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Made in ee
Regular Dakkanaut





If i could get warden i would have picked that instantly but for now those are my choices.
I know this question is very weird but thats life for you.

This would be my first knight, after that i will pick up the Canis Rex kit to make anything i need, im just going to get 1 and see how i like it.

This message was edited 1 time. Last update was at 2019/07/14 13:30:25


 
   
Made in us
Regular Dakkanaut




I'm not sure that either of those choices would give you the best experience with Knights generally. That being said, since they are your choices a couple more points to consider:

The Knight Errant could be magnetized so that you could change the weapons around later. With how expensive knights are, I seriously highly recommend you look into this. The Gallant and the Crusader are the two best versions of the basic knight, and even those have some variation that you'll want to be able to do between weapons.

The knights Cerastus look a little over-priced for me, but they are faster and tougher than basic knights. I kinda like the Castigator and Lancer of the variants there. (At least enough to give them a try sometime)
   
Made in us
Regular Dakkanaut




How do we feel about the new FW knight rules? Nothing looks overly impressive now, still feel the Lancer isn't quite good enough. The armigers are interesting though, maybe there's a combo there.
   
Made in us
Been Around the Block




The armigers are fine/interesting. They kind of nerfed the other FW knights into being useless.
   
Made in gb
Longtime Dakkanaut




Have to agree even the styrix and magera got nerfed can't ever remember then being competitive and they have been nerfed into never see the field FFS cheers GW I guess I'll just go find my knight's a display case.

I don't wont to play fing guard.
   
Made in us
Regular Dakkanaut




The castigator looks pretty good. 8 attacks with the sword, though it only does 3 damage now.


 
   
Made in us
Devestating Grey Knight Dreadknight




Heafstaag wrote:
The castigator looks pretty good. 8 attacks with the sword, though it only does 3 damage now.

Instead of 12 attacks with its feet...

Hope is the first step on the road to disappointment. 
   
Made in us
Regular Dakkanaut




 greyknight12 wrote:
Heafstaag wrote:
The castigator looks pretty good. 8 attacks with the sword, though it only does 3 damage now.

Instead of 12 attacks with its feet...


The sword attacks are strength 14 I think.

And a flat 3 damage, rather than d3. I'd take that when fighting t7 things, I think. Better AP, too.

 
   
Made in ca
Stalwart Space Marine





Toronto

It also has 16 shots on the bolt cannon now instead of 14. Honestly I know Ion Bulwark is the go to, but the Reroll 1s to hit warlord trait from Krast is pretty awesome on a Castigator if you're only taking a single Knight (since you wouldn't get the household trait).
   
Made in us
Stealthy Warhound Titan Princeps






Massive nerf to the Porphyrion makes me sad.
   
Made in gb
Aspirant Tech-Adept






I was saving up for porphy, now I saved money- not entirely sure I understand the reasons for these nerfs
   
Made in gb
Lord of the Fleet






London

Why is everyone acting like the Porphy's been nerfed to oblivion?

It's lost T9, and your 1/3 chance to get a wound back per turn. Who cares? The Castellan went up in points and everyone flocked to the Porphy instead, now the Porphy's been nerfed slightly suddenly it's the end of the world!
   
Made in us
Stealthy Warhound Titan Princeps






Nobody flocked to the Porphyrion... it's still rare to see one.

It also lost BS2, now it hits just like everything else. It is worse than the castellan in every possible way, and costs 130 points more.
   
Made in us
Oozing Plague Marine Terminator





T9 chaos porphyrion with Vow of Dominance and Trail of Xestruction/Path to Glory would have been awful.

   
Made in gb
Hard-Wired Sentinel Pilot





 Nightlord1987 wrote:
T9 chaos porphyrion with Vow of Dominance and Trail of Xestruction/Path to Glory would have been awful.



Maybe, maybe not. But say the above is true - why nerf the unit (without cost reductions to balance the nerfs!) for both sides, Chaos and Imperial, rather than just manipulating keywords or rules so it doesn't benefit from the Chaos buffs?

'Acastus class Knights may not benefit'

Job done right?

These were largely awful rules re-writes on units that barely saw play as it is - which is a real shame. We're looking at some beautifully sculpted resin paperweights now.

This message was edited 1 time. Last update was at 2019/07/26 13:36:15


 
   
Made in us
Stealthy Warhound Titan Princeps






 Nightlord1987 wrote:
T9 chaos porphyrion with Vow of Dominance and Trail of Xestruction/Path to Glory would have been awful.



Honestly I don't think the Chaos Porphyrion would have been THAT great. T10 means almost everything wounds it on a 5+... well the same is true for T9. Only thing that has S9 that's common is a Lascannon, which is not common anyway since massed mid strength shooting is currently meta. It wouldn't have been any more meta shifting than a Krast or Raven Porphyrion, and how often were THOSE played? Basically never.


Automatically Appended Next Post:
Also, I just submitted my list for my next GT... I'm trying out a Mortan Knight.

List is mostly Guard (3 tank commanders + pask in 2 battalions) but for my Knights contingent I'm taking a Stormspear Crusader and 2x Helverins from Mortan... I think it will compliment the tank commanders nicely.

The -1 to hit trait on the Crusader should mean the enemy has to divert a lot of firepower to kill it, keeping the tank commanders safe... and pask + 3x tank commanders is a TON of firepower. Hopefully this makes Eldar players and Daemon players less of a threat, -2 to hit on plaguebearers isn't scary if i can ignore it with a Crusader

This message was edited 1 time. Last update was at 2019/07/26 14:13:40


 
   
Made in us
Oozing Plague Marine Terminator





Las is the only in codex way for some armies to tackle knights besides some other FW ridiculousness. A t10 Chaos Knight that could completely invalidate Lascannon spam would have made everyone riot ( unless it was called Cawls Surge and only available to Imperials).
   
Made in us
Stealthy Warhound Titan Princeps






A T9 Knight already invalidates lascannon spam, because 1 shot, wounding on a 4+, against a 4++ invuln, is never going to be cost effective against a 24-30 wound model.

Chaos can deal with it with infantry using VoTLW, or mortal wound spam.

Eldar can deal with it through mortal wound spam.

Tau can deal with it with focus fire stratagem giving +1 to wound on all guns.

Orks can deal with it through Shokk guns and warbosses with power klaws.

Imperium can deal with it with Krast Crusaders, melee Knights, and smash captains still wounding on 4+.

GSC will laugh at it and rip it down with rocksaws.

T10 is not a boogeyman.... it would have been good situationally, but it's not significantly better than T9.
   
Made in gb
Longtime Dakkanaut



Glasgow

StrayIight wrote:
 Nightlord1987 wrote:
T9 chaos porphyrion with Vow of Dominance and Trail of Xestruction/Path to Glory would have been awful.



Maybe, maybe not. But say the above is true - why nerf the unit (without cost reductions to balance the nerfs!) for both sides, Chaos and Imperial, rather than just manipulating keywords or rules so it doesn't benefit from the Chaos buffs?

'Acastus class Knights may not benefit'

Job done right?

These were largely awful rules re-writes on units that barely saw play as it is - which is a real shame. We're looking at some beautifully sculpted resin paperweights now.


I dont think its all doom and gloom the castigator now looks like a decent upgrade on a warden where as i never would have considered it before and the new armigers look viable shame about the styrix though

This message was edited 1 time. Last update was at 2019/07/26 15:34:33


 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Laughing at all the Knight players who are sad they don't get 600pt mini titans.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 FezzikDaBullgryn wrote:
Laughing at all the Knight players who are sad they don't get 600pt mini titans.
Yes, how dare people be upset that subpar units got worse! The sheer nerve of it all!

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Stealthy Warhound Titan Princeps






A Porphyrion wasn't 600 points either... it was 840 points. It still costs that much. And now it has similar firepower and survivability to a Castellan, which is 140 points less.

So yea... being upset that a $400 model I bought is nerfed to uselessness seems like a reasonable reaction.
   
Made in gb
Hard-Wired Sentinel Pilot





U02dah4 wrote:
StrayIight wrote:
 Nightlord1987 wrote:
T9 chaos porphyrion with Vow of Dominance and Trail of Xestruction/Path to Glory would have been awful.



Maybe, maybe not. But say the above is true - why nerf the unit (without cost reductions to balance the nerfs!) for both sides, Chaos and Imperial, rather than just manipulating keywords or rules so it doesn't benefit from the Chaos buffs?

'Acastus class Knights may not benefit'

Job done right?

These were largely awful rules re-writes on units that barely saw play as it is - which is a real shame. We're looking at some beautifully sculpted resin paperweights now.


I dont think its all doom and gloom the castigator now looks like a decent upgrade on a warden where as i never would have considered it before and the new armigers look viable shame about the styrix though


Yep, I'd agree that the Castigator might be an exception. I think that's fair. If you were going to a take Warden and feel ok about the difference in points, it's potentially a Warden +. It's probably not quite so worth it to Chaos Knight players where you'd typically go all in on either shooting or melee though.

The new Armigers/Wardogs also might have potential.

The rest of it? We've been bent over by a rules team who seem very out of touch with the way the game they work on plays :/

This message was edited 1 time. Last update was at 2019/07/26 16:32:30


 
   
Made in gb
Aspirant Tech-Adept






@horst are you a fan of tricked out cadian wyverns?

I find they compliment my knights nicely. It might be a playstyle thing but I seem to have a vendetta against anything that wants to hide out of LOS lol

Good luck with the tournament
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

The only Cerastus Knight that was any good previously was the Castigator, and it got better at it's job. The Acheron got worse due to the removal of the run rule, as did the Lancer and the Atrapos, as the three of them were more close ranged oriented.

Obviously the Porphyrion got obliterated, and I don't know if anyone bought the silly looking other one.

If you are inclined to take baby Knights, the new Moirax ones look great!

I'll probably still run my four Cerastus list for gits and shiggles.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Stealthy Warhound Titan Princeps






Cadian Wyverns could certainly be cool, but I don't own any of the models :(

I wanted 4 tank commanders in this list as well, couldn't fit 4 of them + a crusader and 2 helverins in the same list. I could probably ditch the Helverins though, but then I'd lose 3 CP and some good anti-aircraft fire. Mortan Helverins are especially cool... for 2 CP you can use Slayer of Shadows and the Helverin stratagem to re-roll failed hits, so now you're hitting on a 3+ re-rollable against flying units. It should average to ~7 damage onto an Eldar Flyer, which isn't bad.
   
Made in gb
Aspirant Tech-Adept






2k is so hard to squeeze everything in, I always want all the toys.

If you haven’t tried its worth proxying a tank commander as a wyvern with the vigilus detachment bonuses.

I myself love vostroyan tank commander punishers but struggle to squeeze them in. I run two cadian Wyverns and the volume of fire is pretty tasty. The fact that you don’t require LOS has been game winning even when I used to run one. You kind of get diminishing returns after the first one but I just love them so much

This message was edited 1 time. Last update was at 2019/07/26 18:47:53


 
   
Made in us
Stealthy Warhound Titan Princeps






Man, I really wanted to include a Vostroyan Punisher, but after thinking about it for a bit I concluded that Pask in a Punisher would be better. I don't get the bonus 6" range, but if I'm fighting Chaos, I can hit plaguebearers with one of the other tank commanders and kill 1-2 of them, use overlapping fields of fire and the vengence for cadia stratagem on pask... 50 shots, hitting on 3+ re-rolling 1's, wounding on 3's re-rolling everything, will mow down those suckers. Pask is there to clear the plaguebearers, and the Mortan Crusader is there to deal with eldar flyers... my 2 biggest bugaboos. Hopefully this goes well, this is my first GT not taking 3x crusaders to lol.
   
Made in gb
Aspirant Tech-Adept






I can sympathise, I love my triple knights but despite the flack from people it’s not as strong as it sounds.

Sometimes the big kick me painted targets are a hinderance

Eldar flyers are a real fear for me. I guess the issue of your opponent bracketing/killing your Mortan knight is somewhat mitigated with two Hellverins able to put some work in his absence

Punisher Pask is indeed cool, hopefully you can get the range to unload hellfury! Do you not you miss not having ironstorm missile pods/mortars?

This message was edited 1 time. Last update was at 2019/07/26 19:04:57


 
   
Made in us
Stealthy Warhound Titan Princeps






Against Eldar Flyers, I'll probably hold the Crusader in reserve for 3 CP. Turn 1 I use the Mortan strat on a Helverin, turn 2 I use it on a Crusader. 3 Tank Commanders should be able to kill one eldar flyer, the helverins cripple or kill another... then turn 2 Crusader comes in and kills another and finishes off a crippled one.


I'll miss having missile pods, but they have been mediocre for me lately... they just don't do enough damage. I ran 3x ironstorms at a tournament a few weeks ago, and outside the one guy playing GSC with 3 mortar squads, I they didn't do very much at all. With this list, I'm probably going to take an Eversor mostly (I've got 85 spare points for an assassin) and he'll go into buildings and wreck light infantry for me in them instead of mortars.
   
 
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