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2018/05/04 17:09:39
Subject: Re:Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
But in lieu of taking Destroyers under Nephrekh for CT deep strike,
how viable is Veiling them up turn one with a Chrono-Tek?
Pro: turn one alpha!
Con: and now they're sitting in front of your opponent's entire army by themselves after having just smoked something off the table.
Seems like an expensive kamikaze stunt, but could it be worth it?
Depending on your terrain set up, they could end up surviving. If you can Veil them into cover they'll be 2+ Sv, or if you can set them up with some LOS blocking terrain intervening chunks of the opposing army you either force them to move to deal with your Destroyers or concentrate on the threat their units can see.
2018/05/04 17:10:42
Subject: Re:Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
skoffs wrote: My dream list would include a Vault, two DDAs, two full strength Destroyer units, Imotekh, a Cloak-tek, a Lord, and a bunch of Tesla Immortals with a sprinkling of Scarabs... but unfortunately I just can't seem to get it to fit inside of 2000 points (not without seriously gimping the Destroyers down to 4 models per unit).
I think at this point it's going to have to be a case of,
Either a Vault OR Imotekh + lots of Immortals. Not both.
But in lieu of taking Destroyers under Nephrekh for CT deep strike,
how viable is Veiling them up turn one with a Chrono-Tek?
Pro: turn one alpha!
Con: and now they're sitting in front of your opponent's entire army by themselves after having just smoked something off the table.
Seems like an expensive kamikaze stunt, but could it be worth it?
I did it. You VoD inside ruins or cover as much as you can. They still have 24'' range, get to a far flank so not all enemy units can fire back at them. They were durable 2 games out of 3. One game it costed 2CP to reroll RP of 1s, which paid cause i got back from 1 to a unit of 5. You DON'T have to strike on T1 either, you can wait.
+ you can make them Sautekh, to advance and shoot, instead of Nephrek which costs 1 CP and does nothing good for destro afterward,
This message was edited 1 time. Last update was at 2018/05/04 17:11:29
2018/05/04 17:13:26
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
rvd1ofakind wrote: How are people constantly finding these match-ups were they can spend 2 CP willy nilly and are fighting some insane big dude/blob that takes 3-4 units shooting at him to kill him? Because otherwise that strat is not worth it at all.
Making Tesla explode on a 4+ is 100% worth it vs a Nid or Ork Swarm that is immune to Morale checks. It could be the difference between being able to shoot next turn or being stuck in/falling back from melee.
The first +1 to hit is the important step, because not only does give you 2 tesla hits on 1/6 of rolls, it also improves the basic hit ratio to 2+.
This is a hefty 50% increase.
The second +1 to hit only improves tesla, it does not improve the BS since its maxed already. Math says this is a further 22% increase in comparison.
Automatically Appended Next Post: Now taking it from 30 hits to 37 isn't bad, its just that the lunacy happens when going from 20 to 30.
This message was edited 1 time. Last update was at 2018/05/04 17:15:35
2018/05/04 17:25:48
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
So if someone could make a list of each Dynasty code, and which units fit best under them, and why, I'd be your best friend forever. Or at least for an hour
Sautekh - Barge (both variants) with gauss cannon, DDA, wraiths with beamer. Most units like the advance and shoot rule too. Useless on melee units, obviously.
Novokh - Canoptek units, Lychguard, flayed ones, big blobs of warriors, destroyers (shoot first, charge the stragglers and use the rerolls to get some cheeky kills. Combine with D Lord), vehicles (oddly enough. The rerolls offset the poor WS), HQs with melee weapon options especially D Lord and CCB.
Mephrit - Warriors, Immortals (both loadouts), barges, tesla in general, HQs with Staff of Light, CCB with SoL and Tesla cannon, Deathmarks, Tomb Blades, Wraiths with casters
Nihilakh - DDA and probably tesla immortals and anni barge. Tesla has a naturally long effective range with a nice RoF, so you don't have to move as much as with gauss. Rerolls of a 1 gives you a chance to proc a 6. If you can park an Anni barge or carbine immortals somewhere safe you can churn out quite a few shots, and in this case an anni barge with a gauss cannon would be comparable to a destroyer, and you wouldn't want to move much with it anyway due to the heavy weapon penalty.
Nephrekh - Wraiths (seriously, with that canoptek stratagem you could have something like a 18" move + charge), units with assault weapons (especially tomb blades with tesla or particle), anything that wants to be in melee quickly. Sort of like Novokh, but more utility than offensive. Their weapon is probably the best weapon in the book. I mean, seriously, its filthy good.
This message was edited 9 times. Last update was at 2018/05/05 08:39:24
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/05/04 17:48:54
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Much appreciated! I'm reading it now, but have another question. Without being stupidly over the top, I have a 2k game coming up. i've listed my collection above, but how does this sound for a core? What should I add to it?
Battalion: Mephrit Dynasty
Command Barge: Lightning Field, Tesla Cannon, Staff, Merciless Tyrant Overlord: Voltaic Staff -OR- Veil of Darkness, Staff
20 Warriors 5 Tesla Immortals 5 Tesla Immortals
This only being the beginning of my core, didnt know if this was a solid start or not. I love the Command Barge being a nice answer to all, having 30" range on tesla weapons with the -1 AP being at 15" range and being able to snipe Characters.
Or would it be better to have another blob of warriors, combine the Tesla Immortals and use MWBD on them and switch to the "all weapons are assault when advancing" code? Makes tesla a bit less effective with MWBD bringing them back on par, but it allows me to be aggressive, which I like to do.
This message was edited 1 time. Last update was at 2018/05/04 17:49:15
Thinking of having the Deceiver and Nightbringer together (or transcendant to throw one more power a turn, but i like the NB's shooting attack). Still cheaper than TVault.
Deciver would definitly have Cosmic fire, potentially hitting every unit within 9''.
Both would grand illusion together, and if i can i would bring like 20 warriors for screening. Or scarabs to blow up for extra MW if you have CP to spare. With scarabs that's 500pts on the enemy's flank, he still have 1500pts to worry about in front of him. (Or perhaps you can have another 300-600 points of destroyers deepstiking on the other side, but that's another thing.)
Cast C'Tan powers as long as you can. Spend CP to throw a 3rd (or 4rth) a round.
Since Deciver is the worst of all three once your grand illusion trick is done, he's the chosen one to go on suicide mission. 8'' forward + D6'' advance if needed, or charge if doable, he should get in range to throw cosmic fire, doing D3 wound to anything in 9'' on 4+.
Then should he get killed (which he will), he will blow up on 4+, use CP to reroll if needed, doing still D3 wound to anything in 3''.
Nightbringer, i want him to target. Potentially antimatter meteor and/or times arrow. The power and his shoot is very good to kill 2-3W armor 2+ infantry. Or go charge the big piece of meat in the room.
So for 425-500 pts that a whole bunch of MW. It is expensive in CP. ANd you can have on eBay for 50$ compared to the T.Vault
Couldn't you save him somehow? Bring wraiths up in front of him?
How would you distribute powers between the three, and which attribute would you pick for Transcendent?
2018/05/04 18:27:19
Subject: Re:Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Dunno, what's their job and can you use stratagems? I mean, 6 shield guard may sound like a bad deal, until you realize that with that stratagem they can be pretty durable and can even inflict mortal wounds throughout the entire enemy shooting phase. And they can still kill a lot in CC.
This message was edited 2 times. Last update was at 2018/05/04 18:31:28
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/05/04 18:31:41
Subject: Re:Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
CthuluIsSpy wrote: Dunno, what's their job?
I mean, 6 shield guard may sound like a bad deal, until you realize that with that stratagem they can be pretty durable and can even inflict mortal wounds throughout the entire enemy shooting phase.
Realistically, when you pop the stratagem, the enemy will stop shooting at them. However, that alone is advantageous.
40k:
8th Edtion: 9405 pts - Varantekh Dynasty
2018/05/04 18:33:16
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
CthuluIsSpy wrote: Dunno, what's their job?
I mean, 6 shield guard may sound like a bad deal, until you realize that with that stratagem they can be pretty durable and can even inflict mortal wounds throughout the entire enemy shooting phase.
Realistically, when you pop the stratagem, the enemy will stop shooting at them. However, that alone is advantageous.
Yep, it gives them a better chance of recovering models. Which is already a big deal.
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/05/04 18:51:22
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
I just uploaded my game vs the UltraMarines on Tuesday. If any of you are interested in a very short Batrep than please watch it. link is in the spoiler
I'm still convinced that Nihilakh is the way to go for the Doomsday. I don't find myself moving them unless they somehow got caught in melee, and even if they need to move do I really need it to advance?
A simple Cloaktek with the Nihilakh artifact and I'm good to go.
CaptainStabby wrote: If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote: BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote: Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote: ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
2018/05/04 21:07:20
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Odrankt wrote: I just uploaded my game vs the UltraMarines on Tuesday. If any of you are interested in a very short Batrep than please watch it. link is in the spoiler
Dug the shortened battle report. I like watching them on my lunch hour, and end up skipping around alot on vids that basically just record the whole game.
What are you using for recording? If you plan to do more of these and end up filming in similar areas (wide open game stores with crowds of people around), you might want to invest in a directional mic. That will cut out most of the background chatter.
Automatically Appended Next Post: Also, what is your profile pic? It looks like Immortals with flower guns and I love it
This message was edited 1 time. Last update was at 2018/05/04 21:08:01
2018/05/04 21:12:49
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
nintura wrote: So if someone could make a list of each Dynasty code, and which units fit best under them, and why, I'd be your best friend forever. Or at least for an hour
I Made 5 1500p lists with the restriction of only using units that benefit most from the code (where possible) I'll try posting them tomorrow.
- Power corrupts, Absolute power.... is a whole lot of fun...-
2018/05/04 22:08:14
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Odrankt wrote: I just uploaded my game vs the UltraMarines on Tuesday. If any of you are interested in a very short Batrep than please watch it. link is in the spoiler
Dug the shortened battle report. I like watching them on my lunch hour, and end up skipping around alot on vids that basically just record the whole game.
What are you using for recording? If you plan to do more of these and end up filming in similar areas (wide open game stores with crowds of people around), you might want to invest in a directional mic. That will cut out most of the background chatter.
Automatically Appended Next Post: Also, what is your profile pic? It looks like Immortals with flower guns and I love it
Cheers for the feedback I. Using a Camcorder but it doesn't have an Audio output so I have to record the audio separately on my phone and using a Lavalier microphone. The place I recorded in is a community centre to it's just echos everywhere. I'll do my best to make sure background noise is sorted with
My profile pic is of I'mmortals themed as Flowers. I like to call them "Nectcrons".
Odrankt wrote: I just uploaded my game vs the UltraMarines on Tuesday. If any of you are interested in a very short Batrep than please watch it. link is in the spoiler
Slayer-Fan123 wrote: I'm still convinced that Nihilakh is the way to go for the Doomsday. I don't find myself moving them unless they somehow got caught in melee, and even if they need to move do I really need it to advance?
A simple Cloaktek with the Nihilakh artifact and I'm good to go.
Reroll 1 to hit while stationary is quite okay, since you dont want to move. In objective games this does seldom benefit your army if you are not lucky enough to drop everything in cover and wait for the enemy to aproach.
I prefer Sautekh over Nihilakh as a whole because of the several mentioned advantages to
a) be able to use the low dmg profile of the DDA while moving without penality and get the flayer arrays in range (you still pay for them and they are not that bad)
b) be able to use Methodical Destruction on them and/or other parts of your army
c) use the Sautekh warlord trait for CP regeneration.
24.000 Tyranids painted, still rising in numbers
4.000 Genestealer Cult
7.000
2018/05/05 06:13:55
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Slayer-Fan123 wrote: I'm still convinced that Nihilakh is the way to go for the Doomsday.
But if you go stay stationary the whole game you're sacrificing not being able to use your Gauss Flayers which you spent points to take (unless things come to you).
Guess you gotta decide what is more important: being able to reroll 1s for your big gun sitting at the back, or being able to have the Flayers contribute to the battle.
2018/05/05 06:37:58
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Slayer-Fan123 wrote: I'm still convinced that Nihilakh is the way to go for the Doomsday.
But if you go stay stationary the whole game you're sacrificing not being able to use your Gauss Flayers which you spent points to take (unless things come to you).
Guess you gotta decide what is more important: being able to reroll 1s for your big gun sitting at the back, or being able to have the Flayers contribute to the battle.
I think Nihilakh is also better for the DDA. Just keep it stationary when killing anything T6-7+ to use Re-rolling 1s to hit and once your opponent has stuff T4 or less left than you can move the DDA freely. Your losing out on the Re-rolling 1s but I rather have a mobile gun boat shooting all it's gun even if the big gun is on it's lower mode and 4+ to hit.
Sautekh doesn't really help the Gauss Arrays unless you advance your DDA so it all depends on what you want.
Sautekh DDA - Can move freely with no minus modifier but still shoots on the lower profile if moved. Can advance and make all gun types turn in Assault. Access to Sautekh Warlord Traith.
Nihilakh DDA - Gives your DDA slightly better accuracy if kept still. Once all it's targets are destroyed it should be moved to make full use of it's Gauss Arrays even if your giving up the re-rolling 1s and making the Doomsday Cannon have a -1 to hit. Move it to position, keep it still next turn, do that damage, rinse and repeat.
This message was edited 2 times. Last update was at 2018/05/05 06:40:34
Da W wrote: I finally found a use to lychguards.
Fought against a list, basicaly all scouts + Guilliman.[
You didnt have them bubblewrapped? I cant remember how many wounds the CCB has, but the Nightbringer should not have been targettable unless he killed all the closest units around it.
If he was facing mostly scouts, bubblewrapping does nothing. Having Lychguard would have let him soak up the wounds coming in from the sniper rifles.
Don't forget lychguard can't protect the nightbringwrs due to no dynasty keyword
2018/05/05 08:10:37
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Odrankt wrote: Sautekh DDA - Can move freely with no minus modifier but still shoots on the lower profile if moved. Can advance and make all gun types turn in Assault. Access to Sautekh Warlord Traith.
Don't forget access to Methodical Destruction (though I don't know what the math is better on, rerolling 1s or hitting on 2+).
The thing that tips the scales more in Sautekh's favor is the Warlord trait. I think it's far too valuable to omit so I try to make sure I have it in every list now.
Nephrekh is looking like my go-to at the moment, so if I throw a Nihilakh Spearhead in I'll still have to find some way to fit a Sautekh HQ in, too. Not impossible, just a hell of a lot easier if I just take a two detachment army.
2018/05/05 08:36:14
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
Odrankt wrote: Sautekh DDA - Can move freely with no minus modifier but still shoots on the lower profile if moved. Can advance and make all gun types turn in Assault. Access to Sautekh Warlord Traith.
Don't forget access to Methodical Destruction (though I don't know what the math is better on, rerolling 1s or hitting on 2+).
The thing that tips the scales more in Sautekh's favor is the Warlord trait. I think it's far too valuable to omit so I try to make sure I have it in every list now.
Nephrekh is looking like my go-to at the moment, so if I throw a Nihilakh Spearhead in I'll still have to find some way to fit a Sautekh HQ in, too. Not impossible, just a hell of a lot easier if I just take a two detachment army.
Forgot about Methodical Destruction. I would say hitting on 2s is pretty good but if we are against any enemies with -1/2 to hit modifiers (looking at your Eldar) then I would say the re-rolling 1s would be better for that situation. How about bringing a THGC Triarch Stalker? Grants re-rolling 1s regardless of anything else and allows you the Sautekh and Nihilakh detachments although you will need to free up space for the TS. but on the bright side your DDAs can move across the field as they like shooting on 2s re-rolling 1s. as well as anything else that shoots at the same target.
I agree on the Sautekh Warlord Trait as well. When we only got 3Cps from a Battalion it wasn't a good investment but now that we get 5CPs from the get-go we can potentially have another 3-4 CPS if we roll well. The only reason I will never take the Grand Strategist is if i am using Immortal Pride for Warrior blobs and lots of them.
This message was edited 1 time. Last update was at 2018/05/05 08:39:27
Summary: -Unsuprisingly, getting 1st turn + rolling 3 on Grand Illusion= an insane alpha strike. The two Warrior blobs in total killed 5 Hellblasters and 8 Intercessors over two units.
-However, the next turn one Warrior blob was tied up by a rhino, and the turn after that the other one by a Redemptor Dreadnought. While I was happy the dread with his massive plasma gun was no longer a threat to my DDA, he completely neutered my Warriors this way.
-I'm still undecided between a budget-tek or Szeras for my Warrior blobs. Szeras' upgrades vastly improve their performance, a cheap Cryptek is 60 points cheaper while offering the same apart from the upgrades and the extra anti-tank.
-The Tomb Blades performed ok. Their damage out-put is quite good, however I greedily put them in 12" to get the Mephrit bonus and ignore the Ravenguard buff. This resulted in them getting destroyed in one turn by another unit of Hellblasters and Inceptors.
-Ironically, my DDA had little work left with the Rhino and Dread tied up by my Warriors. So I moved him up to help with the enemy Inceptors. Here the close-range Mephrit DDA really put out some nice damage. Even the low-powered gun, with -1 to hit, is still decent thanks to the extra AP.
-Also unsuprisingly; but Telsa Immortals, even with Mephrit, MWBD and Talent for Anilhilation, are not anti-tank. It took them 3 turns to take down a single Rhino.
What I can improve on: -Keep Mephrit Tomb Blades at 24" with Tesla until the time is right. As temping as it is to get within 12", your opponent will throw everything he has at them!
-Bring sufficient anti-tank if you bring warrior blobs. a single cheap transport can tie them up for the rest of the game, so make sure that when you fall the Warriors back, you can destroy it.
Overall, I'm satisfied with the performance if Mephrit. It lead to an extremely powerful alpha-strike with the Deceiver + Warrior blobs, helped out with a lot of the Tesla weaponry and made the DDA suprisingly lethal against enemy infantry.
This message was edited 2 times. Last update was at 2018/05/05 09:37:23
2018/05/05 09:58:11
Subject: Re:Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
I tried making lists with units who benefit most from the code. They are not meta friendly, but I think in fluffy games against similar armies could make a fun game. Every list has the appropriate WLtrait and artifact. But it was hard not to take units that didn't benefit. Only Novokh has a special character as I found Anrakyr added enough extra to the list even though he didn't get the code...
Is it correct that a unit of sautekh immortals with tesla, buffed by MWBD or WOC, will score three hits on 4+ when i play the methodical destruction stratagem ?
This message was edited 1 time. Last update was at 2018/05/05 10:41:22
2018/05/05 10:43:19
Subject: Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72
p5freak wrote: Is it correct that a unit of sautekh immortals with tesla, buffed by MWBD or WOC, will score three hits on 4+ when i play the methodical destruction stratagem ?
Yep. It's a modifier just like MWBD. Which is hilarious.
Automatically Appended Next Post:
torblind wrote: 10 Lychguard without invul would be in desperate need of a delivery mechanism or more threatening targets.
A chronotek might be useful Or a veil.
Those are the only cheap options I can think of. The other delivery methods are pricey.
I mean, they are pretty tough, especially if you abuse LoS, but they still have to get there.
This message was edited 2 times. Last update was at 2018/05/05 10:50:56
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/05/05 10:51:16
Subject: Re:Necrons NEW 8th ed. Codex tactica - New FAQ discussion p.72