Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2019/02/20 07:28:16
Subject: Voxcast: GW's Official 40k Podcast - Episode 6: Maxime Pastourel Pg.4
Kendo wrote: So far I think I prefer the conversations with the writers versus sculptors.
I want John Blanche on on of these interviews. Blanchitsu!!!
Blanche is an ..."artist"... though, not a writer.
I guess you were just making two different statements.
I don't do the podcast thing so I have no idea what anyone is talking about here. But should anyone make a transcription I can read feel free to let me know.
Unless they do a Blanche one... I don't have any interest in what he has to say.
Khorne Daemons 4000+pts
2019/02/20 16:26:52
Subject: Voxcast: GW's Official 40k Podcast - Episode 6: Maxime Pastourel Pg.4
I would have thought that anyone with an interest in the Warhammer settings would be interested in one of the guiding minds behind those settings; even if you don't like their work, the thought processes behind how things have been developed is interesting.
2019/02/20 17:30:49
Subject: Voxcast: GW's Official 40k Podcast - Episode 6: Maxime Pastourel Pg.4
AndrewGPaul wrote: I would have thought that anyone with an interest in the Warhammer settings would be interested in one of the guiding minds behind those settings; even if you don't like their work, the thought processes behind how things have been developed is interesting.
It's perfectly possible to believe in a thing's success despite its main influence and not be wrong.
Not describing myself, mind. I like Blanche's work just fine.
Nehekhara lives! Sort of!
Why is the rum always gone?
2019/02/20 17:43:01
Subject: Voxcast: GW's Official 40k Podcast - Episode 6: Maxime Pastourel Pg.4
Another great episode and Maxime Pastourel was an interesting guest. "Even as miniature designers we are story tellers" summarises their job perfectly.
2019/03/04 16:51:27
Subject: Re:Voxcast: GW's Official 40k Podcast - Episode 6: Maxime Pastourel Pg.4
Just going to say this now, before listening to the rest... But it makes me genuinely sad to hear them talk about how good, manoeuvrable and "stabby" Reivers are in a forward assault role for Marines. The disconnect really is highlighted at times like this imo.
Kdash wrote: Just going to say this now, before listening to the rest... But it makes me genuinely sad to hear them talk about how good, manoeuvrable and "stabby" Reivers are in a forward assault role for Marines. The disconnect really is highlighted at times like this imo.
Yeah... I cringed at that. Well, it's not Jes' fault, he didn't write the rules.
Kdash wrote: All in all though, an interesting episode to listen to, filled with a fair amount of hints/semi confirmations of things that are in the pipeline.
Yep. For everyone's delight it seems pretty clear that we'll see more marines in our new favourite armour, the Suppressor jump armour! (I hope they will be melee guys, would makes sense.) I also appreciate how Jes talks about how they wanted to give each Primaris unit and character a distinct feel, instead of being similar guys with slightly different weapons. That is a good goal, though, I'm not sure the rule guys are quite on the ball on this.
Kdash wrote: All in all though, an interesting episode to listen to, filled with a fair amount of hints/semi confirmations of things that are in the pipeline.
Yep. For everyone's delight it seems pretty clear that we'll see more marines in our new favourite armour, the Suppressor jump armour! (I hope they will be melee guys, would makes sense.) I also appreciate how Jes talks about how they wanted to give each Primaris unit and character a distinct feel, instead of being similar guys with slightly different weapons. That is a good goal, though, I'm not sure the rule guys are quite on the ball on this.
I'm not sure, are you making a really really dry joke? Because "Primaris" and "distinct" are not words one commonly finds employed together. I mean seriously, it's an army that is almost entirely equipped with varieties of bolter.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
Kdash wrote: All in all though, an interesting episode to listen to, filled with a fair amount of hints/semi confirmations of things that are in the pipeline.
Yep. For everyone's delight it seems pretty clear that we'll see more marines in our new favourite armour, the Suppressor jump armour! (I hope they will be melee guys, would makes sense.) I also appreciate how Jes talks about how they wanted to give each Primaris unit and character a distinct feel, instead of being similar guys with slightly different weapons. That is a good goal, though, I'm not sure the rule guys are quite on the ball on this.
I'm not sure, are you making a really really dry joke? Because "Primaris" and "distinct" are not words one commonly finds employed together. I mean seriously, it's an army that is almost entirely equipped with varieties of bolter.
Given the amount that people talk about Primaris, they are clearly distinctive. Nobody would care about them if they weren't. (for better or worse!)
This message was edited 1 time. Last update was at 2019/03/05 07:43:10
Yeah, I really appreciated the distinction of Primaris types or categories, i.e. those based on the standard Intercessor "frame" (e.g. Hellblasters), those on the heavier Gravis armour "frame" (e.g. Aggressors, Inceptors, etc..) and the Reiver, which get's expanded massively in Shadowspear.
But the Suppressors curiously don't seem to fit. They are a hybrid between the Gravis-based Inceptors and the Reiver-visuals with the small grav chute things instead of the Inceptor jump pack.
For all the emphasis Jes Goodwin & co. place on silhouette and character, etc.., the Suppressors feel off in that regard..
Sunny Side Up wrote: But the Suppressors curiously don't seem to fit. They are a hybrid between the Gravis-based Inceptors and the Reiver-visuals with the small grav chute things instead of the Inceptor jump pack.
For all the emphasis Jes Goodwin & co. place on silhouette and character, etc.., the Suppressors feel off in that regard..
Rapid deployment of a highly mobile Devastator type unit makes perfect sense to me. Hop to a high point with some cover and good line of sight then harass the enemy. Jump out if it gets too much.
The design language suggests that they fill a heavy sniper role for thinning massed ranks of enemies as well as an anti-materiel role. The name Suppressor seems accurate.
Or was your objection that they didn't fit with the theme of the rest of the set? Because they look like the only credible threat to the Venomcrawler (or at least the ones that can take it out quickly).
I'm not sure, are you making a really really dry joke? Because "Primaris" and "distinct" are not words one commonly finds employed together. I mean seriously, it's an army that is almost entirely equipped with varieties of bolter.
Thing, is now there are actually varieties of armour that serve a purpose. Inceptor is not just an Intercessor with a jump pack bolted on and different guns, it is a new type of armour with integrated thusters. Similarly stealthy marines are not just Intercessors with camo cloaks, they have a different armour that is specifically designed for that role. Whilst the amount of bolters indeed is excessive at the moment, I still like this approach. It is fun to see what new variations there will be. The old method would have been to just release new, almost identical, versions of the stuff we already have, or some flanderised monstrosities that look like christmas trees, but are still the same basic guys under that bling.
Dan Abnett was on the voxcast this week. A really good episode. Interesting to hear how the Horus Heresy series developed, and the approach that gw is taking to the fiction as a whole.
Sunny Side Up wrote: Yeah, I really appreciated the distinction of Primaris types or categories, i.e. those based on the standard Intercessor "frame" (e.g. Hellblasters), those on the heavier Gravis armour "frame" (e.g. Aggressors, Inceptors, etc..) and the Reiver, which get's expanded massively in Shadowspear.
But the Suppressors curiously don't seem to fit. They are a hybrid between the Gravis-based Inceptors and the Reiver-visuals with the small grav chute things instead of the Inceptor jump pack.
For all the emphasis Jes Goodwin & co. place on silhouette and character, etc.., the Suppressors feel off in that regard..
He seemed to be saying that they're not wearing Gravis Armor, instead wearing Tacitus(the 'standard' Intercessor armor). Because of the weight difference and their roles, they're able to only be deployed from aircraft rather than orbital as the Inceptors can be--and they are able to use grav-chutes rather than a full on 'jet pack' to be used for their drops. They can use the exoskeleton braces on the legs to 'jump' into new positions rather than actually fly.
In all honesty, everything he said makes me want them to have "Fly" removed and have a bespoked rule that lets them count as having Fly for the purposes of moving over terrain.
This message was edited 1 time. Last update was at 2019/04/02 15:18:49
Sign me right up for that. Thunder Warriors vs. Techno Barbarians across the blasted landscape of Terra? Cool.
That would be tremendous.
I think Dan really wants to write how the thunder warriors fight from their perspective. Itll be cool if they let him do it.
Also, he said something about after the Siege of Terra, he wants to visit stories set during the heresy but not necessarily effecting the outcome. This intrigues me.
Also, he said something about after the Siege of Terra, he wants to visit stories set during the heresy but not necessarily effecting the outcome. This intrigues me.
Isn't that at least half of the books in the HH Series anyway?
Also, he said something about after the Siege of Terra, he wants to visit stories set during the heresy but not necessarily effecting the outcome. This intrigues me.
Isn't that at least half of the books in the HH Series anyway?
Rik
It is and the reason why I lost interest in it, about 10 books in. My interest has been rekindled by Dan Abnett talking about how they realised that the lack of a feeling of narrative momentum, if you like, was a problem for some people and how that made them reconsider their approach with later books. The books of the opening trilogy of the Horus Heresy are my favourites of all the Black Library books I’ve read so, armed with the two reading order articles in the last couple of White Dwarfs, I’ve decided to give the HH another go. However, this time I’m only going to read the books that look genuinely interesting to me because life’s too short for a repeat of “Fallen Angels”.
I don't do the podcast thing so I have no idea what anyone is talking about here. But should anyone make a transcription I can read feel free to let me know.
Nor do I, but these are really interviews and quite easy to watch.
The Dan Abnett one was good - I've read Titanicus twice and really enjoyed it both times.
The first Jes Goodwin one was good, but the second one where he didn't seem to remember what half of the Primaris units were called wasn't.
Personally I find the Echoes from the Warp articles in White Dwarf more interesting and enlightening in terms of how the GW team approach writing the 40K rules.
This message was edited 1 time. Last update was at 2019/04/03 18:50:27
Necromunda, Adeptus Titanicus and The Horus Heresy continue to go from strength to strength. Senior designer Mark Bedford chats about how those games have grown in recent years.
This message was edited 3 times. Last update was at 2019/04/29 10:52:00
2019/04/29 13:06:07
Subject: Voxcast: GW's Official 40k Podcast - Mark Bedford
Nothing really, just more reinforcement that the remaining old Necromunda gangs are probably not going to show up any time soon, they've got other things they want to explore
and the interesting snippet that the Ambull and Ambots showing up so close together was total conincidence