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Made in us
Regular Dakkanaut




Babar_babar what are you looking for your Warglaives to do for your army? Without knowing for sure, I'm going to strongly suggest looking at either Hawkshroud or Terryn. Both are Questor Imperialis, which will let you Outflank them with the strategim 'Sally Forth'. Hawkshroud will let you operate at full bracket for much longer and gives you the option to heroically intervene much longer distances, and Terryn lets you move and charge even faster and has a fight twice option.
   
Made in es
Been Around the Block




Tanks bmsattler, I am loking for some melee presence, mostly to countercharge, have a few anti tank shoots and grab objectives in the mid-late
   
Made in us
Regular Dakkanaut




A couple more honorable mentions would be House Griffith (+1 attack in most situations, every model can heroically intervene), House Krast (re-roll hit's in the fight phase), and House Tyrannis (6+ FNP). Keep in mind that to get most of these you'll have to take the Super-Heavy Detachment and get 0 CP from it.

Honestly, though I tend toward Krast myself I find most of the options for households to be pretty nice, which is a sign of a well-balanced codex for me.
   
Made in gb
Aspirant Tech-Adept






I’ve been experimenting with Hawkshroud and I’m having a blast

The lowly Valiant becomes quite fun when he’s rushing into the fray to assist his mates! Traitors Pyre is the mutts nuts

I do feel Krast is top tier though but like bmsattler I agree there are a number of solid choices
   
Made in us
Regular Dakkanaut




So I have a GT on the 27th and I'm juggling between two lists, both primarily knights.

List A (14 CP):

Super-Heavy Detachment (Tanaris)
Crusader w/ RFBC, Gatling, Ironstorm
Crusader w/ RFBC, Gatling, Ironstorm
Gallant

Super-Heavy Aux (Krast)
Crusader w/ RFBC, Gatling, Ironstorm

Rusty 17


On the other hand we can include some BA in List B.

List B (19 CP):

BA Battalion:
Captain Smash w/o SS
Librarian Dread
3x5 scouts

Rusty 17

Super Heavy Detachment (Krast)
Crusader w/ RFBC, Gatling, Ironstorm
Crusader w/ RFBC, Gatling
Gallant

Also list B can buy an assassin.


I think list B is a better counter to lists that are strong in melee vs knights (Khorne demon prince, primarchs, etc) as well as more disruptive to Tau thanks to Mr I-ignore-overwatch. But I feel List A is sturdier
   
Made in us
Regular Dakkanaut




I'd take list B every time. A Smash captain looks like they are worth a Gallant offensively and can't be targeted by most things until your big knights are gone. The Assassin gives a whole lot of utility and the ability to side-board against certain threats. You don't need as much toughness if you can just kill the stuff that threatens you.
   
Made in us
Stealthy Warhound Titan Princeps






I like list B more, but I'd do whatever it takes (including dropping an assassin) to get that Gallant to be a Warden or Crusader.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





hey gents, very new to Knights. I played them for the first time today running Mortan (was intrigued by the ignore modifiers strat and -1 to hit warlord trait...plus love the colour scheme). Anyway, didn't work as well as I wanted (although to be fair I rolled terribly to hit and wound vs enemy air, even with the strat).

So the rest of my list is Guard Battalion (loyal 32), an assassin, 3x10 deathwatch with 2 captains, 2 helverins and crusader. It looks like Krast would be my best option, but would you take RFBC over the Thermal cannon?(would mean me dropping 1 deathwatch guy with HB out of list). I plan to give the Crusader Iron Bulwark and Headsman's Mark.

Thanks
   
Made in gb
Aspirant Tech-Adept






I’d drop bulwark and take first knight. You can get a 4++ by rotating shields but you can’t get rerolling 1’s
   
Made in us
Regular Dakkanaut




Honestly, my experience has been that one knight will get shot off the table in the first round. Same for the second round. Its after that that things start getting better. I'd of course listen if others have had better experiences, but for me it doesn't look like that list has enough to carry through once casualties start mounting up.

That said, it looks like the knight is your primary anti-armor tool. I'd keep the Thermal Cannon. Its shorter range, but better on average against the targets you want to shoot with it. At least, it is better before the Headsmans Mark. I seem to remember a post earlier that indicated that the RFBC gets much better with the HM.

Consider swapping out the Helverins. Knights have better tools.
   
Made in us
Longtime Dakkanaut




It really depends on how you want to run your list. Myself i run a galent with landstrider and the 2+ armor save. It makes a great distraction t1 that protects everything else from getting blasted. If it dies it was only 360 pts (not a lot for a knight list) and if it lasts thru the enemys first turn of shooting then your already winning.

As an ally force the galant and 2 armigers also work terrific.


On a different topic with chaos knights due next week and all the reviews i have seen online so far at first they look like just normal knights with chaos added on, but with the potential of mixing knights + mortarion or knights + magnus.... this could get interesting.
   
Made in us
Stealthy Warhound Titan Princeps






I think 3 Chaos Knights along with 60 Plaguebearers and some Sorcerors for support is going to be the new hotness for quite a while...
   
Made in us
Regular Dakkanaut




I'll be standing by to crush the upstarts!

Alternately, I may be running some Questor Tratoris houses depending on how forgiving my opponents are on not being super-chaos-modeled.
   
Made in gb
Aspirant Tech-Adept






3 Gallants
Magnus
Morty

Prob wouldn’t win many games but how cool would it look
   
Made in us
Longtime Dakkanaut




Yeah, super godzilla will be a thing, i can see that.

I was thinking how horrible will 10 plauge marines with a 5++ and a 5+++ would be next to chaos castellin running the strat to share invunerable save. Thats gonna take some work to dig through.

I hope we can give knights demonic possession.... that would be AMAZING. doubt it though.

   
Made in us
Regular Dakkanaut




Blarg. Only two houses for Chaos Knights, so they get a lot more mix-and-match than Imperial knights do.
   
Made in gb
Aspirant Tech-Adept






I’m seriously excited. My only concern is that they come in too strong and get the nerf bat, and in turn leads to more nerfs for imperial knights.
   
Made in us
Regular Dakkanaut




What do you guys think the odds are that the Valiant will get a points drop to match the stuff we're seeing in the Chaos Knights codex?
   
Made in us
Regular Dakkanaut




None? Chaos Valiant is 600. 500 base, 35 + 35 for the cannons, 15 + 15 for the missiles. 600. You have to take either 2 cannon + 2 missile or 1 cannon and 4 missiles no matter what so at best it's 595. Loyal Valiant is what, 594?
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Ideasweasel wrote:
3 Gallants
Magnus
Morty

Prob wouldn’t win many games but how cool would it look

A guy I know already ran that in a GT I attended last year. He did pretty well with it too. It'll be even better once the Chaos Knights book drops and they get actual strats and relics and stuff.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
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The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Regular Dakkanaut




Have people had any luck with putting Blessed by the Sacristans on a Krast Gallant's feet? On paper it looks like it would add a fair number of mortal wounds on top of your regular combat potential. 2+ rerolling would get you a lot of hits, which would give more chances for those 6's to wound. And you could throw the Krast stratagem on top of that for even more hits. I'm curious as to whether people have tried this and found problems I hadn't considered though.
   
Made in us
Hurr! Ogryn Bone 'Ead!





WA

If i am bringing 1 knight, i would be hesitant making it a gallant. You are just giving up a lot of points for a unit that most likely wont see turn 3, let alone 2. Against a hood opponent, they'd recognize the possibility of a T1 charge, screen you out, and lose maybe 1 or 2 IS squads, some cultists, etc.

First knight is more useful on a crusader or even a warden. Where it can fire away for a few turns. And get into cc when the right target presents itself

 
   
Made in us
Regular Dakkanaut




This would be in a 4x knight list with three Crusaders, an Assassin, and the Rusty 17

Edit: I completely agree with you that a single knight would likely get shot off the table turn 1. It happens to me every game. The trick is to have three more to express your objections.

This message was edited 1 time. Last update was at 2019/07/09 14:03:45


 
   
Made in gb
Aspirant Tech-Adept






Hello All

How are we feeling about our chaotic brethren?

Based on the limited info from the previews are we still the top dogs in the world of mech warrior 40k style or do we feel we are no longer the fairest metal giants in the land?

I will be testing out the new rules as I love the plug and play aspect that seems possible. One of the biggest bug bears is fun stratagems and options hidden behind a bland/household. For chaos being able to pick and choose and have a ‘build a bear’ approach to knight rules has me a bit jealous.

Anyway let me know what you think as I’d been keen to see your thoughts
   
Made in gb
Ambitious Acothyst With Agonizer





Chaos knights are more dynamic and tactically flexible as you described. They can tailor after seeing their opponents list. They have access to re-rolls to hit and twin weapon load outs and some great relics. They shine in terms of fire power on their despoiller class knights.

That being said I still think imperial knights have more brute force, with the ability to ignore damage profiles with mechanicus knights (something chaos lacks), access to 2+ armour save and slower degradation across the board with hawkshroud they are a lot more resilient. Imperial knights also have a much more potent castellan option as well as access to cheaper CP batteries and assassins amongst other allies.

As a player who plays mostly pure knights I much prefer the chaos codex as although it has less options they layet better and are not spread over 9 houses as you described. In the case of the chaos codex less is really more.


 
   
Made in gb
Aspirant Tech-Adept






Yes the above mirrors my thoughts quite succinctly. What household do you usually lean on mushkilla?
   
Made in gb
Ambitious Acothyst With Agonizer





 Ideasweasel wrote:
Yes the above mirrors my thoughts quite succinctly. What household do you usually lean on mushkilla?


For Imperial Knights? Hawkshroud.

For Chaos Knights?

Although I think Iconoclast is stronger. I personally prefer infernal, there stratagems are situational but that's ok. If you need a knight to get back up to win the game, then a 4+ is better than nothing, etc.

The part that really sells me is Daemonic Surge, it's like having three really good stratagems that you can use on multiple knights at the same time and don't cost CP. Being able to take damage to improve the performance of your knights is great, as often I find a knight is either dead or sitting on full wounds. Also not all lists win by destroying your knights and in those match up trading resilience that you are not using for speed and damage is strong.

But that's just my take from the few games I've had with the new codex.


 
   
Made in gb
Aspirant Tech-Adept






I’ve had some fun with a Hawkshroud Valiant. That relic flamer is an absolute beast.
   
Made in ee
Regular Dakkanaut





I have a weird choice, i can get 1 Imperial knight Errant or 1 FW Cerastus knight but im not sure what to get.
It would be the first knight in my new army so im looking what to get from gameplay aspect, who would perform best from those choices.
   
Made in gb
Aspirant Tech-Adept






Can you expand on the decision, why is the choice an errant/forgeworld?

Are you able to get a crusader/warden/gallant instead and what are you planning on pairing it with?
   
 
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