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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Good, now let's bombard them over getting some damn rules for the Wild Riders' shields.
   
Made in se
Regular Dakkanaut




Sweden

 Charistoph wrote:
Marleymoo wrote:
Recreate races long lost in the world-that-was? Who could that be, Brettonians, Tomb Kings, Chaos Dwarfs maybe? What do you folks think?

Tomb Kings would be part of the Undead. That being said, I wouldn't mind seeing fleshed out Khemrians (literally) being brought in to the game. Only, which plane would they be from?


I've said it before: vampires. Since Neferata apparently recreated her former homeland as Nulahmia in Shyish, I'd expect her to have recreated the vampiric court she used to surround herself with as well. So elite Pharaoh-Vampire models/units, and zombie/mortal thrall units for chaff.

Maybe give all vampires more than 1 Wound and the ability to wound friendly mortals to recover lost Wounds?
   
Made in us
Longtime Dakkanaut





 Charistoph wrote:
Marleymoo wrote:
Recreate races long lost in the world-that-was? Who could that be, Brettonians, Tomb Kings, Chaos Dwarfs maybe? What do you folks think?

Tomb Kings would be part of the Undead. That being said, I wouldn't mind seeing fleshed out Khemrians (literally) being brought in to the game. Only, which plane would they be from?


I didn't know how badly I wanted this thing, until now.

I would drop a stupid amount of cash on a lore-follow-up-to-Tomb-Kings, army, rules unseen.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in gb
Master Engineer with a Brace of Pistols






Would ‘fleshed out’ (ha!) Khemrians be the still living humans of Shyish? Such a thing exists yes?

Egyptian vampires is another unique idea. Really good!
   
Made in ca
Fixture of Dakka




Marleymoo wrote:
Recreate races long lost in the world-that-was? Who could that be, Brettonians, Tomb Kings, Chaos Dwarfs maybe? What do you folks think?



Wouldn't that be the Seraphon? Don't they conjure or what ever it their units that are actually from the Old World? Maybe now they want to keep them here permently instead of being sent back.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Dark Angels Librarian with Book of Secrets






Good. I'm fine with Butchers, Tyrants, and Maneaters being on 50mm, but plain Ogors belong on 40mm bases.

~1.5k
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Made in us
Auspicious Aspiring Champion of Chaos






Davor wrote:
Marleymoo wrote:
Recreate races long lost in the world-that-was? Who could that be, Brettonians, Tomb Kings, Chaos Dwarfs maybe? What do you folks think?



Wouldn't that be the Seraphon? Don't they conjure or what ever it their units that are actually from the Old World? Maybe now they want to keep them here permently instead of being sent back.


That's a common misconception that's been cleared up recently. When a Slann first conjures a Seraphon, he's remembering a creature from the Old World. After that, the Seraphon is a permanent physical being. They don't just dissipate after the battle.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Humming Great Unclean One of Nurgle






 Sal4m4nd3r wrote:
 NinthMusketeer wrote:
It's in the description for warscrolls, right before the warscrolls themselves. You're right, it isn't in LoN, but it's in Maggotkin, DoK, and Idoneth.

So to repeat, Plaguetouched Warband does NOT have to be an ally, as it can explicitely be included in Nurgle since all of the units within it are Nurgle. I guess you could technically treat it as an ally if you wanted to, but there's no point in that.


I want to believe in this with all my heart.. but I have a feeling that the new rule book overrides the battletome? Its very very frustrating to me that it is this difficult to figure out whether an army is valid or not.

Forgeworld warscrolls are up. Exalted great unclean one is a nice looking paper weight now.

https://www.forgeworld.co.uk/resources/PDF/fw_warscrolls/aos-monstrous-arcanum.pdf
I've read all the rules in the core book and seen nothing that invalidates that. Unless it's hidden in the GHB somewhere (didn't see it in there either but haven't gotten a chance to really read through it in detail yet) Plaguetouched for Nurgle is still in the clear. Someone could argue that the other three need ally points but they would have to base that on the rule in Nurgle, DoK, Idoneth, and I suspect Stormcast & Nighthaunt not being valid outside those allegiances.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Lieutenant General





Florence, KY


And the Guardian of Souls with Mortality Glass has disappeared

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Ghaz wrote:

And the Guardian of Souls with Mortality Glass has disappeared

Makes sense, it's an event exclusive and will come with the proper base?
   
Made in gb
Mighty Vampire Count






UK

 Future War Cultist wrote:
Would ‘fleshed out’ (ha!) Khemrians be the still living humans of Shyish? Such a thing exists yes?

Egyptian vampires is another unique idea. Really good!


There are quite a few living mortals in Shyish - well there were before the Necroquake not sure now but I presume there are - Neferata and co would be pissed if they are all gone.

Egyptian Vampires - er all the original vampires in warhammer were quasi Egyptian

Since Neferata apparently recreated her former homeland as Nulahmia in Shyish, I'd expect her to have recreated the vampiric court she used to surround herself with as well.

She did indeed populated with vampires and mortals

http://whfb.lexicanum.com/wiki/Nulahmia

Note Nulahmia is (now) the capital of her lands not the empire itself.




I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Lieutenant General





Florence, KY

 Kanluwen wrote:
 Ghaz wrote:

And the Guardian of Souls with Mortality Glass has disappeared

Makes sense, it's an event exclusive and will come with the proper base?

Probably (assuming that is the event exclusive model), but it's still odd that it made the list in the first place...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Ghaz wrote:
 Kanluwen wrote:
 Ghaz wrote:

And the Guardian of Souls with Mortality Glass has disappeared

Makes sense, it's an event exclusive and will come with the proper base?

Probably (assuming that is the event exclusive model), but it's still odd that it made the list in the first place...

If I had to guess, it was something that they meant to have as a generically available model first but the event model is going to be coming out first.

There's definitely some stuff they've held back lately.

Spoiler:

I haven't found this eel yet, and I bought at least 1 of everything except Lotann for Idoneth. Whatever kit it's from is at a point where they had promo pictures of it.

This message was edited 2 times. Last update was at 2018/06/29 22:07:40


 
   
Made in gb
Twisting Tzeentch Horror






^
It's probably in lotann's kit then. It is advertised as having a lot of extra fishes for basing stuff. Or you could have just missed it.

.

So excited for tomorrow morning!!

 insaniak wrote:

You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 McMagnus Mindbullets wrote:
^
It's probably in lotann's kit then. It is advertised as having a lot of extra fishes for basing stuff. Or you could have just missed it.

Lotann, the Soul Warden, has nothing in his kit that is not for him or his Octarr Familiar. It's not in the Eidolon of Mathlann kit(this is the one that has extra basing stuff). It's not in the Leviadon kit. It's not in the Thralls, Reavers, Eels, or any kit.
I've been slowly filling the box for my Gloomtide Shipwreck with the basing critters so that I can 'show' the threat/buff range for the Gloomtide with models rather than just having to put down dice or whatever.


So excited for tomorrow morning!!

Same here. I've got a game scheduled next week and Path to Glory starting Sunday. My Idoneth are getting their first real test I feel.

This message was edited 1 time. Last update was at 2018/06/29 22:19:18


 
   
Made in us
Humming Great Unclean One of Nurgle






 Kanluwen wrote:
 Ghaz wrote:
 Kanluwen wrote:
 Ghaz wrote:

And the Guardian of Souls with Mortality Glass has disappeared

Makes sense, it's an event exclusive and will come with the proper base?

Probably (assuming that is the event exclusive model), but it's still odd that it made the list in the first place...

If I had to guess, it was something that they meant to have as a generically available model first but the event model is going to be coming out first.

There's definitely some stuff they've held back lately.

Spoiler:

I haven't found this eel yet, and I bought at least 1 of everything except Lotann for Idoneth. Whatever kit it's from is at a point where they had promo pictures of it.
Hmm, that's a very strange image. The cropping around the front half of that fish is very choppy and it looks like there's a full clip between it's front and back half about midway between the head and coral that's been blended over. And the back half of the body looks exactly like the eel in the kit.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Decrepit Dakkanaut




UK

24 hour launch begins!

https://www.twitch.tv/warhammer

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 NinthMusketeer wrote:
Hmm, that's a very strange image. The cropping around the front half of that fish is very choppy and it looks like there's a full clip between it's front and back half about midway between the head and coral that's been blended over. And the back half of the body looks exactly like the eel in the kit.

It's really quite funny. The reason I keep harping on it though is that the base looks remarkably empty for a Reaver...plus everything else about it.
Spoiler:


Compare the two.

Aside from the fin at the back being the same and there being a two+one piece of coral, there's not a whole heck of a lot that is comparable between the two IMO.

I, personally, have been thinking that it's from some kind of monster riding character kit that they weren't able to release with the book so we'll get it later this year with some stuff for other armies too.
   
Made in us
Not as Good as a Minion





Astonished of Heck

 Future War Cultist wrote:
Would ‘fleshed out’ (ha!) Khemrians be the still living humans of Shyish? Such a thing exists yes?

Yes, I meant "fleshed out" in a literal sense and avoided calling them Tomb Kings, and that is why I questioned which plane they would be on.

 Future War Cultist wrote:
Egyptian vampires is another unique idea. Really good!

Ironically, that is where Nagash and his Vampires came from, and those who still have the old Khemrian models could possibly use them as such. Remember, that all the Tomb Kings were under Nagash's plane when the Age of Sigmar started, so...

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in ca
Unhealthy Competition With Other Legions






Had another game. Same armies as last week, more or less. So Daughters of khaine for me and legions of nagash for my opponent. Went with the endless spells again, he took the chains and I took geminids. 1000 total

Definitely the opposite of the first game. I cast geminids twice and he cast the chains once (compared to zero spells going off the first game). Chains slowed all of my units from turns 3-5 and did mortal wounds 3 times which was super frustrating. Geminids won me the game. I had cast them at bottom of turn 3 and moved across his skeletons, vampire and necromancer doing 7 wounds to the skeles, 2 to the vampire and 0 to the necro )he bounced some to the skeles); he won priority and decided to take it so he could revive and buff the skeletons, only for me to move the spells right back over his characters and do 5 wounds to each and both died. No more death buffs, recycle units, spells or aura of making it harder to wound; a very good round of combat vs morghasts ensued and I finished him off on 5.

So yea depending on the spells and positioning I can definitely appreciate giving away a double turn to not get chewed up by some

5,000 Raven Guard
3,000 Night Lords  
   
Made in us
Humming Great Unclean One of Nurgle






It's interesting, because while "double turn" generally means any double turn, half the time I see it people are using it to refer to the round 1-2 double. Certainly I think a good 75% of the problem with double turns lies there rather than later rounds.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Fixture of Dakka




EnTyme wrote:
Davor wrote:
Marleymoo wrote:
Recreate races long lost in the world-that-was? Who could that be, Brettonians, Tomb Kings, Chaos Dwarfs maybe? What do you folks think?



Wouldn't that be the Seraphon? Don't they conjure or what ever it their units that are actually from the Old World? Maybe now they want to keep them here permently instead of being sent back.


That's a common misconception that's been cleared up recently. When a Slann first conjures a Seraphon, he's remembering a creature from the Old World. After that, the Seraphon is a permanent physical being. They don't just dissipate after the battle.


Thank you so much for that. I didn't know that.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in ca
Unhealthy Competition With Other Legions






 NinthMusketeer wrote:
It's interesting, because while "double turn" generally means any double turn, half the time I see it people are using it to refer to the round 1-2 double. Certainly I think a good 75% of the problem with double turns lies there rather than later rounds.


Well to be fair he got a double turn from turn 2 to 3, with our first turns mainly consisting of cautiously moving up, buffing and casting endless spells. So it was pretty much the second turn of stuff happening

5,000 Raven Guard
3,000 Night Lords  
   
Made in gb
Decrepit Dakkanaut




UK

Wargames with alternate turns often have one or two early turns where a lot of damage is dealt out. If you thus secure a double turn in the early couple of turns then you gain the ability to push home on the engagement and really do damage at the most critical time; to also push forward and secure objectives etc... Ergo you get to really stamp your position on the game and put your opponent fully on an up-hill struggle.


In theory double turns nearer the end of the game are entering closer to the potential "clean up" period where a winner might already be clear; or where early choices have already resulted in a game state where there aren't many ways out of it barring the luck of the dice.


So yes a double turn early is generally going to benefit people far more so than one near the end of the game (unless the game is on a knife-edge).

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Been Around the Block




 NinthMusketeer wrote:
 Sal4m4nd3r wrote:
 NinthMusketeer wrote:
It's in the description for warscrolls, right before the warscrolls themselves. You're right, it isn't in LoN, but it's in Maggotkin, DoK, and Idoneth.

So to repeat, Plaguetouched Warband does NOT have to be an ally, as it can explicitely be included in Nurgle since all of the units within it are Nurgle. I guess you could technically treat it as an ally if you wanted to, but there's no point in that.


I want to believe in this with all my heart.. but I have a feeling that the new rule book overrides the battletome? Its very very frustrating to me that it is this difficult to figure out whether an army is valid or not.

Forgeworld warscrolls are up. Exalted great unclean one is a nice looking paper weight now.

https://www.forgeworld.co.uk/resources/PDF/fw_warscrolls/aos-monstrous-arcanum.pdf
I've read all the rules in the core book and seen nothing that invalidates that. Unless it's hidden in the GHB somewhere (didn't see it in there either but haven't gotten a chance to really read through it in detail yet) Plaguetouched for Nurgle is still in the clear. Someone could argue that the other three need ally points but they would have to base that on the rule in Nurgle, DoK, Idoneth, and I suspect Stormcast & Nighthaunt not being valid outside those allegiances.


Unfortunately, p6 of the designer commentary complicates things for the Everchosen warbands:

"Warscroll battalions that share the same allegiance as an army can always be taken as part of the army, and if they include any allied units, these units do not count against the limits on the number of allies the army can have (or against the points limit that can be spent on allies in a Pitched Battle). An army can include a warscroll battalion of a different allegiance to the rest of the army, but if it does so the units in it do count against the limits on the number of allies the army can have (and the points for the battalion and the units in it count against the points limit that can be spent on allies in a Pitched Battle)."

   
Made in us
Clousseau




A few of the celeb GT players are saying that plague touched is dead dead dead as well.
   
Made in us
Humming Great Unclean One of Nurgle






AverageBoss wrote:
 NinthMusketeer wrote:
 Sal4m4nd3r wrote:
 NinthMusketeer wrote:
It's in the description for warscrolls, right before the warscrolls themselves. You're right, it isn't in LoN, but it's in Maggotkin, DoK, and Idoneth.

So to repeat, Plaguetouched Warband does NOT have to be an ally, as it can explicitely be included in Nurgle since all of the units within it are Nurgle. I guess you could technically treat it as an ally if you wanted to, but there's no point in that.


I want to believe in this with all my heart.. but I have a feeling that the new rule book overrides the battletome? Its very very frustrating to me that it is this difficult to figure out whether an army is valid or not.

Forgeworld warscrolls are up. Exalted great unclean one is a nice looking paper weight now.

https://www.forgeworld.co.uk/resources/PDF/fw_warscrolls/aos-monstrous-arcanum.pdf
I've read all the rules in the core book and seen nothing that invalidates that. Unless it's hidden in the GHB somewhere (didn't see it in there either but haven't gotten a chance to really read through it in detail yet) Plaguetouched for Nurgle is still in the clear. Someone could argue that the other three need ally points but they would have to base that on the rule in Nurgle, DoK, Idoneth, and I suspect Stormcast & Nighthaunt not being valid outside those allegiances.


Unfortunately, p6 of the designer commentary complicates things for the Everchosen warbands:

"Warscroll battalions that share the same allegiance as an army can always be taken as part of the army, and if they include any allied units, these units do not count against the limits on the number of allies the army can have (or against the points limit that can be spent on allies in a Pitched Battle). An army can include a warscroll battalion of a different allegiance to the rest of the army, but if it does so the units in it do count against the limits on the number of allies the army can have (and the points for the battalion and the units in it count against the points limit that can be spent on allies in a Pitched Battle)."

I know, that's the bit that started the line of discussion. The part I'm quoting makes it so that a battalion filled with only Nurgle units can be included in Nurgle allegiance. The battalion itself isn't an ally anymore.


Automatically Appended Next Post:
auticus wrote:
A few of the celeb GT players are saying that plague touched is dead dead dead as well.
TBF these are the guys playtesting the new points so I think there's generous evidence that, in places, they have no idea what they are talking about.

Also random question; did you know forests block line of sight now?

This message was edited 1 time. Last update was at 2018/06/30 16:53:15


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Designer commentary says that, but the Maggotkin book specifically says that if every model in your army is rocking a keyword, you don't have to count as allied.

Since the designer's commentary also rules that specific -> general, and there's nothing in the new GHB that says anything about new battalion restrictions, I'm going to side with the Plaguetouched Warband being alive and well until GW says otherwise.

This message was edited 1 time. Last update was at 2018/06/30 17:01:34


 
   
Made in us
Humming Great Unclean One of Nurgle






Agreed; it's pretty cut and dry that RAW that is the case, RAI is a bit unclear however.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Irked Necron Immortal




So fun thing I found in the GH2018, any Citadel woods (including Wild Woods) have a nifty new ability that makes them block line of sight.

If the model/unit your trying to attack/is attacking (shooting and magic mostly) and you have to draw over 1" across a Wood terrain piece that unit is considered block for line of sight. Unless the unit flys.
   
 
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