Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2020/10/03 06:57:54
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Tabletop Titans are doing a Salamanders vs Necrons Battle Report this afternoon (12 Noon PT US) using the NEW Space Marine and Necrons Codeciies.
Everybody in this thread should check it out. If you can't catch it live be sure to view it later. I love the way TT do their batreps and even though I'm not a Necron player I am tempted to become a Necron player.
Again, 12PM Pacific Time, 2PM Central Time (US)
2020/10/03 07:31:27
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
jivardi wrote: Tabletop Titans are doing a Salamanders vs Necrons Battle Report this afternoon (12 Noon PT US) using the NEW Space Marine and Necrons Codeciies.
Everybody in this thread should check it out. If you can't catch it live be sure to view it later. I love the way TT do their batreps and even though I'm not a Necron player I am tempted to become a Necron player.
Again, 12PM Pacific Time, 2PM Central Time (US)
Could you please provide the link to the video afterwards?
Its time to enter a new phase of the 9th edition - away from theory and towards practicing.
This message was edited 1 time. Last update was at 2020/10/03 08:25:22
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
I'd say make it next week when people have codex in their hands. Right now the pages of it would be full of links to leak images and preview videos and people writing out whole chunks because they can't check them in their book etc... Ergo a bit messy and ultimately pointless content until pepole have books in hand.
I'd say make it next week when people have codex in their hands. Right now the pages of it would be full of links to leak images and preview videos and people writing out whole chunks because they can't check them in their book etc... Ergo a bit messy and ultimately pointless content until pepole have books in hand.
Agreed, wait till the codex is out before a thread is started.
Who do not benefit from dynastic traditions and conditions of awakening?
So I might be being a little controversial, but the more I look at the Monolith’s rules the more I actually think it could be a pretty good unit, even with the CP tax. Deepstriking means it’s protected turn 1, it’s anti-tank potential is bonkers with the death rays, and a 2+ save means it has the equivalent of a 5++ against a lot of anti-tank options. It also isn’t even the same cost as an imperial knight.
I do think though against marines it’ll struggle, and plenty of peeps play marines so I guess that kinda contradicts my point... but still!
I want to love you Monolith! Let me love you!
2020/10/03 17:47:54
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Sasori wrote: let's wait until the Dex releaess, because otherwise the first 20 pages are going to be answering questions about the book.
Also, hope veryone has their Nightbringer ready.
Agreed, and I still have my original metal one. In honor of him being restored to the terrifying God of Death that he is, I might strip him down and give him a repaint
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
2020/10/03 18:03:19
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Can we start a new thread? This one has kind of run its course.
Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum.
2020/10/03 18:40:28
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
iGuy91 wrote: Can we start a new thread? This one has kind of run its course.
As others said, if we start it now the first pages are all just going to be people confirming what the codex says and showing leaks and such. Far better to start the thread when people actually have the book and we can talk about it rather than having to just confirm what it says all the time.
There is no point in making a thread wait till the codex is out.
The Monolith point value for once is correct! Yes, its a LOW but it is worthy of the title. In the shooting phase, you can have 24 str 5 shots or 4 str 9 shots that do 3+D3 wounds, and because the Particle Whip (D6str 12 -3 3d) is now a blast weapon. It is versatile enough to work with the dakka version or the anti-tank version. I don't think anyone has mentioned this but in close combat it AUTO HITS! Six strength 8 -3 3D attacks in close combat regardless of the damage profile!
This message was edited 2 times. Last update was at 2020/10/03 18:48:05
Tiberius501 wrote: It’s interesting that C’tan’s can’t benefit from look out sir. Luckily they can at least hide behind obscuring terrain.
It's huge IMO. Even with Necrodermis, NB dies within 2 turns to a determined army with good shooting and good psychic and/or melee. C'tan aren't bad by any means and I'm totally on board with them being big nasty brutes...... however, people are going way overboard in calling the NB overpowered
2020/10/03 18:51:27
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
CKO wrote: There is no point in making a thread wait till the codex is out.
The Monolith point value for once is correct! Yes, its a LOW but it is worthy of the title. In the shooting phase, you can have 24 str 5 shots or 4 str 9 shots that do 3+D3 wounds, and because the Particle Whip (D6str 12 -3 3d) is now a blast weapon. It is versatile enough to work with the dakka version or the anti-tank version. I don't think anyone has mentioned this but in close combat it AUTO HITS! Six strength 8 -3 3D attacks in close combat regardless of the damage profile!
I agree I think this thing is a beast now. The anti-tank variant is brutal against vehicles, and deepstriking keeps it safe for turn 1 too. The -3CP for being LoW is my only gripe, but even then it’s potentially worth it, especially for less points than a Knight.
2020/10/03 18:52:00
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Tiberius501 wrote: It’s interesting that C’tan’s can’t benefit from look out sir. Luckily they can at least hide behind obscuring terrain.
It's huge IMO. Even with Necrodermis, NB dies within 2 turns to a determined army with good shooting and good psychic and/or melee. C'tan aren't bad by any means and I'm totally on board with them being big nasty brutes...... however, people are going way overboard in calling the NB overpowered
I agree with you but it is one of those units that you can buy and put on the table and not be disappointed with, however at 350 points I got to think about it!
Tiberius501 wrote: It’s interesting that C’tan’s can’t benefit from look out sir. Luckily they can at least hide behind obscuring terrain.
It's huge IMO. Even with Necrodermis, NB dies within 2 turns to a determined army with good shooting and good psychic and/or melee. C'tan aren't bad by any means and I'm totally on board with them being big nasty brutes...... however, people are going way overboard in calling the NB overpowered
I agree. I was pretty much going to auto take the Void Dragon, but this has now made him a choice instead of auto include haha.
2020/10/03 18:54:15
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Man, dice aside this was not very encouraging for necrons.
Repair protocols is still worthless, I'd argue it's much worse actually since at least previously you got it every turn until wiped and on multi wound models. Now for anything thats more then a single wound it's absolute trash, even on the 2 wound models IMHO.
DDA basically unchanged IMO. So your still riding a roller coaster where you one shot a repulser one game and utterly whiff on a sentinel the next.
Points..... Dear lord, they still apparently over value things that are not good. Apparently telsa needed a point hike despite being nerfed and kind of worthless already do to a lack of AP ehich remains.
Basically take Gauss blaster immortals ans gaus reaper warriors in massive quantities.
Wraiths are cheaper, but garbage since they die to a stiff fart now. So double down on scarabs.
C'tan are finally scary, but apparently they are doubling in cost and can no longer hide? Interessting.
Destroyers were utterly nuked. Still D3 damage on 24" range only now they move 8" and receive no real benefit from RP anymore.
Crypteks are basically reinvented, basically take the new ones or don't bother because technomancers do not seem worth their points.
Honestly it's still early yet, but damn it this doesn't feel great if I am honest. I actually liked the army before despite everyone esles complaints. Something that people need to realize is that GW simply is incapable of adjusting an army properly. They throw everything out and reintroduce entirely new mechanics which is madness. I am sure i will come around to a new play style but it kind of sucks how bland I am bettign the army wants to play now.
My initial bets:
- Single wound Infantry heavy armies
- scarabs are your go to multi wound unit hilariously and sadly
- All Gauss all day
- vehicles for days, especially doomscythes and stalkers seriously, why take anything but doomscythes now? Set 3 shots, and minimum 4 damage lol.
- Nihilakh is every army going forward, seriously what were they thinking.
-The only other multi wound units I am considering are gauss tomb blades and rod praetorians
Tiberius501 wrote: It’s interesting that C’tan’s can’t benefit from look out sir. Luckily they can at least hide behind obscuring terrain.
It's huge IMO. Even with Necrodermis, NB dies within 2 turns to a determined army with good shooting and good psychic and/or melee. C'tan aren't bad by any means and I'm totally on board with them being big nasty brutes...... however, people are going way overboard in calling the NB overpowered
I agree. I was pretty much going to auto take the Void Dragon, but this has now made him a choice instead of auto include haha.
This is a big claim which could come back to bite me, but I think at 350 points, named C'tan are dead on arrival competitvely. Perhaps not Deceiver? He's kind of his own thing.
Nightbringer and Void Dragon will absolutely murder certain armies (Custodes, probably Tau, maybe Guard) but will in turn be deleted long before they make their points back against other armies and so you won't see them in winning lists.
2020/10/03 19:19:46
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Against say Tau (bad) you probably laugh as he carves them to bits on his own.
Against say Harlequins (good), he probably dies turn 2 having accomplished very little.
They can only lose 3 wounds a phase, so unless Tau is able to cause 3 wounds in cc this is impossible. They also have living metal so they regain 1 wound each turn they are hard to take out.
keep in mind ctan have living metal so if it survives to your second turn its going to take 4 damage phases to kill it and I think there's a way for the technomancer to heal it (but I could be wrong there). 350 is steep but I think there might still be play. It's one of those things we'll have to see on the tabletop
Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz
2020/10/03 19:32:31
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
Against say Tau (bad) you probably laugh as he carves them to bits on his own.
Against say Harlequins (good), he probably dies turn 2 having accomplished very little.
They can only lose 3 wounds a phase, so unless Tau is able to cause 3 wounds in cc this is impossible. They also have living metal so they regain 1 wound each turn they are hard to take out.
Not to mention taking cover behind obscuring terrain.
Automatically Appended Next Post:
Khornatedemon wrote: keep in mind ctan have living metal so if it survives to your second turn its going to take 4 damage phases to kill it and I think there's a way for the technomancer to heal it (but I could be wrong there). 350 is steep but I think there might still be play. It's one of those things we'll have to see on the tabletop
Yeah if he has his cloak he can follow along with him and heal d3 wounds.
EDIT: Hmm actually I might be wrong. He can heal Dynasty units. C’tan don’t have your dynasty keyword do they?
This message was edited 2 times. Last update was at 2020/10/03 19:34:28
2020/10/03 19:33:53
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
From what I've seen, the talk of a totally CANOPTEK army didn't play it. That makes me a saaad Scarab!
My 39 bases of Scarabs and 9 old Metal Tomb Spyders should still be great!
This message was edited 1 time. Last update was at 2020/10/03 20:37:57
213PL 60PL 12PL 9-17PL (she/her)
2020/10/03 20:59:16
Subject: Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
- Nihilakh is every army going forward, seriously what were they thinking.
Nihilakh loses out to custom dynasty. You can get the same ObSec rule and combine it with a different awakening that will actually benefit the army. Like the free pre-battle move of up to 6", which affects the entire army.
Of all the dynasties, there is zero reason to take Nihilakh unless you somehow intend to camp your deployment zone all game, and I don't think that's going to work in 9th.
This message was edited 1 time. Last update was at 2020/10/03 20:59:32
Efficiency is the highest virtue.
2020/10/03 21:18:48
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
I have to say, my initial optimism really is wearing thin.
The new RPs seems really crap for multi-wound units, and still doesn't affect characters.
But it's okay - Living Metal will really, definitely, honestly be changed to help with this, and there are also Rites of Reanimation.
Lol, fooled you! Living Metal is exactly the same and exactly as crap as it was before. Characters *still* can't benefit from RPs. Oh, and Rites of Reanimation can't affect Destroyers or other models that lose out horribly from the new RPs because those units aren't core.
Warscythes and Staffs of Light still aren't worth the paper they're printed on.
Relics like the Nanoscarab Casket have been nerfed into uselessness for no discernible reason.
Tesla has been nerfed, because of course it has.
Oh, and if my army includes an Overlord then I can't have a Destroyer Lord as my Warlord anymore. Sigh.
I suppose this is what I deserve for being stupid enough to allow myself to be even slightly excited for a GW release.
This message was edited 1 time. Last update was at 2020/10/03 22:02:32
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2020/10/03 22:13:06
Subject: Re:Necrons NEW 8th ed. Codex tactica - [please post lists under spoilers]
vipoid wrote: I have to say, my initial optimism really is wearing thin.
we have a new codex and you are complaining! We have a new codex with so many new models and you are complaining about losing old stuff!
vipoid wrote: The new RPs seems really crap for multi-wound units, and still doesn't affect characters.
Yes, RP sucks for multi-wound units but it is really good with warriors! The last codex we had Destroyers and Tomb Blades as serious threats this codex we have a diarrhea load of threats. Characters have a stratagem for RP that is better than its previous edition.
vipoid wrote: But it's okay - Living Metal will really, definitely, honestly be changed to help with this, and there are also Rites of Reanimation.
Living metal on everything is okay.
vipoid wrote: Lol, fooled you! Living Metal is exactly the same and exactly as crap as it was before. Characters *still* can't benefit from RPs. Oh, and Rites of Reanimation can't affect Destroyers or other models that lose out horribly from the new RPs because those units aren't core.
What character had RP? Rites of Reanimation is good as you can easily bring back 100 points worth of models in a game, automatically!
vipoid wrote: Warscythes and Staffs of Light still aren't worth the paper they're printed on.
You are right, you might want to try one of those new hyperphase weapons on like 4-5 platforms!
vipoid wrote: Relics like the Nanoscarab Casket have been nerfed into uselessness for no discernible reason.
Relics have always been hit or miss.
vipoid wrote: Tesla has been nerfed, because of course it has.
Tesla hasn't been nerfed there are just better options!
vipoid wrote: I suppose this is what I deserve for being stupid enough to allow myself to be even slightly excited for a GW release.
Warriors = Better
Immortals = Better
Lychguard = Better
DeathMarks = Better
C'Tan = Better
CC Options = Better
Monolith = Better
Long Range Options = Better (We literally had to be within 24)
Silent King = Good Unit
RP = Worse on Multi-wound Models
I will take it!
This message was edited 1 time. Last update was at 2020/10/03 22:14:36
Honestly "solid" should be what we always hope for with each codex release. Overpowered just means there's an easy-win trick that often makes them less fun to play as and against and often means nerfs will be the first thing to come from rebalancing each year.
Underpowered is, equally, less fun since then its a harder challenge than normal and can often make the army very hyper reliant on its good builds at detriment to other units (as opposed to an overpowered book where you're not as dependent on the power builds, but they do net you less power).
Solid is the ideal. Solid with most units having a clear niche and being viable in decent builds with a lot of build variety - that's the perfect spot you want an army to be.
Not too powerful; not too weak and with lots of choices.