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Made in us
Longtime Dakkanaut




Craftworlds, Drukhari, Harlequins. In that order. No sigil of the Yncarne up there.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

VladimirHerzog wrote:

They removed the picture since many factions were missing and they said that all of them would get new rules.


Yeah, then they put the picture back with Space Wolves and Admech logos added. Still no Ynnari one.

This message was edited 1 time. Last update was at 2019/08/29 12:53:20


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 vipoid wrote:
VladimirHerzog wrote:

They removed the picture since many factions were missing and they said that all of them would get new rules.


Yeah, then they put the picture back with Space Wolves and Admech logos added. Still no Ynnari one.
Which is fine because:
A) if CWE, DE & Harlequins are getting new rules, Ynnari are by default, so GW isn't lying when they say ALL FACTIONS and
B) Ynnari should never have been a faction in the first place. Just an alliance of factions lead by specific Characters

-

   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Galef wrote:
Which is fine because:
A) if CWE, DE & Harlequins are getting new rules, Ynnari are by default, so GW isn't lying when they say ALL FACTIONS
-


Er, no, that's not how it works at all.

Ynnari don't get access to DE/Eldar/Harlequin:
- Warlord traits
- Stratagems
- Artefacts
- Special characters
- Mandrakes
- Coven units

So if the rules are for any of those (with the first 3 being the most likely), then Ynnari won't have gained any new rules at all. So GW will have lied.


 Galef wrote:

B) Ynnari should never have been a faction in the first place. Just an alliance of factions lead by specific Characters
-


Agree to disagree.

Only being usable when you run specific special characters is the reason Ynnari is such utter garbage.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Regular Dakkanaut




England

It all sounds so, evil and malicious, "GW lied". Honestly it's probably an honest oversight if somehow Ynarri don't get any rules updates
   
Made in es
Swift Swooping Hawk





The new rules for Ynnari it's a double edge, if the Psychic Awakening new rules are relics/stratagems and psy powers then truly Ynnari won't get gak from it.

But if the new rules means some new units, upgraded datasheet for old ones and new built in abilities then Ynnari may get a minor boost.

P.S: i don't mind Ynnari current state as it allows me to field a Craftworld with Ynnari wraith force and i'm greatly enjoying the new rules despite not being a meta competitive force right now.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Elfric wrote:
It all sounds so, evil and malicious, "GW lied". Honestly it's probably an honest oversight if somehow Ynarri don't get any rules updates


I apologise if stating facts sounds malicious.


 Lord Perversor wrote:
The new rules for Ynnari it's a double edge, if the Psychic Awakening new rules are relics/stratagems and psy powers then truly Ynnari won't get gak from it.

But if the new rules means some new units, upgraded datasheet for old ones and new built in abilities then Ynnari may get a minor boost.


It's possible, though honestly I'd happily settle for GW simply removing the lead weight from round Ynnari's neck.


 Lord Perversor wrote:

P.S: i don't mind Ynnari current state as it allows me to field a Craftworld with Ynnari wraith force and i'm greatly enjoying the new rules despite not being a meta competitive force right now.


I'd be more than happy with the current Ynnari rules if it wasn't for the special character requirement (though I'll admit a Warptime-type power would have been nice).

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Regular Dakkanaut





Chicago, IL

Played in a local RTT and won 3-0 with an "almost" pure Ynnari list. Gotta say, I really enjoyed playing it.

Alaitoc Airwing
-CHE
-2x Hemlock

Ynnari Reborn Asuryani Battalion
-Autarch w/swooping hawk wings, banshee, hungering blade reaper launcher. Warlord w/ walker of many paths
-Yvraine
-3x10 storm guardians

Ynnari Reborn Asuryani Supreme Command
-Yncarne
-Wraithseer w/ Lost Shroud and wraithcannon
-Wraithseer w/ Lord of Rebirth and wraithcannon
-Wraithknight w/ Suncannon & Scattershield, 2x scatter lasers

Surprisingly, the Wraithknight did a ton of work in each of my games. The Wraithseers tanked a ton of damage and combined with the autarch's rerolls did considerable work. The autarch might have been my MVP though. Was great at getting CP back all game, and was the perfect utility unit. Able to plink off wounds with the launcher, eat overwatch, and clear some objectives or assasinate a few characters with the HB

Will definitely play this list again but may try to substitute wyches in lieu of the storm guardians to try and take advantage of the United in Death strat.

Chief Filthy Casual at GDFC
https://www.grimdarkfilthycasuals.com

Twitter: @GDFilthyCasuals
Instagram: grimdarkfilthycasuals
Facebook: https://www.facebook.com/grimdarkfilthycasuals
 
   
Made in gb
Regular Dakkanaut




England

What kind of armies did you face?
   
Made in us
Regular Dakkanaut





Chicago, IL

 Elfric wrote:
What kind of armies did you face?


I played against a new Ultramarine list, chaos daemons, then a chaos knight list.

Chief Filthy Casual at GDFC
https://www.grimdarkfilthycasuals.com

Twitter: @GDFilthyCasuals
Instagram: grimdarkfilthycasuals
Facebook: https://www.facebook.com/grimdarkfilthycasuals
 
   
Made in us
Swift Swooping Hawk





Massachusetts

 wannabmoy wrote:
Played in a local RTT and won 3-0 with an "almost" pure Ynnari list. Gotta say, I really enjoyed playing it.

Alaitoc Airwing
-CHE
-2x Hemlock

Ynnari Reborn Asuryani Battalion
-Autarch w/swooping hawk wings, banshee, hungering blade reaper launcher. Warlord w/ walker of many paths
-Yvraine
-3x10 storm guardians

Ynnari Reborn Asuryani Supreme Command
-Yncarne
-Wraithseer w/ Lost Shroud and wraithcannon
-Wraithseer w/ Lord of Rebirth and wraithcannon
-Wraithknight w/ Suncannon & Scattershield, 2x scatter lasers

Surprisingly, the Wraithknight did a ton of work in each of my games. The Wraithseers tanked a ton of damage and combined with the autarch's rerolls did considerable work. The autarch might have been my MVP though. Was great at getting CP back all game, and was the perfect utility unit. Able to plink off wounds with the launcher, eat overwatch, and clear some objectives or assasinate a few characters with the HB

Will definitely play this list again but may try to substitute wyches in lieu of the storm guardians to try and take advantage of the United in Death strat.


This is great. It's similar to the list I posted above. Glad you had some success. That Ynnari Supreme command is so fun to play. I ran sword and board, but might try suncannon next time.

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar 
   
Made in us
Fixture of Dakka






Well the new update shows some insight into into Ynnari

https://www.warhammer-community.com/2019/09/09/psychic-awakening-the-first-prophecygw-homepage-post-4/

   
Made in gb
Irked Necron Immortal







The reference to Ynnari Banshees walking a different path is interesting.

I'd like to believe that this means Ynnari is getting an overhaul.

Really hope it doesn't just mean that Banshees work differently under Ynnari but everything else remains exactly the same.
   
Made in us
Regular Dakkanaut





Chicago, IL

 Gangrel767 wrote:
 wannabmoy wrote:
Played in a local RTT and won 3-0 with an "almost" pure Ynnari list. Gotta say, I really enjoyed playing it.

Alaitoc Airwing
-CHE
-2x Hemlock

Ynnari Reborn Asuryani Battalion
-Autarch w/swooping hawk wings, banshee, hungering blade reaper launcher. Warlord w/ walker of many paths
-Yvraine
-3x10 storm guardians

Ynnari Reborn Asuryani Supreme Command
-Yncarne
-Wraithseer w/ Lost Shroud and wraithcannon
-Wraithseer w/ Lord of Rebirth and wraithcannon
-Wraithknight w/ Suncannon & Scattershield, 2x scatter lasers

Surprisingly, the Wraithknight did a ton of work in each of my games. The Wraithseers tanked a ton of damage and combined with the autarch's rerolls did considerable work. The autarch might have been my MVP though. Was great at getting CP back all game, and was the perfect utility unit. Able to plink off wounds with the launcher, eat overwatch, and clear some objectives or assasinate a few characters with the HB

Will definitely play this list again but may try to substitute wyches in lieu of the storm guardians to try and take advantage of the United in Death strat.


This is great. It's similar to the list I posted above. Glad you had some success. That Ynnari Supreme command is so fun to play. I ran sword and board, but might try suncannon next time.


Was a lot of fun to play and thank you for the inspiration. Really straightforward. Basically the point of the list was to make sure I got a single kill each turn to activate Soulburst actions. That wraithknight has a lot of ways to do a ton of work if it's left to survive, ancestor's grace, unbind souls, extra attacks, etc. He one shot a double gat cannon despoiler in melee with stomps, that was pretty sweet, Can't speak enough about the Autarch though. That dude was the perfect utility player all day.

Chief Filthy Casual at GDFC
https://www.grimdarkfilthycasuals.com

Twitter: @GDFilthyCasuals
Instagram: grimdarkfilthycasuals
Facebook: https://www.facebook.com/grimdarkfilthycasuals
 
   
Made in bg
Dakka Veteran




 wannabmoy wrote:
 Gangrel767 wrote:
 wannabmoy wrote:
Played in a local RTT and won 3-0 with an "almost" pure Ynnari list. Gotta say, I really enjoyed playing it.

Alaitoc Airwing
-CHE
-2x Hemlock

Ynnari Reborn Asuryani Battalion
-Autarch w/swooping hawk wings, banshee, hungering blade reaper launcher. Warlord w/ walker of many paths
-Yvraine
-3x10 storm guardians

Ynnari Reborn Asuryani Supreme Command
-Yncarne
-Wraithseer w/ Lost Shroud and wraithcannon
-Wraithseer w/ Lord of Rebirth and wraithcannon
-Wraithknight w/ Suncannon & Scattershield, 2x scatter lasers

Surprisingly, the Wraithknight did a ton of work in each of my games. The Wraithseers tanked a ton of damage and combined with the autarch's rerolls did considerable work. The autarch might have been my MVP though. Was great at getting CP back all game, and was the perfect utility unit. Able to plink off wounds with the launcher, eat overwatch, and clear some objectives or assasinate a few characters with the HB

Will definitely play this list again but may try to substitute wyches in lieu of the storm guardians to try and take advantage of the United in Death strat.


This is great. It's similar to the list I posted above. Glad you had some success. That Ynnari Supreme command is so fun to play. I ran sword and board, but might try suncannon next time.


Was a lot of fun to play and thank you for the inspiration. Really straightforward. Basically the point of the list was to make sure I got a single kill each turn to activate Soulburst actions. That wraithknight has a lot of ways to do a ton of work if it's left to survive, ancestor's grace, unbind souls, extra attacks, etc. He one shot a double gat cannon despoiler in melee with stomps, that was pretty sweet, Can't speak enough about the Autarch though. That dude was the perfect utility player all day.


Well my Autarch underperform every game, without the index options he is not so good.
   
Made in us
Fixture of Dakka






Marin wrote:
 wannabmoy wrote:
 Gangrel767 wrote:
 wannabmoy wrote:
Played in a local RTT and won 3-0 with an "almost" pure Ynnari list. Gotta say, I really enjoyed playing it.

Alaitoc Airwing
-CHE
-2x Hemlock

Ynnari Reborn Asuryani Battalion
-Autarch w/swooping hawk wings, banshee, hungering blade reaper launcher. Warlord w/ walker of many paths
-Yvraine
-3x10 storm guardians

Ynnari Reborn Asuryani Supreme Command
-Yncarne
-Wraithseer w/ Lost Shroud and wraithcannon
-Wraithseer w/ Lord of Rebirth and wraithcannon
-Wraithknight w/ Suncannon & Scattershield, 2x scatter lasers

Surprisingly, the Wraithknight did a ton of work in each of my games. The Wraithseers tanked a ton of damage and combined with the autarch's rerolls did considerable work. The autarch might have been my MVP though. Was great at getting CP back all game, and was the perfect utility unit. Able to plink off wounds with the launcher, eat overwatch, and clear some objectives or assasinate a few characters with the HB

Will definitely play this list again but may try to substitute wyches in lieu of the storm guardians to try and take advantage of the United in Death strat.


This is great. It's similar to the list I posted above. Glad you had some success. That Ynnari Supreme command is so fun to play. I ran sword and board, but might try suncannon next time.


Was a lot of fun to play and thank you for the inspiration. Really straightforward. Basically the point of the list was to make sure I got a single kill each turn to activate Soulburst actions. That wraithknight has a lot of ways to do a ton of work if it's left to survive, ancestor's grace, unbind souls, extra attacks, etc. He one shot a double gat cannon despoiler in melee with stomps, that was pretty sweet, Can't speak enough about the Autarch though. That dude was the perfect utility player all day.


Well my Autarch underperform every game, without the index options he is not so good.


Yep.. without index options he is only a weak support character, here's hoping Legends don't ruin him and he gets some real options soon.

   
Made in us
Regular Dakkanaut





Chicago, IL

Is anyone else excited for the points drop for the Trium characters? Yncarne is looking particularly tasty, but excited about trying to work them into my lists going forward.

Chief Filthy Casual at GDFC
https://www.grimdarkfilthycasuals.com

Twitter: @GDFilthyCasuals
Instagram: grimdarkfilthycasuals
Facebook: https://www.facebook.com/grimdarkfilthycasuals
 
   
Made in us
Fixture of Dakka






Yeah, i might use my Yncarne again.

   
Made in gb
Combat Jumping Rasyat




East of England

Yncarnes forced warlord attribute is now the naff minus leadership one. That's quite a nerf. That combined with the triple-faction +1a strat going up to 2cp has me really asking, what the hell are GW thinking with Ynnari?

This message was edited 1 time. Last update was at 2019/10/14 17:52:44


 
   
Made in ru
Screaming Shining Spear




Russia, Moscow

The +1A Stratagem was kinda a no brainer before and somewhat still is. Take some trash to fill detachment like a bunch of death jesters, activate, give +1A to one and to venom or whoever, and get +1A on your main unit for 1CP. The only thing you pay is army composition, and the soul crushing necessity of picking best units of all three factions and building list out of them. Le horror.

Now for 2CP, at least you would use it as intended - on a combined attack. Although you can still just use it on herohammer as well.

When Triumvirate was expensive you could probably argue it was not as good, but with new prices there's basically nothing to be sad about: Yvraine is +1 caster for 115 points (usually those are more expensive) who can even fight in a pinch, Visarch is solid for his points and shows a finger to Vindicars, and Yncarne is, well, Yncarne.

This message was edited 4 times. Last update was at 2019/10/14 18:09:25


 
   
Made in gb
Combat Jumping Rasyat




East of England

-1 S and -1A is a significant nerf to the Yncarne's output, and completely uncalled for. Same with the strat nerf. Ynnari are so far behind the curve, the fact that GW saw a need to nerf them really says something. Not exactly sure what.
   
Made in ru
Screaming Shining Spear




Russia, Moscow

Why would you even make him a Warlord? He would draw too much attention (well, always will, but you get it - it's not a model which is going to stay away from the enemy). It is a lot better to make someone like Biketarch a Warlord and throw a defensive trait/relic on him.

This message was edited 2 times. Last update was at 2019/10/14 19:36:51


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Shadenuat wrote:
Why would you even make him a Warlord? He would draw too much attention (well, always will, but you get it - it's not a model which is going to stay away from the enemy). It is a lot better to make someone like Biketarch a Warlord and throw a defensive trait/relic on him.


I agree with this (personally planning to make a Shadowseer with Lord of Rebirth my Warlord).

However, regardless of whether Yncanre as warlord is optimal, there was still no reason to nerf it by giving it a crappier Warlord Trait.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka






 grouchoben wrote:
-1 S and -1A is a significant nerf to the Yncarne's output, and completely uncalled for. Same with the strat nerf. Ynnari are so far behind the curve, the fact that GW saw a need to nerf them really says something. Not exactly sure what.


I didnt see this, holy hell thats terrible... maybe i wont play it still.

   
Made in bg
Dakka Veteran




 Shadenuat wrote:
Why would you even make him a Warlord? He would draw too much attention (well, always will, but you get it - it's not a model which is going to stay away from the enemy). It is a lot better to make someone like Biketarch a Warlord and throw a defensive trait/relic on him.


You are right, but i still don`t see the point of locking the traits and nerfing them in the first place.
   
Made in gb
Combat Jumping Rasyat




East of England

 Amishprn86 wrote:
 grouchoben wrote:
-1 S and -1A is a significant nerf to the Yncarne's output, and completely uncalled for. Same with the strat nerf. Ynnari are so far behind the curve, the fact that GW saw a need to nerf them really says something. Not exactly sure what.


I didnt see this, holy hell thats terrible... maybe i wont play it still.


(Just to clarify, sorry, in case I've mislead: the unit hasn't been nerfed, only its access to what was the perfect warlord trait for it. It's still S6 A6 base.)
   
Made in us
Fixture of Dakka






 grouchoben wrote:
 Amishprn86 wrote:
 grouchoben wrote:
-1 S and -1A is a significant nerf to the Yncarne's output, and completely uncalled for. Same with the strat nerf. Ynnari are so far behind the curve, the fact that GW saw a need to nerf them really says something. Not exactly sure what.


I didnt see this, holy hell thats terrible... maybe i wont play it still.


(Just to clarify, sorry, in case I've mislead: the unit hasn't been nerfed, only its access to what was the perfect warlord trait for it. It's still S6 A6 base.)


AH ok, thanks. Yeah thats different. Cool.

This message was edited 1 time. Last update was at 2019/10/15 08:13:49


   
Made in us
Regular Dakkanaut





Chicago, IL

While the points drop is welcomed, the change in mandatory warlord trait kind of points to what GW thinks the Yncarne should be.

It will be severely hampered in its ability to reliably damage heavy armor and dreads and the such. Losing Str 7 and that extra attack are quite substantial IMO.

I feel that I will find more ways to work Yvraine into soup lists, but overall, I'm not thrilled about what direction Ynnari are headed in right now.

I'm really hoping that something viable comes of this, but I'm struggling to see it.

Chief Filthy Casual at GDFC
https://www.grimdarkfilthycasuals.com

Twitter: @GDFilthyCasuals
Instagram: grimdarkfilthycasuals
Facebook: https://www.facebook.com/grimdarkfilthycasuals
 
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 wannabmoy wrote:
While the points drop is welcomed, the change in mandatory warlord trait kind of points to what GW thinks the Yncarne should be.

It will be severely hampered in its ability to reliably damage heavy armor and dreads and the such. Losing Str 7 and that extra attack are quite substantial IMO.

I feel that I will find more ways to work Yvraine into soup lists, but overall, I'm not thrilled about what direction Ynnari are headed in right now.

I'm really hoping that something viable comes of this, but I'm struggling to see it.


At least it kept its reroll wounds, i rarely run mine with a warlord trait and most of the time i'm overkilling my target anyway.
I think that even with that nerf, the points reduction makes it almost an auto-include in my drukhari/craftworld lists.
   
Made in us
Fixture of Dakka






Yeah, i dont take it with a WL trait, my other traits are normally better served somewhere else honestly.

   
 
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