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Made in dk
Hellacious Havoc





Denmark

After having been to a ITC tournament this weekend, I found out I need some more firepower in my list. I am trying to make a mono-Chaos Space Marine list and to us some of our new tools.

Here is the list:

++ Fortification Network (Chaos - Chaos Space Marines) [5 PL, 100pts] ++

+ Fortification +

Noctilith Crown [5 PL, 100pts]

++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) [39 PL, -1CP, 675pts] ++

Legion: Black Legion

Specialist Detachment [-1CP]: Soulforged Pack

+ HQ +

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Khorne
. Helstalker: Techno-virus injector

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Khorne
. Helstalker: Techno-virus injector

Lord Discordant on Helstalker [9 PL, 160pts]: Autocannon, Mark of Khorne
. Helstalker: Techno-virus injector

+ Troops +

Chaos Space Marines [4 PL, 65pts]: 4x Marine w/ Boltgun, No Chaos Mark
. Aspiring Champion: Bolt pistol, Boltgun

Chaos Space Marines [4 PL, 65pts]: 4x Marine w/ Boltgun, No Chaos Mark
. Aspiring Champion: Bolt pistol, Boltgun

Chaos Space Marines [4 PL, 65pts]: 4x Marine w/ Boltgun, No Chaos Mark
. Aspiring Champion: Bolt pistol, Boltgun

++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) [59 PL, 1CP, 1222pts] ++

+ No Force Org Slot +

Legion: Black Legion

Specialist Detachment [-1CP]: Devastation Battery

+ HQ +

Abaddon the Despoiler [12 PL, 2CP, 240pts]: Warlord

Sorcerer with Jump Pack [7 PL, 122pts]: Combi-bolter, Death Hex, Eye of Tzeentch, Force stave, Mark of Tzeentch, Warptime

+ Heavy Support +

Havocs [7 PL, 156pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Flamer
. 4x Havoc w/ reaper chaincannon: 4x Reaper chaincannon

Havocs [7 PL, 156pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Flamer
. 4x Havoc w/ reaper chaincannon: 4x Reaper chaincannon

Havocs [7 PL, 176pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Flamer
. 4x Havoc w/ lascannon: 4x Lascannon

Havocs [7 PL, 156pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Flamer
. 4x Havoc w/ reaper chaincannon: 4x Reaper chaincannon

+ Dedicated Transport +

Chaos Rhino [4 PL, 72pts]: Combi-bolter, No Chaos Mark

Chaos Rhino [4 PL, 72pts]: Combi-bolter, No Chaos Mark

Chaos Rhino [4 PL, 72pts]: Combi-bolter, No Chaos Mark

++ Total: [103 PL, 1997pts] ++

Right, I would love to get some feedback on this. The thoughts are these:

- Lord Discordants run up the field with the sorcerer, for 2 x first turn charges.
- The sorcerer removes invulsave from the most pesky units (Knights, for example) for either the Lord Discordants or the Havocs.
- The havocs stay backfield in range of the Noctilith Crown with Abaddon for shooty action.
- Abaddon is backfield protector as he tears through pretty much anything he comes into contact with.
- If I don't have first turn, then 3 units are in rhinos, with 1 unit (either las or chain cannon depending on the opponent) to shoot in the enemy turn one.

I contemplated having the sorcerer backfield instead and on foot. It would give me 2 x Lascannon and 2 x Chaincannon instead but would remove the ability to use Warptime and to remove invul on the enemy backline. So I thought this loadout was better.

Thoughts, changes and recommendations are very welcome!
- Rhinos then become objective grabbers.


Automatically Appended Next Post:
I have not considered FW dreadnoughts, but it might be a possibility. Let me know what you have tried!

This message was edited 1 time. Last update was at 2019/04/29 10:00:51


Army galleries:
The Word Bearers | Chaos Daemons


All things Chaos: Nordicus's Chaos PLOG
(Updated March 14th '19)



 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

With the rule of three, you can't take 4 Havoc squads unless this is meant to be a narrative list?


Automatically Appended Next Post:
With the rule of three, you can't take 4 Havoc squads

This message was edited 1 time. Last update was at 2019/05/03 06:20:48


"Decadence Unbound..."

10,000+


 
   
Made in dk
Hellacious Havoc





Denmark

 Riddick40k wrote:
With the rule of three, you can't take 4 Havoc squads unless this is meant to be a narrative list?


Automatically Appended Next Post:
With the rule of three, you can't take 4 Havoc squads


You are right, I completely missed that. With that in mind I can either take a Defiler or a Contemptor with dual butcher cannons to replace the 4th squad or Havocs.

Army galleries:
The Word Bearers | Chaos Daemons


All things Chaos: Nordicus's Chaos PLOG
(Updated March 14th '19)



 
   
Made in gb
Fresh-Faced New User





Take cultists instead of csm-cheaper for more board control and to fill the troop roll. Or change the battalion detatchment to red corsairs for the extra 3cp. You can then use those csm squads to tie up enemy shooty units in combat because they can advance and charge.

Chain cannons only have 24" range, if they're back field their targets will be limited.

Your only going to need 2 rhinos to protect the Havocs, drop 1 and take an exalted champion to give re-roll wounds to the lord discordants.
   
Made in us
Focused Fire Warrior




NY

I would switch the lords to red corsairs for advance and charge, also 3cp. Swap a chain havoc for the dread and ditch one or two rhinos.
   
Made in dk
Hellacious Havoc





Denmark

Shas'O'Ceris wrote:I would switch the lords to red corsairs for advance and charge, also 3cp. Swap a chain havoc for the dread and ditch one or two rhinos.


Ah right, I thought I had switched to Red Corsairs as that was the point for the 3 x Chaos Marines. Good catch!

Berry40592 wrote:Chain cannons only have 24" range, if they're back field their targets will be limited.

Your only going to need 2 rhinos to protect the Havocs, drop 1 and take an exalted champion to give re-roll wounds to the lord discordants.


Good idea with the Exalted Champion. The only problem is how he keeps up with the first turn charges, which is the Lord Discos greatest advantage.

Army galleries:
The Word Bearers | Chaos Daemons


All things Chaos: Nordicus's Chaos PLOG
(Updated March 14th '19)



 
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

How about this take on your list while keeping your original theme going?

Alpha Legion (soulforged)
3 Lord Discordants with Flamers
3 Defilers with Scourge

3 x 10 Cultists

Black Legion (devastation battery)
1 Jump Lord (93pts, you know the one)
1 Sorcerer (base)
1 Exalted Champ (base)
1 Rhino
3 x 10 Cultists
1 Hellbrute with Plasma Cannon & Missile Launcher
1 Havocs w/ 4x Reapers
1 Havocs w/ 3x Lascannons, 1 Reaper

More firepower, more assault power, more board coverage and 50+more wounds... (turn 1 charge isn't needed anymore, so champ can support turn 2)

Plus 3 lords can chase flyers and auto hit from 18" away, and the jump pack lord if you build him, can assault flyers where Abbadon can not, and regardless will out damage Abbadon.

What do you think?

This message was edited 3 times. Last update was at 2019/05/16 22:16:26


 
   
 
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