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Made in pl
Fixture of Dakka




 Daedalus81 wrote:
It's a bit early to do the analysis when we don't have datasheets and points for the new codex. Using old information is prone to error.


No idea about sob in the past, but most armies weren't very different from what they were in their index. Only a few got a full overhaul. I doubt a rank and file sob suddenly ends up costing 20pts.


Am not saying the new mechanics wont be able to influence armies a lot. If GW suddenly decides stratagems should work of a units size, it could be huge. Specially as those armies with the new stratagems would be facing against armies who were not designed with such rules in mind. Plus who knows if after 2-3 book GW doesn't suddenly decide it is too limiting, and when they update eldar, those suddenly don't have those limitations. Having build in limits, based on knee jerk reaction do not end well for armies that suffer from them.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Witch Hunter in the Shadows





AdmirableGoal wrote:
...(arguably, maybe) comparable amount of special weapons fire that Dark Angels currently spend 212 points and 2 CP for.
The Dark Angels are firing a total of 12x S6 AP-1 shots (or 4 plasma), and optionally 4x S8 missiles.

The sisters are firing a pair of plasma pistol shots and 4x S3 AP- flamer attacks. (edit - corrected for number of shots)


If you want a 1 CP stratagem you have to expect to only get 1 CP of firepower out of it.

This message was edited 1 time. Last update was at 2018/11/06 08:57:07


 
   
Made in pl
Fixture of Dakka




That is not true about GW stratagem design. GK have a psychic ammo stratagem that costs 2, and it does not give 2CP fire power boost. So there can very well exist a 2CP stratagem for another army that gives a fire power boost more kin to a 1CP stratagem, or even less.

This message was edited 1 time. Last update was at 2018/11/05 22:45:01


If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in us
Steadfast Ultramarine Sergeant






 Galef wrote:
 fraser1191 wrote:
I think just having all point values in CA would be easier than checking to see which ones changed
Here, here! I think that's a great idea.
That would also make it worth paying for as you could see what other armies pay for, even if you don't know what their units do specifically

-


On top of that let's have all the units organized by FoC slot!

That's how I know how the codexes are written by different teams, marines had the first codex, all units organized by slot but Eldar do not. So disorganized...
   
Made in gb
Regular Dakkanaut




 fraser1191 wrote:
 Galef wrote:
 fraser1191 wrote:
I think just having all point values in CA would be easier than checking to see which ones changed
Here, here! I think that's a great idea.
That would also make it worth paying for as you could see what other armies pay for, even if you don't know what their units do specifically

-


On top of that let's have all the units organized by FoC slot!

That's how I know how the codexes are written by different teams, marines had the first codex, all units organized by slot but Eldar do not. So disorganized...


Book layout has been weak across GW but that is nothing to do with the writers.
   
Made in us
Loyal Necron Lychguard





Karol wrote:
 Daedalus81 wrote:
It's a bit early to do the analysis when we don't have datasheets and points for the new codex. Using old information is prone to error.


No idea about sob in the past, but most armies weren't very different from what they were in their index. Only a few got a full overhaul. I doubt a rank and file sob suddenly ends up costing 20pts.


Am not saying the new mechanics wont be able to influence armies a lot. If GW suddenly decides stratagems should work of a units size, it could be huge. Specially as those armies with the new stratagems would be facing against armies who were not designed with such rules in mind. Plus who knows if after 2-3 book GW doesn't suddenly decide it is too limiting, and when they update eldar, those suddenly don't have those limitations. Having build in limits, based on knee jerk reaction do not end well for armies that suffer from them.

Even small adjustments can have a huge impact. A change to the wording of Brotherhood of Sorcerers changed the Thousand Sons from a mediocre army that can't do anything other than drop bad bloodletters from the sky to a psychic murder machine that plays completely differently from every other faction.
   
Made in gb
Longtime Dakkanaut






In a Trayzn pokeball

I gak you not there will be a points increase to Grand Masters in Nemesis Dread Knights and our rites of banishment will now only affect daemons and be reduced to 6" range. Because GW really loves GK.

 JohnHwangDD wrote:
The hobby is actually hating GW.
 iGuy91 wrote:
You love the T-Rex. Its both a hero and a Villain in the first two movies. It is the "king" of dinosaurs. Its the best. You love your T-rex.
Then comes along the frakking Spinosaurus who kills the T-rex, and the movie says "LOVE THIS NOW! HE IS BETTER" But...in your heart, you love the T-rex, who shouldn't have lost to no stupid Spinosaurus. So you hate the movie. And refuse to love the Spinosaurus because it is a hamfisted attempt at taking what you loved, making it TREX +++ and trying to sell you it.
 Elbows wrote:
You know what's better than a psychic phase? A psychic phase which asks customers to buy more miniatures...
the_scotsman wrote:
Dae think the company behind such names as deathwatch death guard deathskullz death marks death korps deathleaper death jester might be bad at naming?
 
   
Made in us
Steadfast Ultramarine Sergeant






 CREEEEEEEEED wrote:
I gak you not there will be a points increase to Grand Masters in Nemesis Dread Knights and our rites of banishment will now only affect daemons and be reduced to 6" range. Because GW really loves GK.


Maybe they'll get Matt Ward to write the changes for CA
   
Made in il
Warplord Titan Princeps of Tzeentch






 Arachnofiend wrote:
Karol wrote:
 Daedalus81 wrote:
It's a bit early to do the analysis when we don't have datasheets and points for the new codex. Using old information is prone to error.


No idea about sob in the past, but most armies weren't very different from what they were in their index. Only a few got a full overhaul. I doubt a rank and file sob suddenly ends up costing 20pts.


Am not saying the new mechanics wont be able to influence armies a lot. If GW suddenly decides stratagems should work of a units size, it could be huge. Specially as those armies with the new stratagems would be facing against armies who were not designed with such rules in mind. Plus who knows if after 2-3 book GW doesn't suddenly decide it is too limiting, and when they update eldar, those suddenly don't have those limitations. Having build in limits, based on knee jerk reaction do not end well for armies that suffer from them.

Even small adjustments can have a huge impact. A change to the wording of Brotherhood of Sorcerers changed the Thousand Sons from a mediocre army that can't do anything other than drop bad bloodletters from the sky to a psychic murder machine that plays completely differently from every other faction.


Well, it made the HQs great, and the goats slightly better as the shaman is better.
But the supposed core of the army (rubrics and scarabs) are still bad. hopefully that would be fixed (either by a point reduction, or by giving real smites)

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in au
Liche Priest Hierophant







A.T. wrote:
AdmirableGoal wrote:
...(arguably, maybe) comparable amount of special weapons fire that Dark Angels currently spend 212 points and 2 CP for.
The Dark Angels are firing a total of 12x S6 AP-1 shots (or 4 plasma), and optionally 4x S8 missiles.

The sisters are firing a pair of plasma pistol shots and 8x S3 AP- flamer attacks.


If you want a 1 CP stratagem you have to expect to only get 1 CP of firepower out of it.


Not even 8d3 hand flamer shots, it's only 4d3 as the range is only increased for the initial Deep Strike attack - it's still only 8" in the shooting phase.
   
Made in il
Warplord Titan Princeps of Tzeentch






 Matt.Kingsley wrote:
A.T. wrote:
AdmirableGoal wrote:
...(arguably, maybe) comparable amount of special weapons fire that Dark Angels currently spend 212 points and 2 CP for.
The Dark Angels are firing a total of 12x S6 AP-1 shots (or 4 plasma), and optionally 4x S8 missiles.

The sisters are firing a pair of plasma pistol shots and 8x S3 AP- flamer attacks.


If you want a 1 CP stratagem you have to expect to only get 1 CP of firepower out of it.


Not even 8d3 hand flamer shots, it's only 4d3 as the range is only increased for the initial Deep Strike attack - it's still only 8" in the shooting phase.


Correct, I think he assumed they can all have the flamers.
In reality, its 2 plasma pistol, 4d3 hand flamer shots and 4 bolt pistol shots from the strat, then 2 plasma pistol and 4 bolt pistols in regular shooting.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in au
Calm Celestian




 BoomWolf wrote:
 Matt.Kingsley wrote:
A.T. wrote:
AdmirableGoal wrote:
...(arguably, maybe) comparable amount of special weapons fire that Dark Angels currently spend 212 points and 2 CP for.
The Dark Angels are firing a total of 12x S6 AP-1 shots (or 4 plasma), and optionally 4x S8 missiles.

The sisters are firing a pair of plasma pistol shots and 8x S3 AP- flamer attacks.


If you want a 1 CP stratagem you have to expect to only get 1 CP of firepower out of it.


Not even 8d3 hand flamer shots, it's only 4d3 as the range is only increased for the initial Deep Strike attack - it's still only 8" in the shooting phase.


Correct, I think he assumed they can all have the flamers.
In reality, its 2 plasma pistol, 4d3 hand flamer shots and 4 bolt pistol shots from the strat, then 2 plasma pistol and 4 bolt pistols in regular shooting.
You're better off taking all bolt pistols. (Though the Seraphim Superior may get value out of Plasma...)

   
Made in us
Monster-Slaying Daemonhunter





AdmirableGoal wrote:


I picked up Dark Angels after 15 years out of the hobby. There were other reasons I picked them, but their Terminators were one of them.

I don’t have a ton of experience with Sisters, so forgive me if this comparison is a little too apples to oranges. There are presumably other units who might be able to use sky strike after the codex is released, of course, but I assume that a Seraphim squad is who this is meant for, yes? If so, I just did some quick math on this because it jumped out at me.

For a roughly maxed out Seraphim Squad, it’s:

8x Seraphim – 14 bolt pistols
+
1x seraphim superior – 1 bolt pistol, 1 plasma pistol
+
2x seraphim with special weapons – 4x hand flamers
=
Under current points costs this is 129 points for 15 bolt shots, 1 plasma shots, and 4d3 hand flamer shots that can hit at 12” for a turn.

For 1 more CP, it’s 30 bolt shots, 2 plasma shots, and 8d3 hand flamer shots that can hit at 12” for a turn.

VS.

For 5-man Terminator squad with a heavy weapon, it’s:

3x terminators – 3 storm bolters
+
1x terminator sgt with no melee upgrade – 1 storm bolter
+
1 heavy weapon terminator – 1x assault cannon. You could also use a plasma cannon here, but not the heavy flamer.
=
Under current points costs this is 212 points for 16 bolt shots and 6 assault cannon shots/1d3 plasma shots (-1 point).

For 2 more CP, it’s 32 bolt shots and 12 assault cannon shots/2d3 plasma shots (-1 point).


Under current points costs, this is 212 points for

I really want the long-suffering Sisters players to get an awesome new codex and a whole range of great new models. I have always liked the faction and think that they deserve a strong treatment. This isn’t a knock on them at all. I also fully realize that codices don’t exist in a vacuum, and there are other considerations that might make this strat and combo key to making sisters work, let alone to making my army work.

But man, is it frustrating that I’m currently expected to pay 2 CP and an extra 83 points for an extra 2 bolter shots and some heavy weapons that I had to shell out more than a few points for, or 3 CP if I take more terminators. I worry more than a little about the power creep that this indicates, but I also worry that it's too much to expect Terminators to get the boost they'd need to compete with this in CA, or that the strat’s cost might reduced. Or both, though I don’t actually want GW to go overboard and overpower us, I just want to feel like I’m not playing with weird restrictions placed on my army that I can’t make sense of. I guess another way to ask might be - am I wrong to be concerned that it might just make way more sense to take a Sisters detachment for the same relative effect, at least for shooting twice out of reserves? (Don't worry, as strong as that Sisters CC strat could be, I'm not going to argue that it's somehow as good as Terminators with powerfists )

TL;DR – Sisters get to pay 1 CP on a 129 point squad for about the same number of bolter shots and an (arguably, maybe) comparable amount of special weapons fire that Dark Angels currently spend 212 points and 2 CP for.**

*Note - I left the 50-point missile launcher out for now because I actually felt it might artificially inflate the points cost for my argument, and I wanted the lower cost terminator v. Sisters squad point to stand on its own, though I will fully admit that shooting twice with the missile launcher is certainly nothing to sneeze at, even if it is an extra 50 points.

** - as overcosted and crummy as this strat/unit combo can feel sometimes, I recognize that DA are still lucky to have it and that many marines can’t even do stuff like this!


That's not actually right.

Hand flamers have piss-for-range, so with the strategem it's 28 bolt pistol shots, 2 plasma pistol shots, and 4d3 hand flamer shots. Which assumes you have hand flamers, because hand flamers are really bad right now. It notably doesn't work on Inferno Pistol shots, which are 6" range, and generally the weapon Seraphim carry.

And if your stratgem lets you fire all your special weapons, that's a big advantage. That's a bunch of assault cannons and missiles, which are leagues ahead of the hand flamers, and ours doesn't work on our good special weapon.

I think this stratgem is going to remain safely unused.

This message was edited 3 times. Last update was at 2018/11/06 04:58:55


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Esteemed Veteran Space Marine



Ottawa

 Galef wrote:
Lemondish wrote:
Or they could enter this century and provide the bloody data sheets and points costs via an app...

Might even give them an opportunity to update more than just points for balance purposes.
That'd be fine so long as there are physical copies for those of us who are fine living in the last century and prefer the game technology free. The ebooks still cost as much as the real books, I'd prefer not to have to buy a tablet too.

-


Ew, I certainly was not advocating for eBooks. That's a horrid half step. You guys also need to jump into the future, it seems.

No. I'm imagining data sheets from an app on your phone. Searchable, indexed, complete, constantly updated alongside errata and FAQs, and most importantly - freely available whether you have the codex for that faction or not. Then include points costs in the same app via a complete army builder tool that allows you to quickly share with other users prior to a game. Could even go a step further and take some hints at various game companion apps in the videogame space for insight on features and design. I'm thinking several steps ahead of just eBooks, which totally wouldn't actually solve anything.

Codexes can still include the fluff, the special army rules like tactics, warlord traits, stratagems, and relics, alongside a reinvigorated hobby section. There's honestly not enough focus on that in today's codex releases, imho.

But data sheets and points costs can exist from a single online source. Think battlescribe, but actually sanctioned by GW, and controlled by then to the extent that they could make direct changes to data sheets whenever they do their balance passes.

This message was edited 1 time. Last update was at 2018/11/06 05:03:37


 
   
Made in us
Monster-Slaying Daemonhunter





Lemondish wrote:
 Galef wrote:
Lemondish wrote:
Or they could enter this century and provide the bloody data sheets and points costs via an app...

Might even give them an opportunity to update more than just points for balance purposes.
That'd be fine so long as there are physical copies for those of us who are fine living in the last century and prefer the game technology free. The ebooks still cost as much as the real books, I'd prefer not to have to buy a tablet too.

-


Ew, I certainly was not advocating for eBooks. That's a horrid half step. You guys also need to jump into the future, it seems.

No. I'm imagining data sheets from an app on your phone. Searchable, indexed, complete, constantly updated alongside errata and FAQs, and most importantly - freely available whether you have the codex for that faction or not. Then include points costs in the same app via a complete army builder tool that allows you to quickly share with other users prior to a game. Could even go a step further and take some hints at various game companion apps in the videogame space for insight on features and design. I'm thinking several steps ahead of just eBooks, which totally wouldn't actually solve anything.

Codexes can still include the fluff, the special army rules like tactics, warlord traits, stratagems, and relics, alongside a reinvigorated hobby section. There's honestly not enough focus on that in today's codex releases, imho.

But data sheets and points costs can exist from a single online source. Think battlescribe, but actually sanctioned by GW, and controlled by then to the extent that they could make direct changes to data sheets whenever they do their balance passes.


Eww. I hate phone apps for things. Having to load up apps on my phone and looks at everything on the phone screen with swipes would be unbearable.

I'd take a PDF e-book over anything mobile any day of the week.


I like my rock. It's warm and well decorated under here.

This message was edited 1 time. Last update was at 2018/11/06 06:03:32


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

AdmirableGoal wrote:
Spoiler:


I picked up Dark Angels after 15 years out of the hobby. There were other reasons I picked them, but their Terminators were one of them.

I don’t have a ton of experience with Sisters, so forgive me if this comparison is a little too apples to oranges. There are presumably other units who might be able to use sky strike after the codex is released, of course, but I assume that a Seraphim squad is who this is meant for, yes? If so, I just did some quick math on this because it jumped out at me.

For a roughly maxed out Seraphim Squad, it’s:

8x Seraphim – 14 bolt pistols
+
1x seraphim superior – 1 bolt pistol, 1 plasma pistol
+
2x seraphim with special weapons – 4x hand flamers
=
Under current points costs this is 129 points for 15 bolt shots, 1 plasma shots, and 4d3 hand flamer shots that can hit at 12” for a turn.

For 1 more CP, it’s 30 bolt shots, 2 plasma shots, and 8d3 hand flamer shots that can hit at 12” for a turn.

VS.

For 5-man Terminator squad with a heavy weapon, it’s:

3x terminators – 3 storm bolters
+
1x terminator sgt with no melee upgrade – 1 storm bolter
+
1 heavy weapon terminator – 1x assault cannon. You could also use a plasma cannon here, but not the heavy flamer.
=
Under current points costs this is 212 points for 16 bolt shots and 6 assault cannon shots/1d3 plasma shots (-1 point).

For 2 more CP, it’s 32 bolt shots and 12 assault cannon shots/2d3 plasma shots (-1 point).


Under current points costs, this is 212 points for

I really want the long-suffering Sisters players to get an awesome new codex and a whole range of great new models. I have always liked the faction and think that they deserve a strong treatment. This isn’t a knock on them at all. I also fully realize that codices don’t exist in a vacuum, and there are other considerations that might make this strat and combo key to making sisters work, let alone to making my army work.

But man, is it frustrating that I’m currently expected to pay 2 CP and an extra 83 points for an extra 2 bolter shots and some heavy weapons that I had to shell out more than a few points for, or 3 CP if I take more terminators. I worry more than a little about the power creep that this indicates, but I also worry that it's too much to expect Terminators to get the boost they'd need to compete with this in CA, or that the strat’s cost might reduced. Or both, though I don’t actually want GW to go overboard and overpower us, I just want to feel like I’m not playing with weird restrictions placed on my army that I can’t make sense of. I guess another way to ask might be - am I wrong to be concerned that it might just make way more sense to take a Sisters detachment for the same relative effect, at least for shooting twice out of reserves? (Don't worry, as strong as that Sisters CC strat could be, I'm not going to argue that it's somehow as good as Terminators with powerfists )

TL;DR – Sisters get to pay 1 CP on a 129 point squad for about the same number of bolter shots and an (arguably, maybe) comparable amount of special weapons fire that Dark Angels currently spend 212 points and 2 CP for.**

*Note - I left the 50-point missile launcher out for now because I actually felt it might artificially inflate the points cost for my argument, and I wanted the lower cost terminator v. Sisters squad point to stand on its own, though I will fully admit that shooting twice with the missile launcher is certainly nothing to sneeze at, even if it is an extra 50 points.

** - as overcosted and crummy as this strat/unit combo can feel sometimes, I recognize that DA are still lucky to have it and that many marines can’t even do stuff like this!
If you want to compare the two stratagems, please do a full comparison:

For 1 CP, a 10 model Seraphim Squad including 2 Hand Flamer Sisters and Superior with Plasma Pistol (129) gets:
  • Movement Phase: 1 Plasma Pistol Shot, 4d3 Hand Flamer Shots, and 14 Bolt Pistol shots
  • Shooting Phase: 1 Plasma Pistol Shot, 0 Hand Flamer Shots, and 14 Bolt Pistol shots
  • Total Shooting: 2 Plasma Pistol Shots, 4d3 Hand Flamer Shots, and 28 Bolt Pistol shots


  • For 2 CP, a 5 model Deathwing Terminator Squad with Cyclone Missile Launcher (242 points) gets:
  • Movement Phase: 20 Bolter Shots and either 2 Krak Missiles or 2d6 Frag Missile shots
  • Shooting Phase: 20 Bolter Shots and either 2 Krak Missiles or 2d6 Frag Missile shots
  • Shooting Phase: 40 Bolter Shots and either 4 Krak Missiles or 4d6 Frag Missile shots


  • One might wonder why the Stratagem that gives more additional shots with a better weapons options is worth more points? And one can only hope that Terminators will get a point break in Chapter Approved since everyone knows they are too expensive.
       
    Made in fi
    Longtime Dakkanaut






    Reading the latest White Dwarf, page 133, it says the kustom orky vehicle bonanza will include three types: a Looted Kart for transport, a Looted Wagon of Leman Russ or Predator size and a Baneblade sized Battle Fortress.

    #ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
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    Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
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    Made in fi
    Locked in the Tower of Amareo





     Asmodai wrote:
    tneva82 wrote:


    That was how players THOUGHT it would be as that would be only reason that makes sense in having points at back rather than at the datasheet which would be most player friendly.

    Instead GW went for most unplayer friendly version. Probably so that they can force you to buy ALL chapter approveds and keep them until the oldest one has no more points not replaced by another chapter approved/codex.


    CA2018 will include every instance where points change from a Codex.

    Warhammer 40,000 Facebook Page wrote:Q. The big question is will it include all the current points changes from the available codexs or do I need to find a copy of chapter approved 2017 to play my army at the right point cost
    A. If there are any differences in points values from those printed in a Codex, they will be included in Chapter Approved 2018.


    And evidence is where?

    2024 painted/bought: 109/109 
       
    Made in us
    Powerful Phoenix Lord





    Dallas area, TX

     Inquisitor Lord Katherine wrote:
    Spoiler:
    Lemondish wrote:
     Galef wrote:
    Lemondish wrote:
    Or they could enter this century and provide the bloody data sheets and points costs via an app...

    Might even give them an opportunity to update more than just points for balance purposes.
    That'd be fine so long as there are physical copies for those of us who are fine living in the last century and prefer the game technology free. The ebooks still cost as much as the real books, I'd prefer not to have to buy a tablet too.

    -


    Ew, I certainly was not advocating for eBooks. That's a horrid half step. You guys also need to jump into the future, it seems.

    No. I'm imagining data sheets from an app on your phone. Searchable, indexed, complete, constantly updated alongside errata and FAQs, and most importantly - freely available whether you have the codex for that faction or not. Then include points costs in the same app via a complete army builder tool that allows you to quickly share with other users prior to a game. Could even go a step further and take some hints at various game companion apps in the videogame space for insight on features and design. I'm thinking several steps ahead of just eBooks, which totally wouldn't actually solve anything.

    Codexes can still include the fluff, the special army rules like tactics, warlord traits, stratagems, and relics, alongside a reinvigorated hobby section. There's honestly not enough focus on that in today's codex releases, imho.

    But data sheets and points costs can exist from a single online source. Think battlescribe, but actually sanctioned by GW, and controlled by then to the extent that they could make direct changes to data sheets whenever they do their balance passes.


    Eww. I hate phone apps for things. Having to load up apps on my phone and looks at everything on the phone screen with swipes would be unbearable.

    I'd take a PDF e-book over anything mobile any day of the week.


    I like my rock. It's warm and well decorated under here.
    Agreed, searching for things on a phone app may be convenient for some, but good gods does it take FOREVER to do. Seriously, I have tested this. I have yet to have anyone "beat" me to a rule when flipping through a physical book compared to using a phone.
    My brain is the only app I need.

    But I'm not saying it shouldn't be available for those who prefer it, just that physical books should also always be provided too. Or at the very least, updates should be available for the player to PRINT if they desire a physical copy.
    GW can do both, ya know

    -

       
    Made in us
    Guarded Grey Knight Terminator






     Inquisitor Lord Katherine wrote:
    Lemondish wrote:
     Galef wrote:
    Lemondish wrote:
    Or they could enter this century and provide the bloody data sheets and points costs via an app...

    Might even give them an opportunity to update more than just points for balance purposes.
    That'd be fine so long as there are physical copies for those of us who are fine living in the last century and prefer the game technology free. The ebooks still cost as much as the real books, I'd prefer not to have to buy a tablet too.

    -



    Ew, I certainly was not advocating for eBooks. That's a horrid half step. You guys also need to jump into the future, it seems.

    No. I'm imagining data sheets from an app on your phone. Searchable, indexed, complete, constantly updated alongside errata and FAQs, and most importantly - freely available whether you have the codex for that faction or not. Then include points costs in the same app via a complete army builder tool that allows you to quickly share with other users prior to a game. Could even go a step further and take some hints at various game companion apps in the videogame space for insight on features and design. I'm thinking several steps ahead of just eBooks, which totally wouldn't actually solve anything.

    Codexes can still include the fluff, the special army rules like tactics, warlord traits, stratagems, and relics, alongside a reinvigorated hobby section. There's honestly not enough focus on that in today's codex releases, imho.

    But data sheets and points costs can exist from a single online source. Think battlescribe, but actually sanctioned by GW, and controlled by then to the extent that they could make direct changes to data sheets whenever they do their balance passes.


    Eww. I hate phone apps for things. Having to load up apps on my phone and looks at everything on the phone screen with swipes would be unbearable.

    I'd take a PDF e-book over anything mobile any day of the week.


    I like my rock. It's warm and well decorated under here.


    Like an official battlescribe?

    "Glory in our suffering, because we know that suffering produces perseverance; perseverance, character; and character, hope. And hope does not disappoint"
    -Paul of Tarsus

    If my post seems goofy, assume I am posting from my phone and the autocorrect elf in my phone is drunk again 
       
    Made in us
    Esteemed Veteran Space Marine



    Ottawa

     Galef wrote:
     Inquisitor Lord Katherine wrote:
    Spoiler:
    Lemondish wrote:
     Galef wrote:
    Lemondish wrote:
    Or they could enter this century and provide the bloody data sheets and points costs via an app...

    Might even give them an opportunity to update more than just points for balance purposes.
    That'd be fine so long as there are physical copies for those of us who are fine living in the last century and prefer the game technology free. The ebooks still cost as much as the real books, I'd prefer not to have to buy a tablet too.

    -


    Ew, I certainly was not advocating for eBooks. That's a horrid half step. You guys also need to jump into the future, it seems.

    No. I'm imagining data sheets from an app on your phone. Searchable, indexed, complete, constantly updated alongside errata and FAQs, and most importantly - freely available whether you have the codex for that faction or not. Then include points costs in the same app via a complete army builder tool that allows you to quickly share with other users prior to a game. Could even go a step further and take some hints at various game companion apps in the videogame space for insight on features and design. I'm thinking several steps ahead of just eBooks, which totally wouldn't actually solve anything.

    Codexes can still include the fluff, the special army rules like tactics, warlord traits, stratagems, and relics, alongside a reinvigorated hobby section. There's honestly not enough focus on that in today's codex releases, imho.

    But data sheets and points costs can exist from a single online source. Think battlescribe, but actually sanctioned by GW, and controlled by then to the extent that they could make direct changes to data sheets whenever they do their balance passes.


    Eww. I hate phone apps for things. Having to load up apps on my phone and looks at everything on the phone screen with swipes would be unbearable.

    I'd take a PDF e-book over anything mobile any day of the week.


    I like my rock. It's warm and well decorated under here.
    Agreed, searching for things on a phone app may be convenient for some, but good gods does it take FOREVER to do. Seriously, I have tested this. I have yet to have anyone "beat" me to a rule when flipping through a physical book compared to using a phone.
    My brain is the only app I need.

    But I'm not saying it shouldn't be available for those who prefer it, just that physical books should also always be provided too. Or at the very least, updates should be available for the player to PRINT if they desire a physical copy.
    GW can do both, ya know

    -


    Absolutely agreed. I was not advocating for a REPLACEMENT of books, just to finally enter the digital age so they can do things they may be reluctant to do mid-edition, like change unit data sheets to update unit stats. Paper book users would just be forced to download and print the PDF.

    For the record, I could type the word "Inceptor" into a search bar on my phone before you even pick up the book, I can guarantee that Could even use active suggestions while typing and then BOOM three letters and a click to see the full data sheet. Launch the app and tap share list to type in a fellow user's name and boom, they have your full army list in a standard format before you even get to the store if you so choose.

    Apps can be a dream to use, but its all about features and quality of UX design. A well designed 40k companion app, perhaps supported by a small subscription fee, could be an absolute game changer.

    But enough about that. CA 2018! Do the points from Blackstone suggest upcoming CA point updates? The traitor guardsmen are 5ppm, which is what we all expect real guardsmen to become. The Black Legionnaires are 13 ppm, which is the same as current space marines, no? Might mean marine changes are coming via another route, like special rules, or there aren't any changes at all.

    Or could just be wild speculation and coincidence.
       
    Made in pl
    Fixture of Dakka




     Arachnofiend wrote:

    Even small adjustments can have a huge impact. A change to the wording of Brotherhood of Sorcerers changed the Thousand Sons from a mediocre army that can't do anything other than drop bad bloodletters from the sky to a psychic murder machine that plays completely differently from every other faction.


    Ok, but GW already said they don't want to give GK normal smite, plus GK lack the resiliance and the good HQs that can carry a 1ksons list. It would require them to rewrite the whole codex, and people already said that GW doesn't do that in FAQs or CA. Plus there is the fact that the sob index is going to be in CA, there just going to be enough space for a GK codex update. I would love it if they did it, but there is no info about it. On the last seminar they had they talked about a lot of stuff for CA, but didn't even mention GK, and they went over some really obscure stuff like open play rules for orc boom wagons etc.


    But I'm not saying it shouldn't be available for those who prefer it, just that physical books should also always be provided too. Or at the very least, updates should be available for the player to PRINT if they desire a physical copy.
    GW can do both, ya know

    How about doing this, a cheaper version as some sort of pdf and then having a real book with some sort of code inside that lets you download a digital version of the codex.

    If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
       
    Made in us
    Omnipotent Necron Overlord






    You see Karol.

    Updating GK codex units and rules would take about 30 minutes too long compared to what GW is willing to put into CA.

    Plus we all know GK are a good army and we are just playing them wrong anyways.

    If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
    - Fox Mulder 
       
    Made in pl
    Fixture of Dakka




    Hmm could be that. Never claimed to be a good player to begin with.

    If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
       
    Made in ca
    Deathwing Terminator with Assault Cannon






    Lemondish wrote:

    But enough about that. CA 2018! Do the points from Blackstone suggest upcoming CA point updates? The traitor guardsmen are 5ppm, which is what we all expect real guardsmen to become. The Black Legionnaires are 13 ppm, which is the same as current space marines, no? Might mean marine changes are coming via another route, like special rules, or there aren't any changes at all.

    Or could just be wild speculation and coincidence.


    Traitor Guardsmen are 4ppm, +7 points for the mandatory flamer.

    There's not much reason to assume that Blackstone Fortresses rules were designed with the latest updates in mind. The big boxed game was probably late in design long before the final proof of Chapter Approved 2018 was signed off.
       
    Made in us
    Nurgle Chosen Marine on a Palanquin






    I think we're going to see point drops across power armor and terminator armor. It's not hard to see that both of those are taken only by armies that are forced to, and then in bare minimum. Death guard may be the only exception, but +1T and DR is pretty dang awesome.

    I'd love to see more adjustments to reserves. Drop pods remain a relic of last editions and the reserves rules have become pretty confusing on what you can and cannot do. Personally I'd rather see 1st turn drops back, and a penalty given on hit rolls for those units, or something along those lines.

    Mostly I want to see if GW does anything about castle armies. I seriously doubt they will, but I think they are the bane of casual play and people who are new to the hobby.

       
    Made in us
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    Lemondish wrote:
    Spoiler:
     Galef wrote:
     Inquisitor Lord Katherine wrote:


    Eww. I hate phone apps for things. Having to load up apps on my phone and looks at everything on the phone screen with swipes would be unbearable.

    I'd take a PDF e-book over anything mobile any day of the week.


    I like my rock. It's warm and well decorated under here.


    Agreed, searching for things on a phone app may be convenient for some, but good gods does it take FOREVER to do. Seriously, I have tested this. I have yet to have anyone "beat" me to a rule when flipping through a physical book compared to using a phone.
    My brain is the only app I need.

    But I'm not saying it shouldn't be available for those who prefer it, just that physical books should also always be provided too. Or at the very least, updates should be available for the player to PRINT if they desire a physical copy.
    GW can do both, ya know

    -


    Absolutely agreed. I was not advocating for a REPLACEMENT of books, just to finally enter the digital age so they can do things they may be reluctant to do mid-edition, like change unit data sheets to update unit stats. Paper book users would just be forced to download and print the PDF.

    For the record, I could type the word "Inceptor" into a search bar on my phone before you even pick up the book, I can guarantee that Could even use active suggestions while typing and then BOOM three letters and a click to see the full data sheet. Launch the app and tap share list to type in a fellow user's name and boom, they have your full army list in a standard format before you even get to the store if you so choose.

    Apps can be a dream to use, but its all about features and quality of UX design. A well designed 40k companion app, perhaps supported by a small subscription fee, could be an absolute game changer.

    But enough about that. CA 2018! Do the points from Blackstone suggest upcoming CA point updates? The traitor guardsmen are 5ppm, which is what we all expect real guardsmen to become. The Black Legionnaires are 13 ppm, which is the same as current space marines, no? Might mean marine changes are coming via another route, like special rules, or there aren't any changes at all.

    Or could just be wild speculation and coincidence.


    Phone apps suck because they're on my phone.

    A printable and corss-indexed computer PDF would be fine, but anything that I have to download onto my damn phone will make me quite corss. Reading anything on my phone screen is a chore, typing with a touchscreen is a special kind of hell. Also, on my computer or with printed pages I can lay them all out across the table or monitors in front of me, with my phone its this little itty bitty thing that I have scroll with my fingers.


    I could be absolutely fine with a big PDF full of the points costs. Anything mobile would be a step backwards.

    This message was edited 8 times. Last update was at 2018/11/06 18:13:46


    Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
       
    Made in us
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    Karol wrote:
    Hmm could be that. Never claimed to be a good player to begin with.

    Hope you detected the sarcasm in that post.

    If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
    - Fox Mulder 
       
    Made in us
    Fixture of Dakka




    NE Ohio, USA

     Xenomancers wrote:
    You see Karol.

    Updating GK codex units and rules would take about 30 minutes too long compared to what GW is willing to put into CA.




     Xenomancers wrote:
    Plus we all know GK are a good army and we are just playing them wrong anyways.


    I wouldn't go that far. It takes a lot of practice & patience to use an army with severe limitations well. You're going to lose a lot of games in the meantime.
    And the reward for all that is.... you'll lose less often than you were.
       
    Made in us
    Esteemed Veteran Space Marine



    Ottawa

    ccs wrote:


    I wouldn't go that far. It takes a lot of practice & patience to use an army with severe limitations well. You're going to lose a lot of games in the meantime.
    And the reward for all that is.... you'll lose less often than you were.


    That's a weird way of saying knowledge and familiarity of your army helps you win more games.
       
     
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