyder: Fabricator Claw Array
. . Two Particle Beamers: 2x Particle Beamer

Sentry Pylon [15 PL, 350pts]
. Sentry Pylon: Heat Cannon
. Sentry Pylon: Heat Cannon

Sentry Pylon [15 PL, 350pts]
. Sentry Pylon: Heat Cannon
. Sentry Pylon: Heat Cannon

++ Total: [97 PL, 2000pts] ++


The plan is to split the list into thirds, 2 Sentry Pylons with a repair Spyder in the middle, with warriors in from and Scarabs screening them, so mirror this on either side of the board, and use the D Lord, big Scarab squad and Wraiths as a fast ball up the middle.

Giving your Destroyers Lord that WL trait just for some Scarabs and a unit of 3 Wraiths is a waste, you'd be better off giving the Lord the 6" Fearless bubble, he's less likely to die against anything other than snipers as well, so that's another plus. Giving the Blood Scythe to a Lord is a waste, he's hitting on 3s and dies to a stiff breeze. Planning on splitting your forces is planning to be outmanoeuvred, you want your opponent to go through all your chaff before getting to the juicy bits of your army instead of only having to go through half. Create two layers of chaff instead of one on each side of the board.

Your list is not competetive at all for several reasons, that's not a problem if that is the intention, I love playing fun lists, but your list is terrible for any level of competetiveness other than super casual. One thing you don't have to worry about is small units of Wraiths, you're not going to give them Reanimation or attack twice with your list anyways, making them bigger just makes them bigger targets for Stratagems and psychic powers, the only reason to take big squads is if you're bringing a Cryptek and plan on reviving them, if you have enough CP to burn to make them attack twice or if you want more than 9 Wraiths in your list.

You don't have any OP units and you have several bad units. Spyders of any kind are bad, taking more than one is terrible. Sentry Pylons are meh at best and they're bad when in a Novokh Detachment, you did pick the right weapon at least. Warriors are bad if they're not in a Sautekh Batallion or Mephrit Batallion, or in a Novokh Batallion backed by Anrakyr.

Easiest way to improve your list is to get rid of the Warriors, they're not doing anything for your list. Next is cutting out a Spyder from your list and making the Sentry Pylons into a Dynasty that's more worthwhile.

A Sautekh Spearhead with your D-Lord with Hyperlogical Strategist WL-trait and a Relic, however many Sentry Pylons (with heat cannons and the Deep Strike wargear) you feel like and a single Spyder with a fab claw.

A Novokh Outrider with a Cryptek with a Canoptek Cloak and depending on terrain and opponent the Veil of Darkness Relic (if there's a spot far back where your Destroyers can hide against an opponent with fewer drops than you, a unit of 6 Wraiths, a unit of 6 Destroyers, 3 units of Scarabs, as few 3x3 and as many as 3x7.

You could also do a Sautekh Spearhead with your D-Lord with Hyperlogical Strategist WL-trait and a Relic and a Spyder with a fab claw and however many Sentry Pylons you feel like and a Novokh Batallion with a Cryptek of some kind, Lord, 3x10 Warriors and as many Scarabs and Wraiths you can fit.

Lastly you could get Sautekh Spearhead with your D-Lord with Hyperlogical Strategist WL-trait and a Relic and a Spyder with a fab claw and however many Sentry Pylons you feel like and a Novokh Batallion with Anrakyr, a Cryptek, a Lord and a Ghost Ark and then either 10 Tesla Immortals or 20 more Warriors for a Battalion.

None of these lists are tournament competetive, if anyone tells you they are you have my permission to kick out a couple of their teeth while educating them (teeth are for teaching fees).
Spoiler:
I forfeited a game against a grog who claimed I was a munchkin because I was spamming Destroyers in a casual game because I brough two units of 1 Heavy Destroyer to bring out from one of the two Night Scythes I was bringing (in my apparently competetive list), one unit of 3 Heavy Destroyers and then finally a single unit of 6 regular Destroyers. My opponent was bringing two Land Raiders, but I don't think any list with three Necron flyers could be called competetive just because I'm bringing a single squad of 6 Destroyers, at least not if you're playing BA and you're using a smash captain and Mephiston and that doesn't make your list competetive. I always ask after every game I play if there was anything I could do to make our games in the future more fun, but if you're going to accuse me of being a munchkin because you're ill informed and rude then I guess I don't want you to have fun either. If you think your opponent is bringing a too competetive list maybe talk with them after the game, or before the game, but don't bring it up in the game.


Won a 1500 pt game with a Nihilakh list featuring 20 Flayed Ones against a CSM Iron Warriors list with a Land Raider. My opponent split his forces and I focussed down one half of his forces while his heavy weapons were advancing towards me, unable to fire. Flayed Ones failed their charge and took some heavy casualties, but thankfully survived. Things slowed down and after my opponent lost half his army without doing any real damage he surrendered.

Lost a 1000 pt intro game with a Novokh Lychguard spam list with four characters and two res-orbs against a Nid list with 40 Genestealers. One unit of 20 Genestealers destroyed 500 pts worth of Lychguard in a single turn, I never got the chance to use my res orbs and I was wiped out turn 3. My opponent had a lot of fun, but thinking back I'm not sure if the list was great for introductory game, it's weak but it also has a chance of never suffering a single loss, an MSU list with both shooting and melee would probably be the safest bet for making a good introductory game. I think I would have had a chance if I didn't help my opponent pilot his force, but I think he learned a lot, he was definitely surprised when what he thought was a what was going to be a tough fight basically ended turn 2. I also learned I need to fear Genestealers more, I'm not sure why they did so little damage in my previous games against them, perhabs it's more important to soften them up with shooting than I thought. One thing I definitely should have done is make it so my opponent could not charge both my units of Lychguard turn 2, because if they were further apart the second unit would not have been destroyed by the Nid fight twice Stratagem or if I had perhabs mixed them inbetween eachother the second unit could have made a counter-attack instead of just being obliterated.



While I want to be competitive, I also can't afford anything new, so I have to work with what I have:

Spoiler:
models I have:

2x Destroyer Lords.
1x lord, with orb
1x cryptek on foot, kitbashed

54x Warriors

34x Scarabs
1x Destroyer
6x Wraiths, old metal, so basic.

2x Spyders, one with a Beamer, the other all CC.
6x Sentry Pylons with Heat Cannon.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in de
On a Canoptek Spyder's Waiting List




Lychguard with Shield works quite well against Incubi as i found out yesterday

But another question occurred is there anything in World we can do against talos engines (T6 3+/4++)? No weapon seems to deal enough dmg to take atleast 2 out.

Played against 9 of them so i am quite traumatized
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

How many wounds do they have?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
On a Canoptek Spyder's Waiting List




How many wounds do they have?


They have freakin 7 Hp. And T7 with a Homuncolus nearby.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Manous wrote:
How many wounds do they have?


They have freakin 7 Hp. And T7 with a Homuncolus nearby.


That's less than a necron annihilation barge, without quantum shielding. If you can kill that, you can kill a talos.
What have you been fielding?

This message was edited 1 time. Last update was at 2018/08/20 09:50:01


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
On a Canoptek Spyder's Waiting List




well Taloi have a 4++ inv and 7T sooooo.... What to do?
   
Made in us
Loyal Necron Lychguard





Pretty sure the answer to pain engines is the same answer we use for every high toughness multiple wound model, destroyers. Not quite as much AP to waste as the doomsday ark and with less damage per shot you're less likely to overkill a model by a large amount so you have a better shot at clearing out the unit.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Manous wrote:
well Taloi have a 4++ inv and 7T sooooo.... What to do?


Shoot them? Destroyers are pretty good against them due to their RoF and multiple damage shots. It takes at least 3 unsaved wounds to kill one.
You haven't been trying to use warrior spam against them, have you? Because those are really inefficient against high-T multiwound models.

This message was edited 2 times. Last update was at 2018/08/20 09:58:16


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
On a Canoptek Spyder's Waiting List




well 6 Destroyers with MWBD Stratagem kill about 1 Taloi, thats 300 Points against 100...
Doesnt seem to work


I used TeslaImmortals. 2x10 didnt do enough to kill 1 of them. Warriors are way too slow and infeffective due to wounding on 5+ and dying to poison



AAANNDDD YEAH, They are that Cheap

This message was edited 2 times. Last update was at 2018/08/20 10:06:28


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Wait, are they really that cheap? That's...dumb. Really dumb. Like, an annihilation barge is only one more wound, has weaker armor and an unreliable defensive rule, and its more expensive than 100.
How are they 4+ invul? Apparently they are supposed to have 5+ invuls?

This message was edited 1 time. Last update was at 2018/08/20 10:07:44


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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