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Made in fr
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

im just assuming this but since they call it a subkulture im assuming its in addition to the normal kulture.

In otherwords, instead of custom kultures (which we know we dont get) we get 2 pools of kultures, normal and sub, and pick 1 of each.

I actually like that mentality. It also drops the issue of custom/successor stuff blocking named characters.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Battlewagon Driver with Charged Engine




I mean, that'd be swell but I'm doubtful that we'll just get a straight buff like that. I hope I'm wrong and you're right but unless the only way you get a kultur and a subkultur is if it's the same for the entire army then I can't really see it happening..

Fortunately the wait is almost over either way
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

It may not be too outlandish to have both, considering Marines have their Chapter bonuses and Doctrines.


Automatically Appended Next Post:
That said, I personally think it'll be an "either/or" situation.

This message was edited 1 time. Last update was at 2020/03/20 20:58:12


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






No new relics or warlord traits confirmed.

We get custom jobs, clan specific powers, specialist mobs and the KFF mek back.

This message was edited 1 time. Last update was at 2020/03/20 22:03:01


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Jidmah wrote:
No new relics confirmed.
No new relics have been confirmed yet?

Or there are no new relics, and that is a confirmed fact?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The later.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Battlewagon Driver with Charged Engine




That sucks, so how do the specialist mobs work then?

Edit: In fact, any standouts in general?

This message was edited 1 time. Last update was at 2020/03/20 22:05:22


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Sad panda.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in ca
Longtime Dakkanaut




Jidmah, do you know if subkultur's remove the main clan bonus? And if they keep the main <CLAN> keyword?

This message was edited 1 time. Last update was at 2020/03/20 22:10:10


 
   
Made in us
Scuttling Genestealer





NZ Prophecy of the Wolf Boxset:
https://www.games-workshop.com/en-NZ/Prophecy-Of-The-Wolf-EN-2020

Contents page from Saga of the Beast:
Spoiler:



Also looks like Ghaz does have a slightly different pose aside from the headswap — as in its just rotated on the base lol:
Spoiler:

This message was edited 4 times. Last update was at 2020/03/20 22:44:21


 
   
Made in us
Battlewagon Driver with Charged Engine




At least the KFF mek situation will be resolved since there's an entry for him in the book
   
Made in us
Scuttling Genestealer





PiñaColada wrote:
At least the KFF mek situation will be resolved since there's an entry for him in the book


Yeah, the chances of the rumor engine previewed belonging to a new big mekk w/ kff model increased quite a bit now
Spoiler:

This message was edited 1 time. Last update was at 2020/03/20 22:43:56


 
   
Made in gb
Boosting Ultramarine Biker




Maybe that’s the hand as well that looks Orky or from a Catachan

 
   
Made in us
Longtime Dakkanaut




They did a good job hiding him in the preview pics. He wasn’t even in the army battle shots.

I’m secretly hoping we get clan kultures AND subkultures to take together. That would make orks competitive but I doubt we get both.
To be fair specialist detachment, regular detachments, subkultures, and kultures is just way convoluted and confusing.

This message was edited 1 time. Last update was at 2020/03/20 23:19:15


 
   
Made in ca
Longtime Dakkanaut




They call them specialist mobs? Sounds like Vigilus.
   
Made in au
Hissing Hybrid Metamorph






Wording in the article: “Sometimes Orks throw off the constraints of their Clan and instead group together with other like-minded greenskins. Saga of the Beast lets you do this, giving you a totally new way of building a fun and flavourful Ork army.”

Sounds to me like it’s not in addition to which is a real shame.

This message was edited 1 time. Last update was at 2020/03/21 00:21:12


 
   
Made in fr
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

theres kinda no way subkultures replace kultures. The few we know of so far are massively weaker than the kulture themselves.
Nevermind the wording. Why even clarify theyre "subkultures" if they arent in addition? The burna one sounds like a unit-specific buff, like an option only one unit can choose, but the grot one sounds army-wide. So kinda confused lol

This message was edited 2 times. Last update was at 2020/03/21 00:25:24


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Scuttling Genestealer





 Vineheart01 wrote:
The few we know of so far are massively weaker than the kulture themselves. Nevermind the wording. Why even clarify theyre "subkultures" if they arent in addition? The burna one sounds like a unit-specific buff, like an option only one unit can choose, but the grot one sounds army-wide.

Unfortunately this has been true for most of the trait replacements in the Psychic Awakening books. GSC in particular had several that only affected 1 or 2 units in the whole army. There was even a Magus-specific trait, which we can only take 1 per detachment, lol.

This message was edited 5 times. Last update was at 2020/03/21 00:41:46


 
   
Made in us
Regular Dakkanaut




Feels like the cart is pulling the horse here? I would be absolutely shocked if the new Big Mek w/KFF model appears alongside tomorrow's preorder announcements and is also available to order, he has to be a release that's further down the line and GW is just future proofing by including his datasheet in SotB. We only ever get these surprise announcements when a model's release is a tie-in with a gaming event...

Actually, now that I type that out, that wouldn't be shocking at all, given all these releases are landing on when Adepticon would have been.
   
Made in us
Scuttling Genestealer





Madjob wrote:
Feels like the cart is pulling the horse here? I would be absolutely shocked if the new Big Mek w/KFF model appears alongside tomorrow's preorder announcements and is also available to order, he has to be a release that's further down the line and GW is just future proofing by including his datasheet in SotB. We only ever get these surprise announcements when a model's release is a tie-in with a gaming event...

Actually, now that I type that out, that wouldn't be shocking at all, given all these releases are landing on when Adepticon would have been.


I don't think the Mek would be coming out with this weekend's pre-orders, like you said it would of likely just been previewed at one of the upcoming cancelled events instead. Hopefully they don't make us wait until Orktober, but I also wouldn't be surprised if they did, lol.

This message was edited 1 time. Last update was at 2020/03/21 01:26:29


 
   
Made in us
Longtime Dakkanaut




Assuming one of the community rumor pictured is the big Mek it should be released soon..

I’m still unsure if I want to get the boxset. Im not sure I want to start space wolves and no wolf player wants to split the box. Don’t really need nobs either. I’m waiting for the previews for the PA book.

This message was edited 2 times. Last update was at 2020/03/21 04:08:38


 
   
Made in us
Longtime Dakkanaut




It's hardly the first box set in history to try to move junk they are having trouble selling otherwise by grouping it in with "exclusive" new character models. But man...this one really is pushing it.

   
Made in cz
Growlin' Guntrukk Driver with Killacannon





Prague

 Khorzain wrote:
PiñaColada wrote:
At least the KFF mek situation will be resolved since there's an entry for him in the book


Yeah, the chances of the rumor engine previewed belonging to a new big mekk w/ kff model increased quite a bit now
Spoiler:


Ok, this is clear. So the new stuff will be available next week 28.3. Incl. Ebook.
Next wave of new stuff should be there a week after 4.4.2020 - according this article https://www.warhammer-community.com/2020/03/16/warhammer-events-cancelledfw-homepage-post-1gw-homepage-post-1/

So I guess the new mek kff model and maybe new FW rule book comes the week after?

This message was edited 1 time. Last update was at 2020/03/21 09:11:04


10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Calm down people, it's extremely likely that they just release a datasheet for the GW model they have sold until some years ago, along with some "made to oder" to get him in metal.

As far as I know, the model was axed because of its incompatibility with the finecast process and the resulting high rate of flawed models.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in cz
Growlin' Guntrukk Driver with Killacannon





Prague

 Jidmah wrote:
Calm down people, it's extremely likely that they just release a datasheet for the GW model they have sold until some years ago, along with some "made to oder" to get him in metal.

As far as I know, the model was axed because of its incompatibility with the finecast process and the resulting high rate of flawed models.


The fact is, that everybody kitbashed his own kff mek already, propably more. It' s nice, fun and easy kitbash. So at least on mine side - the 95% kff excitement is because of the rules clarification.

10k p fullpaint orks ready to krump! …

https://instagram.com/mektomsug 
   
Made in nl
Sneaky Lictor




 Vineheart01 wrote:
theres kinda no way subkultures replace kultures. The few we know of so far are massively weaker than the kulture themselves.
Nevermind the wording. Why even clarify theyre "subkultures" if they arent in addition? The burna one sounds like a unit-specific buff, like an option only one unit can choose, but the grot one sounds army-wide. So kinda confused lol


I'm assuming subcultures won't replace the clan bonus, instead working like tyranid adaptive physiology (only applicable to 1-2 units). I understand guard have a similar method of applying buffs and interaction with existing/custom regiments. I also expect the custom clans to replace existing clan bonuses, we're xenos after all. Still, could be decent, looking forward to the release!
   
Made in gb
Stabbin' Skarboy





crewe

https://youtu.be/UZtrXWskJpA

Never mind it's just for space wolves

This message was edited 1 time. Last update was at 2020/03/21 10:26:09


How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in gb
Mekboy on Kustom Deth Kopta






Ghaz 285 points, Makari 65 points.

Ghaz utterly useless at that cost.


Automatically Appended Next Post:
Stratagems =

"Kustom Job" = 1CP to give your army a kustom job. No limit.

"Cleverest Boss" = 1CP +1W +1A WS2+ for Big Mek (no Big Mek Buzzgob).

"Grot Bumper" = 1CP auto pass saving throw for successful wound roll on Boomdakka Snazzwagon. Once per battle per Boomdakka.

"Temperamental Shokk Drive" = 1CP auto jump AFTER SHOOTING WITH Shokkjump Dragster.

"Da Burnin Highway" = 1CP change all burnas for the Kustom Boosta Blasta to the following - 10" range, assault 3, Str5, AP-1.

This message was edited 1 time. Last update was at 2020/03/21 11:22:12


 
   
Made in gb
Stabbin' Skarboy





crewe

Tbh makari is expensive too

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in it
Dakka Veteran




1 CP Kustom Job
Use before the battle to get an additional and different Kustom Job

1 CP Da Kleverest Boss
Use before the battle to have a BIG MEK with +1 Wounds, Attacks and change his WS to 2+. Once per battle and requires not to have Mek Boss Buzzgob

1 CP Grot Bumper
Use during your opponent's shooting phase when a BOOMDAKKA SNAZZWAGONS is successfully wounded by an attack. That wound is considered automatically saved. Once per battle

1 CP Temperamental Shokk Drive
Use in your shooting phase when a SHOKKJUMP DRAGSTAS has used his weapons. That unit immediately Advanced and the result is a 4+.

1 CP Da Biggest Boss
Already previewed

1 CP Klever Spanner
Already previewed

1 CP Da Burnin' Highway
Use this in your Shooting Phase when a KUSTOM BOOSTA-BLASTA unit from your army is chosen to shoot with. UNtil the start of your next turn, change the characteristic of that unit's burna exhaust as follows: Range 10", Assault 3, Strenght 5, AP-1

1 CP Flying Headbutt
Already previewed

1 CP Full Speed Ladz!
Use this stratagem in your Charge phase, after charging with an ORK BIKER or DEFKILLA WARTRIKE unit from your army. Until the end of the turn, add 1 to that unit's Strenght characteristic.

1 CP Squig Bombs
Use this Stratagem in your Movement phase, after moving a BLITZA-BOMMER model from your army. Until the end of that phase, add 1 to the roll made for that model's boom ability.

2 CP Speshul Shells
Use this stratagem in your Shooting phase, when a FLASH GITZ unit from your army is chosen to shoot with. Until the end of the phase, increase the range of Snazzguns models in that unit are equipped with by 12".

1 CP Patch Up
Use this stratagem at the start of any turn. Select one MORKANAUT, GORKANAUT or STOMPA unit from your army. Until the end of the turn, that model is considered to have double the number remaining for the purpose of the damage table.

2 CP Unstoppable Momentum
Use this stratagem in your Charge when an ORK unit from your army has finished a charge move and dealt one or more mortal wounds to an enemy unit. If that ORK unit is no longer within 1" of an enemy unit, it can immediately be chosen to charge with again.

1 CP Wildfire
Use this stratagem in your Movement Phase, after selecting an enemy unit for the burna bomb ability of a BURNA-BOMMER unit from your army. Select one other enemy unit within 6" of that unit you selected. Roll one D6 for each model in that additional unit, up to a maximum of 10 dice. For each roll of 5+ that unit suffers 1 mortal wound. This stratagem is not affected by the Arsonists Subkultur.

1 CP Dreaded Death Machine
Use this stratagem in the Fight Phase, when a DEFF DREAD unit from your army is chosen to fight with. Until the end of the phase, each time an enemy model is destroyed as a result of an attack made by that unit, you can immediately make an additional attack against the same target using the same weapon. These additional attacks cannot generate themselves any further attacks.

1 CP Hit 'Em Harder
Use this stratagem in the Fight Phase, when a MEGANOBZ unit from your army is chosen to fight with. Until the end of that phase, add 1 to the Damage characteristic of melee weapons models in that unit are equipped with.
   
 
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