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April FAQs released (PSA: Castellan points changes and Assassin changes not in the right FAQs)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Norn Queen






https://www.warhammer-community.com/faqs/

Have fun digging and finding the juiciest nuggets.

Rotate Ion Shields Nerfed! Mob Up Nerfed! You can FLY in the Charge Phase again!

Doesn't seem to be any points changes I can see though. :(

PSA: Castellan points changes and Assassin changes not in the right FAQs

These can only be found in this document here: https://www.warhammer-community.com/wp-content/uploads/2019/04/warhammer_40000_update_April_2019_en.pdf At the time of writing this document does not show up on the main FAQ portal.

Kind of frustrating that GW can't even do errata right.

This message was edited 7 times. Last update was at 2019/04/29 18:37:16


 
   
Made in us
Lone Wolf Sentinel Pilot






Iowa

Damn! Now there is now way to get hot-shot lasguns into rapid fire range!

If the truth can destroy it, then it deserves to be destroyed. 
   
Made in us
Commoragh-bound Peer





The predicted nerf to Doom/Jinx/Reveal and the like working only on Craftworld units is there. I'm predicting that Guard/Knight soup will be absolutely dominating (ITC) tournaments with Ynnari being nerfed to the ground, and Skyweaver spam being dead.

Douglas Adams wrote:If you try and take a cat apart to see how it works, the first thing you have on your hands is a non-working cat.

 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Note not everything new is in magenta. Oblits are back to 115 points (its not in magenta). No changes to CP batteries that I can see.

- Wayne
Formerly WayneTheGame 
   
Made in us
Longtime Dakkanaut




Biggest change is the 4++ for knights.

I think this changes from having 1 knight with a 3++ to having 2 knights with a 4++.

Mental Onslaught NERFED! That is huge also.

Castellan again unchanged... Wait It looks like it went up by 100.

Castellan for sale!

This message was edited 1 time. Last update was at 2019/04/29 16:36:31


 
   
Made in us
Regular Dakkanaut





Reemule wrote:
Biggest change is the 4++ for knights.



Castellan again unchanged, Cause people who thought it was are still bad at this game.


Pretty sure it went up 100 points with the weapons
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

No 3++ for Knights in general IS a change to the Castellan, so that's good.

   
Made in us
Deathwing Terminator with Assault Cannon






The FAQ is surprisingly good.
   
Made in us
Longtime Dakkanaut




 Chris521 wrote:
Reemule wrote:
Biggest change is the 4++ for knights.



Castellan again unchanged, Cause people who thought it was are still bad at this game.


Pretty sure it went up 100 points with the weapons


I don't see that in the IK Erratta where it would be. Just No more 3++, Death grip nerfed, Sancristan Forge changed but still sucks. Where are you seeing this change?
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Q3) Are the Daemon Prince datasheet from Codex: Chaos Space
Marines, the Daemon Prince of Chaos datasheet from Codex:
Chaos Daemons, the Daemon Prince of Nurgle datasheet from
Codex: Death Guard, and the Daemon Prince of Tzeentch
datasheet from Codex: Thousand Sons all considered different
datasheets for the purposes of the Organised Events guidelines?
A3) No. For the purposes of these guidelines all these
datasheets are all considered to be the same.


Goodbye 9 demon princes!

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in de
Regular Dakkanaut




Not a single buff for gk, instead 2++ gmndk nerf and not bolter disciplice for land raiders anymore..... Really? They better have a new book coming soon...
   
Made in us
Fixture of Dakka





Big fan of what I've read so far.

A big surprise was even Reveal got the "Debuffs only matter when attacked by <Faction>" erratta, but I haven't seen any other factions with that nerf.
   
Made in gb
Norn Queen






Glad to see GW finally clarified what "as if" means. I am happy with that one.
   
Made in us
Regular Dakkanaut





Reemule wrote:
 Chris521 wrote:
Reemule wrote:
Biggest change is the 4++ for knights.



Castellan again unchanged, Cause people who thought it was are still bad at this game.


Pretty sure it went up 100 points with the weapons


I don't see that in the IK Erratta where it would be. Just No more 3++, Death grip nerfed, Sancristan Forge changed but still sucks. Where are you seeing this change?



I see it the the one that is linked for the Warhammer community article, at the bottom of the document.
   
Made in gb
Battlefortress Driver with Krusha Wheel






Huh, Mob up got nerfed... and nothing else really got addressed... okay...
   
Made in gb
Dakka Veteran





Deathwatch no longer get beta bolters for SIA and also space marine vehicles no longer get it either.... Annoying
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Deathwatch no bolted discipline and SIA
   
Made in de
Regular Dakkanaut




Yea land raider crusader is obviously way to strong lol
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

At least the Castellan got nerfed.

- Wayne
Formerly WayneTheGame 
   
Made in se
Ferocious Black Templar Castellan






Sweden

No more double Hellfire Shells with Armorium Cherub either.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Longtime Dakkanaut




Castellan weapons changed. Well thats going on ebay.

Sub in Crusader or Porphy and the dance goes on...
   
Made in gb
Horrific Hive Tyrant





 BaconCatBug wrote:
Glad to see GW finally clarified what "as if" means. I am happy with that one.


Amen!

It'll certainly help in YMDC
   
Made in us
Shadowy Grot Kommittee Memba






Thousand Sons can now tank mortal wounds from Perils of the Warp on the non-sorceror models in the unit, removing the instapop problem they had and the wonky interaction with the GSC Sanctus.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Lord of the Fleet






London

Rogerio134134 wrote:
Deathwatch no longer get beta bolters for SIA and also space marine vehicles no longer get it either.... Annoying


Where does it say Marine vehicles don't get it anymore?
   
Made in us
Ancient Venerable Dark Angels Dreadnought





So funny that GW said not much to change yet this is probably the biggest changes to 8th since its inception
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Still no clarification on what "army" means with the Renegade Traits. It's the only thing in the game which says "If your Chaos Space Marine army is taken from a Renegade Chapter" before saying you can pick the Codex trait or the Vigilus Trait. But what is "your Chaos Space Marine army"? My reading is that means your whole army has to be taken from a Renegade Chapter (i.e. not a Legion) to take the traits. So no Black Legion + Red Corsair min battalion.

Nearly everyone I talk to disagrees with me and says it works like normal, but this sentence is unique to this section and there's nothing which indicates what "your army taken from" means.

This message was edited 1 time. Last update was at 2019/04/29 16:40:54


- Wayne
Formerly WayneTheGame 
   
Made in us
Shadowy Grot Kommittee Memba






The ability to insta-pop someone with either death grip or GSC mental onslaught has been removed - both now automatically fail if the defending model rolls a natural 6.


Automatically Appended Next Post:
Hand Flamers appear to have been updated to the D6 profile from the GSC codex for everybody.

This message was edited 1 time. Last update was at 2019/04/29 16:42:30


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Horrific Hive Tyrant





 BaconCatBug wrote:
You can FLY in the Charge Phase again!


Sort of.

You only ignore vertical distance and terrain in the movement phase. In the charge phase you ignore models (except buildings), but you have to measure vertical distance and you have to move around terrain.

Still, seems a good compromise!
   
Made in gb
Longtime Dakkanaut




the_scotsman wrote:
The ability to insta-pop someone with either death grip or GSC mental onslaught has been removed - both now automatically fail if the defending model rolls a natural 6.


Automatically Appended Next Post:
Hand Flamers appear to have been updated to the D6 profile from the GSC codex for everybody.

Metal onslaught was just broken RAW, deathgrip taking 2 nerfs in the same FAQ was probably unnecessary.
Castellen is very dead now, expect to see them going for pennies on Ebay shortly.
   
Made in us
Decrepit Dakkanaut





 skchsan wrote:
The FAQ is surprisingly good.


Really really good. Fly is back in a meaningful way. Castellans, Ynnari, and Doom eat it.

IS are still 4 points so I guess we still have SOMETHING to argue about.


Automatically Appended Next Post:
Ice_can wrote:

Metal onslaught was just broken RAW, deathgrip taking 2 nerfs in the same FAQ was probably unnecessary.
Castellen is very dead now, expect to see them going for pennies on Ebay shortly.


They're still quite good, but to each their own.

This message was edited 1 time. Last update was at 2019/04/29 16:47:07


 
   
 
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