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Made in no
Grisly Ghost Ark Driver





Why not Tesla tomb blades to go after those drones?

This message was edited 1 time. Last update was at 2018/12/18 16:59:38


 
   
Made in us
Been Around the Block




Has no one though about something like :
Overloard
Cryptek
4 scarabs
And 8 x 20 warriors

Why don't try necron horde? lol
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

taetrius67 wrote:
Has no one though about something like :
Overloard
Cryptek
4 scarabs
And 8 x 20 warriors

Why don't try necron horde? lol


Morale would be crippling. Focus brick a turn, and this just starts evaporating. That, and seriously struggle vs long range and T8.
Even with Immortal Pride, it would be very hard to toe-in all 8 squads within 6 inches. Also, blender units like genestealers and zerkers will chain from combat to combat without us being able to shoot

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

It's also lacking in teeth. All you'll have is some S4 AP-1 shots.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in de
Nihilistic Necron Lord






Germany

With mephrit it would be S4 AP-2 at 12". Anrakyr could buff them with A+1. A cryptek with chronometron could give them a 5+ inv. And with MWBD a unit would hit on 2+ with shooting and melee. There is a stratagem giving one infantry unit S+1. Szeras could buff one unit per turn, for the remainder of the game. I would like to try that against a horde army, but it would epic fail against a gunline.

Spoiler:

++ Battalion Detachment +5CP (Necrons) [97 PL, 1741pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Mephrit

+ HQ +

Anrakyr the Traveller [9 PL, 167pts]

Illuminor Szeras [8 PL, 120pts]

+ Troops +

Necron Warriors [12 PL, 209pts]: 19x Necron Warrior

Necron Warriors [12 PL, 220pts]: 20x Necron Warrior

Necron Warriors [12 PL, 220pts]: 20x Necron Warrior

Necron Warriors [12 PL, 220pts]: 20x Necron Warrior

Necron Warriors [12 PL, 220pts]: 20x Necron Warrior

Necron Warriors [12 PL, 220pts]: 20x Necron Warrior

+ Dedicated Transport +

Ghost Ark [8 PL, 145pts]

++ Supreme Command Detachment +1CP (Necrons) [16 PL, 257pts] ++

+ No Force Org Slot +

Dynasty Choice: Dynasty: Mephrit

+ HQ +

Cryptek [5 PL, 95pts]: Chronometron, Staff of Light

Lord [5 PL, 68pts]: Hyperphase Sword

Overlord [6 PL, 94pts]: Staff of Light
. Warlord: Warlord Trait (Codex 3): Immortal Pride

++ Total: [113 PL, 1998pts] ++

Created with BattleScribe


Anrakyr is still unusable, way to expensive, and he cant move around fast, or be moved by anything except the deceiver.

This message was edited 1 time. Last update was at 2018/12/18 21:32:34


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

I don't think I'd want a Ghost Ark in that army. It's just asking to be targeted by every anti-vehicle weapon your opponent brought.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in de
Nihilistic Necron Lord






Germany

 vipoid wrote:
I don't think I'd want a Ghost Ark in that army. It's just asking to be targeted by every anti-vehicle weapon your opponent brought.


Ok, then bring 13 more warriors
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 vipoid wrote:
I don't think I'd want a Ghost Ark in that army. It's just asking to be targeted by every anti-vehicle weapon your opponent brought.


Considering how most AT weapons have D6 strength, that might be a good thing.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in fi
Locked in the Tower of Amareo





 CthuluIsSpy wrote:
 vipoid wrote:
I don't think I'd want a Ghost Ark in that army. It's just asking to be targeted by every anti-vehicle weapon your opponent brought.


Considering how most AT weapons have D6 strength, that might be a good thing.


Plenty of D2-3 AT guns as well(I presume you mean damage rather than strenght. No Sd6 is considered AT weapon ). Not neccessarily due to having low D but because they have high ROF which is good in this era of invulnerable's everywhere. Low ROF, high S, high AP isnt' that good when everything and their mother is packing like 4++ or better.

Albeit it's better than mek guns but for my orks similarly despite smasha guns being AWESOME damage dealers per point for orks when rest of army is infantry heavy adding few vehicles make those just dead. And agreed about above comment regarding morale with 8x20. Morale hurts bad enough for ork hordes and they have extra tools against that...For necrons it would be horrendous damage. Kill 14 and rest will die on 2+...13 and you are looking at 50-50 do all die or not. I'm not convinced killing 14 T4 4+ W1 models is THAT hard.

This message was edited 1 time. Last update was at 2018/12/19 06:55:53


2024 painted/bought: 109/109 
   
Made in ca
Discriminating Deathmark Assassin





Stasis

I wish they'd give us our 3+ back, same with T5 Immortals.


Honestly 3+ for all Necrons (not Canoptek), and 4+ like the old WBB isn't nearly as powerful n this edition.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Longtime Dakkanaut




Ute nation

 Blndmage wrote:
I wish they'd give us our 3+ back, same with T5 Immortals.


Honestly 3+ for all Necrons (not Canoptek), and 4+ like the old WBB isn't nearly as powerful n this edition.


I'm not satisfied with how necrons are performing currently, but I wouldn't go back 7th, 5th, or 3rd. For the first time we have the opportunity to be something other than a gimmick list, and while we are not at a good place yet, we just need a few minor changes and we can go head to head with anyone. For instance, GW made both Tyranids and Orks be weird and do it effectively. That could be us as well, not just better space marines (like we were in 7th ed), but an army that plays in a unique fashion. I won't fill this thread with wishlisting, but just a few minor rules changes combined with the points drops we got in CA 2018 and we could be upper middle of the pack.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

I think Ghost Arks having the open topped rule would add quite a lot to the army as a whole. A Mephrit GA full of Warriors would be fast, tough, and deadly. Having another way to run the compulsory 3 troops would affect the types of lists you can build around them too.

Right now we have 2-3 10x Tesla Immortals as the only option that seems efficient. 3x5 means your troops aren't really contributing, and nor are your HQs as they synergise best with troops. The only vaguely useful way to use Warriors are in blobs of 20 with lots of support, but they end up relying on RP way too much.


I just notice something that I never realised before: Methodical Destruction can be used in the assault phase. I can't imagine the need ever arising though.
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Moosatronic Warrior wrote:
I think Ghost Arks having the open topped rule would add quite a lot to the army as a whole. A Mephrit GA full of Warriors would be fast, tough, and deadly. Having another way to run the compulsory 3 troops would affect the types of lists you can build around them too.

Right now we have 2-3 10x Tesla Immortals as the only option that seems efficient. 3x5 means your troops aren't really contributing, and nor are your HQs as they synergise best with troops. The only vaguely useful way to use Warriors are in blobs of 20 with lots of support, but they end up relying on RP way too much.


I just notice something that I never realised before: Methodical Destruction can be used in the assault phase. I can't imagine the need ever arising though.


*Edit* ignore me, i have the dumb

This message was edited 1 time. Last update was at 2018/12/19 15:11:28


Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

It would require 2 units to be attacking the same unit, only the second one would benefit, and MWBD negates the need anyway.

I suppose a small Scarab unit could trigger it for wraiths. They could possibly do so with there suicide mortal wounds.

This message was edited 2 times. Last update was at 2018/12/19 14:58:50


 
   
Made in gb
Proud Triarch Praetorian





3CP is a large commitment for that though

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in gb
Dakka Veteran





I much prefer the idea of Ghost Arks as mobile ambulances than as dedicated transports. The notion that our troops even need to ride around in a tin box to get places irritates me
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

 IHateNids wrote:
3CP is a large commitment for that though


Yeah. There is no good use for it that I can see. Just putting it out there.


Another thing occurred to me in my post CA rules refresh I'm doing. RP rolls are made at the start of the turn (not a phase) meaning you can use the CP reroll strat on them as many times as you want (not on the same model as you can't reroll a reroll). So if 1 Destroyer is left from a unit of 6 near a Cryptek, you could make up to five 4+ rerolled RP rolls. 1 CP for a 50/50 chance of getting a destroyer back is still not great, but might be worth it occasionally.

1 warrior left from a unit of 20> RP> 9 stand back up> burn 10CP to try and get the rest back> worst way to burn command points in all of 40K?

   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Grimgold wrote:

I'm not satisfied with how necrons are performing currently, but I wouldn't go back 7th, 5th, or 3rd. For the first time we have the opportunity to be something other than a gimmick list, and while we are not at a good place yet, we just need a few minor changes and we can go head to head with anyone.


Without wishing to go off topic, I'd much prefer a modified 5th edition codex to a modified 8th edition one.

I miss having actual wargear options - not just ~4 weapons and a single other option (whether or not to take the overpriced turd that is the Resurrection Orb).

I miss the Crypteks from 5th - the ones that actually added something to the army, rather than just treading on the toes of other units. I miss their wide array of weapons and wargear and how they were just cheap units that you could attach to squads.

I miss being able to take min-sized Necron units without screwing myself over in the process (something that would be especially welcome with the new detachment rules).

I miss having special rules that weren't just 'transports but worse' or '+1 to hit/reroll 1s/do Mortal Wounds when you roll a something or other'.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in dk
Loyal Necron Lychguard






 IHateNids wrote:
3CP is a large commitment for that though

It's 2 CP, the reason it's useless in the Fight phase is the alternative of running Novokh and the lack of synergy. But it's only 2 CP so not quite that bad. You could use it against a Harlequin Solitaire with the MW relic, but that's one of a select few good uses.

Spoiler:

Models: 68 CP: 8 Pts remaining: 1 Pts: 1999

Sautekh Battalion 5

20 Warriors 220

20 Warriors 220

20 Warriors 220

1 Monolith 320

1 Monolith 320

1 Cryptek (staff of light + chronometron) 95

1 Lord (warscythe) 74

1 Canoptek Spyders (fabricator claw array + gloom prism) 75

1 Ghost Ark 145

1 Doom Scythe 150

1 Doomsday Ark 160


I won a 2k game going first against a TS list with no Daemon or Tzaangor keyword models with my new double Monolith list. My opponent killed one unit before surrendering, at which time I'd killed half his army. My Doom Scythe blocked the Movement of a Rhino entirely T1, that felt pretty strong since it forced 300 pts out of the game for a few turns.

Spoiler:

Models: 49 CP: 9 Pts remaining: 0 Pts: 2000

Sautekh Vanguard 1

1 C'tan Shard of the Nightbringer 180

1 Sautekh Cryptek (staff of light + canoptek cloak) 85

10 Sautekh Lychguard (hyperphase swords + dispersion shields) 280

1 Triarch Stalker (heat ray) 125

1 Necron Triarch Stalker (twin heavy gauss cannon) 125

Sautekh Battalion 5

1 Sautekh Nemesor Zahndrekh 150

1 Sautekh Vargard Obyron 125

10 Sautekh Immortals (tesla carbines) 150

10 Sautekh Immortals (tesla carbines) 150

10 Sautekh Immortals (tesla carbines) 150

1 Sautekh Doomsday Ark 160

1 Sautekh Doomsday Ark 160

1 Sautekh Doomsday Ark 160

I won a 2k game going second against a weak BA list with a Zahndrekh list with some Shieldguard, a Night Shroud and a Nightbringer, my opponent lost his Warlord from a vehicle exploding turn 1 and didn't have a single lucky roll. Nightshroud was useless, Nightbringer and Shieldguard were eh. The list is certainly much weaker than my double Bat list, but my opponent was bringing a Repulsor and Tacticals. I did not lose a unit before turn 3. The Heat Ray sucked, I kept it too far back.

This message was edited 1 time. Last update was at 2018/12/20 00:51:02


 
   
Made in gb
Freaky Flayed One



United Kingdom

 vict0988 wrote:
 IHateNids wrote:
3CP is a large commitment for that though

It's 2 CP, the reason it's useless in the Fight phase is the alternative of running Novokh and the lack of synergy. But it's only 2 CP so not quite that bad. You could use it against a Harlequin Solitaire with the MW relic, but that's one of a select few good uses.

Spoiler:

Models: 68 CP: 8 Pts remaining: 1 Pts: 1999

Sautekh Battalion 5

20 Warriors 220

20 Warriors 220

20 Warriors 220

1 Monolith 320

1 Monolith 320

1 Cryptek (staff of light + chronometron) 95

1 Lord (warscythe) 74

1 Canoptek Spyders (fabricator claw array + gloom prism) 75

1 Ghost Ark 145

1 Doom Scythe 150

1 Doomsday Ark 160

.


How were you utilizing the Monoliths? Two in one list seems like a hefty investment
   
Made in us
Haemonculi Flesh Apprentice






 vict0988 wrote:
 IHateNids wrote:
3CP is a large commitment for that though

It's 2 CP, the reason it's useless in the Fight phase is the alternative of running Novokh and the lack of synergy. But it's only 2 CP so not quite that bad. You could use it against a Harlequin Solitaire with the MW relic, but that's one of a select few good uses.

Spoiler:

Models: 68 CP: 8 Pts remaining: 1 Pts: 1999

Sautekh Battalion 5

20 Warriors 220

20 Warriors 220

20 Warriors 220

1 Monolith 320

1 Monolith 320

1 Cryptek (staff of light + chronometron) 95

1 Lord (warscythe) 74

1 Canoptek Spyders (fabricator claw array + gloom prism) 75

1 Ghost Ark 145

1 Doom Scythe 150

1 Doomsday Ark 160


I won a 2k game going first against a TS list with no Daemon or Tzaangor keyword models with my new double Monolith list. My opponent killed one unit before surrendering, at which time I'd killed half his army. My Doom Scythe blocked the Movement of a Rhino entirely T1, that felt pretty strong since it forced 300 pts out of the game for a few turns.

Spoiler:

Models: 49 CP: 13 Pts remaining: 0 Pts: 2000

Sautekh Battalion 5

1 C'tan Shard of the Nightbringer 180

1 Sautekh Cryptek (staff of light + canoptek cloak) 85

10 Sautekh Lychguard (hyperphase swords + dispersion shields) 280

1 Triarch Stalker (heat ray) 125

1 Necron Triarch Stalker (twin heavy gauss cannon) 125

Sautekh Battalion 5

1 Sautekh Nemesor Zahndrekh 150

1 Sautekh Vargard Obyron 125

10 Sautekh Immortals (tesla carbines) 150

10 Sautekh Immortals (tesla carbines) 150

10 Sautekh Immortals (tesla carbines) 150

1 Sautekh Doomsday Ark 160

1 Sautekh Doomsday Ark 160

1 Sautekh Doomsday Ark 160

I won a 2k game going second against a weak BA list with a Zahndrekh list with some Shieldguard, a Night Shroud and a Nightbringer, my opponent lost his Warlord from a vehicle exploding turn 1 and didn't have a single lucky roll. Nightshroud was useless, Nightbringer and Shieldguard were eh. The list is certainly much weaker than my double Bat list, but my opponent was bringing a Repulsor and Tacticals. I did not lose a unit before turn 3. The Heat Ray sucked, I kept it too far back.


Well a few errors on your part. Nightbringer is an elite not an HQ. Also your first battalion doesn't have any troops. Sooo, yea thats pretty illegal. I also don't see a nightshroud listed there at all. Maybe you wrote down your list incorrectly?

This message was edited 1 time. Last update was at 2018/12/19 19:55:33


   
Made in gb
Decrepit Dakkanaut






UK

Yeah, that looks like a Battalion and a Vanguard

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

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Made in au
Dakka Veteran




Australia

Pretty blatant cheating, he knew the rules for Battalion in one of his detachments and conveniently "forgot" it the next?
   
Made in dk
Loyal Necron Lychguard






dapperbandit wrote:
 vict0988 wrote:

1 Monolith 320

1 Monolith 320


How were you utilizing the Monoliths? Two in one list seems like a hefty investment

I ran them up the table behind 3 rows of Warriors and shot at things. My opponent didn't put up much of a fight, he had no coherent game-plan, he left himself open to having his Movement blocked by a Flyer blocking the only route one of his Rhinos could take, he didn't keep his units in range of re-roll auras, he kept units inside of transports instead of getting them out and making them useful, he split his force into bite-sized chunks, leaving him unable to finish off my units, queue 12 Warriors coming back with RP and several vehicles getting Living Metal + Spyder healing. His list was also pretty bad, between ineffecient unit sizes and Dreadnoughts with effectively no Legion Tactic instead of running Predators which wouldn't benefit anyway. He was new and I didn't forget anything. I couldn't make a worse list without trying to hamstring myself, Monoliths are still bad, the math doesn't lie, but i'm still excited to use them more, rather than angry at how incredible of a waste 380 pts was.

 Red Corsair wrote:
 vict0988 wrote:

Poorly written list


Well a few errors on your part. Nightbringer is an elite not an HQ. Also your first battalion doesn't have any troops. Sooo, yea thats pretty illegal. I also don't see a nightshroud listed there at all. Maybe you wrote down your list incorrectly?

I work in excel so I can quickly copy and paste lists and keep the original list, this was made by copying a double battalion list and I forgot to update the detachment names and CP available to the army. Thanks for the heads up. As Avatar said I used a Vanguard Detachment and a Battalion Detachment and I only had 9 CP for the battle, sorry about the confusion, I don't take much care with writing my lists when it's a first draft. I could move over to Battlescribe but then you don't get information about how much units would cost in a pre-CA2018 list like I do, I'll endevour to make more readable lists, thanks for looking through my lists and feel free to critique them.

I did indeed not include a Night Shroud, it never killed anything or got shot so it thankfully didn't matter, it might have killed a couple of Tacticals but it didn't drop its bombs before my opponent surrendered. I initially included one and replaced it with the Nightbringer, that's where the trouble was.
   
Made in us
Wicked Canoptek Wraith



United States

 vict0988 wrote:
dapperbandit wrote:
On the other hand, something that Praetorians can do and Wraiths can't is charge fliers.



With the soon to be buffs to our QS vehicles I think I'll move away from the Synaptic Obliterator, you don't want to have to shoot at Immortals with this thing and the other option isn't terrible and those two will almost certainly delete at least one DDA/turn.


What buffs are you referring to? I think I missed something
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

They are cheaper. That counts as a buff.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in dk
Loyal Necron Lychguard






punisher357 wrote:
 vict0988 wrote:
dapperbandit wrote:
On the other hand, something that Praetorians can do and Wraiths can't is charge fliers.



With the soon to be buffs to our QS vehicles I think I'll move away from the Synaptic Obliterator, you don't want to have to shoot at Immortals with this thing and the other option isn't terrible and those two will almost certainly delete at least one DDA/turn.


What buffs are you referring to? I think I missed something

As Spy said they got cheaper, I think with QS being cheaper it's too hard a counter to a Seraptek list. The Obliterator already had bad match-ups, Chimeras, Kastellan Robots, Land Raiders and Leman Russ Tank Commanders got buffs while the Necron Vault got nerfed so maybe the obliterator is still the better option.
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

Another thing to keep in mind, is the meta as well. Since a lot of armies are adjusting their choices for dealing with knights, this often includes high strength, high damage weaponry that QS excels at.

This kind of makes QS an anti-meta choice. As long as you deal with the low damage weapons your vehicles can often get free reign.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 Sasori wrote:
Another thing to keep in mind, is the meta as well. Since a lot of armies are adjusting their choices for dealing with knights, this often includes high strength, high damage weaponry that QS excels at.

This kind of makes QS an anti-meta choice. As long as you deal with the low damage weapons your vehicles can often get free reign.


Hm. Interesting point. I was gonna say though, our vehicles suffer against other popular d3 damage options like battlecannons, and knight gattling cannons, so I think it makes it possible, but also matchup dependent

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Haemonculi Flesh Apprentice






It's a funny one, QS trolls mech guns for example but on the other hand lootas are a fething nightmare. luckily doomsday arks have 14 wounds and two amazing strats. They also have bonkers range. I'd actually want to go second vs a lot of enemies currently, counter deployment is a very big deal, unless I am running the deceiver I suppose.

   
 
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