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Made in gb
Deranged Necron Destroyer



UK, Midlands

Wiggling around HQ and detachment choices to get the right balance of Dynasties and CPs while keeping the tax to a minimum is quite the art form for crons.

Auxiliary detachments and Dynasty-less characters are tricks to help with this, but whether or not they are a good choice comes down to the specifics of each particular list. Whenever you finish a list you really need to give it a second look to see if there's any way to minimize the amount of tax you're paying. Maybe hire an accountant.

This message was edited 1 time. Last update was at 2018/05/11 16:09:41


 
   
Made in nl
Regular Dakkanaut





Other auxillary options may include:

-A unit of Novokh/Nephrekh Wraiths. Can pretty much perform on their own.

-A full unit of Mephrit Tomb blades. While they can benefit from a Cryptek, they can zoom forward and do a lot of damage. Methodical Destruction also works fine on a solo-operating unit.

-A unit of Mephrit Deathmarks. Ditto to the Tomb Blades.


   
Made in jp
Proud Triarch Praetorian





Doctoralex wrote:
-A full unit of Mephrit Tomb blades. While they can benefit from a Cryptek, they can zoom forward and do a lot of damage. Methodical Destruction also works fine on a solo-operating unit.

Methodical Destruction would be a waste of 2 CP if only a single unit can contribute to it. It is used against units that absolutely have to die this turn, and the whole army is shooting at it to make the most out of that +1 to hit.

 
   
Made in gb
Fresh-Faced New User



Ayrshire,Scotland

torblind wrote:
-Sentinel- wrote:
Moosatronic Warrior wrote:
punisher357 wrote:


People keep saying that....the issue is that most of our units are rapid fire within 12 inches....so you do want to be there, you just need to screen and be smart about it. I have never had issues with getting into range for the mephrit to be applicable. The nephrek code is useful, but it's not used ALL the time.....neither is mephrit.


I think Mephrit makes most sense for warrior heavy lists. Assuming you can keep the blobs alive, their biggest problem is their low damage output. 2 Warrior blobs are expensive so need to be contributing to the fight, which means getting into rapids. Mephrit + Anrakyr significantly increases their damage output. I have looked at using Novokh for them too (I'm guessing that's what the FLG article is about), but that seems more for fun than really effective.
I think Sautekh better helps silver tide. First, Orikan helps warriors a lot with 5++ against both shooting and combat. Second, shooting after advance is good ability for warriors. I dont believe that good opponent would give you targets against which that matters into rapid fire range of mephrit blob - without advance warriors are too slow and easy to engage.

My current silver tide list i had 2 games with:
Spoiler:
Sautekh +5 CP

HQ: Lord (73) - Hyperphase Sword (3) [76] Warlord: Immortal Pride, Artefact: Veil of Darkness
HQ: Orikan the Diviner [115]
Troops: 19x Necron Warriors [228]
Troops: 19x Necron Warriors [228]
Troops: 19x Necron Warriors [228]
Heavy Support: Doomsday Ark [193]
Heavy Support: Doomsday Ark [193]
Heavy Support: Doomsday Ark [193]

Nephrekh +1 CP
HQ: Anrakyr the Traveller [167]
Fast Attack: 6x Destroyers [300]
Fast Attack: 3x Canoptek Scarabs [39]
Fast Attack: 3x Canoptek Scarabs [39]

Total: 1999
CP: 9


So no ghost ark in there? I'd want to use it if I first was going silver tide, thogugh I realize it might still not make sense.


Quick question looking good similar to something I am working on I am wondering why 19 warriors is that the sweet spot for dog out and morale and RP
   
Made in us
Lone Wolf Sentinel Pilot






Texas

Necron_Mason wrote:
 p5freak wrote:
Has anyone considered putting a unit in an auxiliary support detachment, to get a specific dynasty ? You wouldnt have to pay the extra points for a patrol for a cryptek and a troop choice, but it would be -1 CP. The battallion could be sautekh for the CP regen warlord trait and MD strat, an outrider with wraith and scarabs as novokh and destroyers only as nephrekh to deepstrike them. Problem is you would need szeras to reanimate the destroyers, a sautekh or novokh cryptek cant do it.


Yeah that idea has been thrown around a few times. Mainly just Auxiliary Sautekh Warlord for not Sautekh armies and Nephrekh Destroyers for DS.

Auxiliary Sautekh Warlord is great when running something like a Mephrit army, while the Auxiliary Nephrekh Destroyers are less viable considering the fact that you are probably already taking 2 units of Scarabs. The only real "tax" would be the needed HQ for an Outrider, but a Choro-Tek helps the Destroyers out immensely. Personally I would only consider the Auxiliary Sautekh Warlord, as there is rarely a reason not to upgrade a unit of Auxiliary Nephrekh Destroyers to a Nephrekh Outrider Detachment.


Want to clarify, if you take Sautekh Destroyers and move and advance the heavy weapons become Assault weapons and the -1 to hit goes into effect? Or does the Destoryer Repulsor Platform rule override the -1?

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Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Curious79 wrote:
torblind wrote:
-Sentinel- wrote:
Moosatronic Warrior wrote:
punisher357 wrote:


People keep saying that....the issue is that most of our units are rapid fire within 12 inches....so you do want to be there, you just need to screen and be smart about it. I have never had issues with getting into range for the mephrit to be applicable. The nephrek code is useful, but it's not used ALL the time.....neither is mephrit.


I think Mephrit makes most sense for warrior heavy lists. Assuming you can keep the blobs alive, their biggest problem is their low damage output. 2 Warrior blobs are expensive so need to be contributing to the fight, which means getting into rapids. Mephrit + Anrakyr significantly increases their damage output. I have looked at using Novokh for them too (I'm guessing that's what the FLG article is about), but that seems more for fun than really effective.
I think Sautekh better helps silver tide. First, Orikan helps warriors a lot with 5++ against both shooting and combat. Second, shooting after advance is good ability for warriors. I dont believe that good opponent would give you targets against which that matters into rapid fire range of mephrit blob - without advance warriors are too slow and easy to engage.

My current silver tide list i had 2 games with:
Spoiler:
Sautekh +5 CP

HQ: Lord (73) - Hyperphase Sword (3) [76] Warlord: Immortal Pride, Artefact: Veil of Darkness
HQ: Orikan the Diviner [115]
Troops: 19x Necron Warriors [228]
Troops: 19x Necron Warriors [228]
Troops: 19x Necron Warriors [228]
Heavy Support: Doomsday Ark [193]
Heavy Support: Doomsday Ark [193]
Heavy Support: Doomsday Ark [193]

Nephrekh +1 CP
HQ: Anrakyr the Traveller [167]
Fast Attack: 6x Destroyers [300]
Fast Attack: 3x Canoptek Scarabs [39]
Fast Attack: 3x Canoptek Scarabs [39]

Total: 1999
CP: 9


So no ghost ark in there? I'd want to use it if I first was going silver tide, thogugh I realize it might still not make sense.


Quick question looking good similar to something I am working on I am wondering why 19 warriors is that the sweet spot for dog out and morale and RP




I think its due to an objective in...maybe ITC format that has to do with killing blocks of 10 models in large units. 19 models...denies that point in that format I guess?

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MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Fresh-Faced New User



Ayrshire,Scotland

New user I have just read through the grading of the units is Tesla Immortals really our best unit even with no AP I play against marines all the time so would this still be the case what code would you guys say is best for them I am looking at a Stormlord Orikan Lord HQ and trying to get A the Traveller in there somehow
   
Made in us
Lone Wolf Sentinel Pilot






Texas

 iGuy91 wrote:
Curious79 wrote:
torblind wrote:
-Sentinel- wrote:
Moosatronic Warrior wrote:
punisher357 wrote:


People keep saying that....the issue is that most of our units are rapid fire within 12 inches....so you do want to be there, you just need to screen and be smart about it. I have never had issues with getting into range for the mephrit to be applicable. The nephrek code is useful, but it's not used ALL the time.....neither is mephrit.


I think Mephrit makes most sense for warrior heavy lists. Assuming you can keep the blobs alive, their biggest problem is their low damage output. 2 Warrior blobs are expensive so need to be contributing to the fight, which means getting into rapids. Mephrit + Anrakyr significantly increases their damage output. I have looked at using Novokh for them too (I'm guessing that's what the FLG article is about), but that seems more for fun than really effective.
I think Sautekh better helps silver tide. First, Orikan helps warriors a lot with 5++ against both shooting and combat. Second, shooting after advance is good ability for warriors. I dont believe that good opponent would give you targets against which that matters into rapid fire range of mephrit blob - without advance warriors are too slow and easy to engage.

My current silver tide list i had 2 games with:
Spoiler:
Sautekh +5 CP

HQ: Lord (73) - Hyperphase Sword (3) [76] Warlord: Immortal Pride, Artefact: Veil of Darkness
HQ: Orikan the Diviner [115]
Troops: 19x Necron Warriors [228]
Troops: 19x Necron Warriors [228]
Troops: 19x Necron Warriors [228]
Heavy Support: Doomsday Ark [193]
Heavy Support: Doomsday Ark [193]
Heavy Support: Doomsday Ark [193]

Nephrekh +1 CP
HQ: Anrakyr the Traveller [167]
Fast Attack: 6x Destroyers [300]
Fast Attack: 3x Canoptek Scarabs [39]
Fast Attack: 3x Canoptek Scarabs [39]

Total: 1999
CP: 9


So no ghost ark in there? I'd want to use it if I first was going silver tide, thogugh I realize it might still not make sense.


Quick question looking good similar to something I am working on I am wondering why 19 warriors is that the sweet spot for dog out and morale and RP




I think its due to an objective in...maybe ITC format that has to do with killing blocks of 10 models in large units. 19 models...denies that point in that format I guess?


Yes, at 20 models you give up secondary points if you wipe the squad. Its tailoring to ITC format.

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8000+
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*I'm on Bartertown as Dynas 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Curious79 wrote:



Quick question looking good similar to something I am working on I am wondering why 19 warriors is that the sweet spot for dog out and morale and RP


ITC games have an available secondary objective that awards 1 VP for killing a unit with 10+ models, 2 VP for killing a unit with 20+ models.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
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Made in gb
Been Around the Block




Hello guys..
I've got a game coming up against a gold banana and guard list coming up.
Here is the list I'm thinking of running I used it against a 1k son list and tabled them turn 4 with minimal casualties (wraiths) to my self.
The warlord trait is hyper strat on the cryptek for the cp.
Please all critic's welcome

Spoiler:
## X3 dda (Warhammer 40,000 8th Edition) [113 PL, 1989pts] ##

### Battalion Detachment +5CP (Necrons) ###

#### No Force Org Slot ####
* **Dynastic Heirlooms**

Dynastic Heirlooms: 1 Extra Artefact (-1CP)
* **Dynasty Choice**

Dynasty: Mephrit

#### HQ ####
* **Cryptek**

Artefact: The Veil of Darkness, Canoptek Cloak, Staff of Light
* **Overlord**

Artefact: Lightning Field, Staff of Light

#### Troops ####
* **Immortals**

5x Immortal, Tesla Carbine
* **Immortals**

5x Immortal, Tesla Carbine
* **Necron Warriors**

16x Necron Warrior

#### Fast Attack ####
* **Canoptek Scarabs**

3x Canoptek Scarab Swarm
* **Canoptek Wraiths**
* **5x Canoptek Wraith w/ Particle Caster**

5x Particle Caster

### Spearhead Detachment +1CP (Necrons) ###

#### No Force Org Slot ####
* **[Reference] Warlord Traits (All)**
* **Dynasty Choice**

Dynasty: Sautekh

#### HQ ####
* **Cryptek**

Canoptek Cloak, Staff of Light, Warlord

#### Fast Attack ####
* **Destroyers**
* **5x Destroyer**

5x Gauss Cannon
* **Destroyers**
* **4x Destroyer**

4x Gauss Cannon

#### Heavy Support ####
* **Doomsday Ark**
* **Doomsday Ark**
* **Doomsday Ark**


### Total: [113 PL, 1989pts] ###

   
Made in nl
Regular Dakkanaut





 skoffs wrote:
Doctoralex wrote:
-A full unit of Mephrit Tomb blades. While they can benefit from a Cryptek, they can zoom forward and do a lot of damage. Methodical Destruction also works fine on a solo-operating unit.

Methodical Destruction would be a waste of 2 CP if only a single unit can contribute to it. It is used against units that absolutely have to die this turn, and the whole army is shooting at it to make the most out of that +1 to hit.


Sorry I meant Talent for Annihilation. Always get those two confused.
   
Made in hr
Nihilistic Necron Lord






Germany

 Dynas wrote:
Want to clarify, if you take Sautekh Destroyers and move and advance the heavy weapons become Assault weapons and the -1 to hit goes into effect? Or does the Destoryer Repulsor Platform rule override the -1?


If sautekh destroyers advance they get -1 to hit because of assault weapons advancing.
   
Made in us
Lone Wolf Sentinel Pilot






Texas

Sn33R wrote:
Hello guys..
I've got a game coming up against a gold banana and guard list coming up.
Here is the list I'm thinking of running I used it against a 1k son list and tabled them turn 4 with minimal casualties (wraiths) to my self.
The warlord trait is hyper strat on the cryptek for the cp.
Please all critic's welcome

Spoiler:
## X3 dda (Warhammer 40,000 8th Edition) [113 PL, 1989pts] ##

### Battalion Detachment +5CP (Necrons) ###

#### No Force Org Slot ####
* **Dynastic Heirlooms**

Dynastic Heirlooms: 1 Extra Artefact (-1CP)
* **Dynasty Choice**

Dynasty: Mephrit

#### HQ ####
* **Cryptek**

Artefact: The Veil of Darkness, Canoptek Cloak, Staff of Light
* **Overlord**

Artefact: Lightning Field, Staff of Light

#### Troops ####
* **Immortals**

5x Immortal, Tesla Carbine
* **Immortals**

5x Immortal, Tesla Carbine
* **Necron Warriors**

16x Necron Warrior

#### Fast Attack ####
* **Canoptek Scarabs**

3x Canoptek Scarab Swarm
* **Canoptek Wraiths**
* **5x Canoptek Wraith w/ Particle Caster**

5x Particle Caster

### Spearhead Detachment +1CP (Necrons) ###

#### No Force Org Slot ####
* **[Reference] Warlord Traits (All)**
* **Dynasty Choice**

Dynasty: Sautekh

#### HQ ####
* **Cryptek**

Canoptek Cloak, Staff of Light, Warlord

#### Fast Attack ####
* **Destroyers**
* **5x Destroyer**

5x Gauss Cannon
* **Destroyers**
* **4x Destroyer**

4x Gauss Cannon

#### Heavy Support ####
* **Doomsday Ark**
* **Doomsday Ark**
* **Doomsday Ark**


### Total: [113 PL, 1989pts] ###



Looks good, though I would take pure Sautekh, not Mephrit. Its a trap. Also, if you can drop partical casters on wraiths and see if you can get and extra destroyer. Also, not sure, but you may want to go 6 and 3 on the unit sizes rather than 4/5, that way you have a 6 man sq for your stratagems.


Automatically Appended Next Post:
 p5freak wrote:
 Dynas wrote:
Want to clarify, if you take Sautekh Destroyers and move and advance the heavy weapons become Assault weapons and the -1 to hit goes into effect? Or does the Destoryer Repulsor Platform rule override the -1?


If sautekh destroyers advance they get -1 to hit because of assault weapons advancing.


Cool. Thats what I thought.

This message was edited 1 time. Last update was at 2018/05/11 19:33:01


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8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans

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Made in us
Wicked Canoptek Wraith



United States

Da W wrote:

I thinks its a wasted on everything tesla since you want to stay at maximum range with those, and heavy would benefit more from suatekh.


The quote was in reference to the mephrit code..... I think that sautekh is good.... so is mephrit though.

Everyone is completely focused on the extra ap it gives... don't get me wrong, that's the big perk... you've got to look at the second aspect though.... That's the stratagem. You use that for tesla at 24 inch range and then as the gauss units you have close in they become a big threat too.
   
Made in lt
Mysterious Techpriest






The stratagem isn't even good. I already can spend 12+ CP efficiently without it:
wraiths(1), destroyers(1), vaults(2), MWBD twice(1), random re-roll(1) = 6 CP spent turn 1 always
destroyers(1), vault(3), MWBD twice(1), random re-roll(1) = 6 CP turn 2.

Ok, I'll pick sautekh/mephrit for stratagems if I have 30 CP to play with. As it stands I get about 9... No thanks.

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in jp
Proud Triarch Praetorian





 rvd1ofakind wrote:
The stratagem isn't even good. I already can spend 12+ CP efficiently without it:
wraiths(1), destroyers(1), vaults(2), MWBD twice(1), random re-roll(1) = 6 CP spent turn 1 always
destroyers(1), vault(3), MWBD twice(1), random re-roll(1) = 6 CP turn 2.

Ok, I'll pick sautekh/mephrit for stratagems if I have 30 CP to play with. As it stands I get about 9... No thanks.

Being the case, it sounds like you're definitely going to be wanting a Sautekh warlord for Strategist trait if you're burning through that much CP so quickly.

 
   
Made in lt
Mysterious Techpriest






I mean, I'm just saying that faction specific stratagems apart from the deepstrike 1 seem worthless to me. Like, I already have great-good enough things to spend CP on. So anything apart from nephrek deepstrike (which is unique and not just a damage increase) I really don't care about.

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
Made in ie
Deranged Necron Destroyer





STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!
[Thumb - Screenshot_2018-05-12-14-01-17.png]

[Thumb - Screenshot_2018-05-12-14-01-30.png]

This message was edited 3 times. Last update was at 2018/05/12 13:13:47


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in no
Grisly Ghost Ark Driver





 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!


Really? I thought we were better than that


Automatically Appended Next Post:
And assuming its true, what kinds of weapons are those? Doesnt have neither Gauss nor Tesla nor Particle feel to it

Death ray or Doomsday variant?

This message was edited 1 time. Last update was at 2018/05/12 13:27:00


 
   
Made in ie
Deranged Necron Destroyer





torblind wrote:
 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!


Really? I thought we were better than that


Do expain what you mean?

Guns look like they are 4 Gauss Cannons put together.

So maybe 8 S9 -4 D6 weapons? Skoffs won't want us wish listing but I'm happy to see a new model. Even if it's resin and looks like a pain to paint and assemble

This message was edited 1 time. Last update was at 2018/05/12 13:29:21


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in no
Grisly Ghost Ark Driver





 Odrankt wrote:
torblind wrote:
 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!


Really? I thought we were better than that


Do expain what you mean?


Going down the big knight-like walker route.

Just amping up the power of everything feels like an excise for not being able to create something smaller that fits more nicely with the current meta and codex


Automatically Appended Next Post:
 Odrankt wrote:
torblind wrote:
 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!


Really? I thought we were better than that


Do expain what you mean?

Guns look like they are 4 Gauss Cannons put together.

So maybe 8 S9 -4 D6 weapons? Skoffs won't want us wish listing but I'm happy to see a new model. Even if it's resin and looks like a pain to paint and assemble


There's a smaller cannon underneath it too, attached to it

This message was edited 1 time. Last update was at 2018/05/12 13:34:19


 
   
Made in ie
Deranged Necron Destroyer





torblind wrote:
 Odrankt wrote:
torblind wrote:
 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!


Really? I thought we were better than that


Do expain what you mean?


Going down the big knight-like walker route.

Just amping up the power of everything feels like an excise for not being able to create something smaller that fits more nicely with the current meta and codex


That is a fair statement. However, the other side of the coin is we now know what a Necron Titan-model looks like. My bet is it's going to be called a Triarch Sentinel.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in no
Grisly Ghost Ark Driver





 Odrankt wrote:
torblind wrote:
 Odrankt wrote:
torblind wrote:
 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!


Really? I thought we were better than that


Do expain what you mean?


Going down the big knight-like walker route.

Just amping up the power of everything feels like an excise for not being able to create something smaller that fits more nicely with the current meta and codex


That is a fair statement. However, the other side of the coin is we now know what a Necron Titan-model looks like. My bet is it's going to be called a Triarch Sentinel.


I thought it was butt ugly. A genetic experiment on an elephant gone horrendously wrong.

Then I also know I'm going to pay up to get the thing
   
Made in us
Lieutenant General





Florence, KY

 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!

Better pic HERE in News & Rumours. It's going to be huge, so probably a Lord of War.

EDIT: Plus some potential Transcendent C'tan substitutes from Age of Sigmar.

This message was edited 1 time. Last update was at 2018/05/12 14:41:16


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Fresh-Faced New User



Ayrshire,Scotland

 Red Corsair wrote:
Slayer-Fan123 wrote:
punisher357 wrote:
There's no way voidreaper will be free

The Voidreaper is nasty but I'm liking that Rampage equivalent one too. Destroyer Lords with that are hitting a great amount of the time (the 3+ rerolling ones is superior to the 2+ when you have one more attack in the first place).

That said I'm leaning towards the ghetto Celestine we can make instead with it. I know Celestine is already just stupid good in the first place (and already needed a price bump) but it would be an obnoxious tool (mostly for tying units up to prevent them from shooting) and one we wouldn't have to invest a lot in.


Honestly there are some tasty character builts, the mephrit CCB sniper, the Novohk murder machine or the unkillable Dlord. I can't find a list I want to slot them into is the trouble. I want DS'ing destroyers but I also want wraiths in my list and a few Novohk leaning choices. I'll probably sit on it all for a while and see what fits. What is cool though is that there are so many options that seem viable. I don't think necrons will be dominant at all but I still like what I am seeing quite a bit.


Could you please list off these character build very interesting to see them also any ideas for how to best use Anrakyr
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

 Ghaz wrote:
 Odrankt wrote:
STOP EVERYTHING!!!

New Necron Walker from Forge world on it's way!

Better pic HERE in News & Rumours. It's going to be huge, so probably a Lord of War.

EDIT: Plus some potential Transcendent C'tan substitutes from Age of Sigmar.


I love the Triarch Stalker as a model, so this upgunned and uparmored version is up my alley

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

The guns are an odd design. They look like the lovechild of a synaptic disintegrator from a deathmark and the doomsday cannon.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I like it. That looks like my kind of necron warmachine.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in hr
Nihilistic Necron Lord






Germany

Curious79 wrote:


Honestly there are some tasty character builts, the mephrit CCB sniper, the Novohk murder machine or the unkillable Dlord. I can't find a list I want to slot them into is the trouble. I want DS'ing destroyers but I also want wraiths in my list and a few Novohk leaning choices. I'll probably sit on it all for a while and see what fits. What is cool though is that there are so many options that seem viable. I don't think necrons will be dominant at all but I still like what I am seeing quite a bit.

Could you please list off these character build very interesting to see them also any ideas for how to best use Anrakyr


CCB with mephrit dynasty, mephrit warlord trait, tesla cannon. You can shoot enemy CHARACTERS from up to 30" away. If you are within 15" you get AP-1 on tesla. With VOD you can deepstrike the CCB and one INFANTRY unit. You can exchange the staff of light for the voltaic staff for even better distance firepower.

The unkillable Dlord is equipped with the nanoscarab casket, an artifact replacing the phylactery. He heals D3 wounds at the start of every players turn. You can give him the warlord trait where his inflicted damage is reduced by 1. When the Dlord dies the first time he gets up on 4+ with D6 wounds remaining. And of course, he heals D3 wounds at the start of every players turn. Should he die a second time you can use the resurrection protocols stratagem for 1CP. On a 4+ he gets up again with 1 wound remaining. And he once again heals D3 wounds at the start of every players turn. If he dies a third time he is gone, no more reviving.
   
Made in us
Longtime Dakkanaut






Chillicothe, OH

We get a knight because of Titanicus.

My Painting Blog, UPDATED!

Armies in 8th:
Minotaurs: 1-0-0
Thousand Sons: 15-3

 
   
 
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