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![[Post New]](/s/i/i.gif) 2018/10/02 19:04:18
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Bonkers Buggy Driver with Rockets
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Dakka Flakka Flame wrote:If it launches squigs then maybe misses will let us set up a bomb squig like a biovore does with spore mines.
Automatically Appended Next Post:
It also might be that it's part of the rumored Mek Shop.
this might be it
(this pic is so full of spoilers)
edit-man, i might do what that fallout fan did with bottle caps, if i collect enough large teeth then maybe i can pay for my codex "da proppah way" (how many teeth you think it costs for a codex?)
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This message was edited 1 time. Last update was at 2018/10/02 19:19:16
"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"
geargutz interpretation of the 'umies "eggs in one basket" |
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![[Post New]](/s/i/i.gif) 2018/10/02 19:06:27
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Lead-Footed Trukkboy Driver
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Call me a spoilsport but I'm not too thrilled about this new model. That's the 5th "buggy", it's a few too many for my taste. I'd like koptas, infantry or Ghazghkhull before we get a 6th buggy-like vehicule...
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This message was edited 1 time. Last update was at 2018/10/02 19:06:54
Deffskullz desert scavengers
Thousand Sons |
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![[Post New]](/s/i/i.gif) 2018/10/02 19:26:42
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy on Kustom Deth Kopta
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Excellent video.
Beautiful Buggy.
GW doing what it needs to do to rekindle the hype that had died.
Buggy looks like it has an autoloading RL, a "standard" RL or perhaps single firing rokkits a twin dakkagun/big shoota and, as has already been stated, a fething big turbine.
I'm sure the turbine will have an effect in game.
The lore for this is obvious for me, given the contents of the video - Flyboy crashes plane, eventually rebuilds it to this level instead of or before he adds wings to make it into a plane.
Vindicates all those times I kept the pilot heads and used them for other models like Trukks
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![[Post New]](/s/i/i.gif) 2018/10/02 19:32:30
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Calculating Commissar
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The turbine appears to have a spiral blade on the nose cone. If that doesn't have rules for shredding stuff, I'll be very dissapointed!
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/10/02 19:32:51
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nasty Nob
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Ork batmobile
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2018/10/02 19:41:40
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Gargantuan Gargant
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Reaaaaallly can't wait for any rules teasers for some of these buggies at this point.
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![[Post New]](/s/i/i.gif) 2018/10/02 19:52:53
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nasty Nob
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Anyone got any idea why the wheels on the megatrakk scrapjet and the shokkjump dragsta are weirdly smooth? Goes against the normal GW style and I can't say I like them. I thought that maybe they were single-piece, but even then they could have horizontal treads.
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![[Post New]](/s/i/i.gif) 2018/10/02 19:58:19
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Veteran Inquisitorial Tyranid Xenokiller
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Perfect Organism wrote:Anyone got any idea why the wheels on the megatrakk scrapjet and the shokkjump dragsta are weirdly smooth? Goes against the normal GW style and I can't say I like them. I thought that maybe they were single-piece, but even then they could have horizontal treads.
Their designed after racing slicks.
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This message was edited 1 time. Last update was at 2018/10/02 19:59:50
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![[Post New]](/s/i/i.gif) 2018/10/02 20:00:56
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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Grimskul wrote:Reaaaaallly can't wait for any rules teasers for some of these buggies at this point.
Saaaaaaame, but they never tease points do they? Thats where the rub is usually imo. The teased stats might look good, but if its over costed it could still be junk
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![[Post New]](/s/i/i.gif) 2018/10/02 20:01:21
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy on Kustom Deth Kopta
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Perfect Organism wrote:Anyone got any idea why the wheels on the megatrakk scrapjet and the shokkjump dragsta are weirdly smooth? Goes against the normal GW style and I can't say I like them. I thought that maybe they were single-piece, but even then they could have horizontal treads.
The Meks that designed them were the oddest of odd Boyz? It's probably mostly to give us a different aesthetic, if you like the old school style you have options in spades but it's no harm to give us other variations. I like to make all my models as unique as possible and though I admit the change on the wheels was jarring at first I'm over it now and think it'll look good on the table with lots of other units.
Grimskul wrote:Reaaaaallly can't wait for any rules teasers for some of these buggies at this point.
Same. Really want to know the Wounds, Toughness and Save at least of the Buggies.
Are they Trukk-ish? Tougher? Weaker?!
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![[Post New]](/s/i/i.gif) 2018/10/02 20:01:27
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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Perfect Organism wrote:Anyone got any idea why the wheels on the megatrakk scrapjet and the shokkjump dragsta are weirdly smooth? Goes against the normal GW style and I can't say I like them. I thought that maybe they were single-piece, but even then they could have horizontal treads.
They're racing tyres with almost invisible tread. Take a look at the wheels on a Formula 1 car or a dragster.
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![[Post New]](/s/i/i.gif) 2018/10/02 20:03:13
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Decrepit Dakkanaut
UK
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Dakka dakka dakka dakka dakaa ORK ORK!
WHAM! - POW! - DAKKA! - SLAM!
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![[Post New]](/s/i/i.gif) 2018/10/02 20:09:55
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Trazyn's Museum Curator
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Batork - the hero the Imperium doesn't need and doesn't deserve.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2018/10/02 20:10:17
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Grim Dark Angels Interrogator-Chaplain
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These vehicles are all beauuuuuutiful.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2018/10/02 20:13:58
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Fresh-Faced New User
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This message was edited 1 time. Last update was at 2018/10/02 20:14:31
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![[Post New]](/s/i/i.gif) 2018/10/02 20:17:37
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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Yeah. Think they have hinted that before as well but also makes sense as speed freak and codex are both pretty big releases and GW wants to spread releases(especially big ones) over several weeks. Guess it's more profitable than having both on same week.
Gives you time to paint new vehicle or two before codex hits!
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/02 20:20:40
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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Thommy H wrote: Perfect Organism wrote:Anyone got any idea why the wheels on the megatrakk scrapjet and the shokkjump dragsta are weirdly smooth? Goes against the normal GW style and I can't say I like them. I thought that maybe they were single-piece, but even then they could have horizontal treads.
They're racing tyres with almost invisible tread. Take a look at the wheels on a Formula 1 car or a dragster.
Yeah, but aren't they designed exclusively for high speed racing on pavement where traction and braking is crucial to prevent the drivers from killing themselves? Orks don't care for or need tires like that while off roading on discount Armageddon/Gorkamorka.
Cool models though, nitpicks aside. I love the turbine half-trakk.
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This message was edited 1 time. Last update was at 2018/10/02 20:21:07
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![[Post New]](/s/i/i.gif) 2018/10/02 20:33:43
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy Hammerin' Somethin'
Alaska
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I'm also not such a big fan of the slick tires, but it should be easy enough to add some treads to them.
I might try moving the slick tires from the Dragsta to the Scrapjet though. I'm imagining something being propelled along by jet propulsion and the tires are there mainly to keep it up off the ground.
Good catch.
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This message was edited 2 times. Last update was at 2018/10/02 20:39:37
YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/10/02 21:25:35
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Calculating Commissar
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zend wrote:Thommy H wrote: Perfect Organism wrote:Anyone got any idea why the wheels on the megatrakk scrapjet and the shokkjump dragsta are weirdly smooth? Goes against the normal GW style and I can't say I like them. I thought that maybe they were single-piece, but even then they could have horizontal treads.
They're racing tyres with almost invisible tread. Take a look at the wheels on a Formula 1 car or a dragster.
Yeah, but aren't they designed exclusively for high speed racing on pavement where traction and braking is crucial to prevent the drivers from killing themselves? Orks don't care for or need tires like that while off roading on discount Armageddon/Gorkamorka.
Cool models though, nitpicks aside. I love the turbine half-trakk.
Honestly, it sounds extremely Orky to me for them to choose a type of wheel thoroughly unsuited to the terrain they are driving on, simply so they can have the extra joy of careening around the place barely in control as the tyres struggle to gain traction on rough surfaces and in wet weather. Slicks may also actually be pretty good on ash wastes, if they are hard, compacted desert.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/10/02 21:47:38
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Gargantuan Gargant
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Billagio wrote: Grimskul wrote:Reaaaaallly can't wait for any rules teasers for some of these buggies at this point.
Saaaaaaame, but they never tease points do they? Thats where the rub is usually imo. The teased stats might look good, but if its over costed it could still be junk
Even just what their (undoubtedly new) weapons do or what the core rules differences between all these buggies would be great, though you're definitely right that points will make or break which ones see the most play on the tabletop, at least it'll bring us much needed variety after boyz over toyz index play for so long.
Same. Really want to know the Wounds, Toughness and Save at least of the Buggies.
Are they Trukk-ish? Tougher? Weaker?!
I feel like they'll always have to be somewhat lower in scale for wounds/toughness compared to Trukks, so depending on how they've made Trukks in the new book (ideally closer to our equivalent of a venom, since our current one is too pricey and infringes on the battlewagon's role) that'll determine how strong they are. I feel like they're at minimum 6 wounds though, with at least T5 and no damage table.
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![[Post New]](/s/i/i.gif) 2018/10/02 21:51:34
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Big Mek in Kustom Dragster with Soopa-Gun
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Probably T5 with 5-7 wounds i'd wager, 4+ armor.
Still weaker than a Trukk but atleast a Trukk has armor platings....uh...kinda
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2018/10/02 22:01:42
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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Oh I will bring them all and have a motley crew led by the warboss on trike.
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![[Post New]](/s/i/i.gif) 2018/10/02 22:21:40
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy on Kustom Deth Kopta
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nagash42 wrote:Oh I will bring them all and have a motley crew led by the warboss on trike.
Same. All day. Regardless of how competitive they are. But then I'm biased.
In terms of stats I'm hoping for closer to the Trukk than what's been suggested above. These models look pretty detailed so will take a while to paint and they're pretty big. It'll also be a killer if we need like 12 of the Buggies at £30+ each to compete, like the Mek Guns people will just convert toys etc instead.
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![[Post New]](/s/i/i.gif) 2018/10/02 22:23:15
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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I'd imagine the new buggies are the same as the old ones, from a defensive point of view. Which I've found are actually..pretty durable..?
Like they die when most dedicated AT is pointed in their general direction but T5 is in a lot of cases the same as T7 and they're cheap enough to be spammed. I just hope the new buggies pack a much bigger puch (they seem to do just that) for a not much higher price tag.
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![[Post New]](/s/i/i.gif) 2018/10/02 23:13:51
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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Haighus wrote:The turbine appears to have a spiral blade on the nose cone. If that doesn't have rules for shredding stuff, I'll be very dissapointed!
Hopefully it will suck up guardsmen like a SAG sucking up snots.
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![[Post New]](/s/i/i.gif) 2018/10/02 23:44:27
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Fixture of Dakka
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Nym wrote:Call me a spoilsport but I'm not too thrilled about this new model. That's the 5th "buggy", it's a few too many for my taste. I'd like koptas, infantry or Ghazghkhull before we get a 6th buggy-like vehicule...
I'd love to see a proper tank, but for now the wide variety of vehicles is great to see. Agreed that I want to see a new ghaz, koptas, and plastic tank bustas and kommandos though.
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![[Post New]](/s/i/i.gif) 2018/10/03 00:06:49
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy Hammerin' Somethin'
Alaska
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I'd actually like to see trukks get closer to buggies in terms of stats, but with a massive price drop to go with it.
MajorWesJanson wrote: Nym wrote:Call me a spoilsport but I'm not too thrilled about this new model. That's the 5th "buggy", it's a few too many for my taste. I'd like koptas, infantry or Ghazghkhull before we get a 6th buggy-like vehicule...
I'd love to see a proper tank, but for now the wide variety of vehicles is great to see. Agreed that I want to see a new ghaz, koptas, and plastic tank bustas and kommandos though.
A true ork tank in plastic would be great. I'll still be happy if all we get is the buggies they've been previewing. There's always room for more, but the buggies and trakks were the worst models in the range so I'm happy to see them updated first. Even the metal kopta, which is pretty bad, wasn't as bad as the buggies IMO.
If the Big Gunz are axed that will make me a little sad though.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/10/03 02:54:11
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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What's this I hear about more terrain?
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![[Post New]](/s/i/i.gif) 2018/10/03 03:04:04
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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PiñaColada wrote:I'd imagine the new buggies are the same as the old ones, from a defensive point of view. Which I've found are actually..pretty durable..?
Like they die when most dedicated AT is pointed in their general direction but T5 is in a lot of cases the same as T7 and they're cheap enough to be spammed. I just hope the new buggies pack a much bigger puch (they seem to do just that) for a not much higher price tag.
More wounds at least. Bigger model, more wounds is gw mantra
Btw one reason new ghazz is unlikely. If model would get size boost stats would be getting big boost which iirc rumours didn#t indicate.
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This message was edited 1 time. Last update was at 2018/10/03 03:06:35
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/03 03:09:18
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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So beyond the previewed triple buggy kit, the wartrak, And scramjet.... we also know from the community article we have an ork Mek shop terrain kit, the squig buggy and the ork scrap piles that are in all the new photos. Still have my fingers crossed for prima ghaz and some type of supaskorcha buggy.
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