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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 IHateNids wrote:
He just said that he went first, and the marine player conceded T1...


Oh wow, I missed that.
Huh, that's some good shooting. I think the marine player might have made some poor deployment choices. Some screening would have been useful.

This message was edited 1 time. Last update was at 2018/11/18 21:26:20


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Proud Triarch Praetorian





There's several threads dedicated to why Marines dont have Screens anymore...

either way, it's chill, I did a double check as well

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in dk
Loyal Necron Lychguard






 Sasori wrote:
Pyrothem wrote:
They also said that Necrons would get the biggest change from index to codex... what really changed?

Wraiths up to 2 damage and up in points?


While your hyperbole is great and all, there were a lot of changes from the Index to the codex. Dynasties, stratagems, artifacts. Several units got significant buffs like destroyers and the DD Ark, C'tan, the Vault, etc..etc.. I'm not going to go through every single change, but yes, the changes were significant.

That being said, they clearly failed when it came to points costs for many units. If we go by what they said, this has been recognized and we should get some appropriate drops to many of our units. I am hopeful at least.

Changes from Index to Codex:

*Dynasties, more powers of the C'tan, Relics, Stratagems and Warlord Traits.
*Lower prices for Overlords, Lords, Crypteks, Deathmarks, Flayed Ones, Destroyers, Tomb Blades, Canoptek Spyder, Heavy Destroyers, Dispersion Shields, Heavy Gauss Cannons. <s>Of course, Monoliths got cheaper as well.</s> whoops, seems someone forgot to buff the Monolith.
*Lords let you re-roll Wound rolls of 1 for nearby Infantry units instead of giving them a worthless Morale bonus.
*C'tan know one extra power each.
*You get -1 to hit when shooting at Tomb Blades.
*Gauss cannons fire 3 S6 shots instead of 2 S5 shots.
*Transcendent C'tan get a personality trait or two if you are willing to roll randomly.
*Doomsday Ark fires D6 shots all the time rather than D3 normally and D6 while firing the big profile at units with 10+ models.
*Tesseract Vault gets a 4+ invulnerable save.
*Wraiths are more expensive, they can now fall back and charge and they are AP-2 D2 instead of AP-1 D1.
*Scarabs are WS4+ instead of 3+.
*Flayed Ones lost an attack.
*Doomsday Ark gets hovering... Annihilation Barge and Catacomb Command Barge eventually get it through Errata.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 vict0988 wrote:
 Sasori wrote:
Pyrothem wrote:
They also said that Necrons would get the biggest change from index to codex... what really changed?

Wraiths up to 2 damage and up in points?


While your hyperbole is great and all, there were a lot of changes from the Index to the codex. Dynasties, stratagems, artifacts. Several units got significant buffs like destroyers and the DD Ark, C'tan, the Vault, etc..etc.. I'm not going to go through every single change, but yes, the changes were significant.

That being said, they clearly failed when it came to points costs for many units. If we go by what they said, this has been recognized and we should get some appropriate drops to many of our units. I am hopeful at least.

Changes from Index to Codex:

*Dynasties, more powers of the C'tan, Relics, Stratagems and Warlord Traits.
*Lower prices for Overlords, Lords, Crypteks, Deathmarks, Flayed Ones, Destroyers, Tomb Blades, Canoptek Spyder, Heavy Destroyers, Dispersion Shields, Heavy Gauss Cannons. <s>Of course, Monoliths got cheaper as well.</s> whoops, seems someone forgot to buff the Monolith.
*Lords let you re-roll Wound rolls of 1 for nearby Infantry units instead of giving them a worthless Morale bonus.
*C'tan know one extra power each.
*You get -1 to hit when shooting at Tomb Blades.
*Gauss cannons fire 3 S6 shots instead of 2 S5 shots.
*Transcendent C'tan get a personality trait or two if you are willing to roll randomly.
*Doomsday Ark fires D6 shots all the time rather than D3 normally and D6 while firing the big profile at units with 10+ models.
*Tesseract Vault gets a 4+ invulnerable save.
*Wraiths are more expensive, they can now fall back and charge and they are AP-2 D2 instead of AP-1 D1.
*Scarabs are WS4+ instead of 3+.
*Flayed Ones lost an attack.
*Doomsday Ark gets hovering... Annihilation Barge and Catacomb Command Barge eventually get it through Errata.


Thanks for the list!

This will help when we get the CA, so we can see from Index-Codex-Chapter Approved.


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in ca
Discriminating Deathmark Assassin





Stasis

 vict0988 wrote:
 Sasori wrote:
Pyrothem wrote:
They also said that Necrons would get the biggest change from index to codex... what really changed?

Wraiths up to 2 damage and up in points?


While your hyperbole is great and all, there were a lot of changes from the Index to the codex. Dynasties, stratagems, artifacts. Several units got significant buffs like destroyers and the DD Ark, C'tan, the Vault, etc..etc.. I'm not going to go through every single change, but yes, the changes were significant.

That being said, they clearly failed when it came to points costs for many units. If we go by what they said, this has been recognized and we should get some appropriate drops to many of our units. I am hopeful at least.

Changes from Index to Codex:

*Dynasties, more powers of the C'tan, Relics, Stratagems and Warlord Traits.
*Lower prices for Overlords, Lords, Crypteks, Deathmarks, Flayed Ones, Destroyers, Tomb Blades, Canoptek Spyder, Heavy Destroyers, Dispersion Shields, Heavy Gauss Cannons. <s>Of course, Monoliths got cheaper as well.</s> whoops, seems someone forgot to buff the Monolith.
*Lords let you re-roll Wound rolls of 1 for nearby Infantry units instead of giving them a worthless Morale bonus.
*C'tan know one extra power each.
*You get -1 to hit when shooting at Tomb Blades.
*Gauss cannons fire 3 S6 shots instead of 2 S5 shots.
*Transcendent C'tan get a personality trait or two if you are willing to roll randomly.
*Doomsday Ark fires D6 shots all the time rather than D3 normally and D6 while firing the big profile at units with 10+ models.
*Tesseract Vault gets a 4+ invulnerable save.
*Wraiths are more expensive, they can now fall back and charge and they are AP-2 D2 instead of AP-1 D1.
*Scarabs are WS4+ instead of 3+.
*Flayed Ones lost an attack.
*Doomsday Ark gets hovering... Annihilation Barge and Catacomb Command Barge eventually get it through Errata.


Scarabs and Spyders both got FLY.
Spyders only take 1 MW on a failed Scarab Hive roll, as opposed to the D3 from the index.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Freaky Flayed One




Oh man I'd be so happy if they made scarab farms a thing again. I didn't play during 6th or 7th so I missed out on that playstyle.
   
Made in us
Loyal Necron Lychguard





Doctoralex wrote:
Had a véry short game against a Raven guard gunline of hellblasters, lasdevs and predators.

I won't go into my list in full detail but two things:

Quantum Shielding is just so amazing when your opponent has no answer to it.
When the Deceiver rolls well (going first, roll a 3 for Grand Illusion).... hoooly gak. 40x Warriors and a Cryptek, followed by an Overlord who Veil'd up 10 Tesla Immortals. (Mephrit btw)

Killed 10 Hellblasters, 8 Devastators and plucked the odd scout here and there. The two DDA's made mincemeat of a Predator. My opponent conceded at the start of his turn....

This... is not a very indicative game. You got the extreme high roll of maximum Grand Illusion value going first against a fairly weak list.
   
Made in ca
Monstrous Master Moulder



Space Cowboy Cruising Around Olympus Mons

So just switching up my army now from Tau to Necrons as a bit more of a change of pace. I don't really like the play style of Tau much right now so want something more well rounded for close combat but also have some shooty stuff.

What kind of list could I make with the following (got a sweet deal on this). I was thinking of doing a unit of 10 lychgaurd with shields and putting them in a nightsythe, leading the army with a CCB and a cryptek with all the warriors and the unit of immortals then using the scarabs and the wraiths for more close combat.

24 warriors
5 immortals with gauss
5 deathmarks
6 Tomb blades
1 Doomsday Ark
1 catacomb command barge
1 doomsythe
3 wraiths
3 scarab swarms
10 lychgaurd (unbuilt)
1 overlord
1 cryptek

I have been reading on here that the Flyers kind of suck tho and get targeted pretty quick? Does that mean I have to footslog the lychgaurd up the board? Was also considering using the Doomsday Ark as well!

Any help would be great
   
Made in dk
Loyal Necron Lychguard






Spoiler:

58 Models Novokh Supreme Command (1) + Nephrekh Battalion (0) 9 CP 1992

1 Destroyer Lord (warscythe + phylactery) 131

1 Destroyer Lord (warscythe + phylactery) 131

1 Cryptek (staff of light + canoptek cloak) 85

1 Seraptek Heavy Construct (2x Transdimensional Projector + 2x Synaptic Obliterator) 625

20 Flayed Ones 340

1 Cryptek (staff of light + canoptek cloak) 85

1 Overlord (hyperphase sword) 87

5 Immortals (tesla carbines) 85

8 Immortals (tesla carbines) 136

10 Immortals (tesla carbines) 170

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

I lost an ITC game against an Ork horde list with my Supreme Novokh Construct list, I didn't forget my Flayed Ones but because my opponent denied DS very well I was able to do minimal damage with them before they got ganked. I was far too agressive, both with my Construct and my Nephrekh forces, which led to the Construct blowing up as many of my forces as my opponents, I could have either been more defensive with the Construct so it didn't blow or kept back my Immortals so they didn't die.

I lost an ITC game against a Harlequin newb with the same list. No Flayed Ones were heard or seen during the battle, if they had joined they would have won me the match. I deployed my Construct all the way back after out-deploying my opponent letting the Construct not be shot by any haywire cannons the entire game, it destroyed 4 characters, a couple of vehicles and a squad of Players over the course of the game, notably it did 0 damage with its obliterators turn 1-2 -1 to hit and 4+ invul is tough.

I won an ITC game with the same list against a list with 7 flyers, I killed the boots on the ground and won, Flayed Ones killed one of the units he had hiding in the back.

EDIT: I won an ITC game against Knights/Deathwatch with the same list. Only won by a couple of VP my opponent's crusader was mowing stuff down most of the game, although the Seraptek Construct did take a lot of heat off the rest of my army. The Seraptek Construct killed a Gallant, killed that Gallant again, a Watch Captain, a Helverin and finally 2 Scarabs and 5 Immortals. Flayed Ones were forgotten... Until turn 3, they failed their charge, took 15 casualties and ran away. Last game I'm using those until they get a pts drop, too risky to use. I'll brainstorm changes to my list, for now it looks like more Scarabs and more Immortals will replace the Flayed Ones.

Spoiler:

85 Models Mephrit Battalion (5) + Nephrekh Outrider (1) 9 CP 1996

1 Lord (hyperphase sword + The Veil of Darkness) 76

1 Illuminor Szeras WL 143

20 Warriors 240

20 Warriors 240

10 Immortals (tesla carbines) 170

10 Triarch Praetorians (voidblades + particle casters) 320

3 Heavy Destroyers (heavy gauss cannon) 171

1 Anrakyr the Traveller 167

6 Destroyers (gauss cannons) 300

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

7 Canoptek Scarabs 91

I won an Eternal War game against a casual albeit Stygies Admech list with my Anrakyr Szeras Balance list, I took three units captive turn 2 and hid my Destroyers from his 3 Dunecrawlers the entire game. I forgot to consolidate with my Warriors turn 2 and my Triarch Praetorians turn 3. I forgot to use Szeras' buff turn 2 and forgot to fire my Immortals and Heavy Ds turn 3. I'm at quite a disadvantage with all the gak I forget because I always let my opponent's go back and try to point out when they forget things.

Spoiler:

Models: 71 CP: 9 Pts remaining: 8 Pts: 1992

Sautekh Battalion 5

1 Sautekh Overlord (hyperphase sword) 87

1 Sautekh Lord (hyperphase sword) 76

10 Sautekh Immortals (tesla carbines) 170

10 Sautekh Immortals (tesla carbines) 170

20 Sautekh Warriors 240

20 Sautekh Warriors 240

1 Sautekh Ghost Ark 160

1 Sautekh Ghost Ark 160

Sautekh Outrider 1

1 Sautekh Cryptek (staff of light + chronometron) 95

1 Sautekh Canoptek Tomb Sentinel (gloom prism) 185

1 Sautekh Canoptek Tomb Sentinel (gloom prism) 185

1 Sautekh Canoptek Tomb Sentinel (gloom prism) 185

3 Sautekh Canoptek Scarabs 39


I won an ITC game with my triple Canoptek Tomb Sentinel list against a triple Riptide list. My infantry killed his infantry and I won on objectives.

I lost an ITC game with the same list against a triple Stormsurge list. Not enough anti-vehicle and this time around my opponent had enough firepower to kill me.

I think the list is poorly constructed, if I were to include Tomb Sentinels in another list it would be a heavily mechanized list (things without QS) otherwise DDAs are ten times better because of their lascannon resistance, with this army the Sentinels are the only good lascannon target which was poorly thought out. Sentinels are a poor choice for a competitive list, with the DS changes from CA 1 you're losing too much shooting when DDAs can shoot most anything on the board anyways and can't be blocked by DS denial.

Spoiler:

Models: 17 CP: 7 Pts remaining: 0 Pts: 2000

Novokh Super Heavy 3

1 Novokh Seraptek Heavy Construct 625

1 Novokh Seraptek Heavy Construct 625

1 Nihilakh Tesseract Vault 496

Novokh Outrider 1

1 Novokh Cryptek (staff of light + canoptek cloak) 85

7 Novokh Canoptek Scarabs 91

3 Novokh Canoptek Scarabs 39

3 Novokh Canoptek Scarabs 39

I won an ITC game against a three Knight list including a Castellan with Cawl's Wrath with a Catachan Battalion pretty easily with my double Seraptek list. My opponent's list was far superior and with average rolls I would've been decimated but because of lucky rolls I was able to hang in there, exhaust his CP and kill all his stuff, otherwise I would've maybe gotten a minor loss because I would have been able to take board control even with poor rolls. Vault did about 6 unsaved wounds total each turn which is okay, but against defensive lists it's not OP like it is against medium range and melee lists. One thing to consider is how densely packed your boards are, I had to put one Construct behind the other because of lack of space, that's not conducive to winning games, so consider your average terrain setup before you go out and buy one of these beautiful but expensive beasts.

This message was edited 3 times. Last update was at 2018/11/23 18:40:39


 
   
Made in de
Waaagh! Warbiker




Somewhere near Hamburg

I figure there has been enough time that some people got some games in with our new toy.

Should I get a Seraptek? Is it worth the huge amount of points? It is such an awesome model...

Astra Milit..*blam* Astra Milliwhat, heretic? 
   
Made in gb
Been Around the Block




Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..
   
Made in de
Regular Dakkanaut




Sn33R wrote:
Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


I heard something similar that this is intentionally and this is how they should feel...but this was shortly before our codex dropped or shortly afterwards I cant remember.

Could be that they changed their minds but i definitely dont expect ANY datasheet/rule changes. Only small (symbolic) point drops (1poimt on warrior one on maybe FOs)
   
Made in gb
Proud Triarch Praetorian





Morkphoiz wrote:
I figure there has been enough time that some people got some games in with our new toy.

Should I get a Seraptek? Is it worth the huge amount of points? It is such an awesome model...
I would say yes, because they're always going to be valid in lists. It may not be Meta-levels, but do we really expect that?

I havent had a chance to use mine yet, but knowing my local it'll become the newest thorn in everyone's side. It will be a terror to Nids, it will be great fun to take against anything remotely armoured (although maybe not full Tank Company Guard), may be worth something against Eldar but I'm not sure.

Also, the singularity generators and sweep attacks are going to add a lot of anti-horde to our codex, and since Orks seem to be a big thing now, that might be worth looking into.

Just me 2p.

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in se
One Canoptek Scarab in a Swarm



Stockholm

ImPhaeronWeasel wrote:
Sn33R wrote:
Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


I heard something similar that this is intentionally and this is how they should feel...but this was shortly before our codex dropped or shortly afterwards I cant remember.

Could be that they changed their minds but i definitely dont expect ANY datasheet/rule changes. Only small (symbolic) point drops (1poimt on warrior one on maybe FOs)


Good on GW for not owning up to the fact that necrons are a poorly designed faction. Horrible internal synergies, massively inconsistent durability and arbitrary restrictions on rules, not because of mistakes, no no, that's clearly the feel they were going for with the army.

I shake my head in every direction

---- +++ ----

My mother was a woman

---- +++ ---- 
   
Made in de
Nihilistic Necron Lord






Germany

Morkphoiz wrote:
Should I get a Seraptek? Is it worth the huge amount of points? It is such an awesome model...


No, not worth the points. Horrible defense. Do you really want a 625 pt. model in your army that can die T1, or get severly crippled, before you even get to move it ?

Sn33R wrote:Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


Strange, rvd1ofakind was very sure we get big point drops on many units......

IHateNids wrote:
Also, the singularity generators and sweep attacks are going to add a lot of anti-horde to our codex, and since Orks seem to be a big thing now, that might be worth looking into.


We already have good anti horde, tesla immortals. They are also much less expensive.
   
Made in gb
Dakka Veteran




Kahi the Uncertain wrote:
ImPhaeronWeasel wrote:
Sn33R wrote:
Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


I heard something similar that this is intentionally and this is how they should feel...but this was shortly before our codex dropped or shortly afterwards I cant remember.

Could be that they changed their minds but i definitely dont expect ANY datasheet/rule changes. Only small (symbolic) point drops (1poimt on warrior one on maybe FOs)


Good on GW for not owning up to the fact that necrons are a poorly designed faction. Horrible internal synergies, massively inconsistent durability and arbitrary restrictions on rules, not because of mistakes, no no, that's clearly the feel they were going for with the army.

I shake my head in every direction


My information on that comes from July (though I know there are others who have reported something similar), so it's entirely possible they've changed their perspective on the faction as a whole. However, if that's true, they've chosen to not showcase that change in any way for some unknown reason. It's more likely, but not guaranteed, that their opinions on the army as a whole haven't really changed since then.
   
Made in us
Tail-spinning Tomb Blade Pilot




Darsath wrote:
Kahi the Uncertain wrote:
ImPhaeronWeasel wrote:
Sn33R wrote:
Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


I heard something similar that this is intentionally and this is how they should feel...but this was shortly before our codex dropped or shortly afterwards I cant remember.

Could be that they changed their minds but i definitely dont expect ANY datasheet/rule changes. Only small (symbolic) point drops (1poimt on warrior one on maybe FOs)


Good on GW for not owning up to the fact that necrons are a poorly designed faction. Horrible internal synergies, massively inconsistent durability and arbitrary restrictions on rules, not because of mistakes, no no, that's clearly the feel they were going for with the army.

I shake my head in every direction


My information on that comes from July (though I know there are others who have reported something similar), so it's entirely possible they've changed their perspective on the faction as a whole. However, if that's true, they've chosen to not showcase that change in any way for some unknown reason. It's more likely, but not guaranteed, that their opinions on the army as a whole haven't really changed since then.


Candidly, I’m pretty sure that like most other niche factions, they don’t really think about Necrons at all.

Which is fine. In casual formats, we’re pretty rockin’! And there will always be a top tier and under performing tiers in competitive anyway, so it’s irrelevant who it is.
   
Made in no
Grisly Ghost Ark Driver





 p5freak wrote:

Strange, rvd1ofakind was very sure we get big point drops on many units......

IHateNids wrote:
Also, the singularity generators and sweep attacks are going to add a lot of anti-horde to our codex, and since Orks seem to be a big thing now, that might be worth looking into.




No, that was for the big FAQ, remember?
   
Made in gb
Been Around the Block




Kahi the Uncertain wrote:
ImPhaeronWeasel wrote:
Sn33R wrote:
Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


I heard something similar that this is intentionally and this is how they should feel...but this was shortly before our codex dropped or shortly afterwards I cant remember.

Could be that they changed their minds but i definitely dont expect ANY datasheet/rule changes. Only small (symbolic) point drops (1poimt on warrior one on maybe FOs)




Good on GW for not owning up to the fact that necrons are a poorly designed faction. Horrible internal synergies, massively inconsistent durability and arbitrary restrictions on rules, not because of mistakes, no no, that's clearly the feel they were going for with the army.

I shake my head in every direction



Well g dub said that wolves players will love their codex.. how wrong were they.
To be honest I'm surprised they even bother with our codex. I was reading on a another thread someone reckons admech are worse than us.
   
Made in gb
Proud Triarch Praetorian





 p5freak wrote:
Morkphoiz wrote:
Should I get a Seraptek? Is it worth the huge amount of points? It is such an awesome model...


No, not worth the points. Horrible defense. Do you really want a 625 pt. model in your army that can die T1, or get severly crippled, before you even get to move it?


That's literally anything at all in the game right now though?

If you judge a unit by it's ability to survive insurmountable T1 firepower, there's no point in playing at all.

You take this thing because it can nuke two knights in a turn without too much of the maths favoring you. None of our other units can do that.



We already have good anti horde, tesla immortals. They are also much less expensive.
Having more than one option is nice.

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in se
One Canoptek Scarab in a Swarm



Stockholm

From the Ork codex faq:

Q: If a Goff Gorkanaut attacks a unit with the Crush profile
of the Klaw of Gork (or possibly Mork), and the unmodified hit
roll is a 6 (allowing him to make an extra hit roll with the Klaw
due to the No Mukkin’ About kultur), does the extra hit roll
have to be made using the same profile, or can it be made with
the weapon’s other profile instead?

A: The extra hit roll is made using the same profile.

I'm assuming this would apply to a Novokh Seraptek within 6" of a model with the Crimson Haze trait, providing an answer to the discussion that was going on a few pages back

---- +++ ----

My mother was a woman

---- +++ ---- 
   
Made in de
Nihilistic Necron Lord






Germany

 IHateNids wrote:

That's literally anything at all in the game right now though?


Not really. Some units can hide out of LOS, some can be put into reinforcements, some units can get cover with the prepared positions stratagems, some units have quantum shielding. The seraptek monstrosity cant do any of these i mentioned.

 IHateNids wrote:

You take this thing because it can nuke two knights in a turn without too much of the maths favoring you. None of our other units can do that.


Two naked knights maybe, but not two with relics/warlord traits.


Automatically Appended Next Post:
torblind wrote:

No, that was for the big FAQ, remember?


No, he did say point drops will come with CA.

This message was edited 1 time. Last update was at 2018/11/25 21:13:29


 
   
Made in no
Grisly Ghost Ark Driver





Yeah I was being half seriously only. Think he reworded his earlier statement back then
   
Made in gb
Proud Triarch Praetorian





Yes, naked knights, but let’s be real the obnoxious combo can only be on one, in which case you focus fire & attacks and get rid.

It stands, thanks to the high wuund count and 5++ as a reasonable lump

It will not survive against ITC optimism, but there’s a) not much that will, and b) not a lot “normal” it wouldn’t wether (unless ITC is the only thing you have near you, I which case, I am sorry)

If you opponent want to nuke it he will, only at that point your other, arguably more useful stuff remains completely unharmed to be math guaranteed


@Morkphoiz, I still say get it, just because every report I’ve seen one in says the same, paraphrased to “good but not overpowered enough for life in competition”

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

Sn33R wrote:
Anyone heard anything about C.A rumours for us.. I've heard from a reliable source that were going to be pretty pissed. The t.v is going up and everything else is staying the same..


Ehh, I feel like GW has plenty of data to pull from at this point. I feel like we will get some pretty good point drops.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Apparently Deathmarks are going to go down by 2 points, but I don't know if that's true.
Source
taetrius67 wrote:
I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.

This message was edited 1 time. Last update was at 2018/11/26 12:48:28


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
Regular Dakkanaut




Somehow I got the stupid idea that only the stuff in the new battleforce gets point drops
   
Made in dk
Loyal Necron Lychguard






Kahi the Uncertain wrote:
From the Ork codex faq:

Q: If a Goff Gorkanaut attacks a unit with the Crush profile
of the Klaw of Gork (or possibly Mork), and the unmodified hit
roll is a 6 (allowing him to make an extra hit roll with the Klaw
due to the No Mukkin’ About kultur), does the extra hit roll
have to be made using the same profile, or can it be made with
the weapon’s other profile instead?

A: The extra hit roll is made using the same profile.

I'm assuming this would apply to a Novokh Seraptek within 6" of a model with the Crimson Haze trait, providing an answer to the discussion that was going on a few pages back

Yeah that seemed the most reasonable interpretation, the Novokh Seraptek still nukes Knights. You really don't need 24 stomps and 6 giga-chainsword attacks to kill a Knight, 10 attacks with the giga-chainsword profile is usually more than enough and against Boyz getting to attack with the bigger profile changes nothing.

Spoiler:

Models: 25 CP: 4 Pts remaining: 12 Pts: 1988

Nephrekh Outrider 1

1 Nephrekh Cryptek (staff of light + canoptek cloak) 85

6 Nephrekh Canoptek Wraiths 330

3 Nephrekh Canoptek Scarabs 39

6 Nephrekh Canoptek Scarabs 78

6 Nephrekh Destroyers (gauss cannons) 300

1 Necron C'tan Shard of the Nightbringer 210

1 Necron C'tan Shard of the Deceiver 225

1 Necron Transcendent C'tan 225

Necron Superheavy Auxiliary 0

1 Nephrekh Tesseract Vault 496

I won an ITC game against Tau on turn 1 going first Deceivering 3 units with my new Nephrekh C'tan list. I rolled very well so my opponent had around 1k pts left before his first turn.

I won an ITC game against Dark Angels on my opponents turn 1 after having gone first with the same list. My opponent had 1900 left at the start of his turn, 700 at the end of his turn from a big Vault Explosion.

I won an ITC game against Thousand Sons with a couple of Plagueburst Crawlers with the same list turn 1 going first. Another 3 for the Deceiver, forgot to Advance and charge my Wraiths and didn't switch out Anti-matter Meteor on my Nightbringer for a third Cosmic Fire.

This list isn't really fun to pilot when your opponent just castles up and takes the MW challenge, then surrenders after you get first turn and nuke them into orbit. How much do I need to warn my opponents? Do I need to specifically say I'm going to beat them turn 1 if they don't screen against me infiltrating and doing a cosmic fire bomb turn 1? When you're taking a competitive list I don't think I need to explain how my combos work, as long as I explain all the pieces of the combo, the rest you ought to be able to figure out yourself if you're "good enough" to bring a competitive list and willing to play ITC. For now I'm just going to shelve the Deceiver bombs for very experienced players or when I'm playing in a tournament.

Spoiler:

35 Models Sautekh Outrider (1) + Sautekh Spearhead (1) 5 CP 1989

1 Cryptek (staff of light + canoptek cloak + ) 85

1 Lord (hyperphase sword + resurrection orb) 111

1 Triarch Stalker (twin heavy gauss cannon) 171

6 Destroyers (gauss cannons) 300

6 Destroyers (gauss cannons) 300

6 Destroyers (gauss cannons) 300

3 Canoptek Scarabs 39

3 Canoptek Scarabs 39

5 Canoptek Scarabs 65

1 Doomsday Ark 193

1 Doomsday Ark 193

1 Doomsday Ark 193

I won an ITC game against Thousand Sons with a couple of Plagueburst Crawlers with my new Destroyer DDA spam list. Triarch Stalker was bad, everything else more or less worked. I did waste 2 CP adding 1 to hit rolls against a unit, better to keep my meagre CP for re-roll everything on the Destroyers.

Spoiler:

Models: 45 CP: 5 Pts remaining: 12 Pts: 1988

Novokh Outrider 1

1 Novokh Lord (hyperphase sword) 76

6 Novokh Destroyers (gauss cannons) 300

6 Novokh Destroyers (gauss cannons) 300

6 Novokh Canoptek Scarabs 78

7 Novokh Canoptek Scarabs 91

7 Novokh Canoptek Scarabs 91

Novokh Spearhead 1

1 Cryptek (staff of light + canoptek cloak) 85

2 Novokh Canoptek Spyders 130
1 Novokh Canoptek Spyders (fabricator claw array + gloom prism + two particle beamers) 95

2 Novokh Canoptek Spyders 130
1 Novokh Canoptek Spyders (fabricator claw array + gloom prism + two particle beamers) 95

2 Novokh Canoptek Spyders 130
1 Novokh Canoptek Spyders (fabricator claw array + gloom prism + two particle beamers) 95

1 Annihilation Barge (tesla cannon) 146

1 Annihilation Barge (tesla cannon) 146

I tied an Eternal War game against a Tyranid newbie with my new Novokh Spyder Spam list. Spyders weren't as horrible as I feared, but they only managed to do something because my opponent flung his Genestealers into the middle of my army, letting me counter-charge, having 3 Deny the Witches each turn was very neat. Spyders are relatively easy to kill, but in this army they're less important targets than the Destroyers for lascannons and lasguns are better spent on Scarabs. I managed to get a total of 6 Scarabs back, pretty bad. 20 pts for 6 S6 AP- D1 shots hitting on 4s is stupidly overpriced. Spyders are just bad.
   
Made in se
One Canoptek Scarab in a Swarm



Stockholm

Yeah, Spyders need like a 20 pt drop or the character keyword to not be the worst unit in the codex

---- +++ ----

My mother was a woman

---- +++ ---- 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I actually ran a proxy Seraptek HC this evening vs Dark Angels.
It got its points back but was dead by turn 3, blowing up and killing the stuff that killed it in kind.
Nuked a Land Raider
Nuked a Squad of Aggressors
Charged and Wiped Out Land Raider Contents
Killed Librarian in Assault.

Ate a LOT of Plasma Inceptor Fire, Crippling it.

Moved into melee with Plasceptors
Killed 2
They fell back, it blew up, killing the rest of them.

Honestly, my earlier assessment was accurate. Solid Combat/damage output, slightly fragile. Had trouble keeping a cloaktek behind it to keep it healing reliably.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
 
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