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2019/01/23 02:26:57
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
iGuy91 wrote: I'd love to hear a synopsis of what you ended up doing to win the matches etc. Always like to hear about us doing well!
Ok a quick report .
Spoiler:
All the missions were etc-style, eternal war with maelstrom and killpoints. The first one was 4 pillars from CA, disruptive signals as the maelstrom.
I went first with search and destroy deployment. The knight player picked to give the crusader the 2+/4++ combo, landstrider for a gallant. I took the abyssal staff and veil.
On the first turn I used lightning on the mass of mortars, killing 2 with the main strike and hitting a few units killing a couple more. I focussed everything onto the gallant with land strider, advancing with some immortals to reach. I managed to just finish it off even with cp reroll and guard reroll afte the made quite a few saves. I also critically flew my scarabs forward inbetaeen the gap of ruins to block his knights.
His turn 1, he shot 1 unit of immortals with the crusader killing 8, and the scarabs with the mortars and lasguns. He tried a few mortars to finish the immortals but failed as in cover. His guard squads ran onto objectives. He was up on points now maybe 4-1.
On my 2nd turn I focussed on the other gallant bringing him down fairly easily. The squad of 2 only healed 1-2 guys back and hid. I killed a guard squad with some extra firepower. I tried my best to block the crusader.
His turn the mortars finished off my weakened immortals squad, the crusader shot one unit down to 3-4, along with lasguns to finish them
Off. He charged with the crusader and rolled big, clipping two units with the consolidate unfortunately. He also managed a huge charge through a ruin with some guard which I had forgotten about- doh! 3/4 tied up now. The crusader stopped 4-5 more immortals. He scored more points was about 7-3 ahead.
I was a bit worried at this point with only 1 squad not tied up but had a plan. I fell back with the immortals and veiled one unit out. The ddas moved up near the crusader. My 2 immortal squads and DDA flayer arrays focused on the guard killing around 30 and a few mortar teams. The big guns and stalker shot the 3++ crusader taking 6-7 wounds off. I then charged all 3 DDAs into the crusader in a triangle shape to lock him in and stop him shooting. I used quantum deflection in my charge phase and assault phase to absorb as much as possible with the DDA surviving with 5-6 wounds left.
His turn 3 he destroyed 1 DDA in combat but failed to do anything to my Immortals. The score was 8-6 now.
On my 4, my DDAs jumped out of combat and got into rapid fire of the mortar teams with flayers. They killed a whole stack Of them. My 40 immortals characters and big guns all focussed on the crusader managing to bring it down. I charged with my immortals into some weakened squads and characters to wrap them.
His 4, at this point he only had around 7-8 mortars and a few guard left. The points were 10-9 to me. He did what he could and I finished off more in the assault.
My 5, and I cleared off the sentinels, and most of the guard. The game ended on his 5 with straken killing a few immortals. I ended up winning 13-7 with the points system we had in place and was very happy. The key turns was the scarabs blocking and DDAs surrounding it bought me the 2 turns I needed.
More reports to come
This message was edited 1 time. Last update was at 2019/01/23 06:24:31
2019/01/23 04:22:40
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Tomb Blades [14 PL, 264pts] . Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Shadowloom
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Shadowloom
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Shadowloom
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
Tomb Blades [14 PL, 294pts] . Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Shadowloom
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Shadowloom
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Shadowloom
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Tesla Carbines: 2x Tesla Carbine
. Tomb Blade: Nebuloscope
. . Two Tesla Carbines: 2x Tesla Carbine
Idea with list 1 is that I have 3 x 5 Immortals to stay in my DZ to hold objects and somewhat deny any DS in my DZ. I don't an on them surviving very long nor to do much DMG so if they last 2 turns a unit I'd be happy/surprised.
I have 7CP to play with as Sautekh SoL atrefact is a nice reliable source for MW which we need vs stuff with good Invuls and FnP e.g. Custodes and using VoD as my extra artefact I case gakk gets real and I need to VoD my characters to safety.
Bringing Nightbringer as my Meta is very Eldar heavy and a good few of their models don't have the Vehicle keyword so he will always wound on 2+ and is the cheapest way to get C'tan powers which I intend to take either Anti matter meteor, cosmic fire or Times arrow. Depends on the match up.
3 DDAs and 1 T stalker should provide me with good dakka with good range.
TB units with kite out to grab objective and go onto of buildings if needed to prevent charges.
Scarabs soak smite and stuff in CC if needed. Or if they survive.
With list 2 I swapped 7CP and 3 x5 immortals for 5 CP, a few extra Scarabs, an extra TB per unit as well as a 2nd T Stalker. While losing 3CP might make a difference, because I was spending 1 already on an extra artefact I thought that for the sake of 2CP I might as well make my army more tanky. The extra T stalker means I can now provide re-rolling ones on 2 different enemy units, extra Scarabs are always good, the extra TBs might give me more survivability and while I'm losing out on VoD, I can pick my non-warlord cloaktek to hold the SoL relic so that if it does die at least it isn't my Warlord.
What do you guys think? Anyway I can improve them? Just note no FW is allowed otherwise I'd have 1-2 Tesseract Arks.
I have also included the rules pack for the event so that you guys could try help me better
Odrankt wrote: Hi all, I have a 1750pt 2 day 5 game tournament this weekend and I am stuck between 2 lists
Do you really need 2 Crypteks? I'd put a Lord or maybe an Overlord in the first list, I've just been falling out of love with Crypteks. I think the first list is better, I think the biggest tax we have is HQs, so if you are going to be taking 2 Crypteks anyway, each squad of Immortals is effectively giving you a CP, that makes them too valuable not to take. When I go for a no-Battalion list it's usually to skimp on the HQs, so maybe that's something to consider, taking out a Cryptek, Triarch Stalker and a DDA for Wraiths, Scarabs or Tomb Blades or cut out both Triarch Stalkers, a DDA and a Cryptek for the Deceiver and whatever, double Cosmic Fire can be stupidly explosive if you go first against castles, instant win kind of explosive.
Something curious I've noticed is how popular Imotekh seems to be, if we look at one of the lists that got I think it was fourth at a GT where he was in a list with 3x5 Immortals is certainly a very curious choice IMO, compared 2x5 + 1x10 + 1x regular Overlord. Maybe Imotekh is going to be as much of a staple as 3 DDAs. What do you guys think? How many Necron attendees were at the events, I went through the list of attendees of the guy who got 17th and I wasn't able to find any other Necrons. If you look at the average Aeldari player at that event, did they get more than 17th?
One thing I find really strange is that Seraptek Heavy Construct list doing so well, I think one of the strengths of DDAs is its resistance to the Castellan's volcano lance, effectively cutting maybe half of the Castellan's firepower out, making it easier to ignore it and kill the rest of a Castellan list's forces. In my experience anything short of two Constructs will get removed before getting to do any damage. The Construct doing so well cements it as something that does not belong in casual games as I have been saying and definitely makes it a unit worth a better grade than a C. Does anyone still believe it to be trash, do you think this was a one-off thing? No more top 10s for the Construct?
2019/01/23 10:26:13
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
I've only had one game with my Seraptekh, and the Dice Gods absolutely hated me that day...
tl:dr, can't comment
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
2019/01/23 10:28:20
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Do you really need 2 Crypteks? I'd put a Lord or maybe an Overlord in the first list, I've just been falling out of love with Crypteks. I think the first list is better, I think the biggest tax we have is HQs, so if you are going to be taking 2 Crypteks anyway, each squad of Immortals is effectively giving you a CP, that makes them too valuable not to take
I am only bring 3 x 5 Immortals. What would be the point in MWBD only 5 Immortals for a 80-90 point tax Overlord ? Also, the idea would to have the immos on 3 different objects so a Lord would be no help. And, a Cryptek is our 2nd cheapest HQ and probably our 2nd best. And the Cryptek gives each TB unit 4+ RP and the ability to let both TB units act independently rather than having 18 surrounding by 1 Cryptek. While every immortal unit gives me 3 CP (or 2 after the extra artefact) they will be a lot easier to kill than what's in my 2nd list imo.
When I go for a no-Battalion list it's usually to skimp on the HQs, so maybe that's something to consider, taking out a Cryptek, Triarch Stalker and a DDA for Wraiths, Scarabs or Tomb Blades or cut out both Triarch Stalkers, a DDA and a Cryptek for the Deceiver and whatever,
yeah, I did skimp on HQs by bringing 2 85 pt charcters. Whuxh is only 170 points in my HQ Slot. Not really sure how I can make it cheaper and better tbh. Also, wtf woudk I bring Wraiths when most of my Meta is Eldar and they have a pysker power that ignores invul saves? Like, did you just forget they had that power or? Tbh mate everything you suggested me to drop out is one of our top 5 units. Also, why bring the Deceiver when I don't want to be in my opponents face? I want to hang back and have my opponent come towards me. Necrons are a defensive army.
double Cosmic Fire can be stupidly explosive if you go first against castles, instant win kind of explosive.
you do know that you can't use a C'tan powers twice unless all have been selected 1st. It would be illegal and cheating if I gave 2 Ctan the same power and used that power twice in the movement phase. I think you need to re-read the codex.
This message was edited 1 time. Last update was at 2019/01/23 10:29:49
Just a minor correction, the Cosmic Powers (name?) Startagem doesnt have that same caveat
You just pick the power, so it is not at all an issue to spend a single command point to give a second guy CF.
I have considered using a CF/TA + CF/AM combo post-strat to neuter castles, because there's a lot of them in my meta
but then again, that was in my CP Black Hole army list which really shouldnt be taken seriously... like, at all
edit bc butchered spellings....
This message was edited 1 time. Last update was at 2019/01/23 10:41:52
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
2019/01/23 10:46:42
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Odrankt: As said, the Crypteks are questionable.
I dont like lumbering HQs. My pick is usually a Cmd Barge Lord and Cryptek/Lord with the veil.
The Nightbringer is also questionable, since the Deceiver can give you a tactical advantage.
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wuestenfux wrote: Odrankt: As said, the Crypteks are questionable.
I dont like lumbering HQs. My pick is usually a Cmd Barge Lord and Cryptek/Lord with the veil.
The Nightbringer is also questionable, since the Deceiver can give you a tactical advantage.
Not really sure how the Cloaktek is questionable when it has 10" movment, fky, heals D3 wounds to 1 living metal unit, can keep up with my TBs which gives them 4+. If anything the Cloaktek is the best HQ for the list I made. I don't need a CCB or Lord as I have no one to gain Command Wave and the Lord's re-rolling 1s to wound.
Plus, as stated, I'm not lumbering a 10" movment HQ. Like, I physically don't understand how 10" movement is "lumbering when a CCB is 2" faster.....
Nightbringer is not questionable either. My Meta is mostly Eldar and a lot of their good units dont have the Vehicle keyword. Also, a few people play Wraithknights. A Deceiver wounds a Wraithknights on 4+ while the Nightbringer wounds it's on 2+ with both it's weapons (as it doesn't have the Vehicle keyword)
Also the Deceiver tactical advantage isn't really an advantage when most of my lists moves atleast 10" with 14" being my fastest unit. I would rather take the Nightbringer reliable 2+ to hit and 2+ to wounds + C'tan powers than the Deceiver D3 + deceiver movment. As I already have a fast army for the most part .
Automatically Appended Next Post:
torblind wrote: I would say that your local meta would decide between theme.
Are you good with hordes? Will there be 90 orks on your doorstep?
Well, for hordes, I do have 30-60 S4 -1 D1 Gauss shots via the 3 DDAs, 18-36 S5 -2 D1 shots via Gauss TBs and 36 S5 0 D1 Tesla shots. I should be Abel to handle hordes. And on the off chance I feel like I might not be able to. I can use the Sautekh Stratgem to let my Tesla TBs pop on 5+ e.g. use a Cryptek to wound an enemy unit, use gem to get +1 to hit, hit that unit with The stalker for re-rolling 1s. Tesla TBs now hit in 2s, re-rolling 1s and Tesla pop on 5+. It would be very overkill but I rather overkill an enemy horde than have it up in my grill.
This message was edited 1 time. Last update was at 2019/01/23 11:43:26
For the Deceiver, it is great to get even the fastest models moved half way up the Neutral Zone so they can get to the important HQ and HS units.
Though my concern is if I'm going second, those teleported units are going to take a lot of hits. People that play the Deceiver's Grand Illusion, do you have an alternative plan if you're going second?
2019/01/23 13:06:56
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
elook wrote: For the Deceiver, it is great to get even the fastest models moved half way up the Neutral Zone so they can get to the important HQ and HS units.
Though my concern is if I'm going second, those teleported units are going to take a lot of hits. People that play the Deceiver's Grand Illusion, do you have an alternative plan if you're going second?
Move your stuff into LoS blocking terrain so you don't get shot up.
I just don't see the Deceiver benefiting me all that much. If you look at the rulespack only 1 deployment favours mass speed and good range. Which is most of my list. Imo.
wuestenfux wrote: What are your Crypteks doing? After all, they are squishy models.
It appears to me that you lack game experience.
Mate, I don't lack any experience. I been apart of this forum and the 7th Ed one longer than you been playing necrons.
And, again, I will state. My Crypteks with Cloak (Cloaktek) will give my Tomb Blades a 4+ Reanimation Protocols and it can either heal its self D3 wounds or any of my <dynasty> Vehicles with living metal with D3 wounds.
Do you really need 2 Crypteks? I'd put a Lord or maybe an Overlord in the first list, I've just been falling out of love with Crypteks. I think the first list is better, I think the biggest tax we have is HQs, so if you are going to be taking 2 Crypteks anyway, each squad of Immortals is effectively giving you a CP, that makes them too valuable not to take
I am only bring 3 x 5 Immortals. What would be the point in MWBD only 5 Immortals for a 80-90 point tax Overlord ? Also, the idea would to have the immos on 3 different objects so a Lord would be no help. And, a Cryptek is our 2nd cheapest HQ and probably our 2nd best. And the Cryptek gives each TB unit 4+ RP and the ability to let both TB units act independently rather than having 18 surrounding by 1 Cryptek. While every immortal unit gives me 3 CP (or 2 after the extra artefact) they will be a lot easier to kill than what's in my 2nd list imo.
When I go for a no-Battalion list it's usually to skimp on the HQs, so maybe that's something to consider, taking out a Cryptek, Triarch Stalker and a DDA for Wraiths, Scarabs or Tomb Blades or cut out both Triarch Stalkers, a DDA and a Cryptek for the Deceiver and whatever,
yeah, I did skimp on HQs by bringing 2 85 pt charcters. Whuxh is only 170 points in my HQ Slot. Not really sure how I can make it cheaper and better tbh. Also, wtf woudk I bring Wraiths when most of my Meta is Eldar and they have a pysker power that ignores invul saves? Like, did you just forget they had that power or? Tbh mate everything you suggested me to drop out is one of our top 5 units. Also, why bring the Deceiver when I don't want to be in my opponents face? I want to hang back and have my opponent come towards me. Necrons are a defensive army.
double Cosmic Fire can be stupidly explosive if you go first against castles, instant win kind of explosive.
you do know that you can't use a C'tan powers twice unless all have been selected 1st. It would be illegal and cheating if I gave 2 Ctan the same power and used that power twice in the movement phase. I think you need to re-read the codex.
The Overlord is a lot more durable, which makes him an ideal WL, especially against snipers, since Eldar are popular where you play, I imagine that's signifigant? As far as that second Cryptek being worth it, I doubt it. 1 CP and maybe 2 Tomb Blades over the course of a game does not pay for a Cryptek, neither does 2 wounds on a DDA. I think you should untether yourself from the thought that a unit without the 4+ RP is bad, it's perfectly fine, you don't even know what your opponent will shoot at, probably whatever is far away from your Crypteks. My main problem with them is they don't provide any damage. An overlord, even one with just a hyperphase sword can help put a little bit of damage on units and can potentially tie up weaker assault units, but with 3x5 Immortals I would go for the Lord, but I don't know what models you have available. The Overlord also provides at least a tiny bit of extra damage output with his MWBD compared to the Crypteks more random, sometimes it'll help you out turn 3 or 5 with keeping a unit alive.
I'm not sure how you plan on dealing Dark Reapers? You don't have Imotekh, you plan on being defensive against them and keeping back. With Word of the Phoenix going off more often than it fails, that's a recipe for a loss, especially if you are planning on letting your opponent control the board. I don't know how much terrain your tables have, if all you have is forests then I suppose you can just sit back and gun down the Dark Reapers as soon as they pop out of their transport/DS. But it sounds like you have it all figured out, let us know how it goes and don't get too defensive, we don't know your credentials or how you normally do.
When you say Eldar can deny invul saves I'm wondering if you mean give you -1 to all saves? Because AFAIK only CSM have a shut off invuls for one unit ability and Space Marines have the shut off invuls aura. The reason I mentioned Wraiths was because, again I don't know which models you own. I was personally a big opponent of Wraiths before they got their 2018 price reduction, I think they're cool and they go really well with C'tan in my experience.
Sorry I should have pointed out that I meant swapping out a power with the Stratagem, as I said it can be stupidly explosive, if it isn't applicable and you just want to hang back then you can just save the CP. The Deceiver also wounds Wraithknights on 5s, so your arguement for taking the Nightbringer is definitely good if that's a big worry. I haven't seen many Wraithknights this edition, I used one twice back before the Necron Codex came out. Because Wraiths have the Beasts keyword they can tie up a Wraithknight quite well, but your bikes should be able to handle that as well.
2019/01/24 12:22:26
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Hey guys, I have two ITC list variations that I'd like to bounce off you. My meta follows the US meta pretty closely, so I expect to see hordes, standard Castellan/loyal 32, Eldar, etc.
One list is the "fun" list, and includes a heavy construct. I don't think anyone really knows whether it's good or not, so it's a risk and I expect it to be a "coin flip" list; its success depending a lot on first turn:
The second list is more well-rounded, and probably more "competitive," but less fun (because there's no stompy construct). It relies more on target saturation, and includes squeezes out 4 more Tesla immortals and Immotekh:
So question: What's up with Immotekh popping up in every competitive necron list at the moment?
Or, more importantly, why is he getting picked when they also take a minimum battalion (3x5 Immortals). There's nothing good for him to use his double MWBD on.
2019/01/24 15:06:58
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Doctoralex wrote: So question: What's up with Immotekh popping up in every competitive necron list at the moment?
Or, more importantly, why is he getting picked when they also take a minimum battalion (3x5 Immortals). There's nothing good for him to use his double MWBD on.
I can't talk for the competitive players, but the storm is good. I've played versus Tau recently and the fact that it bypass the shield drone by not being an attack is a good way to remove a chunk of wounds of a ripide/broadside.
I also found his staff with the 18" range to be a good way to put some wound (S6 AP-3 D2) on key target, and trigger Methodical Destruction.
The free CP, the enhanced resilience (2+, 1D3 Living Metal) are small buffs too.
All in all i find him very solid, but i may be biased because i was already playing with him before CA18
2019/01/24 15:20:54
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Immotehk is the cheapest way to get 2 MWBD. He's cheaper than two overlords, storm is good. shooting isn't bad. melee is ok, and is pretty durable.
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...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum.
2019/01/24 15:28:38
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
I like him for the double MWBD, storm, and CP. After chapter approved, he's pretty much an auto-include for me unless i need the points elsewhere (e.g. my construct list)
2019/01/24 18:15:45
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Rumbling_Otter wrote: Hey guys, I have two ITC list variations that I'd like to bounce off you. My meta follows the US meta pretty closely, so I expect to see hordes, standard Castellan/loyal 32, Eldar, etc.
One list is the "fun" list, and includes a heavy construct. I don't think anyone really knows whether it's good or not, so it's a risk and I expect it to be a "coin flip" list; its success depending a lot on first turn:
The second list is more well-rounded, and probably more "competitive," but less fun (because there's no stompy construct). It relies more on target saturation, and includes squeezes out 4 more Tesla immortals and Immotekh:
Cryptek [5 PL, 85pts]: Canoptek Cloak, Staff of Light
+ Fast Attack +
Canoptek Tomb Sentinel [9 PL, 145pts]
Canoptek Tomb Sentinel [9 PL, 145pts]
+ Heavy Support +
Doomsday Ark [10 PL, 160pts]
Doomsday Ark [10 PL, 160pts]
Doomsday Ark [10 PL, 160pts]
++ Total: [124 PL, 9CP, 1995pts] ++
Need a take all comers, and my goal is to win half my tournament games.
In your first list I would swap out one unit of destroyers for one unit of tomb blades and I go for that list. But I'm a little bit partial to running LOW units. The second list is likely a bit more well rounded but if they cant or dont deal with the construct it will absolutely annihilate something.
This message was edited 1 time. Last update was at 2019/01/24 18:16:34
2019/01/24 18:16:13
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
I think it has to be that everyone is playing Sautekh anyway and his storm ability is super awsome. Also, I don't get why people think MWBD doesn't work on 5 man squads. 5 man squads can also be buffed, what a shock. You don't really "have to" buff max number squads in order to include Imotekh. If you're playing with max squads, that's cool, all the more reason, but most of the people who don't play 60 Immortals usually play min squad Immortals and Imotekh still is a great choice.
"After Aeons of slumber the Necrotyr awakend to harvest the galaxy anew... but realizing they will never be Ultramarines, the Necrotyr descended into stasis once more."
2019/01/24 21:29:37
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
It can be argued that it makes them effective as if they were a full unit though
and given the price, I think 3*5 is a perfectly valid way to run a battalion on the cheap
Can be argued even stronger in a Brigade, if you are a proper tight arse
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
2019/01/24 21:52:42
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Basically, it's what an Imperial Knight SHOULD have been.
however, since that is an actually well-balanced entity, it struggles in the environment it is in
Automatically Appended Next Post: A casual list will get a rude awakening with Average Rolls, and will walk it with Good Rolls
Whereas a Competative list will absolutely gak all over a Seraptekh a good 65% of the time, unless they get unlucky (or you get lucky, whichever).
They're simply not sturdy enough to stand up to a gunline of Knights and Leman Russes
This message was edited 1 time. Last update was at 2019/01/24 22:30:16
Experience is something you get just after you need it The Narkos Dynasty - 15k Iron Hands - 12k The Shadewatch - 3k Cadmus Outriders - 4k Alpha Legion Raiders - 3k
2019/01/25 04:34:14
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
A casual list will get a rude awakening with Average Rolls, and will walk it with Good Rolls
Whereas a Competative list will absolutely gak all over a Seraptekh a good 65% of the time, unless they get unlucky (or you get lucky, whichever).
Have you played the seraptek much? I have yet to use it (even though i have the model). If we're truly looking at a 65% loss rate, i'm not so sure I want to take it.
2019/01/25 05:56:23
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
A casual list will get a rude awakening with Average Rolls, and will walk it with Good Rolls
Whereas a Competative list will absolutely gak all over a Seraptekh a good 65% of the time, unless they get unlucky (or you get lucky, whichever).
Have you played the seraptek much? I have yet to use it (even though i have the model). If we're truly looking at a 65% loss rate, i'm not so sure I want to take it.
Even if you don't use it, it looks lovely much like a Knight (which get built by people that don't even own their codex). At minimum we can assume a price cut in the super far future.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2019/01/25 07:36:02
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Has it been played? EDIT: Has it seen some play in tournaments etc.?
I like the model a lot but the rules of it are odd to me.
It seems too strong and not fun for causal play but too weak for competitive.
Its strong in melee, but the rules for movement make it pretty immobile. It cant move over an armorium container. Unless you have a table with almost no terrain on it, you will have a hard time moving it around. Its defense is pathetic for a 650 pts. model.