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Made in be
Longtime Dakkanaut





 NinthMusketeer wrote:

With KO it is literally replacing a couple paragraphs with a single sentence changing them to use the garrsion rules. Bam, one sentence, army fixed.


I don't think it was the only problem with KO. Saying just that fixes the whole army is a bit exaggerating, IMHO, but it sure helps to make the skyvessels more incentive to take in your list. I believe making a whole new book is actually the right answer here.
   
Made in gb
Dakka Veteran





 Sarouan wrote:
 NinthMusketeer wrote:

With KO it is literally replacing a couple paragraphs with a single sentence changing them to use the garrsion rules. Bam, one sentence, army fixed.


I don't think it was the only problem with KO. Saying just that fixes the whole army is a bit exaggerating, IMHO, but it sure helps to make the skyvessels more incentive to take in your list. I believe making a whole new book is actually the right answer here.



I agree it’s not a complete fix.
However, it was one of the biggest issues they had.
It now opens up a lot of more viable tactics and adds value to other units too.

May not have been a complete fix alone, but it’s likely to be the most significant in terms of impact.

Thunderers are looking a bit more useful now too.

Just hoping that the floaty boys get an option to be battleline.
   
Made in be
Monstrous Master Moulder






I'm curious to see if garrisoned units always count as stationary or as moving when the ship moves/deepstrikes.

Some units could be fun if they remain stationary like irondrakes or Auric hearthguard with firepikes to knock out monsters could be nifty.

Being able to get places from the garrisoned ships easily, along with mobile firepower could make this army a lot more scary then it used to be on the battlefield.

The boy, I say, the boy is as sharp as a sack of wet mice... 
   
Made in be
Longtime Dakkanaut





Jackal90 wrote:

However, it was one of the biggest issues they had.
It now opens up a lot of more viable tactics and adds value to other units too.

May not have been a complete fix alone, but it’s likely to be the most significant in terms of impact.

Thunderers are looking a bit more useful now too.

Just hoping that the floaty boys get an option to be battleline.


It sure helps to vary the tactics and use their ships differently and I agree with that.

Like you said, I really hope they get more battlelines than skyvessels in one faction and the arkanaut company. The new hero looks like it could unlock some floaty boy as general. I would love an option for the grundstok thunderers to be taken as such as well, but maybe I'm asking too much here.


 Elmir wrote:
I'm curious to see if garrisoned units always count as stationary or as moving when the ship moves/deepstrikes.

Some units could be fun if they remain stationary like irondrakes or Auric hearthguard with firepikes to knock out monsters could be nifty.


I highly doubt that Barak-Thryng will allow other duardins to embark in their skyvessels. I bet they will keep the Skyfarer keyword as condition for units that can do that and I don't think the fyreslayer and dispossessed will get it in such an army.

I do hope they will be able to take gyrocopters and gyrobombers, though. Because come on, they are perfect escorts for Kharadron ships !

This message was edited 3 times. Last update was at 2019/12/31 01:41:45


 
   
Made in is
Angered Reaver Arena Champion





Pointy Aelves finally getting a battletome this spring. Maybe the reason they gutted the High Elf models from the aelf line and kept the Dark Elf.
   
Made in us
Humming Great Unclean One of Nurgle






They should keep the name, as a warning to those who criticize GW naming 'we can always make it worse...'

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in is
Angered Reaver Arena Champion





I am hoping that there is some parity between the models removed and the new one, so at least I can use my High Elf models as their counterparts in the new Light Aelf army.

Only time will tell.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I’m hoping they use this as an opportunity to re-release Spire of Dawn/Island of Blood: the BEST starter edition box they’ve ever made (and I say this as somebody who used to play O&G, Empire, and currently plays Chaos).

This message was edited 1 time. Last update was at 2020/01/04 18:59:34


Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in is
Angered Reaver Arena Champion





 timetowaste85 wrote:
I’m hoping they use this as an opportunity to re-release Spire of Dawn/Island of Blood: the BEST starter edition box they’ve ever made (and I say this as somebody who used to play O&G, Empire, and currently plays Chaos).


Excellent point. I already have 2 of those boxes and wouldn't mind more and being able to use them. The models were outright gorgeous.
   
Made in gb
Decrepit Dakkanaut




UK

I honestly hope they don't re-release it. I'd rather that they worked on those content concepts more. For example giving multie arm option rat ogres; giving a teams of rats that can use multiple different team weapons (throwers, grinders, etc...). I'd rather see GW expand on the concept of those models than re-release the mono-pose mono build set again.

Don't get me wrong its a great set, I'd just rather see them actually advance both sides with their own updated models rather than peddle a duel set that is, by the very nature of the casts, stuck being a duel set with limited options.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Sarouan wrote:

It sure helps to vary the tactics and use their ships differently and I agree with that.

Like you said, I really hope they get more battlelines than skyvessels in one faction and the arkanaut company. The new hero looks like it could unlock some floaty boy as general. I would love an option for the grundstok thunderers to be taken as such as well, but maybe I'm asking too much here.

Thunderers can be battleline in one of the Port-Cities, Frigates in another, and Gunhaulers in a third.

Endrinriggers get unlocked if you take the new balloon guy.
   
Made in be
Longtime Dakkanaut





 Kanluwen wrote:

Thunderers can be battleline in one of the Port-Cities, Frigates in another, and Gunhaulers in a third.

Endrinriggers get unlocked if you take the new balloon guy.


Yes, I saw the Guerilla Miniatures review. I must say that this battletome is doing a lot of changes other than simple garrison on the ships. In fact, there is a lot of restrictions on that garrison part...

Looks like a lot of range weapons got slightly reduced in...range. Just enough to make synergy with Fly High skyvessels not that overpowered in the end. On the other hand, they're clearly more deadly. Up in saves / resistance for a lot of units also helps (4+ arkanaut, not bad for what is still the main strength for holding objectives). But then, it's only one special weapon of each kind on the 3 per 10 arkanaut - no more three harpoons for 10.

510 points for the Ironclad...yes, its damage potential is deadly, but still that's expansive. Looks like there are a lot of counterpoints for all the strong points of the army. I must say I like what I saw. If only all the factions were like this...



About the pointy elves video, I dunno...I almost thought it was actually a hint at their Old World game, I mean are they really just putting the High Elves back as they were ? Otherwise, why focus so much on the old artwork ? I sure hope they're a bit more different than that.

This message was edited 2 times. Last update was at 2020/01/04 22:33:31


 
   
Made in pl
Longtime Dakkanaut




 Eldarsif wrote:
I am hoping that there is some parity between the models removed and the new one, so at least I can use my High Elf models as their counterparts in the new Light Aelf army.

Only time will tell.

Almost certainly not. Why would they want you to keep using old models when they can sell you shiny new Pointy Elves?
   
Made in us
Evasive Eshin Assassin






Updating the warscrolls is great but how the heck do you keep track? The app hasn't been updated.
   
Made in us
Humming Great Unclean One of Nurgle






Cronch wrote:
 Eldarsif wrote:
I am hoping that there is some parity between the models removed and the new one, so at least I can use my High Elf models as their counterparts in the new Light Aelf army.

Only time will tell.

Almost certainly not. Why would they want you to keep using old models when they can sell you shiny new Pointy Elves?
Because a happy high elf player buying a battletome and some new guys is better than an unhappy one that buys neither.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

 timetowaste85 wrote:
I’m hoping they use this as an opportunity to re-release Spire of Dawn/Island of Blood: the BEST starter edition box they’ve ever made (and I say this as somebody who used to play O&G, Empire, and currently plays Chaos).


Only $190 USD for the set

Thread Slayer 
   
Made in us
Fixture of Dakka






 usernamesareannoying wrote:
Updating the warscrolls is great but how the heck do you keep track? The app hasn't been updated.


Its not updated b.c it hasn't been released yet, the previews are leaks, it'll be updated on the 11th (well so i'm being told the 11th).

This message was edited 1 time. Last update was at 2020/01/05 04:20:46


   
Made in us
Evasive Eshin Assassin






Thanks amish. They are on the downloads for the models so i thought they were official
   
Made in is
Angered Reaver Arena Champion





Cronch wrote:
 Eldarsif wrote:
I am hoping that there is some parity between the models removed and the new one, so at least I can use my High Elf models as their counterparts in the new Light Aelf army.

Only time will tell.

Almost certainly not. Why would they want you to keep using old models when they can sell you shiny new Pointy Elves?


I would say the chance is 50/50 going either way, therefore I say: I hope.
   
Made in gb
Horrific Hive Tyrant





 Eldarsif wrote:
Cronch wrote:
 Eldarsif wrote:
I am hoping that there is some parity between the models removed and the new one, so at least I can use my High Elf models as their counterparts in the new Light Aelf army.

Only time will tell.

Almost certainly not. Why would they want you to keep using old models when they can sell you shiny new Pointy Elves?


I would say the chance is 50/50 going either way, therefore I say: I hope.


Indeed. This could be Deepkin with a light theme instead of fish, or it could be another Cities of Sigmar.

We'll see which way they go!
   
Made in us
Terrifying Doombull




I hope it diverges, personally. I'd rather a complete army be released than need to scavenge amongst the rubble of WFB to find unit options and characters.


Take the ogres for example- a lot of their stuff has been 'temporarily out of stock' for months now, and their new character is a unavailable exclusive. That's no way to launch a battletome, and definitely not a good way to launch a new army from an essentially unexplored realm.


The Return of Square Bases can recycle the old stuff, I'd rather AoS commit to the being the vehicle for new models.

This message was edited 4 times. Last update was at 2020/01/05 17:14:01


Efficiency is the highest virtue. 
   
Made in is
Angered Reaver Arena Champion





Voss wrote:
I hope it diverges, personally. I'd rather a complete army be released than need to scavenge amongst the rubble of WFB to find unit options and characters.


Take the ogres for example- a lot of their stuff has been 'temporarily out of stock' for months now, and their new character is a unavailable exclusive. That's no way to launch a battletome, and definitely not a good way to launch a new army from an essentially unexplored realm.


To be fair this is the pattern as of late for AoS. The FEC Arch-Regent is still not available outside of the Carrion Empire release. Same goes for the Skaven hero I think. Sylvaneth hero is also in limbo. It really sucks to get in on a new updated AoS army when the hero is unavailable unless you pay a hefty entry price for the box.

Personally I think the High Elf will mix old and new together. The video heavily hints at them wanting to make an army that might get older WHFB players and maybe snag some Total War High Elf players. Why bother with focusing on "pointy ears, pointy hats" in the video if you are going to eschew what made the faction's looks?

If they are not going to stick to older design aesthetic they could just as well skipped all that nostalgia in the video and just announced another elf army.
   
Made in us
Fixture of Dakka






Rumors are they are 6 months behind if not more, combine that they are making more studios and space. I would "assume" they had the intent to release some of this stuff after all that was in place but with delays its taking longer.

And i too think it'll be a mix of old and new models, but some might stay in CoS. I'm also assuming more and more CoS units will be phased out slowly in the next couple years or so. SO i'm guessing that these pointy Aelves will be made with that in mind.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I'd expect Teclis' Elves will have some of the old High Elf aesthetic, but not units.

They're a new faction entirely. We haven't seen anything about them outside of them being Teclis' second attempt at creating Elves.
   
Made in si
Foxy Wildborne







Does anyone have thoughts on Tzeentch? Having watched Ash's review, it seems like a particularly uninspired release consisting entirely of safe choices like lowering points costs while cutting the more outlandish abilities (Changeling might as well just be removed) and not adding a single new and exciting thing to the faction. Even the layout was genericized, losing the gold filigree bits that overlapped spell tables and such.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Clousseau




I wouldn't expect anything added since they already got new models last release. It needed to be corrected from the over-nerf that it received, to bring its power back up and to entice people to spend money on a new book
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 lord_blackfang wrote:
Does anyone have thoughts on Tzeentch? Having watched Ash's review, it seems like a particularly uninspired release consisting entirely of safe choices like lowering points costs while cutting the more outlandish abilities (Changeling might as well just be removed) and not adding a single new and exciting thing to the faction. Even the layout was genericized, losing the gold filigree bits that overlapped spell tables and such.



You can see with things like the lost of the Changeling hability or the sky dwarves losing their hability to grab onto terrain and move that more and more AoS is losing that "crazy" spirit and trying to "Homogeinize" everything, becoming more and more 40k. For some people thats good. I agree that many of those crazy habilites were most of the time useless, and sometimes broken. But it was also the spirit that draw me onto aos. That they had much more freedom to innovate in the habilites of subfactions.

I remember when Tzeentch released. The Destiny Dice would had been something completely alien for 40k but in AoS it was seen as ultra cool. In 40k, you know exactly what your faction will get: Subfactions, Stratagems, Relics, Warlord Traits. AoS had that extra room for crazy alligiance habilities and unit habilities. And many of that is being lost. A shame.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in is
Angered Reaver Arena Champion





Well, 40k is getting Faith Dice which are its own Destiny Dice mechanic.

Otherwise I have heard a lot of negative things from KO and DoT players so it does sound to me that this is a really "meh" release.
   
Made in us
Longtime Dakkanaut




From KO perspective, it added a bunch of really no-brainer suggestions people have been posting online for years, did a small reshuffling of special abilities (most of which are not port-specific unlike previously generic), and while it did boost a lot of units, some remained...questionable (like insistance that certain skills or weapons ONLY work on airborne units, a limitations that almost no other faction has) and they did nerf the poor khemist into the ground. He went from being indispensable to "literally never take". There is also the question of one of the new "boosts" coming with an actual downside- KO get a new and very finite resource to use in game to use for Triumphs (so you know, mostly rerolls of one specific thing like to-hit). Which is great, but to use that resource incurs -1 to bravery that stacks. It might be the only faction ability that has an actual penalty to use, and one that doesn't go away at the end of turn/phase. I imagine Tzeench got similar treatment where the most glaring issues were fixed, but zero thought went into making it interesting or exciting.

This message was edited 1 time. Last update was at 2020/01/06 15:41:30


 
   
Made in us
Clousseau




The moaning I'm hearing is mainly that they were written by the for-fun team, and the for-stomping team books will continue for- stomping.

I can't confirm thats the case as I have not seen the rules, only parroting what is a common theme across my facebook and twitter feeds.
   
 
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