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![[Post New]](/s/i/i.gif) 2018/10/04 20:51:51
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Contagious Dreadnought of Nurgle
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They can, but they are only 1/3 algae so it does not keep them in best health according to lore. It’s enough to subsist on, but that’s it.
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insaniak wrote:Sometimes, Exterminatus is the only option.
And sometimes, it's just a case of too much scotch combined with too many buttons... |
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![[Post New]](/s/i/i.gif) 2018/10/04 20:52:41
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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Kap'n Krump wrote:I thought that orks could more or less photosynthesize energy (what with being part plant)- and that food/drink was more of a bonus.
Fungi aren't plants and don't photosynthesize light.
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![[Post New]](/s/i/i.gif) 2018/10/04 20:56:46
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Humming Great Unclean One of Nurgle
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Dandelion wrote: Kap'n Krump wrote:I thought that orks could more or less photosynthesize energy (what with being part plant)- and that food/drink was more of a bonus.
Fungi aren't plants and don't photosynthesize light.
Not with that attitude.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2018/10/04 21:06:53
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Foxy Wildborne
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ceorron wrote:Someone at GW had a field day making these. It isn't difficult to come up with vehicle designs for orks. Pretty much anything goes, however, if they are all separate kits (and they are) I have to wonder how willing GW is to keep these on the shelves when interest dries up. A more generic buggy kit would have consistently sold better than 5 different new "buggy" kits that non are really a direct replacement for the old.
Also consider that, at best, one buggy kit will sell well. The one with the best rules. The other 4 are already dead, before we even know which ones that are.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/04 21:08:09
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Calculating Commissar
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lord_blackfang wrote: ceorron wrote:Someone at GW had a field day making these. It isn't difficult to come up with vehicle designs for orks. Pretty much anything goes, however, if they are all separate kits (and they are) I have to wonder how willing GW is to keep these on the shelves when interest dries up. A more generic buggy kit would have consistently sold better than 5 different new "buggy" kits that non are really a direct replacement for the old.
Also consider that, at best, one buggy kit will sell well. The one with the best rules. The other 4 are already dead, before we even know which ones that are.
Not if they manage to fill different niches, or make some kind of powerful combo when used together.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/10/04 21:09:34
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Foxy Wildborne
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Dandelion wrote: Kap'n Krump wrote:I thought that orks could more or less photosynthesize energy (what with being part plant)- and that food/drink was more of a bonus.
Fungi aren't plants and don't photosynthesize light.
Lichen, however, does, being fungi with symbiotic photosynthesizing algae or cyanobacteria.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/04 21:19:06
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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Never did go with the whole Orks == Fungus stuff, they were more interesting before all that
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![[Post New]](/s/i/i.gif) 2018/10/04 21:24:50
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nasty Nob
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lord_blackfang wrote: ceorron wrote:Someone at GW had a field day making these. It isn't difficult to come up with vehicle designs for orks. Pretty much anything goes, however, if they are all separate kits (and they are) I have to wonder how willing GW is to keep these on the shelves when interest dries up. A more generic buggy kit would have consistently sold better than 5 different new "buggy" kits that non are really a direct replacement for the old.
Also consider that, at best, one buggy kit will sell well. The one with the best rules. The other 4 are already dead, before we even know which ones that are.
I was under the impression that a big fraction of sales are made in the month after a kit comes out and that a lot of the people who spend a lot on models do so in order to collect them, not for their value in play.
leopard wrote:Never did go with the whole Orks == Fungus stuff, they were more interesting before all that
Wasn't that introduced in Waaagh da Orks! though? Like the very first book aside from the WH40k Rogue Trader core rules to have any information on orks?
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![[Post New]](/s/i/i.gif) 2018/10/04 21:44:40
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Growlin' Guntrukk Driver with Killacannon
Scotland, but nowhere near my rulebook
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No, it's from Gorkamorka onwards. In Waaagh The Orks some of Da Boyz turned into Da Girlz if they lasted long enough. With marsupial pouches.
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![[Post New]](/s/i/i.gif) 2018/10/04 21:57:28
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Lieutenant General
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Graphite wrote:No, it's from Gorkamorka onwards. In Waaagh The Orks some of Da Boyz turned into Da Girlz if they lasted long enough. With marsupial pouches.
Yeah... I think i like the 'orks are fungi' fluff better
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2018/10/04 22:17:26
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Nasty Nob
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Graphite wrote:No, it's from Gorkamorka onwards. In Waaagh The Orks some of Da Boyz turned into Da Girlz if they lasted long enough. With marsupial pouches.
I seem to remember they were still part fungus though. Something about grots and snotlings turning back into mushrooms under some circumstances. Plenty of fungi reproduce sexually anyway.
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![[Post New]](/s/i/i.gif) 2018/10/04 22:31:03
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Crazed Spirit of the Defiler
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lord_blackfang wrote: ceorron wrote:Someone at GW had a field day making these. It isn't difficult to come up with vehicle designs for orks. Pretty much anything goes, however, if they are all separate kits (and they are) I have to wonder how willing GW is to keep these on the shelves when interest dries up. A more generic buggy kit would have consistently sold better than 5 different new "buggy" kits that non are really a direct replacement for the old.
Also consider that, at best, one buggy kit will sell well. The one with the best rules. The other 4 are already dead, before we even know which ones that are.
IDC about their rules, I must have them all anyway. I  these models.
lord_blackfang wrote:Dandelion wrote: Kap'n Krump wrote:I thought that orks could more or less photosynthesize energy (what with being part plant)- and that food/drink was more of a bonus.
Fungi aren't plants and don't photosynthesize light.
Lichen, however, does, being fungi with symbiotic photosynthesizing algae or cyanobacteria.
That's technically still not the fungus itself though
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This message was edited 1 time. Last update was at 2018/10/04 22:32:17
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![[Post New]](/s/i/i.gif) 2018/10/04 23:06:51
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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I want the buggies for SpeedFreaks. I'll also use them in my 40k lists, as my mood strikes me.
The only way they won't sell well is if their rules are downright terrible. Even if 3 of them are meh and 1 is good, those 3 will still sell a lot of models.
I wonder how many loota/burna kits sell these days. Judging by their rules, I would guess zero, but I suspect it is slightly higher than zero.
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![[Post New]](/s/i/i.gif) 2018/10/04 23:14:25
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Oozing Plague Marine Terminator
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The Wartrike preview reveal had those Squig rokkit looking things on the sides that everyone assumed were aestetic, but I'm betting it's a cage/casing to launch a Squig at people.
Well done Mekboy, well done.
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This message was edited 1 time. Last update was at 2018/10/04 23:14:56
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![[Post New]](/s/i/i.gif) 2018/10/04 23:28:32
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mutilatin' Mad Dok
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Nightlord1987 wrote:The Wartrike preview reveal had those Squig rokkit looking things on the sides that everyone assumed were aestetic, but I'm betting it's a cage/casing to launch a Squig at people.
Well done Mekboy, well done.
Hey, any way we can get more squigs on the table is a win in my book. It's a tragedy that we don't have any true squig units outside of the FW squiggoth.
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"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.
6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted |
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![[Post New]](/s/i/i.gif) 2018/10/05 00:41:34
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Battlewagon Driver with Charged Engine
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lord_blackfang wrote: ceorron wrote:Someone at GW had a field day making these. It isn't difficult to come up with vehicle designs for orks. Pretty much anything goes, however, if they are all separate kits (and they are) I have to wonder how willing GW is to keep these on the shelves when interest dries up. A more generic buggy kit would have consistently sold better than 5 different new "buggy" kits that non are really a direct replacement for the old.
Also consider that, at best, one buggy kit will sell well. The one with the best rules. The other 4 are already dead, before we even know which ones that are.
Eh, not really. One will probably sell better, but GW could still make a lot of money and have all the buggies be a worthwhile investment for them. Just because they didnt sell as well as one in particular doesnt mean they dont sell well.
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![[Post New]](/s/i/i.gif) 2018/10/05 00:48:14
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy Hammerin' Somethin'
Alaska
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I would guess that even with kinda bad rules they'd sell a bunch, unless they turn out to be stupid expensive like Mek Gunz.
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YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/10/05 01:44:50
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mutilatin' Mad Dok
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Dakka Flakka Flame wrote:I would guess that even with kinda bad rules they'd sell a bunch, unless they turn out to be stupid expensive like Mek Gunz.
That's actually what I'm kind of expecting? Various flavors of mobile mek guns. They'll fill various niches, like vehicle hunting, infantry hunting, TEQ killing, MEQ killing, etc. That's honestly what I hope for the most, mostly so I can have an excuse to field a whole Mad Max army of buggies, trukks, bikes, and battlewagons. Seriously how fething cool will that look?
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"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.
6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted |
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![[Post New]](/s/i/i.gif) 2018/10/05 01:59:57
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Dakka Veteran
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Maybe they come in a really expensive 4-pack?
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![[Post New]](/s/i/i.gif) 2018/10/05 02:32:34
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Decrepit Dakkanaut
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Nightlord1987 wrote:The Wartrike preview reveal had those Squig rokkit looking things on the sides that everyone assumed were aestetic, but I'm betting it's a cage/casing to launch a Squig at people.
Well done Mekboy, well done.
That's what is great about the Ork technology aesthetic: everything is just cobbled together and works like it should.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/10/05 02:35:28
Subject: Re:ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Mekboy Hammerin' Somethin'
Alaska
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Vitali Advenil wrote: Dakka Flakka Flame wrote:I would guess that even with kinda bad rules they'd sell a bunch, unless they turn out to be stupid expensive like Mek Gunz.
That's actually what I'm kind of expecting? Various flavors of mobile mek guns. They'll fill various niches, like vehicle hunting, infantry hunting, TEQ killing, MEQ killing, etc. That's honestly what I hope for the most, mostly so I can have an excuse to field a whole Mad Max army of buggies, trukks, bikes, and battlewagons. Seriously how fething cool will that look?
Mek Gunz are a cool kit, don't get me wrong. I just think they cost too much in terms of money. Most ork players I know either bought few/none of them because of the high price or kitbashed and scratchbuilt them.
If the new buggies cost more in dollars than they do in points I think we'll see the same thing happen.
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This message was edited 1 time. Last update was at 2018/10/05 02:35:58
YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
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![[Post New]](/s/i/i.gif) 2018/10/05 02:46:39
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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I think that's why gw went for that big models. Stats go up then as will price. These won'" be old buggy level of spammable
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/05 03:50:46
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Waaagh! Warbiker
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GW should make a "build your own ork vehicle" kit with pieces that can be assembled any way you want to build super customizable vehicle ... the ork way
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![[Post New]](/s/i/i.gif) 2018/10/05 03:54:00
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Locked in the Tower of Amareo
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That would be either not that much options or super expensive. Want to pay 80 pounds per vehicle?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/10/05 04:00:42
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Big Mek in Kustom Dragster with Soopa-Gun
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nflagey wrote:GW should make a "build your own ork vehicle" kit with pieces that can be assembled any way you want to build super customizable vehicle ... the ork way 
this is basically what i tried to do some custom rules for back in 7th when they initially took our looted wagon away.
"Build A Tank Workshop" lol
basically it was just a mass of different chassis to base it off of (literally any vehicle) and then add crap to it.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2018/10/05 05:59:36
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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JimOnMars wrote:I want the buggies for SpeedFreaks. I'll also use them in my 40k lists, as my mood strikes me.
The only way they won't sell well is if their rules are downright terrible. Even if 3 of them are meh and 1 is good, those 3 will still sell a lot of models.
I wonder how many loota/burna kits sell these days. Judging by their rules, I would guess zero, but I suspect it is slightly higher than zero.
I brought and built ten lootas and ten burnas ready for the new book.
Doubt I'm the only one. Lootas aren't terrible nor are burna Boyz. However, if you're playing competitively there's little point taking anything other than Boyz...
Regardless of rules I'll be snaffling all buggies and trike as they look amazing.
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![[Post New]](/s/i/i.gif) 2018/10/05 07:34:31
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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I think the mistake that quite a lot of people make is to assume that just because they're only interested in the most hyper-competitive, point-efficient method of choosing which units they want to play games with, that's the only way anyone else plays 40K too. "Bad" rules ≠ nobody buying the kit at all. Sure, there are going to be some outlying instances of competitive players buying multiples of the same kit because it's the "best" one, but this is far from the way most people play 40K. I think forums like this one skew people's perception of that quite heavily.
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![[Post New]](/s/i/i.gif) 2018/10/05 08:01:50
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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Nazrak wrote:I think the mistake that quite a lot of people make is to assume that just because they're only interested in the most hyper-competitive, point-efficient method of choosing which units they want to play games with, that's the only way anyone else plays 40K too. "Bad" rules ≠ nobody buying the kit at all. Sure, there are going to be some outlying instances of competitive players buying multiples of the same kit because it's the "best" one, but this is far from the way most people play 40K. I think forums like this one skew people's perception of that quite heavily.
Can't agree enough
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![[Post New]](/s/i/i.gif) 2018/10/05 08:13:13
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Longtime Dakkanaut
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rtb02 wrote: Nazrak wrote:I think the mistake that quite a lot of people make is to assume that just because they're only interested in the most hyper-competitive, point-efficient method of choosing which units they want to play games with, that's the only way anyone else plays 40K too. "Bad" rules ≠ nobody buying the kit at all. Sure, there are going to be some outlying instances of competitive players buying multiples of the same kit because it's the "best" one, but this is far from the way most people play 40K. I think forums like this one skew people's perception of that quite heavily.
Can't agree enough 
Thanks; good to know I'm not the only one on here. I think it's a useful thing to remember that some people are just doing this stuff for the sense of fun they derive from it, without necessarily worrying about how "good" they are at the game/hobby.
Of course if how you derive fun from it is by finding the most effective combos of units and grinding your opponent into a fine paste in a competitive environment, then good for you and I'm glad you're having a nice time. However I think it's important to remember that there are plenty of people out there who *don't* approach the hobby this way, so viewing everything through the lens of the competitive side of the hobby is a somewhat myopic approach. I'm not saying it's an entirely invalid approach, just that, by doing so, you're not looking at the entire picture.
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This message was edited 1 time. Last update was at 2018/10/05 08:14:08
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![[Post New]](/s/i/i.gif) 2018/10/05 08:24:55
Subject: ORKTOBER - New Codex, Speed Freeks, New Warboss p. 34
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Regular Dakkanaut
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But? But? But? My whole life will be for nothing if I can’tst Win at Warhammerz!
Take my Moneyz and give me . . . Victory!
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This message was edited 1 time. Last update was at 2018/10/05 08:26:00
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