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Made in us
Battlewagon Driver with Charged Engine





I feel like if anything they would announce him on a saturday w/ preorders for pickup in 2 weeks. Hopefully this saturday but who knows. Id imagine they want to get the PA out before Adepticon and Ghaz probably coming out before or the same time as the PA

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in fi
Locked in the Tower of Amareo





Announcements for next preorders come sunday around 18gmt.

My guess is pa6 this week for next week preorder, then something for aos and then 2 weeks for rest of sisters(i presume they don't dump all 8 kits to 1 week). That covers march releases

2024 painted/bought: 109/109 
   
Made in us
Battlewagon Driver with Charged Engine




I've heard rumblings there's a video dropping this weekend on WHC so it's probably something related to PA6/Ghaz. Sunday is usually when they preview what goes on preorder the next saturday so I'd assume then. But I guess "weekend" might even mean tonight
   
Made in us
Battlewagon Driver with Charged Engine





Hmmm I always thought it was saturdays, good to know

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in fi
Locked in the Tower of Amareo





No most def been sunday. You can trust me on this. Been smashing f5 around 18gmt sunday past weeks hoping news on rest of sisters(minus last week after gw told sisters come in march making last sunday impossible for sister news unless gw changes release pattern ).

Saturday is when preorders comes live. Sunday is when next week's preorders come.

2024 painted/bought: 109/109 
   
Made in us
Regular Dakkanaut






So I'm still fairly new and don't own the ork codex, I do own the 8th edition rulebook but I've mainly learned how to build because of Battlescribe. I just realized that there are units with multiple copies of the same weapon, (warbikes have 2 dakkaguns?!?) and that means that they shoot however many weapons they have....I feel like my head just exploded. This is both an amazing discovery, and a little frustrating that I missed this in my new army escalation games I've play so far.

I kept trying to figure how how everyone else was rolling soooo many dice and I was rolling a fraction. Which it turns out, I literally was. I wish battlescribe actually listed in the stat lines how many they are equipped with.

This message was edited 3 times. Last update was at 2020/02/28 19:15:51


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Haasbioroid wrote:
So I'm still fairly new and don't own the ork codex, I do own the 8th edition rulebook but I've mainly learned how to build because of Battlescribe. I just realized that there are units with multiple copies of the same weapon, (warbikes have 2 dakkaguns?!?) and that means that they shoot however many weapons they have....I feel like my head just exploded. This is both an amazing discovery, and a little frustrating that I missed this in my new army escalation games I've play so far.

I kept trying to figure how how everyone else was rolling soooo many dice and I was rolling a fraction. Which it turns out, I literally was. I wish battlescribe actually listed in the stat lines how many they are equipped with.
I mean, while Battlescribe is a useful resource (ESPECIALLY for points! Your Codex is crap for that) it's NOT a rules replacer.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Regular Dakkanaut






Really?? I had always heard that battlescribe messes up the points sometimes. Surprising to hear that the codex is less reliable in that area.
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

The Codex is less reliable because GW puts out Chapter Approved, which updates point-costs, on a yearly schedule.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

that and the way the codex and CA organizes points is infuriating.
You are flipping pages constantly to get the points. They really want you to use powerlevels, yet they never update them to reflect various balance chances (admech the worst offender of this, a 2k admech list is around 130pl but is 98pl for orks lol)

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in se
Rogue Grot Kannon Gunna






I cannot link it but there is russian a Wikipedia for 40k with basically everything you need out there.
   
Made in us
Regular Dakkanaut






 Vineheart01 wrote:
that and the way the codex and CA organizes points is infuriating.
You are flipping pages constantly to get the points. They really want you to use powerlevels, yet they never update them to reflect various balance chances (admech the worst offender of this, a 2k admech list is around 130pl but is 98pl for orks lol)


Wow!

But ya, I played against a guy in my escalation game and he SM and Astra Militarum codeces and had them all posted up and was just flipping back and forth for each unit. I was happy to have my print out from battlescribe.


Automatically Appended Next Post:
 Emicrania wrote:
I cannot link it but there is russian a Wikipedia for 40k with basically everything you need out there.


ya, I have it on my phone but I can't access it on my work computer.

This message was edited 1 time. Last update was at 2020/02/28 20:01:25


 
   
Made in fi
Locked in the Tower of Amareo





 Vineheart01 wrote:
that and the way the codex and CA organizes points is infuriating.
You are flipping pages constantly to get the points. They really want you to use powerlevels, yet they never update them to reflect various balance chances (admech the worst offender of this, a 2k admech list is around 130pl but is 98pl for orks lol)


Ummm you no longer look at codex for points. CA19 is only source for points now. CA19 has FULL list of points. Not only just changes.

Forget the codex points. CA19 has all the changed AND non hanged poiints.

(sorry for typos. I'm seriously drunk. But point is after chapter apprioved 19 there is no longer any need to refer to codex points. It is all in chapter apprived. This is at last how it should have been from get go with chapter approved. It took ages for GW to figure out but with this there's actually good reason to have points at the back rather than at the datasheets! So it took it's sweet time but GW finally figured out how to do point updates right in print format.)

This message was edited 1 time. Last update was at 2020/02/28 22:14:20


2024 painted/bought: 109/109 
   
Made in se
Rogue Grot Kannon Gunna






I NEED that Datasheet !!!
If they don't release anything today, than is Adepticon ...
   
Made in us
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Nah, it's almost guaranteed to be tomorrow
   
Made in us
Regular Dakkanaut




Probably a moot point to be mulling over questionable FW units with an index update somewhere on the horizon, but:

Meka-Dreads? Semi-viable? The static BS 4+, Ramshackle Monster + KFF, and Big Zappa is what draws me in. I'd be all over it if you could ditch the Rippa Claw for a second ranged weapon like another Big Zappa or even a Rattler Kannon. They're a bit cheaper than a Morkanaut for a couple less wounds, though the drop from T8 to T7 is bad it might shake out ok with Ramshackle Monster.

Though I am probably overrating the Big Zappa. You compare it to an SAG and it's worse in most respects.
   
Made in no
Rogue Grot Kannon Gunna






PiñaColada wrote:
Nah, it's almost guaranteed to be tomorrow


G(M)ork what a torture!!
   
Made in ca
Longtime Dakkanaut




Madjob wrote:
Probably a moot point to be mulling over questionable FW units with an index update somewhere on the horizon, but:

Meka-Dreads? Semi-viable? The static BS 4+, Ramshackle Monster + KFF, and Big Zappa is what draws me in. I'd be all over it if you could ditch the Rippa Claw for a second ranged weapon like another Big Zappa or even a Rattler Kannon. They're a bit cheaper than a Morkanaut for a couple less wounds, though the drop from T8 to T7 is bad it might shake out ok with Ramshackle Monster.

Though I am probably overrating the Big Zappa. You compare it to an SAG and it's worse in most respects.


Mork is just magnitudes better for like 30 more points. Do it for fun, not for competitive play.
   
Made in us
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Douglasville, GA

Meka-Dreadz are decent, but, as mentioned, they ain't optimal. I've taken one instead of a Mork, when I've been low on points.
   
Made in fr
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Mekas are...usable but unless you own one and for some reason not a naut (either version) you really have no reason to run it.
Even if its a fair bit cheaper, its not proportionally weaker. Its somewhere around half (slightly better than half really) of the naut variants for not much less in points.

The T7 is the main problem, the other issues are minor and explained by the cost difference. But that T7 hurts. If it was like 30-40pts cheaper or T8 it would be pretty much spot on imo

This message was edited 2 times. Last update was at 2020/02/29 17:25:35


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in ca
Longtime Dakkanaut




It would be nice if they had a smash attack too. Morks and gorks can get hordes of attacks in CC.


Automatically Appended Next Post:
Ultimately though, like most Ork FW stuff, it’s just over costed and/or trash tier, or just okay.

I think I’d happily take the Supa Skorcha big trakk or a Chinork and not much else. Garg Squig is close though. It needs to be able to move and shoot heavy weapons without penalty and it actually might be good.

This message was edited 2 times. Last update was at 2020/02/29 19:05:48


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






No preorder for PA this week, hopefully it will be previews this week and preorder and third party review videos next sunday.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
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I'd bet almost anything we'll get the preview in 7 hours. The only small hesitation is if it's the last of the SoB instead I suppose..
   
Made in fi
Locked in the Tower of Amareo





Seraphons are also immident release. Battleome has been out of sale completely for few weeks and we know new one plus terrain is coming(terrain has already been shown).

But yeah good odds PA6 today.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut




I’m expecting sisters stuff preorder next sat and ghaz and pa6 preorder the week after. Mostly because I think the older rumour of a spacewolf and ork box set is coming...
   
Made in fi
Locked in the Tower of Amareo





I doubt that. First 8 sister kits took 2 weeks. I expect remaining 8 to take 2 weeks as well. Unless they do all in one or like sister - pa - sister -seraphon(or swap last 2). We know all 8 sister kits comes to preorder 28.3 by latest as well so no release some and then 2 month wait again.

But 2.5 hours and mystery shall be revealed

(would personally prefer all sisters now as if not i don't get some stuff for tournament. But not too sad of orks coming either)

This message was edited 1 time. Last update was at 2020/03/01 15:28:33


2024 painted/bought: 109/109 
   
Made in us
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Off topic - we’re still allowed to tellyporta DS turn 1 right? I remember GW posting an infographic or something saying we could

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

No-you can Da Jump T1, But not true deepstrike.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in fi
Locked in the Tower of Amareo





 Billagio wrote:
Off topic - we’re still allowed to tellyporta DS turn 1 right? I remember GW posting an infographic or something saying we could


No the graphic was pre-september faq for stuff like da jump and grey knight spell.

In nutshell if after deployment unit is either on board or in transport or is space marine drop pod you can move it around with spells etc. Otherwise it's in reserve and can't be brought in turn 1.

Da jump is what you CAN use in T1.

2024 painted/bought: 109/109 
   
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Thanks lads

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
 
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