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![[Post New]](/s/i/i.gif) 2018/10/29 21:01:35
Subject: Re:SoCal Open Results
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Dakka Veteran
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Sunny Side Up wrote: skchsan wrote:So literally no one here is talking about why AM + flavor of the month netted 1st place again in a major tournament?
Why the "obviously- OP" eldar soup STILL couldn't beat this list?
Not really.
CA might slap another 100 points on the Castellan, and he's probably still going to win LVO (and yes, I know, Brandon lost the Castellan turn 1 in the final game .. still forced the Eldar guy to shoot everything and over-extend himself).
No surprises there.
He'd probably need an 300 to 400 point hike to be mathematically roughly equal in damage & resiliance to, say, Predators or something, point for point, which will never happen.
And Guardsman desperately need another 1-2 point, probably more a 4 point hike to be evenly balanced with power armour infantry, which will also never happen.
So whatever. It'll remain broken for a while (which doesn't mean other things out there might not need adjustments also).
]
A proposal for 8 point guardsmen... You can't even make a anti-guard strawman when this is the type of gak that gets posted here on the regular.
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![[Post New]](/s/i/i.gif) 2018/10/29 21:10:38
Subject: SoCal Open Results
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Longtime Dakkanaut
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Guardsmen are like kryptonite to Dakka posters. You're not allowed to get close to them without deploying "THEY NEED TO COST X OR Y MORE POINTS" or else they'll steal your strength and unpaint your armies.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/10/29 21:21:41
Subject: Re:SoCal Open Results
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Mekboy on Kustom Deth Kopta
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bullyboy wrote:One thing that I hate that soup does, it makes a singular unit seem OP whereas when played within it's native force, it's just a good unit. In this instance, Skyweavers are now taken to take on armour and knights (due to bypassing void shield), and they do it really well. In a pure Harlequin army they are not really a problem, but will probably get nerfed now because of their use in Aeldari soup. This is not the only example.
Soup isn’t to blame for a unit seeming OP. An OP unit is the reason a unit is seen as OP.
If a unit is OP in a soup list it is almost always OP in a mono list. The soup aspect often just highlights those OP units because competitive soup lists by their very nature aim to take the best units from a multitude of dexes.
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![[Post New]](/s/i/i.gif) 2018/10/29 21:22:55
Subject: Re:SoCal Open Results
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Loyal Necron Lychguard
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skchsan wrote:So literally no one here is talking about why AM + flavor of the month netted 1st place again in a major tournament?
Why the "obviously- OP" eldar soup STILL couldn't beat this list?
It's because the standings in the OP were incorrect originally. Not sure if it was because of an error in the app or something but at first it looked like AM didn't place at all.
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![[Post New]](/s/i/i.gif) 2018/10/29 21:25:56
Subject: Re:SoCal Open Results
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Longtime Dakkanaut
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An Actual Englishman wrote: bullyboy wrote:One thing that I hate that soup does, it makes a singular unit seem OP whereas when played within it's native force, it's just a good unit. In this instance, Skyweavers are now taken to take on armour and knights (due to bypassing void shield), and they do it really well. In a pure Harlequin army they are not really a problem, but will probably get nerfed now because of their use in Aeldari soup. This is not the only example.
Soup isn’t to blame for a unit seeming OP. An OP unit is the reason a unit is seen as OP.
If a unit is OP in a soup list it is almost always OP in a mono list. The soup aspect often just highlights those OP units because competitive soup lists by their very nature aim to take the best units from a multitude of dexes.
This isn't true though. It would only be true if there was zero cross faction synergy - either explicitly or implicitly.
A Knight with bags of CP for instance is a lot better than a Knight without.
Harlequin bikers especially benefit from doom when it comes to taking down Knights.
Etc.
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![[Post New]](/s/i/i.gif) 2018/10/29 21:38:53
Subject: Re:SoCal Open Results
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Lone Wolf Sentinel Pilot
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If you want 8 point guardsmen, what the feth are vets, and god emperor forbid, Tempestus Scions worth to you?
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If the truth can destroy it, then it deserves to be destroyed. |
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![[Post New]](/s/i/i.gif) 2018/10/29 22:22:31
Subject: Re:SoCal Open Results
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Monster-Slaying Daemonhunter
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skchsan wrote:So literally no one here is talking about why AM + flavor of the month netted 1st place again in a major tournament?
Why the "obviously- OP" eldar soup STILL couldn't beat this list?
Most probably because there's one IG/IK list up there, and a whole lot of Eldar.
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This message was edited 1 time. Last update was at 2018/10/29 22:22:41
Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! |
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![[Post New]](/s/i/i.gif) 2018/10/30 00:04:22
Subject: Re:SoCal Open Results
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Longtime Dakkanaut
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skchsan wrote:So literally no one here is talking about why AM + flavor of the month netted 1st place again in a major tournament?
Why the "obviously- OP" eldar soup STILL couldn't beat this list?
Go on Twitch, look for FrontlineGaming, watch the game.
The 'Obviously- OP' eldar soup killed the Castellan turn 1 and then was powerless as all the Guard hid inside building outside of 1 inch of the wall so they could not be shot or charged while 3 Hellhounds suicide exploded into the eldar army.
The table was 100% the reason that Guard list won. If the Eldar could shoot and charge as normal they could (would) have won the tournament.
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![[Post New]](/s/i/i.gif) 2018/10/30 00:08:24
Subject: SoCal Open Results
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Fixture of Dakka
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Yep.. thats one of the reasons i dont like ITC. I dont like their house rule for ground floor buildings and walls. It changes the meta, not fixes it.
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![[Post New]](/s/i/i.gif) 2018/10/30 00:38:48
Subject: Re:SoCal Open Results
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Mysterious Techpriest
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I'm trying to understand the combo with Straken + 9 Bullgryns. Is he giving the Bullgryns +1A with Straken ? They don't have the Catachan keyword, this shouldn't work.
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40K: Adeptus Mechanicus
AoS: Nighthaunts |
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![[Post New]](/s/i/i.gif) 2018/10/30 00:51:54
Subject: Re:SoCal Open Results
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Longtime Dakkanaut
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Aaranis wrote:I'm trying to understand the combo with Straken + 9 Bullgryns. Is he giving the Bullgryns +1A with Straken ? They don't have the Catachan keyword, this shouldn't work.
The Priest buffs the Bullgryns + the Guard.
Straken further buffs the Guard.
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![[Post New]](/s/i/i.gif) 2018/10/30 00:55:24
Subject: Re:SoCal Open Results
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Grim Dark Angels Interrogator-Chaplain
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I'd be curious as to what the highest placing Dark Angels list was.
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![[Post New]](/s/i/i.gif) 2018/10/30 01:04:49
Subject: Re:SoCal Open Results
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Dakka Veteran
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35. BA Scout BN with smash and mephiston
DA BN with Sammael, Talonmaster, 3x scouts, 4 man squad of plasma inceptors, darkshroud
3x dark talon
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![[Post New]](/s/i/i.gif) 2018/10/30 01:17:30
Subject: Re:SoCal Open Results
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Grim Dark Angels Interrogator-Chaplain
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RogueApiary wrote:
35. BA Scout BN with smash and mephiston
DA BN with Sammael, Talonmaster, 3x scouts, 4 man squad of plasma inceptors, darkshroud
3x dark talon
That's basically what I expected, thanks for sharing!
Seems the Azrael Hellblaster blob is proving, as I suspected, to be inferior to other DA builds.
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![[Post New]](/s/i/i.gif) 2018/10/30 01:23:25
Subject: Re:SoCal Open Results
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Regular Dakkanaut
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Ordana wrote: Aaranis wrote:I'm trying to understand the combo with Straken + 9 Bullgryns. Is he giving the Bullgryns +1A with Straken ? They don't have the Catachan keyword, this shouldn't work.
The Priest buffs the Bullgryns + the Guard.
Straken further buffs the Guard.
So it allows the bullgryns to output 39x S5 attacks? And all of the guardsmen to swing 3 times each? I'm not very familiar with IG.
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This message was edited 4 times. Last update was at 2018/10/30 01:29:56
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![[Post New]](/s/i/i.gif) 2018/10/30 01:29:32
Subject: SoCal Open Results
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Fixture of Dakka
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Priest gives +1 attack Straker gives +1 attack to only Catachan units, but its all catachan. So its +2 attacks, this is for all units within 6", that means IG.
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This message was edited 2 times. Last update was at 2018/10/30 01:37:30
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![[Post New]](/s/i/i.gif) 2018/10/30 01:31:12
Subject: SoCal Open Results
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Regular Dakkanaut
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Does Straken buff the bullgryns?
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![[Post New]](/s/i/i.gif) 2018/10/30 01:35:32
Subject: SoCal Open Results
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Fixture of Dakka
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I believe he only buffs <Regiment> but i dont play guard, so i can be 100%, he gives 2 orders and buffs all Catachan for sure
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This message was edited 1 time. Last update was at 2018/10/30 01:37:09
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![[Post New]](/s/i/i.gif) 2018/10/30 02:15:25
Subject: SoCal Open Results
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Dakka Veteran
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Nope, only the Priest buffs the Bullgryn. It's something like 5 attacks each on the charge with 6 on the Bone 'ead. So 45 STR 7 AP-1 2D attacks that hit on 3's on the charge. That's 10 avg damage on a Knight or 10 dead MEQ if someone was taking a squad of 10 MEQ for some weird reason. 15 D to a Predator equivalent though, so that's nice.
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This message was edited 1 time. Last update was at 2018/10/30 02:28:15
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![[Post New]](/s/i/i.gif) 2018/10/30 02:16:28
Subject: SoCal Open Results
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Heroic Senior Officer
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Nope, he only buffs Catachan. Ogryn just have a ton of attacks base so with a priest nearby they hit like a train.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2018/10/30 02:20:43
Subject: SoCal Open Results
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Storm Trooper with Maglight
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barboggo wrote:Does Straken buff the bullgryns?
Nope. Just the Priest can buff them.
Bullgryns as is are pretty damn strong though, although I think the latest faq changed their shields somewhat (I think it just explicitly stated the +2 shield does not boost invulnerable saves, but not 100% on that).
Amishprn86 wrote:
I believe he only buffs <Regiment> but i dont play guard, so i can be 100%, he gives 2 orders and buffs all Catachan for sure
You are correct. His rules specifically note models from Catachan units within 6" of him give the bonus attack.
Edit: Whoops, in the time it took to type that two others responded to that.
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This message was edited 1 time. Last update was at 2018/10/30 02:21:48
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![[Post New]](/s/i/i.gif) 2018/10/30 02:43:22
Subject: Re:SoCal Open Results
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Regular Dakkanaut
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What was that about Nick Rose and Daniel Olivas almost getting in a fight?
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![[Post New]](/s/i/i.gif) 2018/10/30 02:52:00
Subject: SoCal Open Results
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Huge Hierodule
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Anyone have a link to pictures from the event?
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was censored by the ministry of truth |
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![[Post New]](/s/i/i.gif) 2018/10/30 03:00:41
Subject: SoCal Open Results
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Regular Dakkanaut
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What did the 40-wraith list? Just hide and jump out of cover when they can to hit with their short-ranged weapons?
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![[Post New]](/s/i/i.gif) 2018/10/30 08:37:08
Subject: Re:SoCal Open Results
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Longtime Dakkanaut
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Ordana wrote: skchsan wrote:So literally no one here is talking about why AM + flavor of the month netted 1st place again in a major tournament?
Why the "obviously- OP" eldar soup STILL couldn't beat this list?
Go on Twitch, look for FrontlineGaming, watch the game.
The 'Obviously- OP' eldar soup killed the Castellan turn 1 and then was powerless as all the Guard hid inside building outside of 1 inch of the wall so they could not be shot or charged while 3 Hellhounds suicide exploded into the eldar army.
The table was 100% the reason that Guard list won. If the Eldar could shoot and charge as normal they could (would) have won the tournament.
I 100% agree with this, from watching bits of the stream and seeing the table setup. I can’t comment on whether or not all tables were setup like this though.
The stream table had a lot of buildings that were classed as ruins by a lot of people. If the buildings had been classed as being impassable and the “ruins” being the more traditional style of well… ruined building… Then things could have been different. It reminds me of a game I played at an event in July where every terrain piece was essentially a big open building and all my opponent had to do was hide everything inside and be “1” away from the walls”. It is also why, now, whenever I run my Knights, I go for 3 Ironstorm pods and usually a few mortar teams just to ignore LoS.
However, what I personally don’t like, more than all the “I’m in a “ruin” you can’t shoot me for the rest of the game” thing is, all the “this is my intent” that got thrown around in the few games I watched. Sure, if the aim is to be just over 1” away from the building edge, then, make sure you are. It’s just lazy otherwise and deliberately removes any potential counter play from the opponent. Sometimes I wonder how many times “my intent” gets around something not being physically possible in a game of 40k. Sure, it takes a bit of extra time to do and check, but, it’s not exactly difficult to make happen. Sure, intent is perfectly fine to state, and if you tell me your intent is to be 6” from x and 5.9” from y, then, I’d help you measure it out super quick and easy so everything is as it should be. Maybe it is one of the side effects of chess clocks and timed events, with people trying to save as much time as possible.
If all the tables were like the top table, I can 100% see how the Nid player was able to keep a lot of the army alive early on, to then be in a position to just tie everything up. I imagine the same can be said for the 40 Wraith Eldar army. Durability and point cost is irrelevant if you can’t be targeted in the first place.
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![[Post New]](/s/i/i.gif) 2018/10/30 08:59:26
Subject: Re:SoCal Open Results
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Witch Hunter in the Shadows
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Ordana wrote:...and then was powerless as all the Guard hid inside building outside of 1 inch of the wall so they could not be shot or charged
That sounds remarkably stupid :/
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![[Post New]](/s/i/i.gif) 2018/10/30 09:07:29
Subject: Re:SoCal Open Results
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Longtime Dakkanaut
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A.T. wrote: Ordana wrote:...and then was powerless as all the Guard hid inside building outside of 1 inch of the wall so they could not be shot or charged
That sounds remarkably stupid :/
It's frustrating, BUT, if you're models are on 25mm bases, you can actually still charge the unit hiding in the building, as 1” is 25.4mm, so, the models will fit. Of course, if you’re rocking 32mm bases then you’ve got no chance unfortunately. Automatically Appended Next Post: But then, you have people that’ll try to decide pre-game that the walls are 5mm thick regardless of them only being 2-3mm thick, so you then go back to not being able to charge them.
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This message was edited 1 time. Last update was at 2018/10/30 09:09:27
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![[Post New]](/s/i/i.gif) 2018/10/30 09:39:42
Subject: SoCal Open Results
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The Dread Evil Lord Varlak
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It's frustrating, BUT, if you're models are on 25mm bases, you can actually still charge the unit hiding in the building, as 1” is 25.4mm, so, the models will fit. Of course, if you’re rocking 32mm bases then you’ve got no chance unfortunately.
This explains why Ork players at my go to store are anything but thrilled. In this case literally making charges impossible is quite frankly extremely annoying.
As for the tables it seems like the logical conclusion that clutered tables seem to favour units which don't want to get shot at and do decently in melee, probably also why that genestealer list was successfull.
My question now is, were all the tables identical? Or were there differences and how massive were they?
Because that would give us more insight then the lists themselves.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/10/30 10:10:48
Subject: SoCal Open Results
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Longtime Dakkanaut
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Not Online!!! wrote: It's frustrating, BUT, if you're models are on 25mm bases, you can actually still charge the unit hiding in the building, as 1” is 25.4mm, so, the models will fit. Of course, if you’re rocking 32mm bases then you’ve got no chance unfortunately.
This explains why Ork players at my go to store are anything but thrilled. In this case literally making charges impossible is quite frankly extremely annoying.
As for the tables it seems like the logical conclusion that clutered tables seem to favour units which don't want to get shot at and do decently in melee, probably also why that genestealer list was successfull.
My question now is, were all the tables identical? Or were there differences and how massive were they?
Because that would give us more insight then the lists themselves.
Most ITC events tend to have a table standard, especially at FLG held events, however, I don’t know how good the tables were beyond the 1 we saw on the stream. I expect they were pretty similar, but, a stream table is always a showcase table so likely would have been pushed up to the max.
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![[Post New]](/s/i/i.gif) 2018/10/30 13:12:55
Subject: Re:SoCal Open Results
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Fixture of Dakka
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Ordana wrote: skchsan wrote:So literally no one here is talking about why AM + flavor of the month netted 1st place again in a major tournament?
Why the "obviously- OP" eldar soup STILL couldn't beat this list?
Go on Twitch, look for FrontlineGaming, watch the game.
The 'Obviously- OP' eldar soup killed the Castellan turn 1 and then was powerless as all the Guard hid inside building outside of 1 inch of the wall so they could not be shot or charged while 3 Hellhounds suicide exploded into the eldar army.
The table was 100% the reason that Guard list won. If the Eldar could shoot and charge as normal they could (would) have won the tournament.
Epic. Almost as good as the kroot wall my friend showed me once.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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