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Made in es
Krazy Grot Kutta Driva




The RG centurion nerf is so Good for us, I had no chance against that list last time I faced it.

Orks 5000p 
   
Made in fr
Mekboy Hammerin' Somethin'






Imp fists will not be able to gain extra dmg against vehicules after turn 1, so my 6 deff dredds will not fear them just so much anymore!

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in de
Krazy Grot Kutta Driva





Kebabcito wrote:
The RG centurion nerf is so Good for us, I had no chance against that list last time I faced it.

They can still deppstrike turn 2 and use their 11" flamers as RG successor chapter with the long range marksmen trait and still get to move at the start of the first battle round with the Infiltrators strategem and get a 31" / 28" (Successor / RG) flamer thread range and 25" / 22" if they want to shoot their hurricane bolters as well. So keep that in mind while deploying.

Still, makes RG a lot easier to handle.

Really happy those changes happened before my next tournament.
Btw, any predictions when the PA book will drop?
Any rules that are realeased until 14. march are legal in that tournament but i guess that the release will be after that deadline. :(


Automatically Appended Next Post:
addnid wrote:
Imp fists will not be able to gain extra dmg against vehicules after turn 1, so my 6 deff dredds will not fear them just so much anymore!

Yeah, this makes tellyporting Dreads and maybe even buggies quite tempting if you phase lots of stalker bolters and bad terrain. But stalker bolters will still be a pain for our light vehicles. I hope marine players will field more bolt rifles instead, those are better to handle for those poor vehicles.

This message was edited 1 time. Last update was at 2020/02/27 15:53:19


 
   
Made in gb
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Grotrebel wrote:
Btw, any predictions when the PA book will drop?
Any rules that are realeased until 14. march are legal in that tournament but i guess that the release will be after that deadline. :(

Most likely the preorder announcement will be this sunday, which then means one or two weeks until it actually drops. So it's pretty likely to arrive on the 14th.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

The fact that they cant sit in Devastator anymore is awesome on its own.
Ive lost count how many marine players (except white scars) just sit in devastator for all eternity.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in ca
Longtime Dakkanaut




The centurion thing is good because you can always spread out your deepstrike screens to make it a lot harder to hit the target they want to, even if they get to flame.

Spread out enough grots and let them nuke some 3 point gits.

I think Orks may have a resurgence. If SM drop back to their previous levels (10-15 instead of 25-30%), I bet you a lot more Ork armies can be viable.

ITC rules have also changed which should help out the green boys a bit, minus still probably restricting us to a green tide. But we also have a book coming which may shake up the army. Look at what it did for GK, for instance.

This message was edited 1 time. Last update was at 2020/02/27 16:49:34


 
   
Made in us
Battlewagon Driver with Charged Engine




I mean, we're not going to get GK levels of buffs because that'd mean Orks become broken. But my personal hope is that as an overarching buff we get something like Admechs canticles of the omnissiah, assuming the army is battleforged and mono-kultur. However if Ghaz is in your army you can mix and match clans and still get the buff.

Call it "Powers of da waaagh" or whatever but basically make them buffs that range from highly situational (but then good in that situation) to pretty decent. Stuff like you get +an additional 1 to your armour save when in cover. Army wide 6+FnP versus MWs etc..

Have them work the same way as Admech, where you can choose which one you want but you can only pick a specific one a single time. Or you can roll which can grant you a power you've already picked if lucky.

Just some fun&fluffy rules that tries to bridge the gap between mixed- and mono-clans.
   
Made in fi
Locked in the Tower of Amareo





tulun wrote:
The centurion thing is good because you can always spread out your deepstrike screens to make it a lot harder to hit the target they want to, even if they get to flame.

Spread out enough grots and let them nuke some 3 point gits.

I think Orks may have a resurgence. If SM drop back to their previous levels (10-15 instead of 25-30%), I bet you a lot more Ork armies can be viable.

ITC rules have also changed which should help out the green boys a bit, minus still probably restricting us to a green tide. But we also have a book coming which may shake up the army. Look at what it did for GK, for instance.


Centurion thing isn't neccessarily as big though. Are centurions that much better than aggressors? Rh will switch to those instead

2024 painted/bought: 109/109 
   
Made in ca
Longtime Dakkanaut




tneva82 wrote:
tulun wrote:
The centurion thing is good because you can always spread out your deepstrike screens to make it a lot harder to hit the target they want to, even if they get to flame.

Spread out enough grots and let them nuke some 3 point gits.

I think Orks may have a resurgence. If SM drop back to their previous levels (10-15 instead of 25-30%), I bet you a lot more Ork armies can be viable.

ITC rules have also changed which should help out the green boys a bit, minus still probably restricting us to a green tide. But we also have a book coming which may shake up the army. Look at what it did for GK, for instance.


Centurion thing isn't neccessarily as big though. Are centurions that much better than aggressors? Rh will switch to those instead


Unquestionably still good. But no, Aggressors are way easier for us to deal with.

3+ save AND 3 wounds vs 2+ and 4 wounds. Orks have some efficient options for dealing with power armour and 3 wounds. Rokkits can 1 shot them. Da Killa Klaw kills them in 1 attack instead of 2.

In melee too, they have -1 to hit and d3 wounds instead of NO negative hit modifier and flat 3.

Assault Cents are quite a chunk more powerful.
   
Made in fi
Locked in the Tower of Amareo





Fair enough. No rg here so very little experience with centurions. Just keep in mind still 100 or so bolter shots or lots of flamers and bolters in your doorstep t1. Their alpha strike didn"' take a hit.

Good to know bit easier to take out after alpha strike done though.

2024 painted/bought: 109/109 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

If we don't get mono-Kultur buffs (and adjustments to our worst Kulturz), I'm gonna figure out who the CEO of GW is, buy a plane ticket to England, and kick him in the nuts.
   
Made in fi
Locked in the Tower of Amareo





Kevin roundtree.

Saved troubie of searching

This message was edited 1 time. Last update was at 2020/02/27 17:52:37


2024 painted/bought: 109/109 
   
Made in us
Battlewagon Driver with Charged Engine




Sigh, it's after 6PM UK time so there's probably no Ghaz or PA article coming today either. That's a shame..
   
Made in us
Regular Dakkanaut






PiñaColada wrote:
Sigh, it's after 6PM UK time so there's probably no Ghaz or PA article coming today either. That's a shame..


So that's why I get all my news around 9:00 in the morning. I'm glad to know there is a cutoff to expectations.
   
Made in us
Battlewagon Driver with Charged Engine




Unless GW are responding to leaks with a last minute article they almost never post anything after 6PM UK time (give or take 15 min, it's not an exact cutoff)
   
Made in de
Krazy Grot Kutta Driva





 Jidmah wrote:
 Grotrebel wrote:
Btw, any predictions when the PA book will drop?
Any rules that are realeased until 14. march are legal in that tournament but i guess that the release will be after that deadline. :(

Most likely the preorder announcement will be this sunday, which then means one or two weeks until it actually drops. So it's pretty likely to arrive on the 14th.

That would be neat.

Time for posting army lists is until 21., so i might even get some test games before.
Maybe there will be some nasty tricks to catch some players offguard as well.
Now i just need to finish the 12 movement trays i bought for my grot.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

regardless of how it happens its just yet another thing happening RIGHT as im moving so i wont be able to enjoy it for awhile

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Longtime Dakkanaut




 flandarz wrote:
If we don't get mono-Kultur buffs (and adjustments to our worst Kulturz), I'm gonna figure out who the CEO of GW is, buy a plane ticket to England, and kick him in the nuts.

You’re over hoping for PA book this isn’t a new codex.
I think ghaz will be good but expensive and closer to primarus points cost which makes him limited use but fun.
The marine changes and new strats and buffs will help us win more but marines are still very strong and likely an uphill win overall.
That first turn devastator doctrine alpha strike is crucial sometimes the game is literally over on turn 1 and turn 2-3 are just cleanup.
I’m hoping for the mega kff 3++ relic so my army survives turn 1 if I don’t get to go first. After that it’s usually eating overwatch and getting into assault and trying to out assault marines in thier assault doctrine phase. A bit of SAG and mekgun action to take out the big targets too.

This message was edited 1 time. Last update was at 2020/02/27 20:04:46


 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

I believe the Factions who've been in PA have all gotten some kind of Mono deal. But I might be wrong. I'd certainly say that's more likely than a 3++ KFF. Bit more realistic if it's a 4++.

Ghaz is already pretty huge and expensive. Dude is around 250 pts. Even if you could take him in any Kultur, that sort of investment already makes it hard to fit him into a list.
   
Made in us
Longtime Dakkanaut




 flandarz wrote:
I believe the Factions who've been in PA have all gotten some kind of Mono deal. But I might be wrong. I'd certainly say that's more likely than a 3++ KFF. Bit more realistic if it's a 4++.

Ghaz is already pretty huge and expensive. Dude is around 250 pts. Even if you could take him in any Kultur, that sort of investment already makes it hard to fit him into a list.
sorry ya meant 4++ kff like the old relic
   
Made in ca
Longtime Dakkanaut




If he’s enough of a force multiplier we’ll find room. Imagine he gave all units within 6” re roll all hits...
   
Made in fi
Locked in the Tower of Amareo





 flandarz wrote:
I believe the Factions who've been in PA have all gotten some kind of Mono deal. But I might be wrong. I'd certainly say that's more likely than a 3++ KFF. Bit more realistic if it's a 4++.

Ghaz is already pretty huge and expensive. Dude is around 250 pts. Even if you could take him in any Kultur, that sort of investment already makes it hard to fit him into a list.


Marines got.

PRetty sure chaos didn't. Tyranids didn't. IG didn't. Tau didn't. Only ones who atm have rules discouraging soups are marines and sisters.

2024 painted/bought: 109/109 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Mega Force Field and some high RoA, but User strength relic weapon are really all i can expect for ork relics.
The rest....no idea. Oh i can wishlist all day but GW has proven they dont think too deep for these things.

Worth noting that unless they either give us another strat or word the relic right the 4++ KFF wouldnt be able to use the 18" stratagem, as its technically an MFF (following old codex terminology).
Which would suck but understandable so we dont give 90% our army a 4++ turn1 lol

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

tneva82 wrote:
 flandarz wrote:
I believe the Factions who've been in PA have all gotten some kind of Mono deal. But I might be wrong. I'd certainly say that's more likely than a 3++ KFF. Bit more realistic if it's a 4++.

Ghaz is already pretty huge and expensive. Dude is around 250 pts. Even if you could take him in any Kultur, that sort of investment already makes it hard to fit him into a list.


Marines got.

PRetty sure chaos didn't. Tyranids didn't. IG didn't. Tau didn't. Only ones who atm have rules discouraging soups are marines and sisters.


Well, bollocks.
   
Made in es
Krazy Grot Kutta Driva




KFF go 4++ for 2 CP for 1 turn, it would be balanced.

If Ghazkghull is like Abaddon for BL or Guilliman for UM, he will have no spot in our list, I don't think there is a single reason for wasting 200-300 points in a very slow melee model with no +1 to charge/advance/move,opponent Will only have to stay out of his range and gg

This message was edited 1 time. Last update was at 2020/02/28 10:47:43


Orks 5000p 
   
Made in us
Battlewagon Driver with Charged Engine




What if Ghaz gets all the clans' different kultur benefits? That'd be pretty darn cool IMO, obviously he'd need other things as well but that alone would massively improve upon his statline
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The reason why Gulliman has been disappearing is because UM are now running Calgar, who is a lot like Thrakka and Abbaddon.

Even so, depending on his rules, we still got the tellyporta rule and 'ere we go. There are worse ways to spend 235 points than on a 2+/4++ deep striker with a +1 attack aura that will probably murder anything he touches.
If he weren't goff-locked, he would see a lot more play in my lists. Then again, I keep bringing Da Red Gobbo along despite him being utterly worthless.

This message was edited 1 time. Last update was at 2020/02/28 11:19:05


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Battlewagon Driver with Charged Engine




I just de-christmasified da red gobbo and placed him on an larger based on top of some rubble and use him as a warlord. I love the model so this way I get to use him a lot.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






PiñaColada wrote:
I just de-christmasified da red gobbo and placed him on an larger based on top of some rubble and use him as a warlord. I love the model so this way I get to use him a lot.


I didn't. It sometimes leads to hilarious scenes, which are worth 30 points all by itself. From last game:


Spoiler:

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Regular Dakkanaut






Uruk Thraka
Uruk Thraka
Uruk
Uruk
Uruk Thraka

AHHHHHHHHHHHHHH

Hook on a feeling!!! I'm high on believing!!!

That there'll be news todaaaaaaaay!
   
 
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