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![[Post New]](/s/i/i.gif) 2018/10/28 20:14:18
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Decrepit Dakkanaut
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Yeah, a whole continent banned core rules. LOL ok
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/10/28 20:14:58
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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Daedalus81 wrote: Vitali Advenil wrote:
As far as the gunwagon I can't see it being that great. If it fired all its guns twice then maybe, or if it has some more threatening dakka, but unless it goes up to BS4+ or has some other interesting abilities, I really can't see it being all that great.
I'm likely going to experiment with the stock, naked battlewagon some more to see how it holds up with the point decreases.
It is BS4.
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Have you seen that somewhere? Because that would make it tempting I'll admit but the videos I've checked out have been too grainy to tell. The only instance I know about BS4+ being mentioned is that warhammer stream, and that guy got a couple of things wrong..
Edit: re the rokkits, those aren't in the kit so it's just GW doing their rules cleanup. Bit of a shame since us ork ladz have an easy time sticking on whatever dakkabits we want, but not totally unexpected IMO.
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This message was edited 1 time. Last update was at 2018/10/28 20:16:08
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![[Post New]](/s/i/i.gif) 2018/10/28 20:15:55
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Longtime Dakkanaut
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these are the same tournaments that decided three colours applied by catapult counts as "fully painted".
what proportion of players play at tournaments?
they are free to set whatever rules they desire, the rest of us are free to do likewise, or even just occasionally use the published ones that specifically allow index options
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![[Post New]](/s/i/i.gif) 2018/10/28 20:18:56
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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Not that I expect it to happen, but if FW updated their battlewagon with supa-kannon to fit on a gunwagon instead, that'd be fantastic. I love the look of the supa-kannon and firing twice would be soooooo nice.
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![[Post New]](/s/i/i.gif) 2018/10/28 20:38:14
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Wicked Warp Spider
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lord_blackfang wrote:Battlewagons also lose access to rokkits. You know, because there aren't any in the box and conversions are bad, mmmkay?
Ouch.Give some tank bomb, take away the rokkits.
Why they just did not produce an upgrade kit as for the Battlewagon?
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Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! |
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![[Post New]](/s/i/i.gif) 2018/10/28 20:43:00
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlefortress Driver with Krusha Wheel
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Kaiyanwang wrote: lord_blackfang wrote:Battlewagons also lose access to rokkits. You know, because there aren't any in the box and conversions are bad, mmmkay?
Ouch.Give some tank bomb, take away the rokkits.
Why they just did not produce an upgrade kit as for the Battlewagon?
if yah got the spare points give them both and you got 6 anti tank weapons coming out of them! Basically they're slightly cheaper tank bustas. Only problem is the 6" range.... but 20 guys in a wagon... driving by a rhino...
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This message was edited 1 time. Last update was at 2018/10/28 20:53:18
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![[Post New]](/s/i/i.gif) 2018/10/28 20:54:45
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Trazyn's Museum Curator
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geargutz wrote: CthuluIsSpy wrote: Anything on Big Mek options? Its really odd how apparently there's no generic big mek, that its either with SAG or in mega armor. Can I at least swap out the SAG for a KFF? nope, the foot slogging bigmek only has the sag (and im preety sure it is required to take it) the megaarmored bigmek can do either a kff or a tellyport blasta...yay? (deathskull snipe warlord strait might make this usefull?) That's stupid. Why can't I just take a big mek with no equipment? Is there any other unit where you don't have access to the base model, and they HAVE to take a heavy weapon option with no way to swap it out? I'll wait for the codex to come out first, but if I really have to use the index to use a fething generic HQ choice then I'm going to annoy GW a lot.
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This message was edited 1 time. Last update was at 2018/10/28 20:55:48
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2018/10/28 21:02:32
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Nasty Nob
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CthuluIsSpy wrote:Is there any other unit where you don't have access to the base model, and they HAVE to take a heavy weapon option with no way to swap it out?
Devastators, noisemarines, broadsides?
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2018/10/28 21:03:00
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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Forgeworld gunwagon is in the codex now?
Also, what to do with all these vehicules with the rokkit add-on?
You know, th eones we bought from you GW...
Oh shelves with big gunz batteries and forget... Yeah I can see that...
(sarcarsm)
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![[Post New]](/s/i/i.gif) 2018/10/28 21:06:18
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Wicked Warp Spider
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davou wrote: CthuluIsSpy wrote:Is there any other unit where you don't have access to the base model, and they HAVE to take a heavy weapon option with no way to swap it out?
Devastators, noisemarines, broadsides?
I suppose he meant an HQ type. I am not sure this is an honest answer.
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Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! |
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![[Post New]](/s/i/i.gif) 2018/10/28 21:17:43
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Nasty Nob
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Are rokkit launchas on trukks also gone, or just BW ones?
Seems like it is going to be really difficult to actually get much use out of the Deffskulls' kultur if there are barely any small model-count units with powerful low-shots weapons. Being able to re-roll one shot out of 40 is a bit rubbish.
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![[Post New]](/s/i/i.gif) 2018/10/28 21:37:13
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Decrepit Dakkanaut
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Perfect Organism wrote:Are rokkit launchas on trukks also gone, or just BW ones?
Seems like it is going to be really difficult to actually get much use out of the Deffskulls' kultur if there are barely any small model-count units with powerful low-shots weapons. Being able to re-roll one shot out of 40 is a bit rubbish.
Deathskullz lends itself to MSU Trukk Boyz. Skip out on TBs and just have a pile of units tossing out rokkits.
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![[Post New]](/s/i/i.gif) 2018/10/28 21:58:54
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Crazed Spirit of the Defiler
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Kirasu wrote:Open topped doesn't affect it's assault capabilities. That was 7th edition
Well, this is kind of an attempt to bring the Assault Vehicle rule back through a stratagem, but even then I don't think 'Ard Case Wagons were allowed to take Boarding Planks in 7th? So from that POV Gunwagons and Bonebreakers not having the Battlewagon keyword makes perfect sense.
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![[Post New]](/s/i/i.gif) 2018/10/28 21:59:47
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Foxy Wildborne
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Daedalus81 wrote:Deathskullz lends itself to MSU Trukk Boyz. Skip out on TBs and just have a pile of units tossing out rokkits.
150 odd pts for one re-rollable BS5+ rokkit sounds like a jolly good time for sure.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2018/10/28 22:07:10
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Nasty Nob
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lord_blackfang wrote: Daedalus81 wrote:Deathskullz lends itself to MSU Trukk Boyz. Skip out on TBs and just have a pile of units tossing out rokkits.
150 odd pts for one re-rollable BS5+ rokkit sounds like a jolly good time for sure.
You can think of no other in game use for that unit except to fling one rocket per turn? Cause if you can't then yes its way over-priced and you shouldn't take it.
If on the other hand you intend to zoom up, assault stuff with the truck to lock it down, fling a tankbusta rocket out at something, shoot a dozen shots at something else, prep a charge against the enemy, and if the trukk pops buff the boys squad inside it starts to look like a more viable way to spend some points MSU style.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2018/10/28 22:17:30
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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forget the gunwagon. the bonecrusher is better. comes with a speacial deffrolla and 6 attacks base. deffrola adds d6 attacks on charge. hitting on 2+, s10 ap-2 D2 plus option to dish out mortal wounds on 4+ thing thing will definitly compete with a 3 dreads in one mob for tellyport strat.
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This message was edited 1 time. Last update was at 2018/10/28 22:18:53
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![[Post New]](/s/i/i.gif) 2018/10/28 22:23:55
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Roarin' Runtherd
New England
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has it been confirmed that tankbustas only reroll 1s now against vehicles?
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![[Post New]](/s/i/i.gif) 2018/10/28 22:24:23
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Decrepit Dakkanaut
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lord_blackfang wrote: Daedalus81 wrote:Deathskullz lends itself to MSU Trukk Boyz. Skip out on TBs and just have a pile of units tossing out rokkits.
150 odd pts for one re-rollable BS5+ rokkit sounds like a jolly good time for sure.
Well, if Trukks can still take them - 2 shots produces 2 damage on an Armiger, which is as good at 4 to 5 TBs. So, you have removed a large part of the need for TBs and you still have a solid transport and boyz to boot.
Automatically Appended Next Post: Zachectomy wrote:has it been confirmed that tankbustas only reroll 1s now against vehicles?
Not yet.
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This message was edited 1 time. Last update was at 2018/10/28 22:24:39
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![[Post New]](/s/i/i.gif) 2018/10/28 22:33:56
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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tankbustaz can reroll all hits against vehicles its even better, you could potentally reroll hits (the word 'failed' was deleted) and trukks CANNOT take rockets anymore on a sidenote koptaz lost their bigboom ability
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This message was edited 1 time. Last update was at 2018/10/28 22:34:38
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![[Post New]](/s/i/i.gif) 2018/10/28 22:39:46
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Nasty Nob
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to be fair, that ability was too strong for 0 cost and the koptas never saw use. Id much prefer a drop in cost paired with a loss of an ability that never got used anyway than par the course.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2018/10/28 22:40:08
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Decrepit Dakkanaut
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RedNoak wrote:tankbustaz can reroll all hits against vehicles
its even better, you could potentally reroll hits (the word 'failed' was deleted)
and trukks CANNOT take rockets anymore
on a sidenote koptaz lost their bigboom ability
Hmm, too bad. No model no rules strikes again.
Naked trukks it is, I think.
I imagine the TB rule will get FAQd.
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This message was edited 1 time. Last update was at 2018/10/28 22:40:44
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![[Post New]](/s/i/i.gif) 2018/10/28 22:41:20
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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RedNoak wrote:tankbustaz can reroll all hits against vehicles
its even better, you could potentally reroll hits (the word 'failed' was deleted)
and trukks CANNOT take rockets anymore
on a sidenote koptaz lost their bigboom ability
Oh nice regarding the tankbustas. Just rerolling 1's would've been a huge hit. Any idea if the gunwagon is BS4+ or BS5+? There seem to be some contradicting reports.. Automatically Appended Next Post: davou wrote:
to be fair, that ability was too strong for 0 cost and the koptas never saw use. Id much prefer a drop in cost paired with a loss of an ability that never got used anyway than par the course.
Well they were probably the reason koptas were so crazy expensive and as such not really 0 points to be fair. The point drop might be in large part because those are gone
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This message was edited 1 time. Last update was at 2018/10/28 22:42:59
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![[Post New]](/s/i/i.gif) 2018/10/28 23:45:32
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlefortress Driver with Krusha Wheel
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So... can grots not get into vechiles anymore? In addition, if you bring a grot oiler does he have a grot keyword and also mean your bigmek can't go into the vechile because the grot isn't part of the same Kulture? Would be great if orks could just enter vechiles regardless of clans... then you could have evil sunz transportation with goff boyz.
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![[Post New]](/s/i/i.gif) 2018/10/28 23:56:05
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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It would be great if grots just got Kultur tags instead.
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Sisters and Wolves 4000
~4000 points of Skaven
~2000 Kaptain Gitklaw's Grots
~2400 Kharadron Overlords
4x Imperial Knights
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![[Post New]](/s/i/i.gif) 2018/10/28 23:59:50
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Battlewagon Driver with Charged Engine
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lolman1c wrote:So... can grots not get into vechiles anymore? In addition, if you bring a grot oiler does he have a grot keyword and also mean your bigmek can't go into the vechile because the grot isn't part of the same Kulture? Would be great if orks could just enter vechiles regardless of clans... then you could have evil sunz transportation with goff boyz.
I missed this...where did you see it? Grots have the <clan> keyword, but not Kultur. You need Kultur to get in a trukk?
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![[Post New]](/s/i/i.gif) 2018/10/29 00:07:10
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Roarin' Runtherd
New England
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RedNoak wrote:tankbustaz can reroll all hits against vehicles
its even better, you could potentally reroll hits (the word 'failed' was deleted)
and trukks CANNOT take rockets anymore
on a sidenote koptaz lost their bigboom ability
Ok. Did strikingscorpion just misspeak? I can't really see the text but he says to-hit rolls of 1
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![[Post New]](/s/i/i.gif) 2018/10/29 00:10:56
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Bonkers Buggy Driver with Rockets
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Ok. Did strikingscorpion just misspeak? I can't really see the text but he says to-hit rolls of 1
It's very possible. We won't know until we see it in person. With all the rules we look at it's easy to mess up what we read sometimes.
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"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"
geargutz interpretation of the 'umies "eggs in one basket" |
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![[Post New]](/s/i/i.gif) 2018/10/29 00:47:26
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Regular Dakkanaut
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Has there been any leaks about special characters yet?
Is Snikrot still around?
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![[Post New]](/s/i/i.gif) 2018/10/29 01:29:33
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Dakka Veteran
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He is in the Blood Axes article, so yes Da Boss is still around, even have a new
ability...
https://www.warhammer-community.com/2018/10/27/27th-oct-clan-fokus-blood-axesgw-homepage-post-2/
Now why on earth does the gunwagon(z) thing is a freedbooter feature?!
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![[Post New]](/s/i/i.gif) 2018/10/29 01:37:50
Subject: Ork News & Rumors - New Codex, Speed Freeks,Rukkatrukk Squigbuggy revealed
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Regular Dakkanaut
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^Thank you!
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