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![[Post New]](/s/i/i.gif) 2019/05/10 18:18:11
Subject: Tallarn tank order and moving out of close combat
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Pyromaniac Hellhound Pilot
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Can you still fire after using the tallarn order 'get around behind them' to move out of CC and still fire in the shooting phase? It says the tank can move before or after firing as if it were the movement phase, so I'm guessing probably not?
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2019/05/10 18:22:13
Subject: Tallarn tank order and moving out of close combat
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Norn Queen
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DoomMouse wrote:Can you still fire after using the tallarn order 'get around behind them' to move out of CC and still fire in the shooting phase? It says the tank can move before or after firing as if it were the movement phase, so I'm guessing probably not?
In either situation (barring another rule allowing you to fire within 1" of an enemy unit or to fire after falling back), the answer is no. Beforehand, you're within 1" of the enemy, so may not be selected to fire. Afterwards, you've fallen back, thus cannot be selected to fire. BRB Page 179, Shooting Phase, Step 1, Choose Unit to Shoot With wrote:You may not pick a unit that Advanced or Fell Back this turn, or a unit that is within 1" of an enemy unit.
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This message was edited 2 times. Last update was at 2019/05/10 18:23:34
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![[Post New]](/s/i/i.gif) 2019/05/10 22:44:44
Subject: Tallarn tank order and moving out of close combat
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Pyromaniac Hellhound Pilot
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Cheers, just wanted to check my interpretation was right! Thanks
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Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights |
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![[Post New]](/s/i/i.gif) 2019/06/26 20:01:01
Subject: Tallarn tank order and moving out of close combat
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Fresh-Faced New User
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BaconCatBug wrote:
BRB Page 179, Shooting Phase, Step 1, Choose Unit to Shoot With wrote:You may not pick a unit that Advanced or Fell Back this turn, or a unit that is within 1" of an enemy unit.
Wouldn't that completely break pistols or make then anyway useless, if taken as written?
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![[Post New]](/s/i/i.gif) 2019/06/26 20:12:39
Subject: Tallarn tank order and moving out of close combat
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Battlefortress Driver with Krusha Wheel
Douglasville, GA
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Pistols are a specific exception to that rule.
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![[Post New]](/s/i/i.gif) 2019/06/26 20:17:29
Subject: Tallarn tank order and moving out of close combat
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Norn Queen
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![[Post New]](/s/i/i.gif) 2019/06/26 20:21:48
Subject: Tallarn tank order and moving out of close combat
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Battlefortress Driver with Krusha Wheel
Douglasville, GA
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Maybe not, but quite literally everyone plays them as intended. Ie: shooting Pistols within 1" and firing Assault after Advancing. So I'd say that's kind of a pointless argument.
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![[Post New]](/s/i/i.gif) 2019/06/26 20:22:40
Subject: Tallarn tank order and moving out of close combat
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Horrific Hive Tyrant
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flandarz wrote:Maybe not, but quite literally everyone plays them as intended. Ie: shooting Pistols within 1" and firing Assault after Advancing. So I'd say that's kind of a pointless argument.
Yeah, except as an important example proving how RAW =/= RAI
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![[Post New]](/s/i/i.gif) 2019/06/26 20:26:22
Subject: Tallarn tank order and moving out of close combat
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Norn Queen
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flandarz wrote:Maybe not, but quite literally everyone plays them as intended. Ie: shooting Pistols within 1" and firing Assault after Advancing. So I'd say that's kind of a pointless argument.
I play them as written, and I'll leave it at that.
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![[Post New]](/s/i/i.gif) 2019/06/26 20:33:37
Subject: Tallarn tank order and moving out of close combat
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Fresh-Faced New User
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Stux wrote: flandarz wrote:Maybe not, but quite literally everyone plays them as intended. Ie: shooting Pistols within 1" and firing Assault after Advancing. So I'd say that's kind of a pointless argument.
Yeah, except as an important example proving how RAW =/= RAI
This was basically my doubt, I realize it does not make sense, but don't want to trigger an argument over RAW or RAI
It's ok guys, just making sure
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![[Post New]](/s/i/i.gif) 2019/06/27 05:37:01
Subject: Tallarn tank order and moving out of close combat
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Grim Dark Angels Interrogator-Chaplain
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As per the first reply, if the Transport Fell Back it can’t shoot unless some other special rule allows it.
What’s with another thread full of off topic arguing? Keep to the topic guys, let’s this forum become useless.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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