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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

5 lychguard with scythes could probably take out an armiger if it only has 12 wounds.

Provided they can charge it at full strength, that is.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Freaky Flayed One




Lol. Those baby knights move 14! You think 5" move guard will EVER get to them is laughable.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

As I said, if they can charge it. Which probably won't happen. And that's noteven assuming they will get shot by the skitarri.

This message was edited 1 time. Last update was at 2018/03/17 17:35:25


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Freaky Flayed One




Has the Forgebane points sheet been posted anywhere? Trying to decipher blurry video is giving me eyestrain.
   
Made in us
Regular Dakkanaut




The wringer is 223 with its weapons
   
Made in us
Freaky Flayed One




From BOLS.

They can be taken as a unit of 1-3. The datasheets are included for all the units in the Forgebane book and also include matched play points. Based on the load-out you’re looking at either 227 or 240 points per Armiger.
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

I ordered it with someone who really wanted the knights. We decided on a 2/5 3/5 split in cost, so I just see it as a cheap way to get some extra bodies for my already quite extensive robot collection.

Btw. Someone said the deathmarks were going to be awesome. On what info were they going? Because nothing changed in the bèta leaks. Is it possible they saw a later version where our favorite assassins got a buff?

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Using the Zandrehk +Obyron + Cryptek with VoD + Deceiver combo, I managed to drag 10 lychguard with warscythes through about 1400 points of a 2000 point dark angels army last night. They got a hold of hellblasters turn 1, and just consolidated from combat to combat continuously for about 5 turns.

Killed 1 rhino, 2 razorbacks 5 tac marines, 5 intercessors, 10 hellblasters, 1 predator, 2 lieutennants, 1 chaplain and an apothecary. Having the cryptek and zandrek buffing them made them nasty. That and his knights deep struck on the other side of the board and were basically stuck there.

Anecdotal I know, but they were stupidly killy using the new rules from the beta dex, which my opponent was kind enough to allow me to use.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

If you had a cryptek with VoD. What did you need the deceiver for? Did you GI everyone to one side only to leave big D stranded there and VoD to the other side and hapilly chop through their lines?

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in gb
Tail-spinning Tomb Blade Pilot




Weird question... now that Deathmarks and Lychguard are troops choices; doesn't that change the equation on Troop taxes a bit?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

sieGermans wrote:
Weird question... now that Deathmarks and Lychguard are troops choices; doesn't that change the equation on Troop taxes a bit?


Except they're not? Look at the actual datasheet entry.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Tail-spinning Tomb Blade Pilot




 CthuluIsSpy wrote:
sieGermans wrote:
Weird question... now that Deathmarks and Lychguard are troops choices; doesn't that change the equation on Troop taxes a bit?


Except they're not? Look at the actual datasheet entry.


I suppose. Definitely the symbol on the datasheet matches the standard symbology; I was referring to the Point Values spoiler. I guess I'm mistaken!

Spoiler:
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, that's an error. Probably because its a beta, and should not be taken seriously.
The only reliable thing we have to go on is the dynasty code, as that was confirmed by GW. Maybe stratagems as well.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in se
Regular Dakkanaut





So how do we deal with ravenguard.

Getting annihilated by a friend who infiltrates agressors, and then deepstrikes with that HQ that gives reroll all hits, and loads of plasma and grav.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Try using scarabs or warriors to make an anti-DS bubble, and close the distance.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Irked Necron Immortal



Colorado

So, if the codex we're to drop in the next two weeks when would we be notified?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Well, Community said that the codex will be right after Forgebane's release, so we'll probably see a bunch of necron previews over the week followed by a preorder.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Any summary of the forgebane unit changes? Really curious to see see the difference from the beta leaks.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 Nagerash wrote:
If you had a cryptek with VoD. What did you need the deceiver for? Did you GI everyone to one side only to leave big D stranded there and VoD to the other side and hapilly chop through their lines?


Exactly. I teleported the whole darn army from my deployment zone to his.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Longtime Dakkanaut




Ute nation

 buddha wrote:
Any summary of the forgebane unit changes? Really curious to see see the difference from the beta leaks.


As mentioned wraiths are down one damage, hyperphase swords are down to str rather than str +1, Outside of that no differences. Looking at that perhaps I should say, half of the units are significantly different, which lends credence to the rumor that the codex we are seeing is from october.

Armiger warglaives have a dreadnought statline, and their main gun is heavy D3, so sitting back and shooting won't really be viable against an infantry force like the necrons in the box, because they'll get a model maybe 2 if they are really lucky. If they do hang back necrons could safely ignore their shooting and pub stomp the rangers and dominus. I think against a skilled necron player the armigers will be awkward to use, the necrons will ignore them at range and pile in on them if they get close.

This message was edited 1 time. Last update was at 2018/03/18 01:38:41


Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I see. So that's how the box is balanced. In order for the knights to do some actual damage, they have to get close, which opens them up to being counter charged by wraiths and lyches.
How many attacks do they have and what's the statline on their chainsaw?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut




Ute nation

They have 4 attacks, and it's a dread CCW, str x2 (12), ap -3, d6 damage. With a 3++ or 4++ on the necron CC units they are in for a tough fight. The armigers can get tarpitted fairly easy, since they can't fall back and fire, while the wraiths can fall back fire their guns, and then charge back in every round.

The ad mech force will be easier to use, but necrons will have an advantage in the hands of a good player.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
One Canoptek Scarab in a Swarm



Maryland

 Grimgold wrote:
 buddha wrote:
Any summary of the forgebane unit changes? Really curious to see see the difference from the beta leaks.


As mentioned wraiths are down one damage, hyperphase swords are down to str rather than str +1, Outside of that no differences. Looking at that perhaps I should say, half of the units are significantly different, which lends credence to the rumor that the codex we are seeing is from october.

Armiger warglaives have a dreadnought statline, and their main gun is heavy D3, so sitting back and shooting won't really be viable against an infantry force like the necrons in the box, because they'll get a model maybe 2 if they are really lucky. If they do hang back necrons could safely ignore their shooting and pub stomp the rangers and dominus. I think against a skilled necron player the armigers will be awkward to use, the necrons will ignore them at range and pile in on them if they get close.


So since Wraiths are back to D1 with their claws, can we safely assume that they will be getting a point drop from what the beta codex states?

And now that we know that the beta codex is probably from October and there will be other changes, I now have renewed hope that Trayzen isn't going to be absolute garbage.
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 Grimgold wrote:
 buddha wrote:
Any summary of the forgebane unit changes? Really curious to see see the difference from the beta leaks.


As mentioned wraiths are down one damage, hyperphase swords are down to str rather than str +1, Outside of that no differences. Looking at that perhaps I should say, half of the units are significantly different, which lends credence to the rumor that the codex we are seeing is from october.

Armiger warglaives have a dreadnought statline, and their main gun is heavy D3, so sitting back and shooting won't really be viable against an infantry force like the necrons in the box, because they'll get a model maybe 2 if they are really lucky. If they do hang back necrons could safely ignore their shooting and pub stomp the rangers and dominus. I think against a skilled necron player the armigers will be awkward to use, the necrons will ignore them at range and pile in on them if they get close.



This gives me some hope that they dropped the points on both of those units pretty significantly then.


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Longtime Dakkanaut




Ute nation

Necron_Mason wrote:


So since Wraiths are back to D1 with their claws, can we safely assume that they will be getting a point drop from what the beta codex states?

And now that we know that the beta codex is probably from October and there will be other changes, I now have renewed hope that Trayzen isn't going to be absolute garbage.


The unboxing I saw only showed the sheets, but it seems fair if they went down to D1 their points will be dropped.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
One Canoptek Scarab in a Swarm



Maryland

 Grimgold wrote:
Necron_Mason wrote:


So since Wraiths are back to D1 with their claws, can we safely assume that they will be getting a point drop from what the beta codex states?

And now that we know that the beta codex is probably from October and there will be other changes, I now have renewed hope that Trayzen isn't going to be absolute garbage.


The unboxing I saw only showed the sheets, but it seems fair if they went down to D1 their points will be dropped.


Hopefully! While the new Wraiths do look good, Wraiths with D1 and a good point drop makes them irresistible!
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Requizen wrote:
Don't go too fast - Forgebane is being reviewed on some channels, and you can see things like the Canoptek Cloak is 10 points instead of 5, and it looks like Wraiths might be AP-2 Damage 1 instead of 2. Staff of Light is 18 (current price instead of leaked Beta Rules) as well.


So the Canoptek Cloak has already doubled in cost, and the Staff of Light has gone back to being overpriced trash.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in sk
Fresh-Faced New User




 vipoid wrote:
Requizen wrote:
Don't go too fast - Forgebane is being reviewed on some channels, and you can see things like the Canoptek Cloak is 10 points instead of 5, and it looks like Wraiths might be AP-2 Damage 1 instead of 2. Staff of Light is 18 (current price instead of leaked Beta Rules) as well.


So the Canoptek Cloak has already doubled in cost, and the Staff of Light has gone back to being overpriced trash.


Please dont forget that even the Dark Imperium box has completely different rules and point costs when compared to the final codex of both armies. There is really no reason at all to stress about bad changes until we get our final product.

Just wait 12 more days and then go nuts, because compared to the beta codex and Forgebane rules, there will be major, major changes when our codex hits (and maybe we will not even be a bottom tier army anymore <3 )
   
Made in gb
Numberless Necron Warrior





Lmfao holy feth

Spoiler:

Spoiler:

Spoiler:


How many points do you think it'll cost?

10,000+ 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Maybe it's a rename or an error? I think they really mean transdimensional beamer, but they crossed it with particle caster.
Is it wrong that I think its amusing they misspelled it as beaner? I'm pretty sure that's a derogatory word for a Mexican.

This message was edited 2 times. Last update was at 2018/03/18 14:06:39


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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