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Made in es
Swift Swooping Hawk





About Acolyte of Ynnead.

The stratagem only affect powers from Revenant discipline so no boost up smite with that.
   
Made in gb
Daring Dark Eldar Raider Rider





 Lord Perversor wrote:
About Acolyte of Ynnead.

The stratagem only affect powers from Revenant discipline so no boost up smite with that.


Yikes, I misread that. That's a really niche stratagem now.
   
Made in us
Hellish Haemonculus






Boskydell, IL

I'm thinking about running either Yvraine or the Yncarne surrounded by a bunch of Razorwing Flocks. The Yncarne would give them Fearless, and the 5++ psychic power would be pretty beneficial to them. AND they can benefit from the Ynnari version of the Lightning Fast Reflexes strat.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in us
Fixture of Dakka






Yep, i was talking about that in another group.

44 wounds, 5++/6+++, -1 to hit, Fly, fast movement, I did it was something like 150 bolter shots with re-roll hits of 1 to kill them off.

BUT! You can revive a lost model if 1 isnt wounded.

   
Made in us
Ancient Venerable Dark Angels Dreadnought





 vipoid wrote:
I'm looking for a bit of advice:

I'd like to include a Ynnari Autarch in my DE army. Specifically a Swooping Hawk Autarch with the Thirsting Blade and Lord of Rebirth. If you're wondering it's because he's about as close as I can get to the Corsair Prince I used to use back in 7th.

Now, because GW are asshats I also have to include one of the Ynnari special characters (either Yvraine or the Visarch, I honestly couldn't care less which).

Anyway, I'm looking for advice on what to run these 2 HQs with. Do you think it would be worth running some other (ideally cheap) Eldar units, or should I just add one of the cheap HQs and have a Supreme Command Detachment?

Also, I've got no experience kitting out Autarchs - is it worth taking a Reaper Missile Launcher on him, or would I be better off just using a Shuriken Catapult or other cheap weapon?


Unfortunately, you can't just add an Autarch to your DE army, but I think you were saying that in thelater part of the post.
You will need a Craftworld Ynnari detachment to field an Autarch. best bet would be for a Supreme Command with the Autarch, one of the Ynnari characters and a third character, probably for psychic buffs.
   
Made in us
Hellish Haemonculus






Boskydell, IL

 Amishprn86 wrote:
Yep, i was talking about that in another group.

44 wounds, 5++/6+++, -1 to hit, Fly, fast movement, I did it was something like 150 bolter shots with re-roll hits of 1 to kill them off.

BUT! You can revive a lost model if 1 isnt wounded.


Yep. You're the one who got me thinkin about it, lol. Seems legit.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Moosatronic Warrior wrote:

As a Craftworld player the only thing I might use from this is the Yncarne. He's still overcosted, but his Warlord Trait makes him even more of a beast in CC, and his teleporting tricks are still cool. You could combine him with big Storm guardian blobs, which would make use of his auras and the 5++ power, but I'd probably run him in a Craftword detachment.

This is certainly something to consider.
The Yncarne can be annoying like hell to the opponent and is able to disrupt enemy plans.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

An Autarch Skyrunner with The Lost Shroud relic and Warden of Souls WL trait could be quite nice.

119pts for Laser Lance, Fusion Gun and Banshee Mask (Index options). 5, S7, AP-4, D2 attacks (assuming SFD triggered) with a 3+, 4++, 5+++ and half damage.

Edit: As with all things Ynnari now, he might be better off being Alaitoc; Gets his reroll aura, CP regen, -1 to hit relic and could be able to target characters with his melta gun.

This message was edited 2 times. Last update was at 2019/05/02 10:08:34


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

One thing I thought of regarding Dark Eldar - as far as I can see, the Alliance of Agony stratagem still works if you're using Ynnari. So you could have, say, Lord of Rebirth on a Warlord-Archon, and then use Alliance of Agony to get Walker of Many Paths on a Succubus (for rerolls in combat and CP regeneration).

Probably quite niche but I thought it worth mentioning.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Sinewy Scourge




Thinking some more about Wraithseers, one with Lord of the Reborn and another with The Lost Shroud looks pretty tasty. 200 points for 24 wounds at T8 3+/5++/5+++ with half damage on one and regen on the other. In combat, you have 8 attacks at S9 AP-4 D6 with reroll to wound vs vehicles. That's looking nice to me, especially compared to a Knight. Question is what ranged weapons would be good?

This message was edited 1 time. Last update was at 2019/05/02 10:20:05


 
   
Made in gb
Daring Dark Eldar Raider Rider





 vipoid wrote:
One thing I thought of regarding Dark Eldar - as far as I can see, the Alliance of Agony stratagem still works if you're using Ynnari. So you could have, say, Lord of Rebirth on a Warlord-Archon, and then use Alliance of Agony to get Walker of Many Paths on a Succubus (for rerolls in combat and CP regeneration).

Probably quite niche but I thought it worth mentioning.


Would this work? I'd have thought the part in the Ynnari rules about native stratagems not being useable on Ynnari units even if they have the relevant keyword would prevent it.
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Trying to come up with a list of craftworld units that gain the most from being Ynnari, and I realised that it's more like a list of units that lose the least from not being Craftworlds.

Everything loses out by not having the Alaitoc trait, but many units lose more from the lack of buffs and stratagems, so the units in this list are CC units that you wouldn't normally buff:

-Banshees: The only buff I would usually bother with is Doom, but Ynnari have two ways to give them that.

-Striking Scorpions: I don't think I've ever buffed these guys. They pop up 9" away so the Alaitoc trait is no great loss, and the Exarch's ability to get extra hits on 6's makes this the unit that does best out of being Ynnari! 3x10 Scorpions!

-Autarch Skyrunner: Alaitoc trait is not needed due to the character rule. He doesn't benefit from SfD unless he has the Warden of Souls WL trait, but with that and The Lost Shroud he seems good.

-Wraithlords: I've wanted to try these guys since they went down to 85pts. They're not a unit that needs Craftworld buffs, and a group of them could make good use of the 5++ aura power and the Yncarnes 6+++ aura.

-Storm Guardians: They also do really well out of the Yncarnes buffs and the 5++ aura power. HtH Doom might also be nice for them.


This list has some of the Craftworlds least competitive units in it, while the previous Ynnari rules benefited the most competitive units, so maybe the new rules have improved Codex Craftworlds internal balance!



Edit: A unit of Scorpions that kills an enemy unit with their pistols could use the +1 to hit strat, then charge an enemy in cover to get +3 to hit, making the Exarch generate extra attacks on 3's to hit.

This message was edited 1 time. Last update was at 2019/05/02 11:10:27


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Burnage wrote:
 vipoid wrote:
One thing I thought of regarding Dark Eldar - as far as I can see, the Alliance of Agony stratagem still works if you're using Ynnari. So you could have, say, Lord of Rebirth on a Warlord-Archon, and then use Alliance of Agony to get Walker of Many Paths on a Succubus (for rerolls in combat and CP regeneration).

Probably quite niche but I thought it worth mentioning.


Would this work? I'd have thought the part in the Ynnari rules about native stratagems not being useable on Ynnari units even if they have the relevant keyword would prevent it.


Oh nevermind. I'd missed that restriction.

Blimey, for a faction with such restrictive list-building requirements Ynnari certainly don't get a lot of perks.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Deranged Necron Destroyer



UK, Midlands

Ynnari Vanguard Detatchment:

Visarch (In WWP)

10x Striking Scorpions, Exarch w/Claw
10x Striking Scorpions, Exarch w/Claw
10x Striking Scorpions, Exarch w/Claw

447pts

I kinda like it.

Edit: Yvraine with fake doom and 5++ aura might be better than the Visarch.

This message was edited 3 times. Last update was at 2019/05/02 11:30:31


 
   
Made in us
Sinewy Scourge




 vipoid wrote:
 Burnage wrote:
 vipoid wrote:
One thing I thought of regarding Dark Eldar - as far as I can see, the Alliance of Agony stratagem still works if you're using Ynnari. So you could have, say, Lord of Rebirth on a Warlord-Archon, and then use Alliance of Agony to get Walker of Many Paths on a Succubus (for rerolls in combat and CP regeneration).

Probably quite niche but I thought it worth mentioning.


Would this work? I'd have thought the part in the Ynnari rules about native stratagems not being useable on Ynnari units even if they have the relevant keyword would prevent it.


Oh nevermind. I'd missed that restriction.

Blimey, for a faction with such restrictive list-building requirements Ynnari certainly don't get a lot of perks.
Weirdly I think it would work if your warlord was an ynarri archon and you wanted to give a succubus and a haemonculus a trait. That doesn't affect the ynarri unit.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Drager wrote:
Weirdly I think it would work if your warlord was an ynarri archon and you wanted to give a succubus and a haemonculus a trait. That doesn't affect the ynarri unit.


That's a good point.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Daring Dark Eldar Raider Rider





I'd still be cautious about that, I don't think an Ynnari Archon would count as an Archon for the purposes of triggering that stratagem.
   
Made in us
Fixture of Dakka






 vipoid wrote:
Drager wrote:
Weirdly I think it would work if your warlord was an ynarri archon and you wanted to give a succubus and a haemonculus a trait. That doesn't affect the ynarri unit.


That's a good point.


I dont think this works he will need to be not Ynnari. But thats perfect if you take a Spearhead Ravager list with Succubus Ynnari and your Haemonculus detachment

This message was edited 1 time. Last update was at 2019/05/02 11:57:27


   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I have a question. REBORN replaces <Craftworld>, <Kabal>, <Wych Cult> and <Masque> on the datasheets of those unit you want to make Ynnari.

I kinda like that way because it allows units to keep Battle focus, Rising Crescendo and Power form Pain, which was previously replaced. It also makes it so that you can't use <Coven> units, without specifically calling them out, and you can't have <Aliatoc> or other traits.
In all, seem fairly elegant, if wordy.

But here's my question: Do we think we'll get an FAQ shortly after the WD "officially" come out to also replace those <Keywords> in other places?
For example, Autarchs grant reroll 1s to hit for <Craftworld> units with 6". Currently, we are allowed to replace <Craftworld> with ALAITOC, SAIM-HANN, etc according to what the Autarch chose to replace on his datasheet.
So what currently stops REBORN from being replaced in this ability in the same manner?

Seems like that would open up a few options, like having a CWE detachment just for an Autarch or 2 along with a DE detachment with tons of Razorwing swarms. Both would have REBORN and thus the Razorwings could get reroll ones

-

   
Made in gb
Daring Dark Eldar Raider Rider





It's not <Reborn>, it's <Reborn Asuryani>, <Reborn Drukhari> or <Reborn Harlequins>. An Ynnari Autarch isn't going to be able to buff Kabalites, but a Ynnari Succubus would.
   
Made in ru
Screaming Shining Spear




Russia, Moscow

Autarch re-roll is part of Path of Command which he loses.
   
Made in us
Sinewy Scourge




 Amishprn86 wrote:
 vipoid wrote:
Drager wrote:
Weirdly I think it would work if your warlord was an ynarri archon and you wanted to give a succubus and a haemonculus a trait. That doesn't affect the ynarri unit.


That's a good point.


I dont think this works he will need to be not Ynnari. But thats perfect if you take a Spearhead Ravager list with Succubus Ynnari and your Haemonculus detachment
Why would the Archon need to be non-Ynnari?

This message was edited 1 time. Last update was at 2019/05/02 13:56:10


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Burnage wrote:
It's not <Reborn>, it's <Reborn Asuryani>, <Reborn Drukhari> or <Reborn Harlequins>. An Ynnari Autarch isn't going to be able to buff Kabalites, but a Ynnari Succubus would.
Ah, fair enough. Still don't have the WD and the leaked photos get lost in the pages and pages of various threads.

 Shadenuat wrote:
Autarch re-roll is part of Path of Command which he loses.
How doe she lose that? Kind makes Ynnari Autarchs a bit worthless compared to straight CWE ones.

-

   
Made in us
Sinewy Scourge




 Galef wrote:
 Burnage wrote:
It's not <Reborn>, it's <Reborn Asuryani>, <Reborn Drukhari> or <Reborn Harlequins>. An Ynnari Autarch isn't going to be able to buff Kabalites, but a Ynnari Succubus would.
Ah, fair enough. Still don't have the WD and the leaked photos get lost in the pages and pages of various threads.

 Shadenuat wrote:
Autarch re-roll is part of Path of Command which he loses.
How doe she lose that? Kind makes Ynnari Autarchs a bit worthless compared to straight CWE ones.

-
I don't think he loses that. I might be misreading my white dwarf, does anyone have a page reference where the Autarch loses path of command, if he does so?
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Can anyone who has the rules/can find them confirm that the "Reclaim the Galaxy" Obsec rules applies to ALL Reborn/Ynnari units, not just Troops? That could potentially be pretty big.

-

   
Made in gb
Daring Dark Eldar Raider Rider





 Galef wrote:
Can anyone who has the rules/can find them confirm that the "Reclaim the Galaxy" Obsec rules applies to ALL Reborn/Ynnari units, not just Troops? That could potentially be pretty big.

-


It's just Troops.
   
Made in us
Sinewy Scourge




 Galef wrote:
Can anyone who has the rules/can find them confirm that the "Reclaim the Galaxy" Obsec rules applies to ALL Reborn/Ynnari units, not just Troops? That could potentially be pretty big.

-
It's just troops.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Shadenuat wrote:
Autarch re-roll is part of Path of Command which he loses.


Path of Command is not lost, Path of War is lost which is the Obsec rule.


Automatically Appended Next Post:
I'm definitely going to try Yncarne and 3 wraithlords.

This message was edited 1 time. Last update was at 2019/05/02 14:13:24


 
   
Made in us
Sinewy Scourge




 bullyboy wrote:
 Shadenuat wrote:
Autarch re-roll is part of Path of Command which he loses.


Path of Command is not lost, Path of War is lost which is the Obsec rule.


Automatically Appended Next Post:
I'm definitely going to try Yncarne and 3 wraithlords.
I still think Wraithseers are better for this (as well is also cool)!
   
Made in ru
Screaming Shining Spear




Russia, Moscow

Yeah, I misread PoW for Path of Command, my bad. So I guess Autarch will grant re-rolls to <Reborn Asuryani>.

Meaning you get yourself a dude with re-roll, he still could restore CP if Warlord (I guess?), which frees you a command trait, and you can make him a total beatstick with relics and warlord trait - way above Visarch and 20 points cheaper.

My personal pick would be laser lance, +1A, +1S and locket for +1 A and Mv after kill. Since he's Biker he could also charge after Advance.

This message was edited 5 times. Last update was at 2019/05/02 14:33:52


 
   
 
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