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Made in gb
Longtime Dakkanaut




 Amishprn86 wrote:
 vipoid wrote:
 Galef wrote:
No, the hallmark of a FAIR game is when players don't get to take all the toys with no downsides. Where real tactical decisions matter


Yes, because taking a sword on an IG character with terrible melee ability is exactly equal to tactically deep striking a unit into a key position on the map.

It's just natural and completely fair for these things to have identical costs.


To be frank tho, the game is based for Narrative, open, and comp play. There is no way to balance a building/painting hobby game with fluff and comp in mind.

And that is why you are suppose to agree how to play with your opponent.



This is where i would slightly disagree and say that you can run strong fluff lists and do reasonably well in a lot of settings.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

See Rumors: 40k FAQ Points Changes & Stratagems:
https://spikeybits.com/2018/09/rumors-40k-faq-points-changes-stratagems.html

Talos will be up +25 points
Agents of Vect Will be once per turn, not once per phase.
CP farming is getting nerfed -no clear idea just yet
Shining Spears getting points increase
Castellan is going to be over 700 points

This message was edited 1 time. Last update was at 2018/09/12 15:06:24


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Furious Fire Dragon




USA

One person's fluffy list is another person's broken net list. Alaitoc + Rangers = fluffy, but to many, that's the start of a broken list.

We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 wuestenfux wrote:
See Rumors: 40k FAQ Points Changes & Stratagems:
https://spikeybits.com/2018/09/rumors-40k-faq-points-changes-stratagems.html

Talos will be up +25 points
Agents of Vect Will be once per turn, not once per phase.
CP farming is getting nerfed -no clear idea just yet
Shining Spears getting points increase
Castellan is going to be over 700 points


Why Talos of all things?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka






 vipoid wrote:
 wuestenfux wrote:
See Rumors: 40k FAQ Points Changes & Stratagems:
https://spikeybits.com/2018/09/rumors-40k-faq-points-changes-stratagems.html

Talos will be up +25 points
Agents of Vect Will be once per turn, not once per phase.
CP farming is getting nerfed -no clear idea just yet
Shining Spears getting points increase
Castellan is going to be over 700 points


Why Talos of all things?


Agree, i was expecting a small increase, like 5-10pts at the most, but 25? WTF thats almost unplayable, just take 30 Grots instead...... at least most players are only taking 3, no one is spamming 9 and winning with 9......

This message was edited 1 time. Last update was at 2018/09/12 15:32:13


   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Shining Spears getting a points increase?
That's fair, but can we get Windriders a decrease to be playable?
As-is, you should be able to get 2 WRs for just over 1 Spear. If Spears go up to about 40ppm, WRs should be >20ppm, or >25ppm with upgraded gun.

-

This message was edited 1 time. Last update was at 2018/09/12 15:42:56


   
Made in us
Stalwart Dark Angels Space Marine




So GW continues to play whack a mole with the Craftworld codex to keep Ynarri balanced...

I would prefer if Ynarri shining spears had a different cost than Craftworld shining spears. Or place the points increase on the Ynarri HQ's.

Or just change the mechanic entirely, it's a nightmare to balance.
   
Made in dk
Longtime Dakkanaut





abyrn wrote:
So GW continues to play whack a mole with the Craftworld codex to keep Ynarri balanced...

I would prefer if Ynarri shining spears had a different cost than Craftworld shining spears. Or place the points increase on the Ynarri HQ's.

Or just change the mechanic entirely, it's a nightmare to balance.


I think they should actually just lower the cost of psykers and nerf the psy powers since they have so many that can stack.

No unit will ever be balanced when it can be fortuned, doomed, guided, quickened and concelaed all at the same time. Lower the effects (and points) of those powers.
   
Made in de
Longtime Dakkanaut




The probability of Spikey Bits click-bait being correct or even "genuine" rumours is about as high as all-Terminator mono-Grey Knights winning the next Grand Tournament.
   
Made in gb
Longtime Dakkanaut




The funniest thing is alot of that just sounds like they read the Nova results thread.

Also that's a lot of things getting emergency points increases ahead of CA, which is GW self decreed points rebalancing method with FAQ's only dealing with emergency situations.
   
Made in us
Khorne Chosen Marine Riding a Juggernaut





Ohio

 wuestenfux wrote:
See Rumors: 40k FAQ Points Changes & Stratagems:
https://spikeybits.com/2018/09/rumors-40k-faq-points-changes-stratagems.html

Talos will be up +25 points
Agents of Vect Will be once per turn, not once per phase.
CP farming is getting nerfed -no clear idea just yet
Shining Spears getting points increase
Castellan is going to be over 700 points

Nothing about dis cannons for Deldar?
   
Made in gb
Longtime Dakkanaut




Sunny Side Up wrote:
The probability of Spikey Bits click-bait being correct or even "genuine" rumours is about as high as all-Terminator mono-Grey Knights winning the next Grand Tournament.


Hahahaha, that cracked me up!

Completely and 100% right though. I think i'll wait for a more reputable source.
   
Made in us
Fixture of Dakka






 chimeara wrote:
 wuestenfux wrote:
See Rumors: 40k FAQ Points Changes & Stratagems:
https://spikeybits.com/2018/09/rumors-40k-faq-points-changes-stratagems.html

Talos will be up +25 points
Agents of Vect Will be once per turn, not once per phase.
CP farming is getting nerfed -no clear idea just yet
Shining Spears getting points increase
Castellan is going to be over 700 points

Nothing about dis cannons for Deldar?


Its a small rumor, there will be 30+ changes.

   
Made in gb
Longtime Dakkanaut




Ice_can wrote:


Also that's a lot of things getting emergency points increases ahead of CA, which is GW self decreed points rebalancing method with FAQ's only dealing with emergency situations.


How many units is he suggesting?

As for the points increase, it's so they can "test" them before C.A and then reduce the cost again in C.A. to get people hyped to buy it!
   
Made in us
Dakka Veteran




If blasters, ravagers and grotesques don't go up to I have no idea what game GW is looking at.

That being said I'm holding off on judgement as to GWs ability to balance the game until after CA. My guess is they have to hold off on some things that are going to happen in CA so this can't be the fix to end all fixes. Especially since GW is still sending things to printers so most likely the CA stuff was done BEFORE this FAQ...
   
Made in fi
Courageous Space Marine Captain






Well, I'm glad I didn't get a Castellan yet... I really hope they don't nerf it to the ground.

   
Made in gb
Horrific Hive Tyrant





Ice_can wrote:
The funniest thing is alot of that just sounds like they read the Nova results thread.

Also that's a lot of things getting emergency points increases ahead of CA, which is GW self decreed points rebalancing method with FAQ's only dealing with emergency situations.


To be fair, there did end up being points changes in the big FAQ. Sure, not masses of them. But some.
   
Made in us
Oozing Plague Marine Terminator





OK, they're never going to completely redo the whole CP generation. As it is, there's a huge divide between people who actually even READ the FAQs. Anyone developing a new formula for CP is in for dissapointment. GW isn't going to go through the effort in explaining a new system.

The simplest solution is keeping CPs in their respective detachment. If it gets addressed at all.

This is GW were talking about. The same ones that though Rule of Three would balance spam.

   
Made in us
Powerful Phoenix Lord





Dallas area, TX

abyrn wrote:
So GW continues to play whack a mole with the Craftworld codex to keep Ynarri balanced...

I would prefer if Ynarri shining spears had a different cost than Craftworld shining spears. Or place the points increase on the Ynarri HQ's.

Or just change the mechanic entirely, it's a nightmare to balance.

The "whack-a-mole" analogy is quite apt. I won't be able to not think of it like this now.

And agreed, Ynnari just needs a true codex with particular datasheets rather than cherry-picking for the other books.
So you'd have a CWE Spears unit entry and a Ynnari Spears unit entry. Each with their own rules and points.
It's also be a good opportunity to retool SfD

-

   
Made in us
Furious Fire Dragon




USA

Kdash wrote:
Ice_can wrote:


Also that's a lot of things getting emergency points increases ahead of CA, which is GW self decreed points rebalancing method with FAQ's only dealing with emergency situations.


How many units is he suggesting?

As for the points increase, it's so they can "test" them before C.A and then reduce the cost again in C.A. to get people hyped to buy it!
C.A. is most likely done already heading to the printers now or close to it. There is not really any time to get any meaningful tests from the FAQ that could influence C.A. Also, its important for most folks to note that C.A. is probably going to fix a lot of points issues as it is, so this FAQ would only be fixing ones that GW feels they "missed" in C.A. or they are doing an early correction for those units.

We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k 
   
Made in us
Fixture of Dakka






bananathug wrote:
If blasters, ravagers and grotesques don't go up to I have no idea what game GW is looking at.

That being said I'm holding off on judgement as to GWs ability to balance the game until after CA. My guess is they have to hold off on some things that are going to happen in CA so this can't be the fix to end all fixes. Especially since GW is still sending things to printers so most likely the CA stuff was done BEFORE this FAQ...



You are more wrong than anyone, Blaster are fine, MELTA needs to go down to Blaster level, there is a reason NO ONE takes Melta and only "some" players takes Blasters (all tournament winning lists DONT take Blasters).


To add, DC should be 20pts, Ravager points are fine, the Dissie at 15pts wll make the 125pt Ravager 140pts, thats perfect, if you go to much over its not even worth playing, b.c you can just take a Reaper and give it +1 Toughness for a better vehicle.

This message was edited 2 times. Last update was at 2018/09/12 16:28:59


   
Made in us
Painlord Titan Princeps of Slaanesh




I think one of the things GW should do is say that once an army has its own codex the index data sheets for that army are no longer available in matched play. I know that this will upset people who are using legacy models but this edition change happened more than a year ago. If you can't afford to update your army then just play open or narrative play games. The whole codex/index thing is confusing and adding unneeded complexity to the game at this point.
   
Made in it
Longtime Dakkanaut





If you have followed AoS, you know that legacy models are not going to last.
   
Made in gb
Longtime Dakkanaut




Just wishing that they decide to use a good few pages of CA2018 to reprint all the point values, as otherwise this becomes a mess.

I wish to take unit X, so I check the codex, then check CA2017 in case it was revised, then check the FAQs, in order in case one supersedes another, then check CA2018, just in case.

would actually be something to make CA very useful, an annual adjustment where needed and re-print of all point values
   
Made in no
Fresh-Faced New User




Talos up 25 is to low. It’s gets T7 and 4++ with more or less no effort. That the same stats as a hive tyrant. Has anybody done the math on what it takes to remove 9 talos with t7 and 4++. Either they raise the price in talos with more then 25p or they have to raise the price on other things buffing it to. It’s cheaoer then a carnifex and are twice as good.

Haywire weapons feels to cheap for what they do. 15p for a cannon doing mortal wound on 4+ and a d3 on 6+, that’s in addition to any other damage.. That’s bonkers. 270p for 6 skyweavers shooting 6d6 haywire shots. That is killing anything in the game if it has doom in it. Could almost kill anything even without doom. Should maybe change the wording to “wound vehicles on 2+. If wounding on 6+ doing 1 mortal wound in addition to any other damage). That feels more reasonable for 15p. Even a Heavy venom cannon is 25p and it’s not even close imo.
   
Made in us
Dakka Veteran




 Amishprn86 wrote:
bananathug wrote:
If blasters, ravagers and grotesques don't go up to I have no idea what game GW is looking at.

That being said I'm holding off on judgement as to GWs ability to balance the game until after CA. My guess is they have to hold off on some things that are going to happen in CA so this can't be the fix to end all fixes. Especially since GW is still sending things to printers so most likely the CA stuff was done BEFORE this FAQ...



You are more wrong than anyone, Blaster are fine, MELTA needs to go down to Blaster level, there is a reason NO ONE takes Melta and only "some" players takes Blasters (all tournament winning lists DONT take Blasters).


To add, DC should be 20pts, Ravager points are fine, the Dissie at 15pts wll make the 125pt Ravager 140pts, thats perfect, if you go to much over its not even worth playing, b.c you can just take a Reaper and give it +1 Toughness for a better vehicle.


Yeah, blasters should have been dissies. Blasters are cheap but I agree are more of a boogyman than those stupid cannons. I just can't look at the prices of marine weapons and then eldar weapons and keep my thoughts straight yeah, ravagers at 140-150 seems fair.

I think this FAQ will be used to address the stuff they missed in C.A. like the rest of you. Curious what we will be able to learn about what's coming in CA from the FAQ.
   
Made in us
Shas'ui with Bonding Knife






leopard wrote:
Just wishing that they decide to use a good few pages of CA2018 to reprint all the point values, as otherwise this becomes a mess.
Not disagreeing, but unfortunately I know this won't happen. If they were to reprint all of the point values in CA2018, they would very likely lose individual codex sales.

SG

40K - T'au Empire
Kill Team - T'au Empire, Death Guard
Warhammer Underworlds - Garrek’s Reavers

*** I only play for fun. I do not play competitively. *** 
   
Made in gb
Longtime Dakkanaut




 ServiceGames wrote:
leopard wrote:
Just wishing that they decide to use a good few pages of CA2018 to reprint all the point values, as otherwise this becomes a mess.
Not disagreeing, but unfortunately I know this won't happen. If they were to reprint all of the point values in CA2018, they would very likely lose individual codex sales.

SG


Aware its unlikely, mores the pity.

but then I also wish they went back to printing this stuff to be split and stuck in a binder.

and thats not going to happen anytime soon either
   
Made in us
Longtime Dakkanaut




jesper77 wrote:
Talos up 25 is to low. It’s gets T7 and 4++ with more or less no effort.


You mean besides consuming its chapter tactic, as well as keeping within 6" of a target that anyone with two functioning neurons is going to snipe out immediately.

jesper77 wrote:
That the same stats as a hive tyrant.


Sure, as long as one ignores all the psychic bs tyrants can do. I'll happily take an increased point cost increase on a Talos if I can Cast 2, Deny 1 and impart a -1 to all psyker rolls for my enemies. Oh and make its buddies immune to morale.

jesper77 wrote:
It’s cheaoer then a carnifex and are twice as good.


Bahahahaha

Oh, you were serious. That's unfortunate. And hilariously inaccurate.

This message was edited 1 time. Last update was at 2018/09/12 17:53:11


 
   
Made in nl
Longtime Dakkanaut





 ServiceGames wrote:
leopard wrote:
Just wishing that they decide to use a good few pages of CA2018 to reprint all the point values, as otherwise this becomes a mess.
Not disagreeing, but unfortunately I know this won't happen. If they were to reprint all of the point values in CA2018, they would very likely lose individual codex sales.

SG
Tobad its not something we can ever test (or would get data on from GW) but I see no reason why points in CA would cost codex sales. The points are useless without the rules which are still limited to the codex.

   
 
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