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2018/12/28 21:49:16
Subject: Re:New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Mighty Vampire Count
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Are you sure - they specfically confirm you can take the Fist of Vengeance and just reprint it "for your convenience"
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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2018/12/28 21:52:38
Subject: Re:New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Mr Morden wrote:Are you sure - they specfically confirm you can take the Fist of Vengeance and just reprint it "for your convenience"
The first few paragraphs of the article spell it out. Either you use the IF Tactics and the rules from the codex, or you use the rules from the article. Why they relisted things such as Tenacious Survivor, Bolter Drill, or the Fist of Vengeance is beyond me.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/28 22:05:29
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Esteemed Veteran Space Marine
Ottawa
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casvalremdeikun wrote:That is only affording you the ability to take things like the Shield Eternal or Teeth of Terra. Or the ability to use Linebreaker Bombardment.
I mean, Storm of Fire is still pretty potent, even moreso now that you can get +1 to hit situationally. WotA could be valuable too.
It'll be interesting to see how one plays around with the tactics since casualties can turn it off on you, while your own casualties turn it back on.
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This message was edited 1 time. Last update was at 2018/12/28 22:06:01
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2018/12/28 22:13:36
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Lemondish wrote: casvalremdeikun wrote:That is only affording you the ability to take things like the Shield Eternal or Teeth of Terra. Or the ability to use Linebreaker Bombardment.
I mean, Storm of Fire is still pretty potent, even moreso now that you can get +1 to hit situationally. WotA could be valuable too.
It'll be interesting to see how one plays around with the tactics since casualties can turn it off on you, while your own casualties turn it back on.
Storm of Fire is on 6+ to Wound, not to Hit. But still, it negates the hit penalty for Thunder Hammers and Power Fists against groups.
Really, the big winners for this are small units like Aggressors, Bike Squads, Company Veterans, Inceptors, and Characters.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/28 22:22:43
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Morphing Obliterator
The Void
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This trait seems very thematically appropriate for Crimson Fists. But for regular marines and intercessors, it seems you are still better off with Death Watch? I suppose if you're going heavy on Dreads and Aggressors then it could be worthwhile.
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Always 1 on the crazed roll. |
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2018/12/28 22:23:48
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Legendary Master of the Chapter
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Aggressors, Bike Squads, Company Veterans, Inceptors, and Characters.
Attackbikes must be pretty good then... *Cries in white scars*
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From whom are unforgiven we bring the mercy of war. |
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2018/12/28 22:26:31
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Asherian Command wrote:Aggressors, Bike Squads, Company Veterans, Inceptors, and Characters.
Attackbikes must be pretty good then... *Cries in white scars*
Yeah, that +1 to hit will negate the -1 for moving with the heavy weapon. Not too shabby.
Centurion Devastators will be killing with the best of them with a 2+ to hit, even when on the move.
It is still going to be hard to get the bonus on big things that your army is going to want to be killing the most though. They will wreck hordes, but won't do much against other armies until they start taking casualties.
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This message was edited 1 time. Last update was at 2018/12/28 22:29:12
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/28 22:27:52
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Legendary Master of the Chapter
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Yeah, that +1 to hit will negate the -1 for moving with the heavy weapon. Not too shabby.
If it was similar to how levis worked, for every 5 unit your outnumbered you get +1 attack, would be awesome. It would be fluffy and would only punish armies that utilize -1 to hit. AKA eldar.
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From whom are unforgiven we bring the mercy of war. |
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2018/12/29 00:21:04
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Decrepit Dakkanaut
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casvalremdeikun wrote:Lemondish wrote: casvalremdeikun wrote:That is only affording you the ability to take things like the Shield Eternal or Teeth of Terra. Or the ability to use Linebreaker Bombardment.
I mean, Storm of Fire is still pretty potent, even moreso now that you can get +1 to hit situationally. WotA could be valuable too.
It'll be interesting to see how one plays around with the tactics since casualties can turn it off on you, while your own casualties turn it back on.
Storm of Fire is on 6+ to Wound, not to Hit. But still, it negates the hit penalty for Thunder Hammers and Power Fists against groups.
Really, the big winners for this are small units like Aggressors, Bike Squads, Company Veterans, Inceptors, and Characters.
Those units are the winners I would've picked as well. Centurions aren't one to forget either. Assault Centurions do still have their Hurricane Bolters after all, and Bolter Drill + the Tactics would put a good amount of shots on something.
So I know the article made mention of Dreads counting as 5 models to count if they got the bonus, but no mention of other measurements means you never get a bonus to hit vs a Knight. That's super stupid.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2018/12/29 00:24:35
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Slayer-Fan123 wrote: casvalremdeikun wrote:Lemondish wrote: casvalremdeikun wrote:That is only affording you the ability to take things like the Shield Eternal or Teeth of Terra. Or the ability to use Linebreaker Bombardment.
I mean, Storm of Fire is still pretty potent, even moreso now that you can get +1 to hit situationally. WotA could be valuable too.
It'll be interesting to see how one plays around with the tactics since casualties can turn it off on you, while your own casualties turn it back on.
Storm of Fire is on 6+ to Wound, not to Hit. But still, it negates the hit penalty for Thunder Hammers and Power Fists against groups.
Really, the big winners for this are small units like Aggressors, Bike Squads, Company Veterans, Inceptors, and Characters.
Those units are the winners I would've picked as well. Centurions aren't one to forget either. Assault Centurions do still have their Hurricane Bolters after all, and Bolter Drill + the Tactics would put a good amount of shots on something.
So I know the article made mention of Dreads counting as 5 models to count if they got the bonus, but no mention of other measurements means you never get a bonus to hit vs a Knight. That's super stupid.
Agreed. It doesn't allow the bonus to trigger against big things like tanks, monsters, or Knights. Slay the Tyrant will give you the bonus against character versions of those things though, so bye bye Pask and those Character Knights.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/29 02:20:56
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Fresh-Faced New User
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Don't forget Pedro exists. Sticking a primaris lieutenant with the new bolter next to him would create a cheap unit with a lot of firepower since you're probably already taking one for the rerolls. Also, both of them would be protected as characters.
Pedro also combos with the new tactic and bolter drill. You could get a lot of shots off with that.
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This message was edited 2 times. Last update was at 2018/12/29 02:36:12
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2018/12/29 04:01:25
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Decrepit Dakkanaut
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casvalremdeikun wrote:Slayer-Fan123 wrote: casvalremdeikun wrote:Lemondish wrote: casvalremdeikun wrote:That is only affording you the ability to take things like the Shield Eternal or Teeth of Terra. Or the ability to use Linebreaker Bombardment.
I mean, Storm of Fire is still pretty potent, even moreso now that you can get +1 to hit situationally. WotA could be valuable too.
It'll be interesting to see how one plays around with the tactics since casualties can turn it off on you, while your own casualties turn it back on.
Storm of Fire is on 6+ to Wound, not to Hit. But still, it negates the hit penalty for Thunder Hammers and Power Fists against groups.
Really, the big winners for this are small units like Aggressors, Bike Squads, Company Veterans, Inceptors, and Characters.
Those units are the winners I would've picked as well. Centurions aren't one to forget either. Assault Centurions do still have their Hurricane Bolters after all, and Bolter Drill + the Tactics would put a good amount of shots on something.
So I know the article made mention of Dreads counting as 5 models to count if they got the bonus, but no mention of other measurements means you never get a bonus to hit vs a Knight. That's super stupid.
Agreed. It doesn't allow the bonus to trigger against big things like tanks, monsters, or Knights. Slay the Tyrant will give you the bonus against character versions of those things though, so bye bye Pask and those Character Knights.
That's at least a situational benefit, but the fact a regular Knight of all things doesn't trigger it kinda feels...like GW didn't think that out. At all.
Still anything to make Centurions look better is something I'll take. Talk about a super giant fall from grace. Hell, even Devastator Centurions would be slightly below mediocre with the bonus, and they won't have the redundancy of the Omniscope + Imperial Fists Tactics
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2018/12/29 04:05:22
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Courageous Space Marine Captain
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Nothing short of the complete redesign of the model will make the Centurions look better.
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2018/12/29 04:30:07
Subject: Re:New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Honestly, the Chapter Tactics need something to address big models like Knights. I guess being able to take out their IG support would help, but why are you wasting your time on that in the first place? It should have activated on if a single unit had more than 15 wounds or something. Nothing says against all odds than a squad of Marines shooting down a Knight.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/29 04:34:38
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Dakka Veteran
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it's def themed against hordes ... not much lore between CF & renegade IKs prob
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2018/12/29 07:18:12
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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aracersss wrote:it's def themed against hordes ... not much lore between CF & renegade IKs prob
Yeah, but killing big things is definitely thematically appropriate too. We can still deal with character versions of big things, so it isn't the end of the world. I guess I will have to plink away a Knights with my Hellblasters using Heroes of Rynn's World and Devastators.
I definitely think this CT is extremely fluffy and I don't play in extremely competitive environments, so fluffy and halfways potent is good enough for me. I might add a Dreadnought in my list just for kicks now. A Heavy Onslaught Cannon and Onslaught Cannon Redemptor would be pretty sweet.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/29 08:47:36
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Regular Dakkanaut
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I think the anti-horde thing without bonuses against big things is fine and thematic. There's no need to turn Crimson Fists into Mary Sues. No army should be devoid of hard counters. Being good at everything is what makes Imperial Knights so irritating at present.
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2018/12/29 09:48:08
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Banville wrote:I think the anti-horde thing without bonuses against big things is fine and thematic. There's no need to turn Crimson Fists into Mary Sues. No army should be devoid of hard counters. Being good at everything is what makes Imperial Knights so irritating at present.
Well, sticking them with a bunch of tanks that didn't get CT to begin with is probably the way to go. And it isn't like their weapons suddenly stopped working against big things, they just aren't as effective. And those big things weren't getting cover, so ignoring cover did little to nothing against them too.
I am just saying that it would make sense for them to be have the bonus against big things as well. It isn't that way, unless they are shooting character versions (and that requires a Stratagem), so it is fine. Crimson Fists are in a good place, I think.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/29 12:40:49
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Esteemed Veteran Space Marine
Ottawa
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dsraider1 wrote:Don't forget Pedro exists. Sticking a primaris lieutenant with the new bolter next to him would create a cheap unit with a lot of firepower since you're probably already taking one for the rerolls. Also, both of them would be protected as characters.
Pedro also combos with the new tactic and bolter drill. You could get a lot of shots off with that.
With any luck, Pedro will be the next Rubiconed chapter master.
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2018/12/29 12:48:11
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Chaplain with Hate to Spare
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Lemondish wrote:dsraider1 wrote:Don't forget Pedro exists. Sticking a primaris lieutenant with the new bolter next to him would create a cheap unit with a lot of firepower since you're probably already taking one for the rerolls. Also, both of them would be protected as characters.
Pedro also combos with the new tactic and bolter drill. You could get a lot of shots off with that.
With any luck, Pedro will be the next Rubiconed chapter master.
That would be fantastic. A new pose and some Honour Guard to go with him.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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2018/12/29 16:48:12
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Decrepit Dakkanaut
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Crimson wrote:
Nothing short of the complete redesign of the model will make the Centurions look better.
Honestly the models are fine as long as you ignore the padding on the legs. The models then start to make sense.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2018/12/29 16:50:49
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Courageous Space Marine Captain
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Slayer-Fan123 wrote:
Honestly the models are fine as long as you ignore the padding on the legs. The models then start to make sense.
No. The guy inside doesn't have arms. And they're hideous regardless.
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2018/12/29 20:06:47
Subject: Re:New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Stubborn Dark Angels Veteran Sergeant
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depends on the wording, but could that mean that hellblasters and inceptors with plasma, or anything that can spam plasma for that matter can overcharge without killing themselves if the unit they are shooting has twice as many models as them?
Also, inceptors in general could be nasty with that.
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My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog |
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2018/12/30 00:09:25
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Longtime Dakkanaut
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Crimson wrote:Slayer-Fan123 wrote:
Honestly the models are fine as long as you ignore the padding on the legs. The models then start to make sense.
No. The guy inside doesn't have arms. And they're hideous regardless.
Aren't the arms just tucked inside breastplate, with the main suit "arms" just being robotic limbs?
Which is frankly something that should be applied to TDA design too, especially if GW insists on making their shoulders with ears still...
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2018/12/30 00:57:02
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Irbis wrote: Crimson wrote:Slayer-Fan123 wrote:
Honestly the models are fine as long as you ignore the padding on the legs. The models then start to make sense.
No. The guy inside doesn't have arms. And they're hideous regardless.
Aren't the arms just tucked inside breastplate, with the main suit "arms" just being robotic limbs?
Which is frankly something that should be applied to TDA design too, especially if GW insists on making their shoulders with ears still...
It's actually entirely possible to produce a version of TDA that maintains the basic silhouette while also being able to fit a vaguely human-shaped person inside without breaking the spine and dislocating both shoulders. It's not possible to make a version of the Centurion that doesn't look silly as soon as you realise there's meant to be a whole, almost-fully-armoured Marine inside there somewhere.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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2018/12/30 16:40:46
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Longtime Dakkanaut
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Yodhrin wrote:It's actually entirely possible to produce a version of TDA that maintains the basic silhouette while also being able to fit a vaguely human-shaped person inside without breaking the spine and dislocating both shoulders.
Is it?
Maybe it's just me but I can't see how shoulders level with top of your skull and pelvis gap so wide is supposed to work.
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2018/12/30 17:23:59
Subject: Re:New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Mostly the heads in TDA just should have been situated higher.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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2018/12/30 17:42:13
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Courageous Space Marine Captain
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That's pretty old model. Newer ones have an abdomen and their arms attach lower. Sill a bit weird, but way less so. The Custodes terminators have even better proportions; I'm hoping for Primaris terminators with similar anatomy.
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2018/12/30 19:39:28
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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[MOD]
Making Stuff
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None of which has anything to do with the actual topic...
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2018/12/30 21:04:16
Subject: New white dwarf featuring kroot killteams, crimson fist codex supplement and rules for AOS skirmish.
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Fresh-Faced New User
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How effective do you guys think dropping a group of plasma inceptors off to the side of the enemy warlord, overcharging them, and using Slay The Tyrant would be?
Would it be worth keeping a squad of 3 around for?
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