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Made in us
Roarin' Runtherd




I thought you had to have 10 flashgitz to take 2 ammo runts?

If you can that would be great, and help me with a list I am trying to make work.

This message was edited 1 time. Last update was at 2019/07/23 21:34:44


 
   
Made in ca
Longtime Dakkanaut




russellmoo wrote:
I thought you had to have 10 flashgitz to take 2 ammo runts?

If you can that would be great, and help me with a list I am trying to make work.


Baddruk can take one.
   
Made in us
Regular Dakkanaut





Eureka, CA

If you were to run snakebites how would you do it?

It seems mek gunz, kills kanz, lots of grot shields & KFF's are the way to go to take advantage of FNP. morkanauts, big Mek on bike & wazbom jets are good option unless you could squeeze in an evil sunz dread mob big Mek to keep up with a kan/dread wall
   
Made in ca
Gargantuan Gargant






 Boris420 wrote:
If you were to run snakebites how would you do it?

It seems mek gunz, kills kanz, lots of grot shields & KFF's are the way to go to take advantage of FNP. morkanauts, big Mek on bike & wazbom jets are good option unless you could squeeze in an evil sunz dread mob big Mek to keep up with a kan/dread wall


Neither Kanz nor Mek Gunz benefit from Kulturs, so it would be purely Kanz that would benefit from Snakebites since their warlord trait affects them, but not the FNP. Furthermore, unfortunately Kanz aren't great at their current price point competitively speaking. Definitely keep Mek Gunz regardless for their firepower though.

I feel like you'd leverage their stratagem (particularly if you have knights) the most if you can. Otherwise, I guess multi wound models like gorkanauts and battlewagons work out, but unfortunately the opportunity cost of just taking either evil sunz or deathskulls is too high IMO. I feel like Green Tide with KFF support is honestly probably one of the best ways to go about it, alongside mek gun batteries

This message was edited 1 time. Last update was at 2019/07/24 04:23:32


 
   
Made in gb
Regular Dakkanaut




UK

My Freebootaz army runs two lots of Flash Gitz, each of 10 + Ammo Runt + Warboss in Trukk.
   
Made in us
Virulent Space Marine dedicated to Nurgle





Concerning the Big Shootas discussion, I do not completely agree with your assessment, guys.

It is hugely overcosted, no doubt about that, and more boyz is mathematically better choice on the paper, but you literally CANNOT replace big shootas with extra boyz in a single unit.

Second point, and the most important one, is that many armies have layered screens, some of them even have infiltrators, making it virtually impossible to reach units you want to soften with regular shootas. Even if you are not playing against scouts and eldar rangers, just placing bulk of your army 9" behind the first lines of the screen forbid ork from shotting anything but the front line, and this is unsually where we don't want to shoot in order to avoid increased charge distance.

For a few points you get 18 shots which can reliably reach its target and for many targets S5 is much more efficient than S4.

Before I jumped on a mobbed up lootas train (I consider the fact that I didn't find it myself a huge oversight), I played with fully upgraded bad moonz boyz squad, and these 18 big shoota shots saved me a lot of games, where they picked that last wound from a backline squad or even a knight.

So even though I agree that it's fair cost is close to 1-2 points, I cannot concur that it is useless.

TL DR: Big Shootas give you more board control and you cannot upgrade a single bad moonz boyz squad to be more efficient.

This message was edited 3 times. Last update was at 2019/07/24 08:52:12


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






18? A big shoota is assault 3, so you get 9 shots.
To get 18 shots you need to spend 30 points on big shootas, that's whole smasha gun or gretchin unit.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Been Around the Block





Hey, can you guys give me some advice on my list? Not looking for super competitive, just tweaking while keeping the overall same theme (ala a more elite list w deff dreadz and even the pants killa kanz )


++ Spearhead Detachment +1CP (Orks) [52 PL, 1,057pts] ++

+ No Force Org Slot +

Clan Kultur: Deathskulls

Specialist Detachment

+ HQ +

Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Grot Oiler, Shokk Attack Gun

+ Elites +

Nob with Waaagh! Banner [4 PL, 77pts]: Kustom Shoota

+ Fast Attack +

Deff Kopta [2 PL, 39pts]
. DeffKopta: Bigbomm (Index), Kustom Mega-blasta

+ Heavy Support +

Deff Dread [16 PL, 309pts]
. Deff Dread: Dread Klaw, Dread Klaw, Kustom Mega-blasta, Kustom Mega-blasta
. Deff Dread: Dread Klaw, Dread Klaw, Kustom Mega-blasta, Kustom Mega-blasta
. Deff Dread: Dread Klaw, Dread Klaw, Kustom Mega-blasta, Kustom Mega-blasta

Killa Kans [14 PL, 270pts]
. Killa Kan: Big Shoota, Kan Klaw
. Killa Kan: Big Shoota, Kan Klaw
. Killa Kan: Big Shoota, Kan Klaw
. Killa Kan: Big Shoota, Kan Klaw
. Killa Kan: Big Shoota, Kan Klaw
. Killa Kan: Big Shoota, Kan Klaw

Meka-Dread [12 PL, 278pts]: Kustom Force Field
. Big Zzappa + Rippa Klaw: Big Zzappa, Rippa Klaw

++ Battalion Detachment +5CP (Orks) [40 PL, 700pts] ++

+ No Force Org Slot +

Clan Kultur: Evil Sunz

+ HQ +

Big Mek (Index) [5 PL, 79pts]: Choppa, Grot Oiler, Kustom Force Field

Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Grot Oiler, Shokk Attack Gun

+ Troops +

Gretchin [1 PL, 30pts]
. 10x Gretchin

Gretchin [1 PL, 30pts]
. 10x Gretchin

Gretchin [1 PL, 30pts]
. 10x Gretchin

+ Elites +

Meganobz [10 PL, 175pts]
. Boss Meganob w/ PK: Kustom Shoota, Power Klaw
. Meganob W/ PK: Kustom Shoota, Power Klaw
. Meganob W/ PK: Kustom Shoota, Power Klaw
. Meganob W/ PK: Kustom Shoota, Power Klaw
. Meganob W/ PK: Kustom Shoota, Power Klaw

+ Heavy Support +

Mek Gunz [6 PL, 107pts]
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Traktor Kannon

Squiggoth [12 PL, 165pts]: Gorin' Horns

++ Battalion Detachment +5CP (Orks) [10 PL, 236pts] ++

+ No Force Org Slot +

Clan Kultur: No Clan

+ HQ +

Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Grot Oiler, Shokk Attack Gun

Weirdboy [3 PL, 62pts]

+ Troops +

Gretchin [1 PL, 30pts]
. 10x Gretchin

Gretchin [1 PL, 30pts]
. 10x Gretchin

Gretchin [1 PL, 30pts]
. 10x Gretchin

++ Total: [102 PL, 1,993pts] ++

Created with BattleScribe
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






What are you trying to do with that list? It's probably fine for a casual game, but you'll not be doing well at an event with it.

In general, if you are running that many kanz, you need a warboss to baby-sit them. You could drop the random kopta to add one.
In addition, big shootas isn't the best load-out for them. The should be running rokkits or KMB. Keep in mind that they can use the shoot twice stratagem from the specialist detachment.

I'm going to run a similar list on Sunday:

Deffskulls Battalion
KFF Mek
KFF Mek

Mad Dok Grotznik

30x shoota boyz, nob, PK, kombi rokkit, 3x rokkits
10x shoota boyz, nob, PK, kombi rokkit, 1x rokkits
30x choppa boyz, nob, PK

Deffskulls Battalion
Biker Warboss, Killa Klaw
Weirdboy, Warphead, Da Jump, Warpath

10x gretchin
10x gretchin
10x gretchin

Deffskulls Spearhead (Dread Waagh!)
SSAG Mek, Big Killa Boss

6x Killa kanz, rokkits
2x Deff Dread, each 2x KMB, 2x dread klaw
1x Morkanaut, KFF

It's a friendly game, so don't mind the silly stuff like rokkit spam boyz or random Grotznik.

This message was edited 1 time. Last update was at 2019/07/24 12:59:22


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Virulent Space Marine dedicated to Nurgle





 Jidmah wrote:
18? A big shoota is assault 3, so you get 9 shots.
To get 18 shots you need to spend 30 points on big shootas, that's whole smasha gun or gretchin unit.


If you dajump bad moonz, you generally use showin' off. And calculations that started the discussion include second shooting (160 shots).

This message was edited 1 time. Last update was at 2019/07/24 13:11:26


 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

thats assuming the bad moonz player doesnt have something else he'd rather showin off with (lootas)

Bigshootas are fine if you got an extra 5-10pts lying around, not much else you can spend that on. But if you have 3 in 2-3 30man squads thats 30-45pts on a measly 6-9 extra S5 shots. Like Jidmah said, i'd rather take a smasha at that point. Not as many shots, but hits on 4s so the RoF is less painful and if it hits something it WILL do damage vastly more often than not.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Virulent Space Marine dedicated to Nurgle





Big Shootas are pointless as a general filler for every boyz squads. They are good (at least situationaly) in a singular bad moonz boyz unit. So no more than 3 Big Shootas in the army.

They are one of the first to go if you lack 5-15 points for more solid things, yes.

Showin' Off with lootas is very risky, you can end up paying a lot for mere 15 shots, if you used combat re-roll on your first shooting. And Lootas are less anti-horde right now. Even if you roll 3 shots double time it is still on par with 160 reliable shots from boyz against T3-T4 targets.


Automatically Appended Next Post:
Does anybody know which kultures Liam Hackett had at Wintercon? https://www.40kstats.com/wintercon

This message was edited 1 time. Last update was at 2019/07/24 13:46:22


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Fan67 wrote:
 Jidmah wrote:
18? A big shoota is assault 3, so you get 9 shots.
To get 18 shots you need to spend 30 points on big shootas, that's whole smasha gun or gretchin unit.


If you dajump bad moonz, you generally use showin' off. And calculations that started the discussion include second shooting (160 shots).


I guess I missed where this was mentioned then. In any case 30 shoota boyz can't shoot more often than 52+4+9 shots, so 112+18 = 130 shots when showing off. Even then, a single rokkit is just as good or better against almost all targets, three points cheaper and you get two more shootas.

In any case, why wouldn't you just shoot your lootas again?


Automatically Appended Next Post:
 Fan67 wrote:
Does anybody know which kultures Liam Hackett had at Wintercon? https://www.40kstats.com/wintercon


Evil Suns/Bad Moons/Deff Skulls

This message was edited 1 time. Last update was at 2019/07/24 14:12:39


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Virulent Space Marine dedicated to Nurgle





 Jidmah wrote:


I guess I missed where this was mentioned then. In any case 30 shoota boyz can't shoot more often than 52+4+9 shots, so 112+18 = 130 shots when showing off. Even then, a single rokkit is just as good or better against almost all targets, three points cheaper and you get two more shootas.

In any case, why wouldn't you just shoot your lootas again?


https://www.dakkadakka.com/dakkaforum/posts/list/3480/767149.page#10511936

Here it is. He also mobbed up boyz for maximum dakka (actually it might be good idea to get forth big shoota in a small squad, but never done that myself).

 Jidmah wrote:

Automatically Appended Next Post:
 Fan67 wrote:
Does anybody know which kultures Liam Hackett had at Wintercon? https://www.40kstats.com/wintercon


Evil Suns/Bad Moons/Deff Skulls


Thx!

This message was edited 2 times. Last update was at 2019/07/24 14:16:30


 
   
Made in sk
Fresh-Faced New User




Hi everyone. I’m due to attend a super competitive tournament in a few weeks and I’m looking for some feedback on my list. It’s 1750points.

Plan is to use kannons, dakka Jets, SSAG and shooty boys to clear screens and weaken opponent turn 1. Turn two, deepstrike two units of 30boys and advance and charge with warpathed Stormboyz (they will hopefully be protected by grotshields turn 1).

Here’s my list:
++ Battalion Detachment +5CP (Orks) [47 PL, 864pts] ++

+ No Force Org Slot +

Clan Kultur: Evil Sunz

+ HQ [8 PL, 161pts] +

Warboss on Warbike (index) [5 PL, 99pts]: Attack Squig, Da Killa Klaw, Power Klaw [13pts]

Weirdboy [3 PL, 62pts]: 2. Warpath

+ Troops [25 PL, 509pts] +

Boyz [11 PL, 223pts]: 3x Tankbusta Bombs
. Boss Nob [20pts]: Power Klaw [13pts], Slugga
. 10x Ork Boy W/ Shoota [70pts]
. 19x Ork Boy W/ Slugga & Choppa [133pts]

Boyz [11 PL, 223pts]: 3x Tankbusta Bombs
. Boss Nob [20pts]: Power Klaw [13pts], Slugga
. 10x Ork Boy W/ Shoota [70pts]
. 19x Ork Boy W/ Slugga & Choppa [133pts]

Gretchin [2 PL, 33pts]
. 11x Gretchin [33pts]

Gretchin [1 PL, 30pts]
. 10x Gretchin [30pts]

+ Fast Attack [14 PL, 194pts] +

Stormboyz [14 PL, 194pts]
. Boss Nob [14pts]: Big Choppa [5pts], Slugga
. 20x Stormboy [180pts]

++ Air Wing Detachment +1CP (Orks) [21 PL, 444pts] ++

+ No Force Org Slot +

Clan Kultur: Bad Moons

+ Flyer [21 PL, 444pts] +

Dakkajet [7 PL, 148pts]: 6x Supa Shoota [60pts]

Dakkajet [7 PL, 148pts]: 6x Supa Shoota [60pts]

Dakkajet [7 PL, 148pts]: 6x Supa Shoota [60pts]

++ Battalion Detachment +5CP (Orks) [24 PL, 442pts, -2CP] ++

+ No Force Org Slot [-2CP] +

Clan Kultur: Deathskulls

Extra Gubbins (1/3 CP) [-1CP]: 1 Extra Shiny Gubbins [-1CP]

Specialist Detachment [-1CP]: Dread Waaaagh! [-1CP]

+ HQ [7 PL, 146pts] +

Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Big Killa Boss, Da Souped-up Shokka, Grot Oiler [4pts], Shokk Attack Gun [25pts], Warlord

Weirdboy [3 PL, 62pts]: 3. Da Jump

+ Troops [9 PL, 172pts] +

Boyz [7 PL, 112pts]
. 16x Ork Boy W/ Shoota [112pts]

Gretchin [1 PL, 30pts]
. 10x Gretchin [30pts]

Gretchin [1 PL, 30pts]
. 10x Gretchin [30pts]

+ Heavy Support [8 PL, 124pts] +

Mek Gunz [8 PL, 124pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]

++ Total: [92 PL, -2CP, 1,750pts] ++
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






This is getting out of hand, every other post is an army list now. Please use the appropriate forum for army list advice.

Feel free to post a link to your thread here.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Spoiler tags would be nice too for lists to keep the post from being so massive.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in dk
Growlin' Guntrukk Driver with Killacannon




Denmark

Since the reqular Nobz have such a vast array of equipment, how would you equip and field a Nob unit?

I'm planning on running a cheap close combat squad (Clan is ES) consisting of:
4x Double choppa Nobz,
1x Choppa + Power stabba Nob
2x Big Choppa + choppa Nobz
Ammo runt

Would it make sense to run them with a Nob with Waaagh! Banner for maximum hits? How about killsaws or power Klaws for anti vehicle work?

What is the best way of getting such a unit to CC? In a Trukk or Bone Breaka? Da Jumping or Tellyporting them?

I'm planning on running them with an ES army with Boyz Da Jumping in to clear chaff for deff dreads tellyporting in and Stormboyz jumping in on turn two. I also have the mandatory Killa Klaw Boss on bike, SSAG Big Mek, Weirdboys and some Grots.

2500pts Da Blitza Boyz! (Orks) 70% painted.

My Ork P&M Blog:
http://www.dakkadakka.com/dakkaforum/posts/list/564900.page
 
   
Made in fr
Mekboy Hammerin' Somethin'






 Jidmah wrote:
This is getting out of hand, every other post is an army list now. Please use the appropriate forum for army list advice.

Feel free to post a link to your thread here.


No one ever comments in that section for ork lists.

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






addnid wrote:
 Jidmah wrote:
This is getting out of hand, every other post is an army list now. Please use the appropriate forum for army list advice.

Feel free to post a link to your thread here.


No one ever comments in that section for ork lists.


Send me a PM and I will

I just tend to skip over that forum because half the posts are just unformatted copy&pastes from battlescribe with not as little as a sentence of an explanation what they are trying to archive or what their collection looks like.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

Same. Or just link it here.
   
Made in se
Rogue Grot Kannon Gunna






Link or spoiler is the way.
Jid, can you edit it in the tile as the necrons players did?
   
Made in us
Mekboy on Kustom Deth Kopta






 Jidmah wrote:
addnid wrote:
 Jidmah wrote:
This is getting out of hand, every other post is an army list now. Please use the appropriate forum for army list advice.

Feel free to post a link to your thread here.


No one ever comments in that section for ork lists.


Send me a PM and I will

I just tend to skip over that forum because half the posts are just unformatted copy&pastes from battlescribe with not as little as a sentence of an explanation what they are trying to archive or what their collection looks like.


100% this. I will dip in there if it is very slow at work. beyond that its usually anything from badlty formatted lists to "i want to know how to turn 29 boy a gorkanaught and 2 deff coptas into a top 3 finish NOVA (graciously not needing to win)

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

The worst is when folks ask for advice, you give it, then they say "oh, I don't want to change my list/tactics".
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

 flandarz wrote:
The worst is when folks ask for advice, you give it, then they say "oh, I don't want to change my list/tactics".


I call them list show and tellers. They think they've made the best list and are looking for posts congratulating them not actual feedback.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Emicrania wrote:
Link or spoiler is the way.
Jid, can you edit it in the tile as the necrons players did?


I did it better than the necron players

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in no
Rogue Grot Kannon Gunna






5 stars title
   
Made in fr
Mekboy Hammerin' Somethin'






A good krumpin’ ! (Nuffing’ like dat)

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in us
Gargantuan Gargant






Right proppa job on nailing on the extra plank for the title there Jidmah. Hopefully the gits will tow the line.
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

Nicely done. And commemorate this occasion...

Spoiler:

++ Battalion Detachment +5CP (Orks) [26 PL, -2CP, 564pts] ++

+ No Force Org Slot +

Clan Kultur: Deathskulls

Extra Gubbins (1/3 CP) [-1CP]: 1 Extra Shiny Gubbins

Specialist Detachment [-1CP]: Dread Waaaagh!

+ HQ +

Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Da Souped-up Shokka, Grot Oiler, Shokk Attack Gun

Big Mek W/ Shokk Attack Gun [4 PL, 80pts]: Shokk Attack Gun

+ Troops +

Gretchin [1 PL, 30pts]
. 10x Gretchin

Gretchin [1 PL, 30pts]
. 10x Gretchin

Gretchin [1 PL, 30pts]
. 10x Gretchin

+ Heavy Support +

Morkanaut [15 PL, 310pts]: Kustom Force Field, Kustom Mega-blasta, Kustom Mega-zappa, 2x Rokkit Launcha, 2x Twin Big Shoota

++ Outrider Detachment +1CP (Orks) [26 PL, 1CP, 436pts] ++

+ No Force Org Slot +

Clan Kultur: Evil Sunz

+ HQ +

Warboss on Warbike (index) [5 PL, 1CP, 91pts]: Attack Squig, Big Choppa, Follow Me, Ladz!, Headwoppa's Killchoppa, Shoota (Index), Warlord

+ Fast Attack +

Warbikers [7 PL, 115pts]
. Boss Nob: Choppa, Slugga
. 4x Warbiker: 4x Stikkbombs

Warbikers [7 PL, 115pts]
. Boss Nob: Choppa, Slugga
. 4x Warbiker: 4x Stikkbombs

Warbikers [7 PL, 115pts]
. Boss Nob: Choppa, Slugga
. 4x Warbiker: 4x Stikkbombs

++ Total: [52 PL, -1CP, 1,000pts] ++

Created with BattleScribe (https://battlescribe.net)


Mork in a Tellyporta while the Bikers go with the Warboss and start capturing objectives and take out infantry. Mekz sit back behind the Grots and fire on anything heavy with the ability to take out the Mork before it comes to the field. Nice and simple.
   
 
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