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Made in us
Lone Wolf Sentinel Pilot






Texas

 krodarklorr wrote:
Requizen wrote:

Yeah, they use Bravery equal the amount of Orks in their unit or a nearby unit. A unit of 20+ Boyz or near a unit of 20+ Boyz is essentially fearless.


Neat.

Well, 17 Destroyers puts out 51 shots a turn, Hitting on 3s, wounding on 3s, ignoring their armor. If played right, the Doomsday Arks could move and shoot (because low-power would be fine against Boyz), and have at minimum 10 Gauss shots apiece. Then Wraiths could clean up a unit. It's possible, yeah.


Even still you can use da Jump on a horde of 30 or even 40 if you merge a wounded unit after they are shot and charge in, just lock up the destroyers with a mob while everything else closes in. i am just curious to see how the game went or if their is a BatRep on how it was beaten.

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*I'm on Bartertown as Dynas 
   
Made in us
Loyal Necron Lychguard




Were people running them in MSU units or big 6 mans?
   
Made in jp
Proud Triarch Praetorian





Da W wrote:
Yes destro are OP. Best cue: everybody and their mothers are using them.

If everyone is using them it means they're good.
If everyone is SPAMMING them it means they're OP.
Thus far we haven't had that problem.

 
   
Made in us
Regular Dakkanaut




Destroyers are also one of our more popular units so alot of people are gonna use them just because they are playable again. Codex hasbt even been out a full two weeks. Its a little early to be calling anything OP yet. Once the meta figures out how to handle new crons stuff things will balance again.
   
Made in us
Longtime Dakkanaut




Destroyers are not op. They are very good, but nothing dark angels hellblasters couldn't deal with, or chaos havocs, or tau battlesuits, or any other list of things that can kill them. They don't have an invulnerable save, they are not that tough, and they are not that cheap.

They are amazing because it's easy to give them first strike and they need little support to make them work. They are an easy unit to use. Being easy to use =/= op.
   
Made in us
Fixture of Dakka





Once the internet decides something, they'll never change their minds.

Welcome to a year of everyone crying about Destroyers.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Regular Dakkanaut




To be fair, if any of our units were even remotely good people were gonna bitch up a storm.
   
Made in us
Decrepit Dakkanaut




Inevitableq wrote:
To be fair, if any of our units were even remotely good people were gonna bitch up a storm.

Yeah people will ALWAYS accuse Necrons of being overpowered. You know that people complained that our Index list was overpowered?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Dakka Veteran




Australia

How are people finding old man Imotekh? Every game I've ran him he exists as a buff bot and can occasionally pay for himself first turn by zapping a devastator squad.

.. and at what point is running a lord as a buff button worth it? I've been running him with 2x 10 Tesla Immortals and I can't really tell if he's been worth it.


Slayer-Fan123 wrote:
Inevitableq wrote:
To be fair, if any of our units were even remotely good people were gonna bitch up a storm.

Yeah people will ALWAYS accuse Necrons of being overpowered. You know that people complained that our Index list was overpowered?


People that said that while it was index are CAAC players, we'll see if that holds true with this codex.
   
Made in us
Longtime Dakkanaut




Ute nation

 Eonfuzz wrote:
How are people finding old man Imotekh? Every game I've ran him he exists as a buff bot and can occasionally pay for himself first turn by zapping a devastator squad.

.. and at what point is running a lord as a buff button worth it? I've been running him with 2x 10 Tesla Immortals and I can't really tell if he's been worth it.


Slayer-Fan123 wrote:
Inevitableq wrote:
To be fair, if any of our units were even remotely good people were gonna bitch up a storm.

Yeah people will ALWAYS accuse Necrons of being overpowered. You know that people complained that our Index list was overpowered?


People that said that while it was index are CAAC players, we'll see if that holds true with this codex.


I'm ashamed to admit it took me a second to figure out Complain at all cost, though on this board we generally just call them sisters of battle players.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Well, a Lord is, what? 60 points?

If you're facing MEQs with 20 Tesla Immortals and MWBDing them, that's 40 shots, hitting on 2s, proccing Tesla on a 5+.

For... 200/6 or 100/3 hits, and (40/3)*2 extra hits, or 80/3.

180/3 hits, or 60.
Against MEQs, that's 120/3 or 40 wounds.
With a 3+ save, that's 40/3 dead.

A Lord turns 60 hits into 1,680/36, or 140/3 wounds.
140/9 dead MEQs.

That's a difference of 20/9, or, assuming bare bones MEQs, 28.89 points per round of shooting at full strength.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Regular Dakkanaut




 Eonfuzz wrote:

Slayer-Fan123 wrote:
Inevitableq wrote:
To be fair, if any of our units were even remotely good people were gonna bitch up a storm.

Yeah people will ALWAYS accuse Necrons of being overpowered. You know that people complained that our Index list was overpowered?


People that said that while it was index are CAAC players, we'll see if that holds true with this codex.
yeah i played a guy who was not pleased about his slew of 5 and 6 damage attacks bouncing off qs. Mind you he was stomping me. But necrons were obviously OP. Pretty sure i only managed to kill a rhino and a squad of bikers before i got tabled.
   
Made in au
Dakka Veteran




Australia

 JNAProductions wrote:
Well, a Lord is, what? 60 points?

If you're facing MEQs with 20 Tesla Immortals and MWBDing them, that's 40 shots, hitting on 2s, proccing Tesla on a 5+.

For... 200/6 or 100/3 hits, and (40/3)*2 extra hits, or 80/3.

180/3 hits, or 60.
Against MEQs, that's 120/3 or 40 wounds.
With a 3+ save, that's 40/3 dead.

A Lord turns 60 hits into 1,680/36, or 140/3 wounds.
140/9 dead MEQs.

That's a difference of 20/9, or, assuming bare bones MEQs, 28.89 points per round of shooting at full strength.


So, roughly 4x full Immortal squad volleys to be worth his points. Do you feel like its worth it?
My main list is an Ork army, and normally you dont take any buff aura's because they're super inefficient. In this Lord's case you could field another 4-6 Tesla Immortals instead of him.
   
Made in nl
Regular Dakkanaut





The Lord might seem inefficiënt for damage-per-point, but he brings other utility with him:

-He can fill a mandetory HQ slot for a detachment, as long as its the same as the Immortals.

-He can bring a Ressurection Orb (though this is probably more useful in a Warrior Blob)

-He can take one of the relic Staffs of Light to improve his damage output. Especially the Sautekh one is great on him, since the auto-hit compensates for his BS 3+. Same Goes for a Gauntlet of the Conflagitor.


However, a Cryptek can do many of these things and improve the survivability of the Immortals. So it’s up to you if you want either more dmg output or more survivabiity.
   
Made in no
Grisly Ghost Ark Driver





.. And you might not have meaningful room for another 4-6 immortals in your army
   
Made in nz
Dakka Veteran




Lord can also grant reroll 1's to Heavy Destroyers, which is very useful.

Also valid VoD carrier, while Imotekh is not.

The Sautekh staff is useful on a Canoptek Cryptek I find, because of the movement allowing to close. I take Imotekh, VoD lord, and Canoptek Cryptek w/ Abyssal staff in my Sautekh force.
   
Made in pl
Regular Dakkanaut




Halfpast_Yellow wrote:
Lord can also grant reroll 1's to Heavy Destroyers, which is very useful.

Also valid VoD carrier, while Imotekh is not.

The Sautekh staff is useful on a Canoptek Cryptek I find, because of the movement allowing to close. I take Imotekh, VoD lord, and Canoptek Cryptek w/ Abyssal staff in my Sautekh force.

Why nobody take orikan in sautekh? Cost almost like chronotek but with better aura and much better stats.
   
Made in gb
Stealthy Grot Snipa





We are also talking about Imotekh, vs a basic lord. So its 2x MWBD vs re-roll 1's wounds.

So on top of buffing he also has the potential to regen CP, dish out his lightning ability and its 2x MWBD (which was shown in the math) vs re-rolls 1's to wound.

Personally I feel Imo seems like a strong named character. His 2x MWBD is going to be useful through-out the game, as when your immortal units start to get whittled down re-roll wounds gets less effective than MWBD, As the additional hits from 5+ tesla on two units I think outweighs re-roll wounds. Secondly for the points difference as Torblind said; is another 4-6 immortals what you need?

I certainly see a place for a lord, re-roll 1's wounds is pretty tasty for 60 points, and combined with a cryptek for a 5++ invun you can make some nice meaty silvertides. But if I was running some sort of alphastrike with minimal troops at 2x 10 immortals, the double MWBD to focus down targets feels like it will be stronger.

This message was edited 2 times. Last update was at 2018/04/12 09:07:03


Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.

 
   
Made in us
Loyal Necron Lychguard





Virginia

Da W wrote:
 krodarklorr wrote:
Requizen wrote:

Yeah, they use Bravery equal the amount of Orks in their unit or a nearby unit. A unit of 20+ Boyz or near a unit of 20+ Boyz is essentially fearless.


Neat.

Well, 17 Destroyers puts out 51 shots a turn, Hitting on 3s, wounding on 3s, ignoring their armor. If played right, the Doomsday Arks could move and shoot (because low-power would be fine against Boyz), and have at minimum 10 Gauss shots apiece. Then Wraiths could clean up a unit. It's possible, yeah.



Yes destro are OP. Best cue: everybody and their mothers are using them.



I don't think they're OP. They're just our tournament-level spam unit because that's what people do in this game. If I run casual, fluffy lists with maybe 1-2 squads of 3-5 destroyers occasionally, it's not game breaking.


Automatically Appended Next Post:
Inevitableq wrote:
 Eonfuzz wrote:

Slayer-Fan123 wrote:
Inevitableq wrote:
To be fair, if any of our units were even remotely good people were gonna bitch up a storm.

Yeah people will ALWAYS accuse Necrons of being overpowered. You know that people complained that our Index list was overpowered?


People that said that while it was index are CAAC players, we'll see if that holds true with this codex.
yeah i played a guy who was not pleased about his slew of 5 and 6 damage attacks bouncing off qs. Mind you he was stomping me. But necrons were obviously OP. Pretty sure i only managed to kill a rhino and a squad of bikers before i got tabled.


It's probably soreness that's still lingering from 7th edition. When the 7th edition Dex came out, whoa nelly. That was the strongest Necrons have ever been. People at my shop didn't like playing even Casual games against me.

This message was edited 1 time. Last update was at 2018/04/12 10:52:52


40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in jp
Proud Triarch Praetorian





The thing with Imotekh is, his ability pairs best with T.imms, but Sautekh's code works best with G.imms.
It's kind of weird they've given his Dynasty something that doesn't work so well with him. (not that it's *bad*, just not best)

 krodarklorr wrote:
Da W wrote:
Yes destro are OP. Best cue: everybody and their mothers are using them.

I don't think they're OP. They're just our tournament-level spam unit because that's what people do in this game. If I run casual, fluffy lists with maybe 1-2 squads of 3-5 destroyers occasionally, it's not game breaking.

Are they really worth *spamming*, though?
Yes, one list did well with with them, but until we see every single competitive Necron list taking multiple Destroyer units and placing well I'll just consider them "good" rather than "place on table and have your opponent say gg" broken.

This message was edited 1 time. Last update was at 2018/04/12 11:02:57


 
   
Made in us
Loyal Necron Lychguard





Virginia

 skoffs wrote:
The thing with Imotekh is, his ability pairs best with T.imms, but Sautekh's code works best with G.imms.
It's kind of weird they've given his Dynasty something that doesn't work so well with him. (not that it's *bad*, just not best)


I thought the idea behind his ability was to allow an unending advance of warriors to charge across the field and still shoot at full, normal efficiency. Just because MWBD is technically more "efficient" on Tesla Immortals doesn't mean that's what you need to use him for. Two blobs of warriors moving 6-11 inches and still firing Gauss shots at a 3+ is pretty damn good.

This message was edited 2 times. Last update was at 2018/04/12 11:00:58


40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in jp
Proud Triarch Praetorian





 krodarklorr wrote:
I thought the idea behind his ability was to allow an unending advance of warriors to charge across the field and still shoot at full, normal efficiency. Just because MWBD is technically more "efficient" on Tesla Immortals doesn't mean that's what you need to use him for. Two blobs of warriors moving 6-11 inches and still firing Gauss shots at a 3+ is pretty damn good.

Hey, if someone can manage to make Warriors worth using, by all means, but I'm just not seeing them being the better take at the moment.

 
   
Made in ca
Been Around the Block




 skoffs wrote:
Da W wrote:
Yes destro are OP. Best cue: everybody and their mothers are using them.

If everyone is using them it means they're good.
If everyone is SPAMMING them it means they're OP.
Thus far we haven't had that problem.


Where did a i see a destro + wraith spam list winning a tournament?
   
Made in us
Lone Wolf Sentinel Pilot






Texas

 skoffs wrote:
 krodarklorr wrote:
I thought the idea behind his ability was to allow an unending advance of warriors to charge across the field and still shoot at full, normal efficiency. Just because MWBD is technically more "efficient" on Tesla Immortals doesn't mean that's what you need to use him for. Two blobs of warriors moving 6-11 inches and still firing Gauss shots at a 3+ is pretty damn good.

Hey, if someone can manage to make Warriors worth using, by all means, but I'm just not seeing them being the better take at the moment.


Perhaps take Anrakyr with Veil of Darkness and a 20x blob of warriors. Use VoD and DS within 12" to get a rapid fire on a unit. Then with MWBD you are looking at an 8+ for the charge, (roughly 60% chance with reroll charge CP) which if they get in will all have an extra attack. And the possibility of getting Anrakyr within 12" of a vehicle to shoot their gun and also use the Tachon Arrows. Good chance to one shot a vehicle/MC of the enemy.

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8500+
3000+
8000+
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DakkaSwap Successful Transactions: cormadepanda, pretre x3, LibertineIX, Lbcwanabe, privateer4hire, Cruentus (swap), Scatwick2 (swap), boneheadracer (swap), quickfuze (swap), Captain Brown (swap) x2, luftsb, Forgottonson, WillvonDoom, bocatt (swap)

*I'm on Bartertown as Dynas 
   
Made in us
Moustache-twirling Princeps





PDX

Thoughts on this list?

Spoiler:

Nephrekh Outrider

HQ:
Cryptek
Chrono, Veil
[95]

Overlord [Grand Illusion, secondary]
Warscythe
[95]

Elites:
Deceiver [Grand Illusion]
[225]

Troops:
(10) Immortals [Veil]
Tesla
[170]

Fast Attack:
(6) Destroyers [Translocation Crypt]
[300]

(3) Canoptek Scarabs
[39]

(3) Canoptek Scarabs
[39]

(3) Canoptek Scarabs
[39]

[1002]

Superheavy Aux Detachment

Tesseract Vault [Grand Illusion]
Time's Arrow, Antimatter Meteor, Seismic Assault, Cosmic Fire
[496]

Sautekh Outrider

HQ:
Cryptek
Cloak
Hyperlogical Strategist
[85]

Fast Attack:
Tomb Sentinel [Tunnel]
Gloom
[185]

Tomb Sentinel [Tunnel]
Gloom
[185]

(3) Canoptek Scarabs
[39]

[494]

[1992]

Deceiver Bomb the Vault. Veil up the Chronotek and MWBD Immortals. Deep Strike the Destroyers. Tunnel in the Sentinels. That is a lot of stuff in the enemy's face very early, but I am not sure that is actually a worthwhile strategy at all! The Scarabs just form a perimeter for the Cloaktek and keep my CP regenerator safe and hold backfield objectives or whatever.


Obvious issues are lack of scoring and susceptibility to being shoved out via screening units and scouts. But it has a certain element of fun to it that appeals to me, but I definitely want it to actually be viable too.

On a fluff aside, I found some blue rods on eBay and am in my early planning stages of going Thokt Dynasty. Should be a nice departure from the usual green rods I see folks with! The real difficulty will be saying the name without chuckling or actually saying "thot" instead. Heh.

   
Made in ca
Been Around the Block




Well i hate spamming so when i started seeing desto + wraith spam, i called them OP. People ain't spamming triarch do they?

Here for fun, ill run my collection, see if i can do a good list.

I HAVE:
-All Sauteck characters
-Anrakyr who has been my index go to guy unitl now
-CCB + a couple of overlords, lords and crypteks

-30 warriors
-30 immortals, 20T 10G
-10 Deathmarks
-10 Lychguard + scythe
-10 Triarch Pretorian + voidblade+pistol
-2 Triarch stalker
-C'Tan Deceiver
-C'Tan Nighbringer
-Too many scarabs
-2 DDA
-1 magnetised ghost ark i can turn to a 3rd DDA
-2 monoliths

WHAT I DONT HAVE (cause they sucked in the index)
-Destro
-Wraiths
-Obelisk/ Vault
-Barges
-Flyers

So what do you think? Can i win a tournament with that or do i NEED to purchase desto and wraiths?
   
Made in us
One Canoptek Scarab in a Swarm




Schenectady, New York

 Dynas wrote:
 skoffs wrote:
 krodarklorr wrote:
I thought the idea behind his ability was to allow an unending advance of warriors to charge across the field and still shoot at full, normal efficiency. Just because MWBD is technically more "efficient" on Tesla Immortals doesn't mean that's what you need to use him for. Two blobs of warriors moving 6-11 inches and still firing Gauss shots at a 3+ is pretty damn good.

Hey, if someone can manage to make Warriors worth using, by all means, but I'm just not seeing them being the better take at the moment.


Perhaps take Anrakyr with Veil of Darkness and a 20x blob of warriors. Use VoD and DS within 12" to get a rapid fire on a unit. Then with MWBD you are looking at an 8+ for the charge, (roughly 60% chance with reroll charge CP) which if they get in will all have an extra attack. And the possibility of getting Anrakyr within 12" of a vehicle to shoot their gun and also use the Tachon Arrows. Good chance to one shot a vehicle/MC of the enemy.


Named characters can't take relics unfortunately.
   
Made in jp
Proud Triarch Praetorian





Da W wrote:
Well i hate spamming so when i started seeing desto + wraith spam, i called them OP.

"Started seeing"?
As in, you've seen multiple instances of people spamming Destroyers and cleaning up in tournaments?
Because as far as I knew it was just the one person.
Like I said, if everyone starts spamming them and winning with zero effort then they'd be considered OP. Until then the majority of competent players would just consider them "good".


Da W wrote:
-All Sauteck characters
-CCB + a couple of overlords, lords and crypteks
-30 warriors
-30 immortals, 20T 10G
-C'Tan Deceiver
-C'Tan Nighbringer
-Too many scarabs
-3 DDA

So what do you think? Can i win a tournament with that?

You'd have a pretty decent chance with those units.

This message was edited 1 time. Last update was at 2018/04/12 15:12:18


 
   
Made in us
Loyal Necron Lychguard




Not to put down anyone's achievements, because winning a local tournament is great, but beating a group of local players doesn't say much about the overall strength of things. Unless those local players are multi GT winners.

One of my local monthly RTTs is frequented by people who have podiumed at NOVA, Adepticon, LVO, and others. Another has a lot of people who just got into the game and are putting whatever looks cool on the table. There's a marked difference in the usefulness of certain units and even entire armies between the two events.
   
Made in pl
Regular Dakkanaut




Da W wrote:
Well i hate spamming so when i started seeing desto + wraith spam, i called them OP. People ain't spamming triarch do they?

Here for fun, ill run my collection, see if i can do a good list.

I HAVE:
-All Sauteck characters
-Anrakyr who has been my index go to guy unitl now
-CCB + a couple of overlords, lords and crypteks

-30 warriors
-30 immortals, 20T 10G
-10 Deathmarks
-10 Lychguard + scythe
-10 Triarch Pretorian + voidblade+pistol
-2 Triarch stalker
-C'Tan Deceiver
-C'Tan Nighbringer
-Too many scarabs
-2 DDA
-1 magnetised ghost ark i can turn to a 3rd DDA
-2 monoliths

WHAT I DONT HAVE (cause they sucked in the index)
-Destro
-Wraiths
-Obelisk/ Vault
-Barges
-Flyers

So what do you think? Can i win a tournament with that or do i NEED to purchase desto and wraiths?

3 DDA, 30 immo, 3 hq and C'tans are good cron. Throw others and buy valut or destroyers. You can get some scarabs and deathmarks.
   
 
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